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    • T

      Qualifier for Wiking-Con 2027 - Game No. 1

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      @Trout Oye I think I have SBRs for Minors wrong. [image: Screenshot from 2026-09-11 01-50-31.png] I just bombed S FRA to 7 in my test lol Brock and Roll [image: Screenshot from 2026-09-11 01-55-51.png] Game History Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body> Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Trigger AtomicBombLevel1: buyAtomicLevel1 added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 AtomicLevel1, 2 Escorts, 2 SP_ArtilleryUSAs, 1 carrier, 1 destroyer, 1 elite, 1 submarine and 2 usa_fighters; Remaining resources: 0 PUs; Place Units - Americans 1 AtomicLevel1 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer and 2 usa_fighters moved from 91 Sea Zone to 83 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 104 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 elite, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 usa_fighters moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 USAbomber moved from British Guiana to 110 Sea Zone 1 usa_fighter moved from Eastern United States to 104 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Morocco Battle in 83 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 2 usa_fighters in 83 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 83 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 83 Sea Zone Americans win, taking Morocco from Italians with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 25 Sea Zone Americans attack with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 usa_fighters and 1 usa_tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 3 usa_fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 3 usa_fighters in 104 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 110 Sea Zone Americans attack with 1 USAbomber and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 USAbomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 USAbomber and 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 USAbomber moved from 110 Sea Zone to United Kingdom 1 usa_fighter moved from 104 Sea Zone to Gibraltar 1 usa_fighter moved from 104 Sea Zone to 91 Sea Zone 1 usa_fighter moved from 104 Sea Zone to 91 Sea Zone 2 usa_fighters moved from 83 Sea Zone to 91 Sea Zone 1 usa_fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 Escort_Convoy, 1 battleship, 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 marine, 1 transport and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 usa_fighters moved from 25 Sea Zone to Hawaiian Islands 1 usa_fighter and 1 usa_tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 Escort and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 Escort, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite and 2 usa_fighters placed in Eastern United States 2 ArmoredInfantrys and 2 SP_ArtilleryUSAs placed in Central United States 1 Escort and 1 carrier placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 65 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 63 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 62 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 UndergroundMinr, 7 infantry, 3 mine_unarmeds, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Egypt being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Egypt Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 mech_infantrys, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Yunnan 2 artilleries, 2 infantry and 1 uk_armour moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 7 damage to unit: factory_minor Bombing raid in Southern France causes 7 damage total. Battle in Alexandria British attack with 2 artilleries, 3 infantry and 1 uk_armour Italians defend with 1 armour, 1 artillery and 1 infantry British roll dice for 2 artilleries, 3 infantry and 1 uk_armour in Alexandria, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 2 artilleries, 2 infantry and 1 uk_armour in Alexandria, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British roll dice for 2 artilleries and 1 uk_armour in Alexandria, round 4 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in Alexandria British roll dice for 1 artillery and 1 uk_armour in Alexandria, round 5 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 uk_armour remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry Battle in Yunnan British attack with 1 infantry, 2 mech_infantrys, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 1 infantry, 2 mech_infantrys, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 mech_infantrys, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Bryansk Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Urals 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to India 1 uk_armour moved from India to Shan State 1 infantry moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northwest Persia to Caucasus 1 uk_fighter moved from Egypt to Caucasus 1 mech_infantry and 2 uk_armours moved from Egypt to Iraq 2 infantry moved from Rhodesia to Belgian Congo 1 Rail moved from Union of South Africa to Egypt 1 Rail and 1 uk_armour moved from Egypt to Bryansk 1 Rail and 1 infantry moved from Union of South Africa to Urals 1 bomber moved from Southern France to United Kingdom 1 uk_fighter moved from Gibraltar to Egypt 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone 4 infantry, 3 mine_unarmeds and 1 uk_armour placed in India 1 infantry and 2 uk_armours placed in Egypt 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 uk_fighter and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,3,1,2,5 British collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 48 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs Combat Hit Differential Summary : Americans regular : -1.00 Italians regular : 0.67 Japanese regular : 0.00 Germans AA : -0.17 Germans regular : -0.83 British regular : -2.00 Trout Tourney Game 1 UK 5 .tsvg lol bombed for 7 again Captain should clue is in before G's turn. If not, I'll just move it to 6 as I think that's right after rereading it but not entirely certain Edit Forgot to add the LL for the bloke Ftr and Tank
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere cool thanks pretty sure i got everything figured out just got double check stuff
    • LaFayetteL

      Forum will be down for a bit - upgrades

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      @LaFayette Right Arm I been seeing the spinning circle a bit more frequently ever since the Big June update. I know the other site gets hammered pretty hard sometimes. I think Djensen got some counters but sometimes they still get through.
    • RogerCooperR

