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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 5
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 5,7,3,12,7,8,6,9,7,7,12,12,6,7,10 and gets 3 hits
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedSpecialWarfare
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseStrategicBomber moved from Northern Manchuria to Kansu
              2 japaneseTacticalBombers moved from Peking to Kansu
              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
              1 japaneseInfantry moved from Inner Mongolia to Kansu
              2 japaneseFighters moved from French Indochina to Rangoon
              2 japaneseFighters moved from Thailand to Rangoon
              1 japaneseInfantry moved from Burma to Rangoon
              1 japaneseInfantry moved from Kweichow to Eastern Szechwan
              1 japaneseInfantry moved from Yunnan to Eastern Szechwan
              5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry moved from Burma to Eastern Szechwan
              1 japaneseTank moved from Kwangsi to Eastern Szechwan
              4 japaneseTanks moved from Hupeh to Eastern Szechwan
      
          Combat - Japan
              Battle in Kansu
                  Japan attack with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers in Kansu, round 2 : 3/6 hits, 2.08 expected hits
                      China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 japaneseInfantry owned by the Japan lost in Kansu
                      1 chineseInfantry owned by the China lost in Kansu
                  Japan win with 1 japaneseFighter, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers remaining. Battle score for attacker is 0
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseInfantry
              Battle in Rangoon
                  Japan attack with 4 japaneseFighters and 1 japaneseInfantry
                  Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                      Japan roll dice for 4 japaneseFighters and 1 japaneseInfantry in Rangoon, round 2 : 1/5 hits, 1.25 expected hits
                      Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                      1 britishInfantry owned by the Britain lost in Rangoon
                  Japan win, taking Rangoon from Britain with 4 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Eastern Szechwan
                  Japan attack with 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 5 japaneseTanks
                  China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseEntrenchment and 2 chineseInfantrys
                      Japan roll dice for 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 5 japaneseTanks in Eastern Szechwan, round 2 : 2/15 hits, 3.67 expected hits
                      China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Eastern Szechwan, round 2 : 2/3 hits, 1.42 expected hits
                      2 japaneseInfantrys owned by the Japan lost in Eastern Szechwan
                      2 chineseInfantrys owned by the China lost in Eastern Szechwan
                      Japan roll dice for 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 5 japaneseTanks in Eastern Szechwan, round 3 : 3/13 hits, 3.50 expected hits
                      China roll dice for 1 chineseEntrenchment in Eastern Szechwan, round 3 : 1/1 hits, 0.58 expected hits
                      1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                      1 chineseEntrenchment owned by the China lost in Eastern Szechwan
                  Some non-combat units are destroyed: 
                  Japan win, taking Eastern Szechwan from China with 5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 5 japaneseTanks remaining. Battle score for attacker is 3
                  Casualties for Japan: 3 japaneseInfantrys
                  Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              1 japaneseFighter, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers moved from Kansu to Hunan
              4 japaneseFighters moved from Rangoon to French Indochina
              1 Material and 1 japaneseAirTransport moved from Korea to Hunan
              1 japaneseAirTransport moved from Shanghai to Peking
              4 japaneseNavalFighters moved from Japan to French Indochina
              3 japaneseNavalFighters moved from 148 Sea Zone to Thailand
              4 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Vladivostok to 98 Sea Zone
              2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
              4 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
              4 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 95 Sea Zone to French Indochina
              2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
              1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
              2 japaneseArtillerys and 1 japaneseInfantry moved from Vladivostok to 98 Sea Zone
              1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
              1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 100 Sea Zone to Soviet Far East
              4 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 2 japaneseTransports moved from 148 Sea Zone to 92 Sea Zone
              3 japaneseInfantrys and 6 japaneseMarines moved from Malay to 92 Sea Zone
              2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers, 3 japaneseInfantrys, 6 japaneseMarines and 6 japaneseTransports moved from 92 Sea Zone to 91 Sea Zone
              3 japaneseInfantrys and 6 japaneseMarines moved from 91 Sea Zone to Thailand
              1 japaneseSubmarine moved from 105 Sea Zone to 107 Sea Zone
              2 japaneseSubmarines moved from 108 Sea Zone to 107 Sea Zone
              2 japaneseSubmarines moved from 129 Sea Zone to 91 Sea Zone
              1 Train and 1 japaneseInfantry moved from Shanghai to Peking
              1 Train moved from Peking to Manchuria
              1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi
              1 Train moved from Thailand to Burma
              1 Train and 2 japaneseAntiAirGuns moved from Burma to Thailand
              1 Material and 2 Trucks moved from Inner Mongolia to Peking
              1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hunan
              1 Truck and 1 japaneseInfantry moved from Hupeh to Eastern Szechwan
              1 japaneseTank moved from Vladivostok to Yakut
              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
              2 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Hupeh to Eastern Szechwan
              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Hunan to Eastern Szechwan
              1 japaneseInfantry moved from Kamchatka to Soviet Far East
              2 japaneseInfantrys moved from Far Eastern Republic to Yakut
              1 japaneseCombatEngineer and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
              1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Peking
              1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Inner Mongolia to Hupeh
              1 japaneseInfantry moved from Hupeh to Kweichow
      
