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    WW2 Oil and Snow (1st ed.) NEW MAP RELEASE

    Scheduled Pinned Locked Moved Maps & Mods
    205 Posts 17 Posters 145.8k Views 13 Watching
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    • wc_sumptonW Offline
      wc_sumpton
      last edited by

      @ebbe, @Hostilian

      Railroads and trains... Oh my!

      railroad has isInfrastructure as true, which means they cannot be taken during regular combat. Also, canBeDamaged is false which means they cannot be hit by SBR damage (bombers). They cannot be hit by bomber by what I read in the xml.

      trains etc... could have requiresUnitsToMove set to railroad. It might help.

      The xml I have might be dated, so disregard. Just trying to help.

      Cheers...

      ebbeE 1 Reply Last reply Reply Quote 2
      • ebbeE Offline
        ebbe @wc_sumpton
        last edited by ebbe

        @wc_sumpton

        anyone a clue what this fatal start up error refers to, or in what file I can find it..?

        InvalidPathException: Illegal char at index 19: territoryNames/X__.png

        as I cannot find this X__.png in any file .. hmmmm time consuming

        and the error came haunting me even if I reinstall previous good working game versions.. which is bit frustrating...
        woehaha
        ...:angry_face_with_horns:

        wc_sumptonW ebbeE 2 Replies Last reply Reply Quote 1
        • wc_sumptonW Offline
          wc_sumpton @ebbe
          last edited by

          @ebbe

          I've gotten funny sounding errors when switching between TripleA versions. Mostly I just reload the map.

          Cheers...

          1 Reply Last reply Reply Quote 2
          • ebbeE Offline
            ebbe @ebbe
            last edited by

            @ebbe Solved, let's move on

            1 Reply Last reply Reply Quote 2
            • ebbeE Offline
              ebbe @Hostilian
              last edited by ebbe

              @hostilian

              I will rename Russians to Soviets by the way...
              that is I suppose more fair/rightful to all the non Russian USSR-inhabitants/nationalities involved in WW2 on the east front....

              1 Reply Last reply Reply Quote 2
              • G Offline
                g40newb
                last edited by

                This might be a noob question, but how do you repair major factories? Britain took control of western Germany for 1 round and I quickly retook it, the only problem is the factory seems to be disabled, and I don't see any way to repair it. Is this a game mechanic or am I just missing something?

                B ebbeE 2 Replies Last reply Reply Quote 3
                • B Online
                  beelee @g40newb
                  last edited by

                  Hi @g40newb

                  I'm not entirely sure how Oil and Snow works but in most games, you should get a prompt to repair before purchase phase.

                  Idk if ebbe did it different. Maybe you clicked through it ?

                  We'll ping @ebbe 🙂

                  G 1 Reply Last reply Reply Quote 2
                  • G Offline
                    g40newb @beelee
                    last edited by

                    @beelee Unfortunately I didn't get the prompt but ended up fixing the issue by going into edit mode deleting the disabled factory and adding a new one in. It seems to have fixed my problem, thanks for responding though!

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee @g40newb
                      last edited by

                      @g40newb

                      right arm You should be able to click on the Fctry in edit and then click change bombing damage as well.

                      1 Reply Last reply Reply Quote 0
                      • ebbeE Offline
                        ebbe @g40newb
                        last edited by

                        @g40newb

                        Hej there, nice that you are playing Oil and Snow...

                        first of al: it is the game mechanics: I decided that it would be not realistic for a foreign power to produce new units in the enemies conquered factories... so they remain disabled by this...
                        the conquere receives the terr's extra PU's and more emphasize is put on transporting units newly constructed units to the frontline...
                        creating logistical challenges once reaching far in conquest as is reality.

                        Keep sending all feedback and issues... as I am halfway and good update of this project, ( as it was years ago made and my first one )
                        and I can adapt all issues coming out of your player experience, greetings

                        1 Reply Last reply Reply Quote 4

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