What's the point?
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Recent Posts
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B• read more
Halsey trying to intimidate the JPN DD lol

Will UK kick things off in the Pacific is what Yamamoto realy wants to know

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B• read more
Hi Guys
This happens with the last posted save then ?
Edit
Somehow G3 must have got corrupted. I went back to the F save and clicked through to R 3 and the TG is there.I'll try and reproduce Cat's turn when I get back from the store. I can't see why the trigger to buy the TG didn't fire but I'll continue to look at it.
For now, use the F 2 save and redo G3.
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CTripleA Turn Summary: Chinese round 3• read more
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Sikang 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00 -
• read more@trout OK so just FYI as I finished my last turn I saw that I clicked done and placed... and then realized that I had not moved a AA gun.
I guess I should have just told T to move it for me. Instead I turned on the editor but that would not work.
So I went to the history and saved the game at that placement point, then reloaded that game, and was able to move the AA gun with the editor...
Then I saved the gave, and sent it to T
But then I noticed that there were 2 tanks in Urals which should only be 1.
And in my play testing I too noticed that there were NO RUSSIAN TANK GENERAL units to buy ; those $8 ones.
I also noticed that I could buy the new MOBILE ARTILLERY units !!! But now I cannot and do not see them.