TripleA Logo TripleA Forum
    • TripleA Website
    • Recent
    • Popular
    • Register
    • Login
    1. Home
    2. Popular
    Log in to post
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics

    • All categories
    • C

      TripleA being blocked by Microsoft Windows SAC

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      8
      2 Votes
      8 Posts
      17 Views
      TheDogT
      @panther said The fact that the installation now went flawlessly shows, that the MS service behind is 'learning'. I agree. I am inclined to think that it is based on the number of downloads Microsoft has in its SAC database, too few and it is a risk, enough and it passes. So from our point of view, we will need to keep a SAC viable downloads list @cowey To confirm, please find out your friends TripleA version, I will guess it is 2026-10.16.15815 ? Just need the last 5 digits, so its probably 15815
    • R

      Question about trenches domination 1914 no mans land

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
      73
      0 Votes
      73 Posts
      5k Views
      RogerCooperR
      @Ramon Can't help you with the transparent eraser. I use plain old Paint
    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      7
      5 Votes
      7 Posts
      36 Views
      M
      It seems very interesting. A lot of posts yesterday but you must be working on it since you were born !
    • X

      TripleA Mobile!

      Watching Ignoring Scheduled Pinned Locked Moved Development
      12
      7 Votes
      12 Posts
      183 Views
      X
      @TheDog hey thank you for the Feedback! The UI needed to be designed from scratch so I choose some liberty's in that regard. I'm planning a UI version that is closer to desktop for larger mobile screens (tablets) but focus is now on phones. So there is no real version that is closest to the Desktop version yet. I do not like the use of green and red without alternatives, maybe I would settle on something like red and blue in the future ( better for colourblind ). Also I do not think that politics is the correct term for a window showing international relationships. The map runs on mobile I tested it with fast ai but I found no description maybe I'm showing the wrong part in the notes here. Especially in that regard I'm open to feedback, there are so many maps I can't possibly test all of them! Again thank you for the feedback I will try my best!
    • I

      Playing war of relics question

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      18
      0 Votes
      18 Posts
      146 Views
      C
      This game has some seriously weird and wrong behaviours and unsupported rules for ships. I'm trying to address them. More information here: https://github.com/triplea-game/triplea/issues/15013
    • V

      Modified Blitz Rule (Defenders Must Inflict Casualty to Stop Blitz)

      Watching Ignoring Scheduled Pinned Locked Moved Development
      4
      2 Votes
      4 Posts
      33 Views
      RogerCooperR
      @VictoryFirst You need to keep in mind that A&A combat consists of a number of interlocking pieces and that changing one can throw the balance off. It is unrealistic that a small force of infantry can stop a tank blitz but is even more unrealistic that battles run an unlimited number of rounds, that there is no retreat and the lack of supply rules. Making blitzing easier makes things hard for the Russians on the Eastern Front.
    • R

      Modifying National Objectives

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      3
      0 Votes
      3 Posts
      19 Views
      RogerCooperR
      @Rrrrricky said: Hey everyone, im new here. Trying to modify NO's on World War ii v3 1942 map. Github looks locked apparently? I couldn't create an account there for some reason. Any ideas? TY! Why did you want to change the NO's? If you want different NO's, you need to create a new mod.
    • alkexrA

      Middle Earth - Battle for Arda (v3) - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      3
      2 Votes
      3 Posts
      15 Views
      alkexrA
      Version History Version 3.0 (2026-10-11) Initial beta release
    • R

      New map: Fate of Nations

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      2
      3 Votes
      2 Posts
      13 Views
      TheDogT
      @rwb4 Welcome to the forums! Well done on making your first map, its a steep learning curve.
    • TheDogT

      New/Updated Maps added for TripleA download

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      1
      3 Votes
      1 Posts
      14 Views
      No one has replied
    • RogerCooperR