          Purchase Units - Japan
              Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 0 techTokens; 
              Japan buy 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCruiser, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseTank and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              Units in Hunan being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Hunan
              1 japaneseNavalFighter placed in Japan
              2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
              4 japaneseInfantrys placed in Tokyo
              1 japaneseCruiser and 1 japaneseTransport placed in 99 Sea Zone
              1 japaneseTransport placed in 98 Sea Zone
              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
      
          Activate Technology - Japan
              Japan activating ImprovedSpecialWarfare
              Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
              Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese3
      
          Turn Complete - Japan
              Japan collect 75 PUs; end with 75 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                  Some Units in Northern Manchuria change ownership: 1 japaneseFortification
      
          Purchase Units - Manchuria
              Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
              Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                  Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
                  Some Units in Northern Manchuria change ownership: 1 japaneseFortification
      
          Purchase Units - Thailand
              Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan regular : -1.50
      China regular : 1.67
      Britain regular : -0.42
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere :taiwan: is up

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 2.6.14713, time: 09:56:40
          Savegame

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by ubernaut

            @nothingtoseehere not sure what happened here anyway just realized the dock aa gun move glitch screwed up my NC made an edit undoing the aa move

            autosaveBeforeEndTurn*.tsvg

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Turn Summary: China round 5

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 5
              
                  Research Technology - China
                      Trigger chineseaTIP: China gains access to ImprovedProduction
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japan from Peking: 1 japaneseAntiAirGun
                      EDIT: Adding units owned by Japan to Manchuria: 1 japaneseAntiAirGun
                      EDIT: Turning off Edit Mode
                          China roll 2,1,2 and gets 0 hits
              
                  Combat Move - China
                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                      1 chineseInfantry moved from Northern China to Inner Mongolia
                            China take Inner Mongolia from Japan
              
                  Combat - China
              
                  Non Combat Move - China
                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseProd1: China has 1 Material placed in Chungking
                      2 Trucks, 1 chineseAntiAirGun and 1 chineseAntiTankGun moved from Northern China to Chungking
                      1 chineseInfantry moved from Tsinghai to Western Szechwan
                      1 chineseInfantry moved from Northern China to Kansu
                      1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking
                      1 Truck and 1 chineseAntiAirGun moved from Ningsia to Kansu
                      1 Truck moved from Kansu to Ningsia
                      1 chineseAlpineInfantry and 1 chineseAntiTankGun moved from Ningsia to Kansu
                      1 chineseAlpineInfantry moved from Tsinghai to Kansu
                      4 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 2 chineseInfantrys moved from Northern China to Kansu
                      1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                      1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Tsinghai
                      1 chineseTank moved from Western Szechwan to Kansu
                      1 chineseTank moved from Chungking to Kansu
              
