29 Jun 2018, 23:56

Been a little bit, busy at work, so haven't had as much time to game lately, but here are a few quick saves using 1.9.0.0.10355.

I started out with some Solo games to see how the AI held up. I didn't give the AI any kind of bonus, because I wanted to see how the baseline challenge felt after that land transport update, since it seemed like a major game changer.

For the first few rounds I'd say the AI does a pretty reasonable job of moving their mobile ground forces, though they do burn through their starting reserves of fuel pretty quickly.

Not sure if the AI has any way to prioritize which fuel units move first, like if it calculates that it should move mobile ground or ships before the more fuel intensive air units, things like that. But I think for the AI to provide any kind of serious challenge into the endgame, it needs a major fuel bonus.

Having the mech units finally functioning properly definitely helps the AI balance with Russia and Germany, since mech is such a large part of their starting forces.

I will probably play some full games next for each side to see how it feels with no bonus, then gradually increase to see how it compares to earlier versions. My guess is that it will probably still hover around 20%, though I think that could probably be reduced if it was possible to add just fuel without increasing the PUs or other resources.

0_1530315932628_elk vs hardAI Allies Germany Solo round 8.tsvg

0_1530315942437_elk vs hardAI Axis Britain Solo round 13.tsvg

0_1530315949033_elk vs hardAI Axis USA Solo round 21.tsvg