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    Determine Unit Damage

    Scheduled Pinned Locked Moved Map Making
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    • Michael HooverM Offline
      Michael Hoover
      last edited by

      Short version: I'm trying to figure out how to track damage to certain units to fire triggers related to the amount of damage they have taken. I can't seem to find any option or property in the XML to indicate the current "health" of a unit.

      What am I missing?

      Map Maker of: Twelve Clans and Labyrinth

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        Cernel Moderators Lobby Moderators @Michael Hoover
        last edited by

        @Michael-Hoover First of all, there are 2 kind of damage. If you mean the regular damage, there is no condition testing it directly, but you can have the unit changing upon receiving damage, then testing unit presence, accordingly.

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        • Michael HooverM Offline
          Michael Hoover
          last edited by

          Thanks @Cernel, I was really hoping I was overlooking something simple, but at least it is possible as you suggested.

          Map Maker of: Twelve Clans and Labyrinth

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