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    EXP crockett Victory Panzer beelee

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    • C Offline
      crockett36 @crockett36
      last edited by

      @crockett36 Give peace a chance man!

      1 Reply Last reply Reply Quote 1
      • B Online
        beelee
        last edited by beelee

        @Panzerstahl-Helm-0

        Technically Italy needs to do their combat moves and then Russia gets the option to place dudes in TTys that aren't being attacked.

        Idk that'll matter in this case but just a heads up for future play 🙂

        Edit
        I guess I could change the popup in case it's confusing. Make a second one that fires at end of CM saying you get the 10 bucks.

        Or I could clarify it in the first popup.

        Edit 2
        Actually, I already had a second popup lol I adjusted so it will fire after CM instead of endTurn.

        Looks like this now
        Screenshot from 2024-12-24 07-21-21.png

        Screenshot from 2024-12-24 07-22-02.png

        Edit 3
        Hmm ... was rereading the rule and it seems somewhat contradictory
        Screenshot from 2024-12-24 10-11-18.png

        So, I guess it's correct as is. You announce that you're gonna place units or which ones you are gonna buy, then the attacker does his CM and then the dudes get placed ?

        Idk, doesn't seem real clear to me. Seems unnecessarily complex.
        Well, w/e, that's what it says. I usually just place the dudes at the start of the attacked players turn or add to the bank.

        Or, I guess you say, I'm saving the money or spending some or all of it. Say how much. Then CM, then you place the dudes.

        Well, whatever, I guess if crockett wants to move his dudes after CM he can.

        Last Edit

        Kept original DOW Notification the same.

        Screenshot from 2024-12-24 11-37-56.png

        Second one fires after CM

        Screenshot from 2024-12-24 11-38-19.png

        I'll clarify in Game Notes the full rule.

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Online
          Panzerstahl-Helm 0
          last edited by

          @crockett36

          Merry Christmas

          Game History

          Round: 3
          
              Purchase Units - Italians
                  Italians buy 1 Italian_LCV, 1 air_transport, 1 artillery, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
          
              Politics - Italians
                  Italians takes Political Action: Political Action Axis To War With Russians
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Bryansk: 1 artilleryTG and 2 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Bryansk: 1 artilleryTG
                  EDIT: Adding units owned by Russians to Bryansk: 1 artillery
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                      EDIT: Italians takes Bessarabia from Russians
                      EDIT: Italians takes Ukraine from Russians
                      EDIT: Some non-combat units are destroyed: 
                      EDIT: Italians takes Rostov from Russians
                      EDIT: Changing ownership of Rostov from Italians to Russians
                      EDIT: Changing ownership of Ukraine from Italians to Russians
                      EDIT: Changing ownership of Bessarabia from Italians to Russians
                      EDIT: Turning off Edit Mode
                  EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Caucasus
                  1 bomber moved from Southern Italy to Caucasus
                  2 artilleries and 3 infantry moved from Romania to Bessarabia
                        Italians take Bessarabia from Russians
                  2 armour moved from Romania to Bessarabia
                  1 mech_infantry moved from Algeria to Morocco
                        Italians take Morocco from French
          
              Combat - Italians
                  Battle in Caucasus
                      Italians attack with 1 Italian_LCV, 1 bomber and 2 infantry
                      Russians defend with 1 mech_infantry
                          Italians roll dice for 1 Italian_LCV, 1 bomber and 2 infantry in Caucasus, round 2 : 3/3 hits, 1,00 expected hits
                          Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                          1 Italian_LCV owned by the Italians lost in Caucasus
                          1 mech_infantry owned by the Russians lost in Caucasus
                      Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Italians: 1 Italian_LCV
                      Casualties for Russians: 1 mech_infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
          
              Non Combat Move - Italians
                  Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                  1 bomber moved from Caucasus to Romania
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                  1 artillery moved from Algeria to 94 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                  1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                  4 infantry moved from Northern Italy to France
                  EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                  EDIT: 1 italian_para moved from Southern Italy to Greece
          
              Place Units - Italians
                  1 Italian_LCV, 1 artillery and 1 italian_para placed in Southern Italy
                  1 air_transport and 2 infantry placed in Northern Italy
          
              Turn Complete - Italians
                  Italians collect 16 PUs; end with 16 PUs
                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
          

          Combat Hit Differential Summary :

          Italians regular : 2,00
          Russians regular : 0,67
          

          triplea_4020_3ita.tsvg

          1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36
            last edited by

