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    Aggression 1914

    Scheduled Pinned Locked Moved Maps & Mods
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    • SchulzS Offline
      Schulz @iratoric
      last edited by

      @iratoric Try to place units to Lodz.

      I 1 Reply Last reply Reply Quote 0
      • I Offline
        iratoric @Schulz
        last edited by

        @schulz I was able to place a factory and then an infantry in Lodz as Russia.
        place_in_lodz.PNG

        place_inf_lodz.PNG

        So I am not sure what you are talking about.

        SchulzS 1 Reply Last reply Reply Quote 0
        • SchulzS Offline
          Schulz @iratoric
          last edited by

          @iratoric Very interesting, I've just merged Lodz with Warsar due to being unable to do exectly this.

          SchulzS 1 Reply Last reply Reply Quote 0
          • SchulzS Offline
            Schulz @Schulz
            last edited by

            If anybody is interested in to develop the game. I can re-share the game.

            picture.png

            SchulzS 1 Reply Last reply Reply Quote 1
            • SchulzS Offline
              Schulz @Schulz
              last edited by Schulz

              I've decided to turn it into world wap. Still working...

              world-projectx-min - Kopya - Kopya.png

              To make it very distinguisable ww1 game, there will be probably 8 CP nations which are Germany, Austria, Ottoman, Bulgaria, Persia, Soviets, Senussi and Dervish.

              Entente nations are Britain, France, Italy, Russia, USA, Japan, Serbia and Romania.

              Game will not be historical: All nations will be at war with each other in r1 to evaulate balance easier. Serbia is merged with Greece and Albania. Taking German colonies will not be easy for Entente. Soviets will start with controlling Eastern and Northwestern Russia. Jabal Shammar will be controlled by Germany to give them reinforcing the Middle East option.

              Darfur, Southern Morocco, Singapore etc... can be neutral representing historical insurgencies.

              And Germany will have 3 sub spammer units which they will be located in Atlantic, Pacific and Indian Oceans.

              Game will be more defense oriented like all standart unit will have +1 more defence powers (infantry: 1/3/1, artillery 2/3/1, cavalry 1/2/2 etc...) To compensate this situation there will be no trench instead there will be gases.

              Factories will be cheaper like 8 or 10 Pus but they will be destroyed when captured.

              Unit rosters and rules will be simple as much as possible.

              SchulzS 1 Reply Last reply Reply Quote 0
              • SchulzS Offline
                Schulz @Schulz
                last edited by Schulz

                Lakes were supposed to have the same color of seas how could I solve the issue does anybody know?

                lakes.png

                CrazyGC 1 Reply Last reply Reply Quote 0
                • CrazyGC Offline
                  CrazyG Lobby Moderators @Schulz
                  last edited by

                  @schulz
                  Are your lakes coded as land territories instead of water?

                  SchulzS 1 Reply Last reply Reply Quote 0
                  • SchulzS Offline
                    Schulz @CrazyG
                    last edited by

                    @crazyg No, they are coded as water territories.

                    HeppsH 1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Lobby Moderators @Schulz
                      last edited by

                      @schulz Did you colour the lakes in the base tiles when you coloured all the ocean sea zones?

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      1 Reply Last reply Reply Quote 0
                      • SchulzS Offline
                        Schulz
                        last edited by

                        @Hepps I've forgot to colour the lakes in the base map thank you.

                        1 Reply Last reply Reply Quote 0

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