TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Game 1 EXP Trout vs beelee

    Scheduled Pinned Locked Moved Play By Forum
    175 Posts 4 Posters 70.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0 @beelee
      last edited by

      @beelee said in Game 1 EXP Trout vs beelee:

      @trout

      .... Also, they have to be occupied at all times or they die. So you can't move out in CM and then move back in in NCM.

      Oh, I didn't know that. I moved dudes out in CM and fresh dudes in in NCM.
      I am learning while not playing... 🙂

      Good Games so gar Guys! Enjoy!

      BR

      B 1 Reply Last reply Reply Quote 2
      • B Offline
        beelee @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0

        Hope you and the girls enjoying Thialand 🙂

        1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Game History

          Round: 4
          
              Purchase Units - Americans
                  Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                  Americans buy 2 NavyFighters, 2 battleships, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
          
              Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
          
              Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 elite moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 Heavy_BB, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 elite, 2 infantry, 1 submarine, 2 transports and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 elite moved from 91 Sea Zone to Gibraltar
          
              Combat - Americans
                  Battle in Gibraltar
                      Americans attack with 1 artillery, 1 elite and 2 infantry
                      Germans defend with 1 infantry
                      Americans win, taking Gibraltar from Germans with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Germans: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 elite moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 elite moved from 26 Sea Zone to Hawaiian Islands
                  2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 Rail moved from Eastern United States to Alaska
                  1 Rail and 1 aaGun moved from Alaska to Eastern United States
                  1 Rail moved from Eastern United States to Alaska
                  1 Rail and 1 infantry moved from Alaska to Western United States
                  1 Rail moved from Eastern United States to Alaska
                  1 Rail and 1 infantry moved from Alaska to Eastern United States
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
          
              Place Units - Americans
                  2 battleships and 1 submarine placed in 101 Sea Zone
                  1 transport placed in 101 Sea Zone
                  1 carrier and 1 transport placed in 10 Sea Zone
                  2 NavyFighters placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  2 infantry placed in Eastern United States
                  1 infantry placed in Eastern United States
          
              Turn Complete - Americans
                  Americans collect 54 PUs; end with 64 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 78 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 8 PUs; 
          
              Combat Move - Chinese
          
              Combat - Chinese
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 8 PUs
          
              Purchase Units - British
                  Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                  Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                  British buy 3 Fortifications, 5 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 transport and 2 uk_armours; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                  1 artillery moved from 98 Sea Zone to Alexandria
                  1 infantry moved from 98 Sea Zone to Alexandria
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                  1 battleship moved from 81 Sea Zone to 98 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                  1 infantry moved from Eastern Persia to Persia
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 uk_armour moved from Quebec to 106 Sea Zone
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 uk_armour moved from Egypt to Alexandria
                  1 uk_armour moved from Egypt to Alexandria
                  1 artillery moved from Egypt to Alexandria
          
              Combat - British
                  Battle in Alexandria
                      British attack with 2 artilleries, 7 infantry and 2 uk_armours
                      Italians defend with 1 infantry
                      British win, taking Alexandria from Italians with 2 artilleries, 7 infantry and 2 uk_armours remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan
                  1 uk_armour moved from Belgian Congo to Egypt
                  1 uk_armour moved from Belgian Congo to Egypt
                  1 uk_armour moved from Union of South Africa to Belgian Congo
                  1 uk_armour moved from Union of South Africa to Belgian Congo
                  1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
                  1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
                  1 uk_fighter moved from Iceland to United Kingdom
                  1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                  2 Seafires, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 uk_armour moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 41 Sea Zone to 39 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry moved from 41 Sea Zone to Sumatra
          
              Place Units - British
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  3 Fortifications placed in Sumatra
                  1 battleship, 1 destroyer and 1 transport placed in 106 Sea Zone
                  5 artilleries placed in India
                  2 infantry and 2 uk_armours placed in Union of South Africa
          
              Turn Complete - British
                  British collect 55 PUs; end with 56 PUs
                  Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 57 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 63 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 68 PUs
          

          Mussolini up
          45473efd-df37-4b70-9e7a-361319ba9c92-exp-game-1-trout-uk4.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Trout
            last edited by

            @trout

            Hi Trout

            A reminder to MPE, the Fortifications count as part of the India build. So remove 1 Arty and add some form of Inf, LM or Fort to round it out I imagine or any combo of 20.

