Winter
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What is best of way of creating a temporary Winter effect, for a specified group of territories?
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@rogercooper TWW does that for the first turn
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Ebbe's Oil and Snow has some winter stuff as well.
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@beelee It is a bit hard to follow, but it looks the "Winter" terrain type is being set by a trigger
<attachment name="triggerAttachmentMakeWinter" attachTo="Germans" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player"> <option name="conditions" value="conditionAttachmentWinter"/> <option name="territories" value="Washington:Aleutians:"/> <option name="territoryAttachmentName" value="TerritoryAttachment" count="territoryAttachment"/> <option name="territoryProperty" value="territoryEffect" count="-reset-Winter"/> <option name="when" value="before:germansPurchase"/> </attachment>
So I guess you can set territory effects on the fly this way. It is strange to be using count a non-numerical fashion.
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@rogercooper yea i haven't really looked at it. Also it seems there's an extra : after Aleutians. Must not matter.
Hey @ebbe you got time to jump in here ?
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@beelee I cut off most of the value list so the attachment could be read more easily.
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@rogercooper ahh... gotcha ya