      Random WW2 Generation

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      12
      5 Votes
      12 Posts
      355 Views
      RogerCooperR
      Resolving minor inter-war conflicts. Territory Country Probability Outcome Afghanistan Afghanistan 60% Third Anglo-Afghan War is inconclusive. Afghanistan Impassable 10% Afghan neutrality guaranteed by Britain and Russia. Afghanistan Britain 10% British decisively win the Third Ango-Afghan War Afghanistan Victim 20% Afghanistan collapses into chaos after British victory in the Third Ango-Afghan War. Anglo-Egypt Sudan Britain 80% Anglo-Egypt Sudan Egypt 20% Egypt establishes firm control of the Sudan Belorussia Belorussia 10% Belorussia gains independence Borneo Brunei 20% Brunei preponderant in Borneo Borneo Britain 50% Britain preponderant in Borneo Borneo Netherlands 30% Dutch preponderant in Borneo Buryatia S.S.R. Japan 10% Japanese gain control of Buryatia Buryatia S.S.R. Russia 90% Caucasus Caucasus 20% Independent state(s) in Caucasus Caucasus Russia 80% Eire Britain 20% Irish uprising defeated Eire Ireland 80% Finland Finland 80% Finland gains independence Finland Russia 20% Russia retains Finland French Indo-China Thailand Vietnam 40% Vietnam dominant in Southeast Asia French Indo-China Thailand Siam 30% Siam dominant in Southeast Asia French Indo-China Thailand Britain 30% Britain dominant in Southeast Asia Himalaya Tibet 20% Tibet dominates the Himalayas Himalaya Nepal 10% Nepal dominates the Himalayas Himalaya Impassable 70% Snow & ice dominate the Himalayas Italian Africa Abyssinia 25% Abyssinia modernizes Italian Africa Britain 25% Britain dominant in East Africa Italian Africa Italy 50% Italy conquers Abyssinia Kazakh S.S.R. Kazakhstan 10% Kazakhstan gains independence Kazakh S.S.R. Russia 90% Kwangtung Britain 60% Hong Kong dominates South China Kwangtung China 40% Canton dominates South China Manchuria Japan 70% Japan dominates Korea and Manchuria Manchuria Korea 10% Korea regains independence Manchuria China 10% China gains full control over Manchuria Manchuria Russia 10% Russia dominates Manchuria Mongolia Mongolia 70% Mongolia gains independence Mongolia Russia 20% Russia controls Mongolia Mongolia China 10% China controls Mongolia Morocco Algeria France 80% France dominates the Mahgreb Morocco Algeria Morocco 20% Morocco dominates the Mahgreb New Guinea Netherlands 50% Netherlands dominates New Guinea New Guinea Australia 50% Australia dominates New Guinea Northwestern Europe Belgium 50% Belgium dominates the Low Countries Northwestern Europe Netherlands 50% Netherlands dominates the Low Countries Sahara Impassable 90% Sahara France 10% France develops the Sahara Saudi Arabia Saudi 60% Saudis defeat the Hashemites Saudi Arabia Hashemite 40% Hashemites defeat the Saudis Spain Spain 80% Spain Portugal 20% Portugal dominates Iberian Peninsula Trans-Jordan Hashemite 60% Hashemite kings installed in Middle East Trans-Jordan Britain 10% Britain dominates the Middle East Trans-Jordan France 30% France dominates the Middle East West Indies Cuba 25% Cuba dominates West Indies West Indies United_States 25% USA dominates West Indies West Indies Britain 25% Britain dominates West Indies West Indies France 25% France dominates West Indies [image: image.jpeg]
    • board 3659B

      New Steampunk Advance Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      94
      2 Votes
      94 Posts
      48k Views
      board 3659B
      Hello, I'm back. So uh idk if I'll do much but probably will do something like maybe get a game set up (idk if like via forum or online depending on time constrants).
    • I

      Poll on how Defender Retreat should work

      Watching Ignoring Scheduled Pinned Locked Moved Development
      40
      2 Votes
      40 Posts
      9k Views
      VictoryFirstV
      @Vendetta Currently using the XML, you can configure this to work exactly in the way you described, except for "Allies retreating to different territories". Currently all units go to one territory. The Pull Request is almost merge-ready, it just needs a bit of improvements outlined at the GitHub page. @iratoric How are things looking right now? Are you planning to work on the last bits of the PR?
    • 1 / 1