                  Purchase Units - China
                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                      China buy 2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 1 chineseFortification and 1 chineseInfantry; Remaining resources: 0 PUs; 3 techTokens; 
              
                  Place Units - China
                      Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                      1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseFortification and 1 chineseInfantry placed in Chungking
                      1 chineseAlpineInfantry and 1 chineseCombatEngineer placed in Singkiang
              
                  Turn Complete - China
                      China collect 18 PUs; end with 18 PUs
                      Units generate 3 techTokens; China end with 6 techTokens
              

              Combat Hit Differential Summary :

              Savegame

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @Nothingtoseehere
                last edited by

                @ubernaut: :china: finished.

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Manual Gamesave Post: Spain round 5

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                  Game History

                  Round: 5
                  
                      Combat Move - Spain
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 1
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut There is an in-place attack of Sub+DD against Sub. I guess you just submerge if Depth Charge doesn't hit?

                    ubernautU 1 Reply Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere yup

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere
                        last edited by

                        TripleA Turn Summary: Spain round 5

                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                        Game History

                        Round: 5
                        
                            Combat Move - Spain
                        
                            Combat - Spain
                                Spain creates battle in territory 34 Sea Zone
                                Battle in 34 Sea Zone
                                    Britain loiter and taunt; Spain attack with 1 spanishDestroyer and 1 spanishSubmarine
                                    Germany defend with 1 germanSubmarine
                                        Spain roll DepthChargeAttack dice in 34 Sea Zone : 0/1 hits, 0,08 expected hits
                                    1 spanishSubmarine owned by the Spain submerged
                                    1 germanSubmarine owned by the Germany submerged
                        
                            Non Combat Move - Spain
                                1 spanishFighter moved from Southern Britain to Gibraltar
                        
                            Turn Complete - Spain
                        

                        Combat Hit Differential Summary :

                        Spain DepthChargeAttack : -0,08
                        

                        Savegame

                        1 Reply Last reply Reply Quote 1
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut No time right now to continue with Britain.

                          ubernautU 2 Replies Last reply Reply Quote 1
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere no worries 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere i got two marti rolls for china tech what happened there?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut I started my China move on the map without the edit but didn't get very far. Then I started again with the edited map. Both times no tech so I think it makes no difference.

                                ubernautU 1 Reply Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere roger 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    TripleA Manual Gamesave Post: Britain round 5

                                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 5
                                    
                                        Research Technology - Britain
                                            Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                            Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                                Britain roll 6,12,10,6,4,7 and gets 1 hit
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover IncreasedFighterRange
                                    