      Random WW2 Generation

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      RogerCooperR
      I tested this to the game ends. No one builds anything,
    • B

      Save Won't Post in PBEM

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      @lafayette @ubernaut We have Success
    • Panzerstahl-Helm 0P

      Qualifier for Wiking-Con 2027 - Game No. 4

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      Panzerstahl-Helm 0P
      @trout Ciao Pizza! Pretty standard J1. No big action. BR Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1 Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2 Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry 2 Waffen_Artys and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 fighter moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 armour moved from Greater Southern Germany to France 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from 110 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 6 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,3 Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2,3,3 Units damaged: 1 battleship owned by the Germans 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 12 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5,3,6,5,6,6,5,6 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4,4,6,6,4 Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 3 : 1,5,3,2,3,2,5,1 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 6,6,3,1,6 Germans roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 4 : 4,3,5,3,1,2,4 Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 5,1 Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 5 : 6,6,5,5,3,3 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 5 2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Greater Southern Germany Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3,5,2,4 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4 Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2,5,1,4 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 3,3 Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,2 Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6,1,4,5,4,1,5 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 4,5,2 Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 GermanUBoats Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 6,3,3,5,6,6,6,5,5,1,2,1,5,3,3,2,4,6,1 French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 4,2,3,6,2,6,2,3,3,5,6 Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 1 mech_infantry and 3 waffen_infantrys in France, round 3 : 5,5,2,5,1,1,4,4,5,4,6,4,6,1 French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 6,3,4,3,5,2 Germans roll dice for 2 Waffen_Artys, 6 armour, 1 artillery and 3 waffen_infantrys in France, round 4 : 1,1,5,2,3,1,5,2,6,3,2,5 French roll dice for 1 armour and 1 fighter in France, round 4 : 4,6 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 6 armour and 3 waffen_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Southern France Germans attack with 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2,6,5 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 3,6 Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1,2,6 French roll dice for 1 artillery in Southern France, round 3 : 5 Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 6,3 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 4 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 2,6 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 4 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 2,1 Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Poland to Southern Italy 1 fighter moved from Southern France to Northern Italy 2 G_Rails and 2 infantry moved from Germany to Holland Belgium 3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 2 GermanUBoats and 1 carrier placed in 112 Sea Zone 1 elite placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 39 PUs (3 lost to blockades); end with 58 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 70 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs 1788999781953-dc2342b7-9b14-4047-8843-d901e53f0e23-tourney-panzer-vs-pizza-J1.tsvg
    • LaFayetteL

      TripleA Server Costs

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      @lafayette It seems that the problem I had has happened to these guys. I didn't talk to them, just saw their conversation [image: Screenshot from 2026-09-08 22-56-39.png]
    • Panzerstahl-Helm 0P

      EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

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      Panzerstahl-Helm 0P
      @beelee Game History Round: 4 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 1 JNC, 1 carrier, 1 elite and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 JPNbomber moved from Hunan to Malaya 1 elite and 1 infantry moved from Yunnan to Burma 1 JPNbomber moved from Hunan to Malaya 1 tactical_bomber moved from Kwangsi to Burma 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 elite and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from Celebes to Java 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Hopei to Sikang Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 elite, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 6/9 hits, 3,67 expected hits British roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 2 JPNbombers, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 elite, 2 fighters and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 elite, 2 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Shensi 2 fighters moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Chahar 2 infantry moved from Kweichow to Shensi 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Burma to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Shensi 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Shensi 1 artillery and 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 JPNbombers moved from Malaya to Yunnan 2 JPNbombers moved from Yunnan to French Indo China 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 tactical_bomber moved from Shensi to Kweichow Place Units - Japanese 1 Heavy_BB, 1 JNC and 1 carrier placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 elite placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 68 Optional[PUs] Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 67 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 68 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 71 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 79 Optional[PUs] Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Combat Hit Differential Summary : Chinese regular : 1,33 Americans regular : -0,17 Japanese regular : -0,67 ANZAC regular : 0,50 British regular : 1,33 1789011347661-game-11-strangelove-J-4.tsvg
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @Alexander-The-Great Hi Alex That is a good question. My interpretation would be that it does but I've never asked the Captain.
    • A

      Qualifier for Wiking-Con 2027 - Game No. 2

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      @Panzerstahl-Helm-0 Sorry for the delay on this round - also, I think you need to move your other game
    • P

      Most up to date version being tested?

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      TheDogT
      @ptt196 The Triple AI has has some tweaks over the past couple of years, but it is really up to the map maker to squeeze the most out of the AI. See here if you fancy improving your favoured map. https://forums.triplea-game.org/topic/3743/how-to-make-a-map-ai-friendly WW2 wise 1941 Global Command Descision will give a good game, as its AI has been tweeked. https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread
    • LaFayetteL

      New Maps Admin capabilities - add Map Attributes & approve/disable maps

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      TheDogT
      @lafayette Thanks for the quick fix.
    • SchulzS

      Bugs in World War I

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      RogerCooperR
      @wc_sumpton I tried all players as AI using the World War I Improved map.
    • Q

      Olympic Skiiers

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      @beelee Thank you so much!
    • W

      Where can I find game.dtd?