            TripleA Turn Summary: ANZAC round 3

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 3
            
                Purchase Units - ANZAC
                    Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked
                    ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
                    1 cruiser moved from 54 Sea Zone to 57 Sea Zone
                    1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                    1 submarine moved from 55 Sea Zone to 46 Sea Zone
                    1 carrier moved from 62 Sea Zone to 54 Sea Zone
                    1 infantry moved from Shan State to Burma
                    1 infantry moved from Egypt to Alexandria
                          British take Alexandria from Italians
                    1 submarine moved from 62 Sea Zone to 60 Sea Zone
                    2 fighters moved from Sumatra to 55 Sea Zone
                    1 submarine moved from 46 Sea Zone to 45 Sea Zone
                    1 transport moved from 44 Sea Zone to 55 Sea Zone
                    1 fighter moved from India to 54 Sea Zone
                    1 fighter moved from 55 Sea Zone to 54 Sea Zone
                    1 fighter moved from 55 Sea Zone to Northern Territory
            
                Combat - ANZAC
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            
                Place Units - ANZAC
                    1 destroyer and 1 submarine placed in 62 Sea Zone
                    1 fighter placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 17 PUs; end with 17 PUs
                    Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36
              last edited by

              TripleA Turn Summary: French round 3

              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 3
              
                  Purchase Units - ANZAC
                      Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked
                      ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      1 cruiser moved from 54 Sea Zone to 57 Sea Zone
                      1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                      1 submarine moved from 55 Sea Zone to 46 Sea Zone
                      1 carrier moved from 62 Sea Zone to 54 Sea Zone
                      1 infantry moved from Shan State to Burma
                      1 infantry moved from Egypt to Alexandria
                            British take Alexandria from Italians
                      1 submarine moved from 62 Sea Zone to 60 Sea Zone
                      2 fighters moved from Sumatra to 55 Sea Zone
                      1 submarine moved from 46 Sea Zone to 45 Sea Zone
                      1 transport moved from 44 Sea Zone to 55 Sea Zone
                      1 fighter moved from India to 54 Sea Zone
                      1 fighter moved from 55 Sea Zone to 54 Sea Zone
                      1 fighter moved from 55 Sea Zone to Northern Territory
              
                  Combat - ANZAC
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              
                  Place Units - ANZAC
                      1 destroyer and 1 submarine placed in 62 Sea Zone
                      1 fighter placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 17 PUs; end with 17 PUs
                      Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
              
                  Combat Move - French
                      1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              
                  Combat - French
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              
                  Non Combat Move - French
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              Savegame

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              • Panzerstahl-Helm 0P Online
                Panzerstahl-Helm 0
                last edited by

                @crockett36

                Here we go!
                Operation Barbarossa is on.

                BR

                @VictoryFirst

                I suppose no scramble in SZ109 (3 subs + 2 bomber + 3 fighter + 2 tact. bomber vs. 1 DD + up to 3 fighters)
                In case you wish to scramble, we can re-roll this battle.

                BR

                Game History

                Round: 4
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                        Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                        Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                        Trigger FrenchEscortsA3: buyEscort added to productionFrench
                        Trigger BritishEscortsA3: buyEscort added to productionBritish
                        Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                        Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                        Trigger RussiansEscortsA3: buyEscort added to productionRussians
                        Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                        Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                        Trigger GermansEscortsA3: buyEscort added to productionGermans
                        triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                        triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                        triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                        triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        Germans buy 1 Escort, 2 GermanUBoats, 2 Panzer_Grndrss, 1 UndrgroundFctry, 2 Waffen_Obersts, 1 elite, 2 german_paras, 7 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Germans
                        Units in Germany being upgraded or consumed: 1 factory_major, 2 infantry and 2 waffen_infantrys
                        1 UndrgroundFctry, 2 Waffen_Obersts and 2 waffen_infantrys placed in Germany
                
                    Politics - Germans
                        Germans takes Political Action: Political Action Axis To War With Russians
                            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        Turning on Edit Mode
                            EDIT: Germans takes Ukraine from Russians
                            EDIT: Germans takes Rostov from Russians
                            EDIT: Turning off Edit Mode
                        1 infantry moved from Poland to Baltic States
                              Germans take Baltic States from Russians
                        1 armour moved from Poland to Western Ukraine
                              Germans take Eastern Poland from Russians
                              Germans take Western Ukraine from Russians
                        1 armour moved from Romania to Western Ukraine
                        EDIT: 1 german_para moved from Romania to Ukraine
                        EDIT: 1 german_para moved from Romania to Rostov
                        1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                        2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                        1 infantry moved from French West Africa to Gold Coast
                              Germans take Gold Coast from British
                        1 artillery and 1 infantry moved from French West Africa to Nigeria
                              Germans take Nigeria from British
                