            I see you guys like your BBs 🙂 I'm not sure how much of a problem that is gonna be 🙂

            Duce in a bit

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Good catch. Should have known that. Will change and re-send.

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @Trout
                last edited by beelee

                @trout

                no worries. You can do it on ANZC

                Game History

                Round: 4
                
                    Purchase Units - Italians
                        Italians buy 1 Italian_LCV, 2 armour, 1 artillery, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                        Turning on Edit Mode
                            EDIT: Italians takes Ukraine from Russians
                        1 bomber moved from Southern Italy to Caucasus
                        EDIT: 1 italian_para moved from Greece to Ukraine
                        EDIT: 1 Italian_LCV, 1 artillery, 1 infantry and 1 italian_para moved from Greece to Caucasus
                
                    Combat - Italians
                        EDIT: Battle in Caucasus
                            EDIT: Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 1 italian_para
                            EDIT: Russians defend with 3 infantry
                                EDIT: 1/4 hits, 1.50 expected hits
                                EDIT: 2/3 hits, 1.00 expected hits
                            EDIT: 1 italian_para owned by the Italians and 1 Italian_LCV owned by the Italians lost in Caucasus
                            EDIT: 1 infantry owned by the Russians lost in Caucasus
                                EDIT: 0/3 hits, 1.33 expected hits
                                EDIT: 0/2 hits, 0.67 expected hits
                                EDIT: 1/3 hits, 1.33 expected hits
                                EDIT: 1/2 hits, 0.67 expected hits
                            EDIT: 1 infantry owned by the Italians lost in Caucasus
                            EDIT: 1 infantry owned by the Russians lost in Caucasus
                                EDIT: 2/2 hits, 1.00 expected hits
                                EDIT: 0/1 hits, 0.33 expected hits
                            EDIT: 1 infantry owned by the Russians lost in Caucasus
                            EDIT: Italians takes Caucasus from Russians
                            EDIT: Italians win
                            EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
                        EDIT: Recording Battle Statistics
                        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                
                    Non Combat Move - Italians
                        EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        EDIT: Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                        1 bomber moved from Caucasus to Romania
                        1 artillery and 1 infantry moved from Romania to Eastern Poland
                        1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                        EDIT: 1 italian_para moved from Southern Italy to Greece
                        EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                        1 Rail moved from Southern Italy to Northern Italy
                        1 Rail and 1 infantry moved from Northern Italy to Greece
                        1 infantry moved from Northern Italy to Southern Italy
                
                    Place Units - Italians
                        1 Italian_LCV, 1 artillery and 1 italian_para placed in Southern Italy
                        2 armour and 2 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                        Italians collect 18 PUs; end with 18 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                

                Combat Hit Differential Summary :

                EDIT: : -0.83
                

                EXP Game 1 Trout I 4.tsvg

                You'll notice I fought Caucasus in Edit. That is because you can't retreat Air until all the Paras and LCVs and there dudes are dead.

                Didn't want another German fiasco. It was a close call all the same 🙂

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Hey beelee. I couldn't figure out how to change it in Edit without restarting way back to US turn. So the intent is to remove 1 artillery from India and save the $4. I am guessing that you were not planning on attacking India on your J5 turn so if you are okay with it, I will just make sure that we only place $17 max in India on UK5. Will that work??

