Submarine economic warfare implemented?
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Have rules for reducing player income based on the presence of enemy submarines in certain sea zones been implemented? I ask because the Pact of Steel map has a "blockade.txt" (empty) and a "convoy.txt" (also empty) in it that seem to imply such a feature exists.
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@eqqman i believe the global maps have that but not sure abt any others
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@eqqman
They do exist and both work.Checkout our map The Shogun for a creative use of convoy.txt.
https://forums.triplea-game.org/topic/3146/the-shogun-official-thread
The sea zone territory _convoy.png/flags uses the little used convoy.txt file to position the _convoy.png/flags.
The blockade.txt can still be unused/empty as the Blockade Zone & icon can be implied if all coastal territories can be Blockaded as long as the map coastal sea zones have<option name="blockadeZone" value="true"/>
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and the isSea units have<option name="blockade" value="1"/>
As in the case of The Shogun and 1941 Global Command Decision
https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread.
Download
https://github.com/triplea-maps/the_shogun
https://github.com/triplea-maps/1941_global_command_decision
Click on the green <> Code v button & Download ZIP text -
@thedog Thank you for bringing those maps to my attention. After reading through the descriptions I don't think either of those (convoy or blockade) fits the ruleset I'm looking for. More specifically I wanted "if a Submarine is in SZ X, roll a die and player Y loses IPC".
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If you dont know about the The Pact of Steel map, listed in your TripleA downloads under High Quality tab
It has hundreds of lines of xml comments to aid map makers, like
<!-- If false, blockades will deal set amount of damage per unit. If true, a 6 sided die will be rolled for each damage point, with that being the damage, except rolls higher than 3 will be ignored --> <property name="Convoy Blockades Roll Dice For Cost" value="false" editable="false">
This map uses the above property set as true
https://forums.triplea-game.org/topic/3458/uhd-world-war-ii-globalDownload here;
https://github.com/triplea-maps/uhd_world_war_ii_global
Click on the green <> Code v button & Download ZIP text -
@thedog Interesting, I had already downloaded Pact of Steel :
<info name="Pact of Steel" version="2.2"/>
But the line you mention is not in the XML file there, which I suppose makes sense since convoy.txt and blockade.txt are empty files.
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I think there is a miss understanding here. convoy.txt and blockade.txt have nothing to do with the convoy or blockade territories. These files, like decorations.txt, capitals.txt, etc... only deal with placing graphic icon on the map. To get convoy/blockade to work the information must be placed inside the game xml, corresponding to the affected territories territoryAttachment.
Also, as @TheDog pointed out there is also a 'property' flag that also effects how convoy/blockade work.
Hope this is helpful!
Cheers...