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      @Panther Thanks!
    • P

      Crosstown Connect - Test

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      @Pieta_Panettone Hi Pieta Welcome to the site The current pbf is broken so we do it like this. here's a link that is slightly dated. There is no Game topic anymore and a different dice server, which sadly isn't as good as the old one, but it still basically explains it. https://forums.triplea-game.org/topic/4151/johnny-cat-tutorial and Victory's link is here https://forums.triplea-game.org/topic/4076/1-trout-axis-vs-victoryfirst-allies-g40-house-rules-expansion-by-the-captain?page=1 anyway once the emails are registered it basically works like this start a game in pbem do turn copy turn summary make a save and then post the summary and the save to the game thread which is in pbf then opponent DLs save and repeats the process Let us know if you have any trouble and we'll get it sorted. Have Fun Gaming
    • Panzerstahl-Helm 0P

      EXP Global40 - Tournament - Qualifier for Wiking-Con 2027

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      @Panzerstahl-Helm-0 @trout @alexander-the-great @panzerstahl-helm-0 at Pizza I think I have the SBR's on Factories wrong. With Total Victory Major Fctrys can suffer unlimited damage. By A-Bomb or Conventional or a combination of both. Minors still only get 6 ? maybe ? but take 12 when hit by the A-Bomb. 12 is their max damage no matter what. I asked the Captain for clarification but right now I have the Minors taking up to 12 damage by conventional bombing. So if that is wrong, we'll have to use edit to correct damage to 6. I will have to make a fix, which won't work for A-Bomb strike, that will have to be noted in Comment Log or Game Thread but it will be very infrequent compared to a Minor getting bombed. Anyway, just a heads up. Also I have to change the xml, so we'll have to DL another Game Version and I'll have to create another generic save lol But I just bombed S FRA to 7 damage lol https://www.axisandallies.org/forums/assets/uploads/files/1782468983524-35.g40-total-victory-expansion.pdf
    • T

      EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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      Panzerstahl-Helm 0P
      @trout ...don“t ask! I posted in the wrong topic. so here we go: Good evening, Russia is becoming a bit lazy and I have the feeling, I should have moved the factories undferground. I need some wodka to work out the next moves. BR Game History Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1 Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2 Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry 2 Waffen_Artys and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 fighter moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 armour moved from Greater Southern Germany to France 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from 110 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 6 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,3 Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2,3,3 Units damaged: 1 battleship owned by the Germans 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 12 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5,3,6,5,6,6,5,6 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4,4,6,6,4 Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 3 : 1,5,3,2,3,2,5,1 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 6,6,3,1,6 Germans roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 4 : 4,3,5,3,1,2,4 Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 5,1 Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 5 : 6,6,5,5,3,3 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 5 2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Greater Southern Germany Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3,5,2,4 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4 Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2,5,1,4 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 3,3 Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,2 Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6,1,4,5,4,1,5 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 4,5,2 Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 GermanUBoats Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 6,3,3,5,6,6,6,5,5,1,2,1,5,3,3,2,4,6,1 French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 4,2,3,6,2,6,2,3,3,5,6 Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 1 mech_infantry and 3 waffen_infantrys in France, round 3 : 5,5,2,5,1,1,4,4,5,4,6,4,6,1 French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 6,3,4,3,5,2 Germans roll dice for 2 Waffen_Artys, 6 armour, 1 artillery and 3 waffen_infantrys in France, round 4 : 1,1,5,2,3,1,5,2,6,3,2,5 French roll dice for 1 armour and 1 fighter in France, round 4 : 4,6 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 6 armour and 3 waffen_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Southern France Germans attack with 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2,6,5 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 3,6 Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1,2,6 French roll dice for 1 artillery in Southern France, round 3 : 5 Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 6,3 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 4 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 2,6 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 4 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 2,1 Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Poland to Southern Italy 1 fighter moved from Southern France to Northern Italy 2 G_Rails and 2 infantry moved from Germany to Holland Belgium 3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 2 GermanUBoats and 1 carrier placed in 112 Sea Zone 1 elite placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 39 PUs (3 lost to blockades); end with 58 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 70 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs 1788306370480-64a1d1fd-7488-47b5-8f6f-2c5d112bcc9e-exp-game-4-trout-vs.panzer-R9.tsvg
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      HRE Practice Game for Marco

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      MARTI dice service website issues?

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      I recommend checking your spam folder for emails from the new dice server. Also, try using ProtonMail if Gmail gives you trouble.
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