                    Combat - Germans
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        Battle in 109 Sea Zone
                            Germans attack with 3 GermanUBoats, 1 Wolfpack, 2 bombers, 3 fighters and 2 tactical_bombers
                            British defend with 1 destroyer
                                Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                                British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                1 destroyer owned by the British lost in 109 Sea Zone
                                1 Wolfpack owned by the Germans lost in 109 Sea Zone
                            Germans win, taking 109 Sea Zone from Neutral with 2 GermanUBoats, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                            Casualties for British: 1 destroyer
                
                    Non Combat Move - Germans
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone
                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                        2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                        3 fighters moved from 109 Sea Zone to Normandy Bordeaux
                        2 Waffen_Obersts and 2 waffen_infantrys moved from Germany to Eastern Poland
                        1 2ndWaffenArmy moved from Poland to Western Ukraine
                        1 elite moved from Poland to Eastern Poland
                        1 artillery moved from Poland to Eastern Poland
                        3 infantry moved from Poland to Eastern Poland
                        1 German_Engineer and 3 mine_unarmeds moved from Germany to Eastern Poland
                        1 G_Rail and 1 German_LCV moved from Germany to Romania
                        1 infantry moved from Bulgaria to Romania
                        1 artillery and 5 infantry moved from Romania to Eastern Poland
                        1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 87 Sea Zone to 92 Sea Zone
                        2 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                        1 GermanUBoat moved from 94 Sea Zone to 98 Sea Zone
                        1 Me_109T, 1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
                        3 infantry moved from Western Germany to Denmark
                        2 infantry moved from Germany to Poland
                        1 elite moved from Germany to Poland
                        1 german_para moved from Germany to Romania
                        3 aaGuns moved from Slovakia Hungary to Eastern Poland
                        2 bombers moved from 109 Sea Zone to Southern France
                        1 infantry moved from France to Southern France
                        1 infantry moved from France to Normandy Bordeaux
                        2 mine_unarmeds moved from Germany to Poland
                        3 infantry moved from Finland to Norway
                        1 G_air_transport moved from Germany to Western Germany
                        EDIT: 1 ArmyGroupCentre moved from Slovakia Hungary to Army Group Centre
                        EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Army Group Centre to Slovakia Hungary
                        EDIT: 1 1stPanzerArmy and 1 1stWaffenArmy moved from Slovakia Hungary to Western Ukraine
                        EDIT: 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                        EDIT: 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
                        EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour and 2 mech_infantrys moved from Western Ukraine to Army Group Centre
                        EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Western Ukraine
                        1 GermanUBoat moved from 106 Sea Zone to 121 Sea Zone
                        3 GermanUBoats moved from 91 Sea Zone to 92 Sea Zone
                
                    Place Units - Germans
                        1 Escort placed in 93 Sea Zone
                        2 infantry placed in Southern France
                        3 infantry placed in Normandy Bordeaux
                        2 Panzer_Grndrss, 1 elite and 2 german_paras placed in Germany
                        2 infantry placed in Western Germany
                        2 GermanUBoats placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
                        EDIT: Adding units owned by Germans to Southern France: 1 infantry
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Germans
                        Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
                        Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine
                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                        Germans collect 55 PUs; end with 55 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                

                Combat Hit Differential Summary :

                Germans regular : 0,50
                British regular : 0,67
                

                triplea_4020_4Ger.tsvg

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @Panzerstahl-Helm 0
                  last edited by beelee

                  @crockett36

                  Hi crockett.

                  The SSR is now in the fight !

                  If you are uncertain of anything combat wise, I suggest saving after your Combat Move and we can look it over in case there are any misunderstandings. 🙂

                  Edit
                  Also , turn 5 Conscripts are available for that turn only, so you'll wanna save some dough to max them out.

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Turn Summary: Russians round 4

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 4
                    
                        Purchase Units - Russians
                            Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                            Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                            Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                            Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                            Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                            Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                            Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                            Russians buy 12 infantry; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            1 russian_para moved from Novgorod to Rostov
                            1 artillery moved from Bryansk to Ukraine
                            1 infantry moved from Bryansk to Ukraine
                            1 infantry moved from Bryansk to Ukraine
                            1 armour moved from Smolensk to Rostov
                            2 bombers moved from Novgorod to Caucasus
                            1 armour moved from Smolensk to Rostov
                            1 1stCorps moved from Karelia to Finland
                            8 infantry moved from Karelia to Novgorod
                            1 infantry moved from Karelia to Finland
                            1 armour moved from Urals to Russia
                            1 Soviet_Commisar moved from Timguska to Yakut S.S.R.
                            1 armour moved from Yenisey to Buryatia
                            1 artillery moved from Novgorod to Baltic States
                            1 infantry moved from Novgorod to Baltic States
                            1 tactical_bomber moved from Karelia to Russia
                            1 fighter moved from Karelia to Russia
                            1 elite moved from Smolensk to Russia
                            2 armour moved from Smolensk to Russia
                            5 infantry moved from Smolensk to Russia
                            1 elite moved from Russia to Tambov
                    
