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    • T

      EXP G40 Game 11 Barnee vs. Trout
      Play By Forum • • Trout

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      B

      @trout

      Game History

      Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Americans buy 2 Escorts, 4 Fortifications, 2 artilleries, 2 carriers, 1 destroyer, 1 elite, 2 submarines, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to Americans EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 elite, 1 submarine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 elite moved from 54 Sea Zone to Queensland 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 Heavy_BB and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from Western United States to Hawaiian Islands 1 Rail and 1 elite moved from Eastern United States to Alaska 4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 4 infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from Eastern United States to 101 Sea Zone 1 Heavy_BB, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines, 1 transport and 2 usa_fighters moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 USAbomber moved from Eastern United States to United Kingdom Place Units - Americans 3 Fortifications placed in Aleutian Islands 1 Fortification placed in Guam 1 Escort, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 Escort, 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite and 1 usa_fighter placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 67 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 UndergroundMinr, 1 destroyer, 2 infantry, 5 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Egypt being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Egypt Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Egypt to Alexandria 2 infantry and 1 uk_fighter moved from Burma to Shan State 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan 1 bomber and 3 uk_fighters moved from United Kingdom to Normandy Bordeaux EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Shan State British attack with 2 infantry and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 infantry and 1 uk_fighter in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 uk_fighter in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 uk_fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Yunnan British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Normandy Bordeaux British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 3 uk_fighters Germans defend with 1 factory_minor, 1 harbour and 1 waffen_infantry British roll dice for 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 3 uk_fighters in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 waffen_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 UK_LCV owned by the British lost in Normandy Bordeaux 1 waffen_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 elite, 1 infantry and 3 uk_fighters remaining. Battle score for attacker is 1 Casualties for British: 1 UK_LCV Casualties for Germans: 1 waffen_infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Timguska 1 bomber and 3 uk_fighters moved from Normandy Bordeaux to United Kingdom 1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma 1 uk_fighter moved from Shan State to Burma 5 infantry moved from India to Burma 1 Rail and 1 infantry moved from Union of South Africa to Timguska 1 Rail and 1 uk_armour moved from Union of South Africa to Caucasus 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Caucasus 1 mech_infantry and 1 uk_armour moved from Egypt to Iraq 1 infantry moved from Persia to Iraq Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 4 uk_armours placed in India 2 infantry and 1 uk_fighter placed in Egypt British undo move 2. 1 infantry, 1 uk_armour and 1 uk_fighter placed in Egypt 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Caucasus: 1 uk_armour_lendlease, 1 uk_fighter_lendlease and 1 uk_tac_bomber_lendlease EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,3,4,3,2,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6 British collect 38 PUs (8 lost to blockades); end with 38 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

      Combat Hit Differential Summary :

      Americans regular : 0.67 Italians regular : -0.33 Japanese regular : 1.00 Germans regular : 0.33 British regular : -1.33

      EXP Game 11 Trout UK 4.tsvg

    • RogerCooper

      Transferring Unit Control
      Map Making • • RogerCooper

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      @RogerCooper

      The second method is to take control of another players units.
      Screenshot 2026-03-06 153311.png
      To let Germany take control of the 4 units in Bulgaria and the one unit in Varna.
      In the unitAttachment for infantry add <option name="canBeCapturedOnEnteringBy" value="Germans"/>.
      In the territoryAttachment for Bulgaria and Varna add <option name="captureUnitOnEnteringBy" value="Germans"/>.
      In the playerAttachment for Neutral_Player add <option name="captureUnitOnEnteringBy" value="Germans"/>.
      And set <property name="Capture Units On Entering Territory" value="true"/>.
      Then this <option name="changeOwnership" value="Bulgaria:any:Germans:true"/> in a trigger, the 'when' can be any step.
      After Germany's noncombat move.
      Screenshot 2026-03-06 171112.png
      The 4 units changed, but not factory or the Territory and because Germany moved into Varna during noncombat the unit and territory does not change.
      Adding <option name="canTakeOverOwnedTerritory" value="true"/> to the relationshipTypeAttachment between Germany and Neutral_Player to get this.
      Screenshot 2026-03-06 154000.png
      Control of the units happens on the 'true' setting of 'changeOwnership' and changes at the 'when'.

      Cheers...

    • T

      CANCELLED THREAD
      Play By Forum • • Trout

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      B

      @trout RightArm.png

    • JohnnyCat

      EXP G40 Game 4 Trout vs JCat
      Play By Forum • • JohnnyCat

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      JohnnyCat

      @trout

      A new start

      1772858086694-189bcf0d-0261-4420-924e-d2b0c102a870-trout-cat-game-4-JAPAN_2.tsvg

    • Jason Austin

      I Cant Get Into Online Play After Downloading 2.7 Version
      Bug Reports • • Jason Austin

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      Panther

      Thank you, @beelee and @ubernaut .

      @beelee said in I Cant Get Into Online Play After Downloading 2.7 Version:

      At Panther maybe this should be pinned ?

      Good idea ... and done!

    • M

      TWW game
      Play By Email • • malmessi

      5
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      Votes
      5
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      74
      Views

      M

      @fredericktex
      PM-ed you

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