A New Year and a New Mod
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I becoming semi-retired this year, leaving me with more time for mods. I am looking to do a major boardgame conversion. Whats mods are people are looking for? You can check this list A&A-style games at https://axisandallies.fandom.com/wiki/Category:Similar_Games
Some possibilities are.
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National advantages for Axis & Allies: Revised
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Axis & Allies: Battle of the Bulge
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Axis & Allies: North Africa
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Reinforcement Cards for Fortress: America
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The Global War games from https://www.historicalboardgaming.com
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Any other games from https://www.historicalboardgaming.com
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Buck Rogers: Battle for the 25th Century
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Conquest of Nerath
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East & West (WW3 in 1948)
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Any of the games from https://combatminiatures.org/
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The Wargame: World War II
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Superpowers
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World War IV: One World, One King
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War Room
Note that I do not expect to be able to duplicate a boardgame in TripleA. I will make the best possible approximation.
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@rogercooper I think it would help if you would put your replicative confidence beside each, meaning how close to the original you would expect to get. Something like Perfect / Almost Perfect / Very High / Quite High / Mediocre / Quite Low / Very Low.
My suggestion would be rather to do those which can come closer to the original.
By the way, there is also this map, which should be relatively easy to do, being close to Anniversary,
https://www.axisandallies.org/forums/topic/37631/aa50-on-steroids/92?page=4
but (if you want to add it to the list) it may be necessary to ask consent from the creator to make it into a TripleA map (not to be a copyright violation). -
@cernel A nice map. Do you have the national advantage cards?
It is hard to determine the fidelity to TripleA without giving the game a close look. Rating are quite arbitrary. Note that I avoid rating mods in my scenario thread for that reason.
I don't view fidelity as the only standard. There are many mods covering WW2 on a global scale, and I prefer not to create another one unless it used an existing map or had some interesting feature.
When I ported Axis & Allies & Zombies, the TripleA engine provided no ability to handle the zombie rules from the boardgame. Instead, I sought to recreate the feel of the game by having zombies pop up as random events.
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@rogercooper said in A New Year and a New Mod:
@cernel A nice map. Do you have the national advantage cards?
No, and it seems that the author has not finished the rules-set, and he does not appear to be responsive. Anyway, NO are not mandatory.
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@cernel If it is only a new map, I don't see the point to creating a mod. I already have 39 world maps for TripleA. Most of the work of creating a mod is the map.
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@rogercooper all of those options sound pretty awesome war room and global war wud be my top 2. would be nice if someone could pickup on that TWW style 1918 map that veq and redrum wer working on
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@rogercooper love this map
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@ubernaut said in A New Year and a New Mod:
@rogercooper all of those options sound pretty awesome war room and global war wud be my top 2. would be nice if someone could pickup on that TWW style 1918 map that veq and redrum wer working on
Good point. Over the years, TripleA has accumulated a lot of unfinished games which are screaming for someone to pick them up rather than adding more clones. However, I don't know if @Hepps is around to provide the map to anyone assuming he's not working on it any longer.
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@ubernaut The map is identical to the Global 1940 Bloodbath Edition available from combatminiatures.org