                        Combat - Russians
                            Battle in Ukraine
                                Russians attack with 1 artillery and 2 infantry
                                Germans defend with 1 german_para and 1 german_paraBoost
                                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                                    Germans roll dice for 1 german_para and 1 german_paraBoost in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                                    1 infantry owned by the Russians lost in Ukraine
                                    1 german_para owned by the Germans lost in Ukraine
                                    1 german_paraBoost owned by the Germans lost in Ukraine
                                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 1 german_para and 1 german_paraBoost
                            Battle in Finland
                                Russians attack with 1 1stCorps and 1 infantry
                                Germans defend with 1 infantry
                                    Russians roll dice for 1 1stCorps and 1 infantry in Finland, round 2 : 1/1 hits, 0.17 expected hits
                                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Germans lost in Finland
                                Russians win, taking Finland from Germans with 1 1stCorps and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Germans: 1 infantry
                            Battle in Rostov
                                Russians attack with 2 armour and 1 russian_para
                                Germans defend with 1 german_para and 1 german_paraBoost
                                    Russians roll dice for 2 armour and 1 russian_para in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                                    Germans roll dice for 1 german_para and 1 german_paraBoost in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                                    1 russian_para owned by the Russians lost in Rostov
                                    1 german_paraBoost owned by the Germans lost in Rostov
                                    Russians roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                                    Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                                    1 german_para owned by the Germans lost in Rostov
                                Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 0
                                Casualties for Russians: 1 russian_para
                                Casualties for Germans: 1 german_para and 1 german_paraBoost
                            Battle in Baltic States
                                Russians attack with 1 artillery and 1 infantry
                                Germans defend with 1 infantry
                                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Baltic States
                                    Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Germans lost in Baltic States
                                Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 1 infantry
                            Battle in Caucasus
                                Russians attack with 2 bombers
                                Italians defend with 2 infantry
                                    Russians roll dice for 2 bombers in Caucasus, round 2 : 2/2 hits, 1.33 expected hits
                                    Italians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                                    2 infantry owned by the Italians lost in Caucasus
                                Russians win with 2 bombers remaining. Battle score for attacker is 6
                                Casualties for Italians: 2 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                            2 bombers moved from Caucasus to Russia
                            1 fighter moved from Karelia to Russia
                    
                        Place Units - Russians
                            3 infantry placed in Novgorod
                            9 infantry placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 34 PUs; end with 35 PUs
                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : -0.67
                    Germans regular : 0.67
                    Russians regular : 1.50
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      TripleA Turn Summary: Russians round 4

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 4
                      
                          Purchase Units - Russians
                              Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                              Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                              Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                              Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                              Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                              Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                              Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                              Russians buy 12 infantry; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              1 russian_para moved from Novgorod to Rostov
                              1 artillery moved from Bryansk to Ukraine
                              1 infantry moved from Bryansk to Ukraine
                              1 infantry moved from Bryansk to Ukraine
                              1 armour moved from Smolensk to Rostov
                              2 bombers moved from Novgorod to Caucasus
                              1 armour moved from Smolensk to Rostov
                              1 1stCorps moved from Karelia to Finland
                              8 infantry moved from Karelia to Novgorod
                              1 infantry moved from Karelia to Finland
                              1 armour moved from Urals to Russia
                              1 Soviet_Commisar moved from Timguska to Yakut S.S.R.
                              1 armour moved from Yenisey to Buryatia
                              1 artillery moved from Novgorod to Baltic States
                              1 infantry moved from Novgorod to Baltic States
                              1 tactical_bomber moved from Karelia to Russia
                              1 fighter moved from Karelia to Russia
                              1 elite moved from Smolensk to Russia
                              2 armour moved from Smolensk to Russia
                              5 infantry moved from Smolensk to Russia
                              1 elite moved from Russia to Tambov
                      
