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    How to calculate TripleA Political Allied Victory?

    Scheduled Pinned Locked Moved Map Making
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    • TheDogT Offline
      TheDog
      last edited by TheDog

      Am I correct that TripleA does not support dynamic Political Allied Victory?
      By dynamic I mean TripleA knows that 2 or 3 factions are allied and it would automatically add up say their VCs and declare that allied Faction the winner.

      Rather I would have to code a trigger for each combination of pairs or triples that are allied?
      If 6 Factions
      Pairs 5+4+3+2+1=15 combinations
      Triples = a lot of combinations

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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      • RogerCooperR Offline
        RogerCooper
        last edited by

        @thedog Have you tried using triggers. You could just specify the VC territories and count how many are under Allied control.

        TheDogT 1 Reply Last reply Reply Quote 0
        • TheDogT Offline
          TheDog @RogerCooper
          last edited by

          I have looked at Triggers, for Clan pairs, there are 15 combinations, but there are 10VC, so any 7 of those 10VC, Im not sure how to do it.

          Roger could you point me at some maps/scenarios that try to do the above?

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          RogerCooperR 1 Reply Last reply Reply Quote 0
          • RogerCooperR Offline
            RogerCooper @TheDog
            last edited by

            @thedog Take a look at these objectives from Global

                <attachment name="objectiveAttachment_Italians_3_North_Africa" attachTo="Italians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
                  <option name="objectiveValue" value="5"/>
                  <option name="alliedOwnershipTerritories" value="Alexandria:Morocco:Algeria:Tunisia:Tobruk:Libya" count="6"/>
                </attachment>
                <attachment name="objectiveAttachment_Italians_4_Control_Iraq_Or_Persia_Or_Northwest_Persia" attachTo="Italians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
                  <option name="objectiveValue" value="2"/>
                  <option name="directOwnershipTerritories" value="Iraq:Persia:Northwest Persia" count="each"/>
                </attachment>
            
            

            Attachment 3 counts the number of territories held by Italy and the other Axis powers. Although this is an objective attachment, it could just as easily be a triggered victory.

            Attachment 4 counts only the territories held by Italy ("directOwnership").

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