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  • R
    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; Japanese buy 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Szechwan to Shensi 1 armour moved from Szechwan to Shensi 1 infantry moved from Suiyuyan to Shensi 3 tactical_bombers moved from Szechwan to Shensi 1 armour moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 armour moved from Sikang to Shensi 1 tactical_bomber moved from Shensi to Kansu 1 armour moved from India to Yunnan Combat - Japanese Battle in Kansu Japanese attack with 1 bomber and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 bomber and 2 tactical_bombers in Kansu, round 2 : 1/1 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 tactical_bomber in Kansu, round 3 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Kansu 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 2 tactical_bombers Casualties for Chinese: 1 fighter and 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 2.17 expected hits Chinese roll dice for 5 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shensi to Szechwan 1 bomber moved from Kansu to Anhwe 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Shantung 3 armour placed in Manchuria 1 armour and 1 mech_infantry placed in French Indo China 1 fighter and 2 infantry placed in India Japanese undo move 4. 3 infantry placed in India 1 infantry placed in French Indo China 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Chinese regular : 0.00 Japanese regular : 0.17

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  • W
    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland 2 tactical_bombers moved from Russia to Eastern Poland 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Belarus to Smolensk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Amur 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Ukraine to Volgograd 1 infantry moved from Eastern Persia to Turkmenistan Combat - Russians Battle in Archangel Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Kansu to Russia Place Units - Russians 1 harbour placed in Soviet Far East 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans regular : 0.67 Russians regular : 0.00

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  • R
    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 99 Sea Zone 1 armour moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs

    Combat Hit Differential Summary :

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  • W
    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4 Purchase Units - British British buy 2 armour, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iceland to 110 Sea Zone 1 armour moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Persia to Turkmenistan 2 infantry moved from Persia to Eastern Persia 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from Kansu to Persia Combat - British Battle in Cyprus Battle in Tobruk British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Tobruk British roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk British win, taking Cyprus from Italians, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Battle in 110 Sea Zone British attack with 4 fighters Germans defend with 2 destroyers British roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 110 Sea Zone 2 destroyers owned by the Germans lost in 110 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 fighter Casualties for Germans: 2 destroyers Non Combat Move - British 3 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Egypt 1 transport placed in 109 Sea Zone 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Italians regular : -1.00 Germans regular : 0.33 British regular : -0.33

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