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    • TheDogT

      Download Maps has map Tags

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      C
      @RogerCooper said: @Cernel To me FFA (free-for-all), means everyone permanently at war with everyone. Some mods have relationships that can change in the course of the game, and can't be easily summarized as alliances. Yah, what I was saying is that FFA is very ambiguous a term. Practically, it can mean one of 3 things, from the wider to the narrower interpretation. A FFA is any game with 3 or more sides (either 3 or more players with only one player per side (so no actual sides) or 1 or more players per side). A FFA is any game with 3 or more sides where every side is composed of only 1 player (so no actual sides). A FFA is any game with 3 or more sides where every side is composed of only 1 player (so no actual sides) and every player is always at war with every other player. Personally, I tend to understand it as definition 2, but I can totally see @rogercooper and other people understanding it as definition 3, as well as some other as definition 1. A FFA can be an amazing game, but it is very hard to make a very good FFA (especially with ever-growing TUV dynamics like basic TripleA).
    • K

      Flames and Steel (official thread)

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      M
      @KurtGodel7 Love your effort in trying to balance the game, can't wait to play the definitive release
    • LaFayetteL

      Improved Pro AI, please give it a try and post feedback

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      SchulzS
      Unfortunately, v15892 doesn't recognize the remaining movement points of the ships in the non-combat phase either.
    • StohrmS

      Color issue with Politics Panel aka Politics Screen

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      C
      @xxXEddieXxx Neutrality is not a "nothing's happening" relationship. That is the Neutral player (always at war with everyone) or a player assigned to Does Nothing AI. Neutrality can be used to depict a situation like two unfriendly countries fighting against a common enemy. For example, if you would want to depict America, Britain and Russia fighting against Germany (assuming there are only these 4 players for simplicity) but with the rule that America/Britain and Russia cannot send units in each other's land territories (which is almost historically correct), you would set Allied for America and Britain, Neutrality for America and Russia and for Britain and Russia and War for everyone else. In this case, Neutrality is practically "Almost Allied" or Allied with restrictions. (For example, their fleets will be able to defend together just like if Allied.)
    • O

      Maps Need Categories

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      TheDogT
      Hi All check this out. As if by magic! https://forums.triplea-game.org/topic/4458/download-maps-has-map-tags
    • R

      Question about trenches domination 1914 no mans land

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      VictoryFirstV
      @TheDog This is about being able to place sea mines in any sea zone as a player. My solution was to make a territory adjacent to every sea zone in the game, but that inadvertently made blockade sea zones also adjacent to these territories, allowing you to blockade every player with one blockade zone.
    • SchulzS

      Axis Ascension

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      SchulzS
      There's a bug where Anti-Air guns fire both before and during battle. How can I fix this? It's because I had to add this property to make sea mines work the way they do in World War 1. Turning it off solves the issue, but then the mines stop doing anything. <property name="Force AA Attacks For Last Step Of Fly Over" value="true" editable="false"> <boolean/> </property>
    • X

      New Map Browser

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      RogerCooperR
      @xxXEddieXxx As long as it has a list view. I try to keep all mods on my computer.
    • C

      Paratroops not working need help with XML

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      wc_sumptonW
      @craigviau said: I don't know what you mean by airborne verses paratroopers to me its the same? The airborne is a "techAbilityAttachment" which allows a unit to travel as air without a transporting unit, paratroopers require a transporting unit. @craigviau said: Also on the last 3 two are false so i don't think i need anything and on the other what is the code to set up the attachment? Look for gameProperty with a value set to the property. If there are no attachments with these options, then these properties have been disabled. Since I have no idea what they were designed for there would be no way for me to say they are for. @craigviau said: Sorry i don't pop in here often, No problems take your time. Cheers...
    • TheDogT

      11 Rings of Power - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      TheDogT
      Latest version v010 ready for download with in TripleA. In TripleA Click Download Maps Button Click Installed tab Click 11 Rings of Power Click Remove Button Click Yes button to remove Click Ok button (Successfully removed) Click Close (To force the map list to refresh) Click Download Maps Button Find & Click *11 Rings of Power Click Install button Enjoy! . v010 Fixes Victory conditions, now counts the Rings correctly . v005 unchanged 11 Rings of Power Manual here; 11_Rings_of_Power_Manual.pdf Suggested latestTripleA version https://github.com/triplea-game/triplea/releases . Link to 1st post that has; Downloads for new Players https://forums.triplea-game.org/topic/4444/11-rings-of-power-official-thread
    • LaFayetteL

      Lobby Upgrades, June-25-2026

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      B
      @LaFayette Right Arm Plenty available now. Just a info data point thing for their usage
    • X

      TripleA Mobile!

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      O
      @xxXEddieXxx Noice noice
    • RogerCooperR

      Roger's Scenario Thread

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      RogerCooperR
      Name World War II v4 Terminus Edition v3 Description World War II V4 with different territory values, unit costs and some new unit types https://axisandallies.fandom.com/wiki/World_War_II_v4_Terminus_Edition_v3 [image: image.jpeg] Good Points Interesting variations on units and territories Bad Points Strongly favors the Axis New unit types not explained in the notes
    • B

      Easter Eggs in actions Tab

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      RogerCooperR
      @BouncingGoat In the XML file, you can use "display" for any text in a "step". For example, <step name="GrayZombiesCombatMove" delegate="move" player="GrayZombies" display="Zombie Attack!"/> However, I don't get the joke. Easter Eggs in the Greek turn should be in Greek.
    • TheDogT

      New/Updated Maps added for TripleA download

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      X
      Why can't we connect a updated View to the main menu of TripleA ? I made a proposal where i actually managed to connect the app to the map repos. Here is some shit im playing around with (ignore the rest keep an eye to the updates section) [image: image.jpeg] https://github.com/triplea-game/triplea/issues/15113
    • I

      Playing war of relics question

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      C
      Cernel said: (unless I find anything else) Actually found something, but no worries: it is a minor thing. The battle-calculator does not allow you to calculate at all if you set the game (via Game Options) to play with infinite battle rounds (meaning setting "Land Battle Rounds" equal to -1). More information here: https://github.com/triplea-game/triplea/issues/15116
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