                          Combat - Russians
                              Battle in Ukraine
                                  Russians attack with 1 artillery and 2 infantry
                                  Germans defend with 1 german_para and 1 german_paraBoost
                                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                                      Germans roll dice for 1 german_para and 1 german_paraBoost in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                                      1 infantry owned by the Russians lost in Ukraine
                                      1 german_para owned by the Germans lost in Ukraine
                                      1 german_paraBoost owned by the Germans lost in Ukraine
                                  Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                  Casualties for Russians: 1 infantry
                                  Casualties for Germans: 1 german_para and 1 german_paraBoost
                              Battle in Finland
                                  Russians attack with 1 1stCorps and 1 infantry
                                  Germans defend with 1 infantry
                                      Russians roll dice for 1 1stCorps and 1 infantry in Finland, round 2 : 1/1 hits, 0.17 expected hits
                                      Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Finland
                                  Russians win, taking Finland from Germans with 1 1stCorps and 1 infantry remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 infantry
                              Battle in Rostov
                                  Russians attack with 2 armour and 1 russian_para
                                  Germans defend with 1 german_para and 1 german_paraBoost
                                      Russians roll dice for 2 armour and 1 russian_para in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                                      Germans roll dice for 1 german_para and 1 german_paraBoost in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                                      1 russian_para owned by the Russians lost in Rostov
                                      1 german_paraBoost owned by the Germans lost in Rostov
                                      Russians roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                                      Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                                      1 german_para owned by the Germans lost in Rostov
                                  Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 0
                                  Casualties for Russians: 1 russian_para
                                  Casualties for Germans: 1 german_para and 1 german_paraBoost
                              Battle in Baltic States
                                  Russians attack with 1 artillery and 1 infantry
                                  Germans defend with 1 infantry
                                      Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Baltic States
                                      Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Baltic States
                                  Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                                  Casualties for Russians: 1 infantry
                                  Casualties for Germans: 1 infantry
                              Battle in Caucasus
                                  Russians attack with 2 bombers
                                  Italians defend with 2 infantry
                                      Russians roll dice for 2 bombers in Caucasus, round 2 : 2/2 hits, 1.33 expected hits
                                      Italians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                                      2 infantry owned by the Italians lost in Caucasus
                                  Russians win with 2 bombers remaining. Battle score for attacker is 6
                                  Casualties for Italians: 2 infantry
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                              2 bombers moved from Caucasus to Russia
                              1 fighter moved from Karelia to Russia
                      
                          Place Units - Russians
                              3 infantry placed in Novgorod
                              9 infantry placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 34 PUs; end with 35 PUs
                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                              Turning on Edit Mode
                              EDIT: Removing units owned by Russians from Russia: 3 infantry
                              EDIT: Changing PUs for Russians from 43 to 52
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Italians regular : -0.67
                      Germans regular : 0.67
                      Russians regular : 1.50
                      

                      Savegame

                      C B 2 Replies Last reply Reply Quote 0
                      • C Offline
                        crockett36 @crockett36
                        last edited by

                        @crockett36 forgot about conscription. took 3 out of Moscow. I'd love to form a tank army and arm my mines.

                        1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee @crockett36
                          last edited by beelee

                          @crockett36

                          Edit
                          Missed your above post. I'll reply below this one.

                          Hi crockett

                          Looks like things went pretty smooth for you. I will clarify how boxes work though.

                          You have to move the units out of the box into combat via edit.

                          Screenshot from 2024-12-30 10-55-11.png

                          1st Corps moves to the box

                          Screenshot from 2024-12-30 10-59-18.png

                          Then the box units move to Finland

                          Screenshot from 2024-12-30 11-01-32.png

                          Turn off Edit and complete the attack. Normally you will want to turn Edit off before attacking, although in some battles, especially larger ones, you will want to fight those in edit.
                          But that's not the case here 🙂

                          So now you're all dialed in and ready for battle.

                          Screenshot from 2024-12-30 11-07-27.png

                          If the Corps/Army remained intact and in this case it did, move back to box in NCM.

                          Screenshot from 2024-12-30 11-09-47.png

                          Screenshot from 2024-12-30 11-10-00.png

                          Screenshot from 2024-12-30 11-15-34.png

                          Remember, if the Corps/Army takes any hits and has to disband, you MUST take the Commander as casualty first, otherwise it will continue to give it's bonus rolls.
                          After combat, if needed, you can edit the Commanding unit back in by switching with one of the surviving units.

                          Remember, Corps and Armies can reform in NCM if there are sufficient reinforcements to replace casualties.

                          NOTE
                          When using Edit "Perform Move or Other Actions" you hit "Actions" to perform the move. You can perform multiple moves while in this state without having to click on "Perform Move or Other Actions" every move.

