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    World At war map version 2.1.1 crashing

    (ARCHIVED) Bug Reports
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    • R
      Ricardo last edited by RoiEX

      Hi,

      I downloaden world at war v3.0 But the map keeps crashing.
      I want to play against AI because i want to learn it..

      i tell you what i do:

      • Select map
      • World At War version 2.1.1
      • Start local Game
      • All AI on FAST and Germans on Human (me)
      • moving out units to att.
      • buying units
      • in the att phase triple A Console opens up and the game goes back to the part where you select if you want to fight humans or not.
      • games crashes

      Can some1 help me so the map works fine?

      • This is saying the console:
      triplea.engine.version.bin:1.9
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      java.lang.reflect.UndeclaredThrowableException
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
      	at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
      	at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
      	at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
      	at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
      	at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:380)
      	at games.strategy.triplea.delegate.BattleDelegate.fightBattle(BattleDelegate.java:218)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:156)
      	at com.sun.proxy.$Proxy4.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:164)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:103)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	at com.sun.proxy.$Proxy4.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:154)
      	at com.sun.proxy.$Proxy4.fightBattle(Unknown Source)
      	at games.strategy.triplea.TripleAPlayer.battle(TripleAPlayer.java:483)
      	at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:130)
      	at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:524)
      	at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:410)
      	at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:266)
      	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
      	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
      	at java.lang.Thread.run(Unknown Source)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:63)
      	at com.sun.proxy.$Proxy4.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:154)
      	at com.sun.proxy.$Proxy4.fightBattle(Unknown Source)
      	at games.strategy.triplea.TripleAPlayer.battle(TripleAPlayer.java:483)
      	at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:130)
      	at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:524)
      	at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:410)
      	at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:266)
      	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
      	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
      	at java.lang.Thread.run(Unknown Source)
      Caused by: java.lang.reflect.InvocationTargetException
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager.lambda$createOutboundImplementation$113(DelegateExecutionManager.java:116)
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
      	at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
      	at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
      	at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
      	at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
      	at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:380)
      	at games.strategy.triplea.delegate.BattleDelegate.fightBattle(BattleDelegate.java:218)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:156)
      	at com.sun.proxy.$Proxy4.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:164)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:103)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	... 15 more
      Caused by: games.strategy.engine.message.RemoteNotFoundException: Not found:games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Neutral
      	at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:89)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.send(UnifiedMessenger.java:224)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWaitRemote(UnifiedMessenger.java:122)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:99)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	... 43 more
      Caused by: java.lang.IllegalStateException: remote not found
      	at java.lang.Thread.getStackTrace(Unknown Source)
      	at games.strategy.engine.message.MessengerException.fillInInvokerStackTrace(MessengerException.java:19)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55)
      	... 44 more
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\Ricardo\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
      java.lang.reflect.UndeclaredThrowableException
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
      	at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
      	at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
      	at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
      	at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
      	at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:320)
      	at games.strategy.triplea.delegate.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1176)
      	at games.strategy.triplea.delegate.BattleDelegate.start(BattleDelegate.java:97)
      	at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:506)
      	at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:401)
      	at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:253)
      	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
      	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
      	at java.lang.Thread.run(Unknown Source)
      Caused by: java.lang.reflect.InvocationTargetException
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager.lambda$createOutboundImplementation$113(DelegateExecutionManager.java:116)
      	... 15 more
      Caused by: games.strategy.engine.message.RemoteNotFoundException: Not found:games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Neutral
      	at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:89)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.send(UnifiedMessenger.java:224)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWaitRemote(UnifiedMessenger.java:122)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:99)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	... 20 more
      Caused by: java.lang.IllegalStateException: remote not found
      	at java.lang.Thread.getStackTrace(Unknown Source)
      	at games.strategy.engine.message.MessengerException.fillInInvokerStackTrace(MessengerException.java:19)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55)
      	... 21 more
      
      1 Reply Last reply Reply Quote 0
      • RoiEX
        RoiEX Admin last edited by

        This is a known issue, please checkout our latest pre-release where this issue already has been fixed:
        https://github.com/triplea-game/triplea/releases

        1 Reply Last reply Reply Quote 1
        • R
          Ricardo last edited by

          Ah great!

          Thanks.

          Downloaden the triple A 1.9.0.0.7652 ^^

          1 Reply Last reply Reply Quote 0
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