                                        Politics - Britain
                                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 20 = Failure!
                                                Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                            1 britishInfantry moved from West Africa to Western Sahara
                                                  Britain take Western Sahara from Germany
                                            1 britishInfantry moved from Bengal to Burma
                                                  Britain take Burma from Thailand
                                            1 britishInfantry moved from Iraq to Trans Jordan
                                                  Britain take Trans Jordan from Germany
                                            1 britishInfantry moved from Iraq to Syria
                                            1 britishNavalFighter and 1 britishTacticalBomber moved from Western Egypt to Syria
                                            1 britishFighter and 1 britishNavalFighter moved from Cairo to Syria
                                            1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
                                            2 britishInfantrys moved from Scotland to 24 Sea Zone
                                            2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                            2 britishInfantrys moved from 23 Sea Zone to Low Countries
                                            1 britishTransport moved from 34 Sea Zone to 21 Sea Zone
                                            1 britishInfantry moved from Central Britain to 21 Sea Zone
                                            1 britishInfantry and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                                            1 britishInfantry and 1 britishMarine moved from London to 23 Sea Zone
                                            1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone
                                            1 britishInfantry moved from West Africa to 62 Sea Zone
                                            1 britishInfantry and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone
                                            1 britishInfantry moved from 61 Sea Zone to Morrocco
                                            1 britishNavalFighter moved from Southern Britain to Northern France
                                            1 britishFighter and 3 britishNavalFighters moved from London to Low Countries
                                            3 britishNavalFighters moved from Central Britain to Low Countries
                                            1 britishStrategicBomber moved from Central Britain to Norway
                                            1 britishInfantry moved from 34 Sea Zone to Northern Spain
                                            1 britishBattleship, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
                                            1 britishInfantry and 1 britishMarine moved from 34 Sea Zone to Northern France
                                            2 britishInfantrys moved from Bengal to Rangoon
                                            2 britishFighters and 2 britishNavalFighters moved from Sumatra to Rangoon
                                            1 britishStrategicBomber moved from Sumatra to Saigon
                                            3 britishInfantrys and 1 britishMarine moved from British Columbia to 104 Sea Zone
                                            3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 104 Sea Zone to 101 Sea Zone
                                            3 britishInfantrys and 1 britishMarine moved from 101 Sea Zone to Kamchatka
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut small number of decisions for you

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by

                                        TripleA Manual Gamesave Post: Britain round 5

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 5
                                        
                                            Research Technology - Britain
                                                Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                                Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                                    Britain roll 6,12,10,6,4,7 and gets 1 hit
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover IncreasedFighterRange
                                        
                                            Politics - Britain
                                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                    Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                    Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 20 = Failure!
                                                    Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                1 britishInfantry moved from West Africa to Western Sahara
                                                      Britain take Western Sahara from Germany
                                                1 britishInfantry moved from Bengal to Burma
                                                      Britain take Burma from Thailand
                                                1 britishInfantry moved from Iraq to Trans Jordan
                                                      Britain take Trans Jordan from Germany
                                                1 britishInfantry moved from Iraq to Syria
                                                1 britishNavalFighter and 1 britishTacticalBomber moved from Western Egypt to Syria
                                                1 britishFighter and 1 britishNavalFighter moved from Cairo to Syria
                                                1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
                                                2 britishInfantrys moved from Scotland to 24 Sea Zone
                                                2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                                2 britishInfantrys moved from 23 Sea Zone to Low Countries
                                                1 britishTransport moved from 34 Sea Zone to 21 Sea Zone
                                                1 britishInfantry moved from Central Britain to 21 Sea Zone
                                                1 britishInfantry and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                                                1 britishInfantry and 1 britishMarine moved from London to 23 Sea Zone
                                                1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone
                                                1 britishInfantry moved from West Africa to 62 Sea Zone
                                                1 britishInfantry and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone
                                                1 britishInfantry moved from 61 Sea Zone to Morrocco
                                                1 britishNavalFighter moved from Southern Britain to Northern France
                                                1 britishFighter and 3 britishNavalFighters moved from London to Low Countries
                                                3 britishNavalFighters moved from Central Britain to Low Countries
                                                1 britishStrategicBomber moved from Central Britain to Norway
                                                1 britishInfantry moved from 34 Sea Zone to Northern Spain
                                                1 britishBattleship, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
                                                1 britishInfantry and 1 britishMarine moved from 34 Sea Zone to Northern France
                                                2 britishInfantrys moved from Bengal to Rangoon
                                                2 britishFighters and 2 britishNavalFighters moved from Sumatra to Rangoon
                                                1 britishStrategicBomber moved from Sumatra to Saigon
                                                3 britishInfantrys and 1 britishMarine moved from British Columbia to 104 Sea Zone
                                                3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 104 Sea Zone to 101 Sea Zone
                                                3 britishInfantrys and 1 britishMarine moved from 101 Sea Zone to Kamchatka
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • N Offline
                                          Nothingtoseehere
                                          last edited by

                                          @ubernaut oops double post

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                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere still up?

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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