                          I went excessive detail because I'm going to use this to update the triplea thread on the other site 🙂

                          Let us know if you have any questions.

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @beelee
                            last edited by beelee

                            @crockett36

                            So in order to form a Tank Army, you must have 5 Tanks and the TG all present in the same TTy. You only have 3 Tanks in Moscow.

                            You could change your buy and remove 4 INF from your Purchase and place 2 more Tanks in Moscow that way. You'd then have 5 INF and an extra two bucks.

                            I'd recommend removing 3 more INF and using 1 leftover PU to buy 3 Guard INF. You could then end up with 2 new INF in Novgorod, 2 Tanks and 3 Grds in Moscow and an extra PU giving you 53 PUs total.

                            That way you can form 1st Tank in Moscow.

                            For your LMs, where did you want to Arm them at ? You have multiple options.

                            They can stay where there at and Arm.
                            They can move 1 space on their own and Arm.
                            They can move by Rail, 1 LM per Rail Unit and Arm.
                            The Engineer can move up to 3 LMs 2 spaces and Arm. These can be armed in TTys that you have just taken that turn, otherwise you must control the TTy they are armed in from the beginning of your turn.

                            Once they are Armed, they can't be moved.

                            When Arming them, you remove them with Edit and then add the desired LM from "Changer". Most of the high use areas have Border specific LMs.

                            If you can't find the one you want, use a Changer generic color ( there is a recommended color scheme in Game Notes ) one and specify in Comments which border it is defending.

                            Edit
                            Also LMs don't block blitz.

                            Screenshot from 2024-12-30 12-26-11.png

                            1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee
                              last edited by

                              @VictoryFirst

                              Uggh Manchuko Army took a beating lol. crockett may adjust his turn. See above post.

                              Game History

                              Round: 4
                              
                                  Purchase Units - Japanese
                                      Japanese buy 1 Escort, 3 Fortifications, 1 Japan_destroyer, 2 air_transports, 2 armour, 1 artillery, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                      1 fighter moved from Chahar to Kansu
                                      2 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                                      1 infantry moved from Suiyuyan to Kansu
                                      2 artilleries and 4 infantry moved from Shensi to Kansu
                                      1 infantry moved from Shensi to Kansu
                                      2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                                      1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                                      1 armour moved from Kweichow to Tsinghai
                                      1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                                      2 bombers moved from Kwangsi to Sikang
                                      1 armour and 1 mech_infantry moved from Kweichow to Sikang
                                      3 infantry moved from Szechwan to Sikang
                                      1 infantry moved from Shensi to Sikang
                              
                                  Combat - Japanese
                                      Battle in Sikang
                                          Japanese attack with 1 armour, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                                          Chinese defend with 1 fighter and 4 infantry
                                              Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 6/10 hits, 3.83 expected hits
                                              Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 3/5 hits, 2.00 expected hits
                                              3 infantry owned by the Japanese lost in Sikang
                                              1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Sikang
                                          Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                                          Casualties for Japanese: 3 infantry
                                          Casualties for Chinese: 1 fighter and 4 infantry
                                      Battle in Tsinghai
                                          Japanese attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                                          Chinese defend with 8 infantry
                                              Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/13 hits, 5.17 expected hits
                                              Chinese roll dice for 8 infantry in Tsinghai, round 2 : 3/8 hits, 2.67 expected hits
                                              3 infantry owned by the Japanese lost in Tsinghai
                                              5 infantry owned by the Chinese lost in Tsinghai
                                              Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 5/10 hits, 4.67 expected hits
                                              Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 1.00 expected hits
                                              1 infantry owned by the Japanese lost in Tsinghai
                                              3 infantry owned by the Chinese lost in Tsinghai
                                          Japanese win, taking Tsinghai from Chinese with 2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                                          Casualties for Japanese: 4 infantry
                                          Casualties for Chinese: 8 infantry
                                      Battle in Kansu
                                          Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                                          Chinese defend with 8 infantry
                                              Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 2/13 hits, 4.83 expected hits
                                              Chinese roll dice for 8 infantry in Kansu, round 2 : 4/8 hits, 2.67 expected hits
                                              4 infantry owned by the Japanese lost in Kansu
                                              2 infantry owned by the Chinese lost in Kansu
                                              Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.17 expected hits
                                              Chinese roll dice for 6 infantry in Kansu, round 3 : 5/6 hits, 2.00 expected hits
                                              1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kansu
                                              4 infantry owned by the Chinese lost in Kansu
                                          2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
                                          Chinese win with 2 infantry remaining. Battle score for attacker is -17
                                          Casualties for Japanese: 2 artilleries, 1 fighter and 6 infantry
                                          Casualties for Chinese: 6 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                              
                                  Non Combat Move - Japanese
                                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                      2 infantry moved from Hopei to Suiyuyan
                                      2 infantry moved from Hopei to Shensi
                                      2 fighters and 1 tactical_bomber moved from Kansu to Chahar
                                      1 tactical_bomber moved from Kansu to Kweichow
                                      1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                                      1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                                      2 bombers moved from Sikang to Kwangsi
                                      1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                                      EDIT: 2 Japan_Engineers and 1 factory_minor moved from Shantung to Kweichow
                                      1 infantry moved from Kweichow to Yunnan
                                      1 elite moved from Kwangsi to Kiangsi
                                      1 infantry moved from Kiangsu to Kiangsi
                                      2 armour moved from Kiangsu to Hunan
                                      3 armour moved from Shantung to Hunan
                                      1 infantry moved from Shantung to Kiangsu
                                      1 infantry moved from Shantung to Anhwe
                                      1 infantry moved from Jehol to Anhwe
                                      2 J_Rails moved from Kiangsu to Korea
                                      2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Yunnan
                                      1 aaGun moved from Kweichow to Yunnan
                                      1 elite and 1 infantry moved from Japan to 6 Sea Zone
                                      1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                      1 elite and 1 infantry moved from 36 Sea Zone to Kwangsi
                                      2 fighters moved from 36 Sea Zone to Caroline Islands
                                      1 fighter moved from Japan to Caroline Islands
                                      1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                                      2 fighters moved from Kwangsi to 36 Sea Zone
                                      2 transports moved from 19 Sea Zone to 6 Sea Zone
                                      1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                                      1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
                                      EDIT: 1 Japanese_LCV moved from Korea to Japan
                                      EDIT: 1 japanese_para moved from Japan to Kiangsu
                              
                                  Place Units - Japanese
                                      1 Escort and 1 Japan_destroyer placed in 6 Sea Zone
                                      2 armour and 1 infantry placed in Kiangsu
                                      2 air_transports, 1 artillery, 1 elite and 3 infantry placed in Japan
                                      3 Fortifications placed in Caroline Islands
                              
                                  Turn Complete - Japanese
                                      Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                      Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                      Japanese collect 37 PUs; end with 37 PUs
                                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 5.67
                              Japanese regular : -0.67
                              

                              EXP Multi J4.tsvg

                              C 1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36 @beelee
                                last edited by

                                @beelee I want to arm the lms in Moscow. The rest will wait. Thanks.

                                1 Reply Last reply Reply Quote 1
                                • C Offline
                                  crockett36
                                  last edited by

                                  TripleA Manual Gamesave Post: Americans round 4

                                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - Americans
                                          EDIT: Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                          EDIT: Removing units owned by Russians from Russia: 2 mine_unarmeds
                                          EDIT: Adding units owned by Russians to Russia: 2 mine_unarmeds
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Russians from Russia: 2 mine_unarmeds
                                          EDIT: Adding units owned by Russians to Russia: 2 mine_armeds
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @crockett36
                                    last edited by

                                    @crockett36

                                    Ok which border did you want to defend ? Bryansk, Smolensk and Tambov are border specific. The others you need to use the recommended color and document in Comments.

                                    Probably Smolensk or Bryansk I assume. Also, you have to use "Changer" LMs when you Arm them.

                                    They are towards the bottom of the window.

                                    Screenshot from 2024-12-30 19-08-06.png

                                    C 1 Reply Last reply Reply Quote 1
                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee both bryansk

                                      1 Reply Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        Sorry guys, I will do my turn here today.

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Online
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          The suspense is just killing me :face_with_tears_of_joy:

                                          1 Reply Last reply Reply Quote 0
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            TripleA Turn Summary: British round 4

                                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Americans
                                                    EDIT: Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                    EDIT: Removing units owned by Russians from Russia: 2 mine_unarmeds
                                                    EDIT: Adding units owned by Russians to Russia: 2 mine_unarmeds
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Russians from Russia: 2 mine_unarmeds
                                                    EDIT: Adding units owned by Russians to Russia: 2 mine_armeds
                                                    EDIT: Turning off Edit Mode
                                                    Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 submarines, 3 transports and 2 usa_fighters; Remaining resources: 0 PUs; 
                                            
                                                Politics - Americans
                                                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                            
                                                Combat Move - Americans
                                                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                    1 destroyer moved from 101 Sea Zone to 121 Sea Zone
                                                          Americans take 106 Sea Zone from Germans
                                                    1 bomber moved from Eastern United States to 121 Sea Zone
                                            
                                                Combat - Americans
                                                    Battle in 121 Sea Zone
                                                        Americans attack with 1 bomber and 1 destroyer
                                                        Germans defend with 1 GermanUBoat
                                                            Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                                                            Germans roll dice for 1 GermanUBoat in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                                            1 GermanUBoat owned by the Germans lost in 121 Sea Zone
                                                        Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
                                                        Casualties for Germans: 1 GermanUBoat
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                    1 bomber moved from 121 Sea Zone to United Kingdom
                                                    1 artillery moved from Eastern United States to 101 Sea Zone
                                                    1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                                                    1 artillery moved from 86 Sea Zone to Brazil
                                                          Americans take Brazil from Neutral_Allies
                                                    1 Heavy_BB, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 4 usa_fighters moved from 101 Sea Zone to 86 Sea Zone
                                                    1 infantry moved from Western United States to 10 Sea Zone
                                                    1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                    1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                            
                                                Place Units - Americans
                                                    1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
                                                    3 artilleries, 1 bomber and 2 usa_fighters placed in Eastern United States
                                                    Americans undo move 2.
                                                    3 artilleries and 1 bomber placed in Eastern United States
                                                    2 usa_fighters placed in 101 Sea Zone
                                            
                                                Turn Complete - Americans
                                                    Americans collect 54 PUs; end with 54 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                                                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                                            
                                                Combat Move - Chinese
                                            
                                                Combat - Chinese
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            
                                                Place Units - Chinese
                                                    2 infantry placed in Kansu
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 1 PU; end with 3 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                                            
                                                Purchase Units - British
                                                    Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                                    Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                                    British buy 2 Fortifications, 1 UK_LCV, 2 destroyers, 6 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            
                                                Combat Move - British
                                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                    Turning on Edit Mode
                                                        EDIT: British takes Holland Belgium from Germans
                                                        EDIT: Turning off Edit Mode
                                                    1 infantry moved from Northwest Persia to Caucasus
                                                          Russians take Caucasus from Italians
                                                    2 infantry moved from Union of South Africa to 71 Sea Zone
                                                    2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
                                                    2 infantry moved from 82 Sea Zone to Nigeria
                                                    1 uk_armour moved from Belgian Congo to Nigeria
                                                    1 mech_infantry and 1 uk_armour moved from Anglo Egyptian Sudan to Nigeria
                                                    1 bomber moved from Egypt to Nigeria
                                                    EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                                            
                                                Combat - British
                                                    Battle in Nigeria
                                                        British attack with 1 bomber, 2 infantry, 1 mech_infantry and 2 uk_armours
                                                        Germans defend with 1 artillery and 1 infantry
                                                            British roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 2 uk_armours in Nigeria, round 2 : 2/6 hits, 2,17 expected hits
                                                            Germans roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 2/2 hits, 0,67 expected hits
                                                            2 infantry owned by the British lost in Nigeria
                                                            1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Nigeria
                                                        British win, taking Nigeria from Germans with 1 bomber, 1 mech_infantry and 2 uk_armours remaining. Battle score for attacker is 1
                                                        Casualties for British: 2 infantry
                                                        Casualties for Germans: 1 artillery and 1 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                                                    1 bomber moved from Nigeria to Egypt
                                                    4 uk_fighters and 2 uk_tactical_bombers moved from Ethiopia to Egypt
                                                    1 artillery moved from Italian Somaliland to 76 Sea Zone
                                                    1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                                    1 artillery moved from 80 Sea Zone to Iraq
                                                    1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                                                    1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                                                    1 transport moved from 41 Sea Zone to 79 Sea Zone
                                                    1 infantry moved from Burma to India
                                                    1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
                                                    1 Rail moved from Union of South Africa to Egypt
                                                    1 Rail and 1 infantry moved from Egypt to Iraq
                                                    1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                                                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                                                    1 destroyer moved from 37 Sea Zone to 40 Sea Zone
                                            
                                                Place Units - British
                                                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                                    1 UK_LCV and 2 uk_paras placed in United Kingdom
                                                    3 uk_armours placed in Egypt
                                                    2 Fortifications placed in Sumatra
                                                    6 infantry placed in India
                                                    2 destroyers placed in 106 Sea Zone
                                            
                                                Turn Complete - British
                                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                                    Total Cost from Convoy Blockades: 8
                                                        Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                                                        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,2,5
                                                        Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                                                    British collect 48 PUs (8 lost to blockades); end with 48 PUs
                                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 0,00
                                            Germans regular : 1,17
                                            British regular : -0,17
                                            

                                            Savegame

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