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by

                    @trout

                    yea so got to edit ctrle or top left under Game
                    click on arty and right sidebar will have "Remove Selected Units"

                    Screenshot from 2025-01-25 17-15-04.png

                    Then go to "Change Resources" and adjust PU total. I can do it on G if needed 🙂

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Game History

                      Round: 4
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 battleship and 1 infantry; Remaining resources: 5 PUs; 
                      
                          Combat Move - ANZAC
                              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                              1 carrier moved from 62 Sea Zone to 54 Sea Zone
                              1 fighter moved from 62 Sea Zone to 54 Sea Zone
                              1 fighter moved from 62 Sea Zone to 54 Sea Zone
                              1 fighter moved from New South Wales to 61 Sea Zone
                              1 transport moved from 61 Sea Zone to 62 Sea Zone
                              1 transport moved from 62 Sea Zone to 54 Sea Zone
                      
                          Combat - ANZAC
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              1 fighter moved from 61 Sea Zone to Queensland
                              1 artillery moved from New South Wales to Queensland
                              1 infantry moved from New South Wales to Queensland
                              1 infantry moved from New South Wales to Queensland
                      
                          Place Units - ANZAC
                              1 battleship placed in 62 Sea Zone
                              1 infantry placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 14 PUs; end with 19 PUs
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                      
                          Combat Move - French
                              1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                              1 infantry moved from Anglo Egyptian Sudan to Egypt
                              1 infantry moved from Tunisia to Algeria
                      
                          Combat - French
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      
                          Non Combat Move - French
                              Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      Okay, your instructions worked. Reich is up!

                      e8d86c6e-bc2e-48b7-b40f-b1160d9f0f3b-exp-game-1-trout-f-4.tsvg

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @trout

                        Game History

                        Round: 5
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                                Trigger FrenchUK: buyFrenchUK added to productionBritish
                                Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                                triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                                triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                                triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                Germans buy 1 German_LCV, 3 Panzer_Grndrss, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 artillery, 1 carrier, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                                2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                                1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
                                1 artillery and 7 infantry moved from Karelia to Novgorod
                                2 bombers moved from Romania to 98 Sea Zone
                                3 GermanUBoats moved from 93 Sea Zone to 98 Sea Zone
                                2 fighters moved from Southern Italy to 98 Sea Zone
                                1 elite and 4 infantry moved from Romania to Bessarabia
                                EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                                EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss and 4 armour moved from Army Group North to Baltic States
                                EDIT: 2 Panzer_Grndrss moved from Baltic States to Western Ukraine
                                EDIT: 1 artillery, 1 elite and 1 infantry moved from Baltic States to Belarus
                                EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 6 infantry moved from Baltic States to Novgorod
                                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                        
                            Combat - Germans
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                Battle in 104 Sea Zone
                                    Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                                    British defend with 1 destroyer
                                        Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the British lost in 104 Sea Zone
                                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Germans: 1 GermanUBoat
                                    Casualties for British: 1 destroyer
                                Battle in Belarus
                                    Germans attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                                    Russians defend with 1 elite
                                        Germans roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.33 expected hits
                                        Russians roll dice for 1 elite in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                        1 elite owned by the Russians lost in Belarus
                                    Germans win, taking Belarus from Russians with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 elite
                                Battle in 98 Sea Zone
                                    Germans attack with 3 GermanUBoats, 1 Wolfpack, 2 bombers and 2 fighters
                                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                                        Germans roll dice for 3 GermanUBoats in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                                        Germans roll dice for 1 Wolfpack, 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                                    Units damaged: 1 battleship owned by the British
                                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                                        1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                                        1 cruiser owned by the British lost in 98 Sea Zone
                                        1 Wolfpack owned by the Germans lost in 98 Sea Zone
                                        Germans roll dice for 2 GermanUBoats in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                        Germans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                                        1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                                        1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                                    Germans win, taking 98 Sea Zone from Neutral with 1 GermanUBoat, 2 bombers and 2 fighters remaining. Battle score for attacker is 29
                                    Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                                Battle in Western Ukraine
                                    Germans attack with 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber
                                    Russians defend with 1 infantry
                                        Germans roll dice for 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                        1 Panzer_Grndrs owned by the Germans lost in Western Ukraine
                                        1 infantry owned by the Russians lost in Western Ukraine
                                    Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                    Casualties for Germans: 1 Panzer_Grndrs
                                    Casualties for Russians: 1 infantry
                                Battle in Bessarabia
                                    Germans attack with 1 elite and 4 infantry
                                    Russians defend with 1 infantry
                                        Germans roll dice for 1 elite and 4 infantry in Bessarabia, round 2 : 0/6 hits, 1.00 expected hits
                                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Germans lost in Bessarabia
                                        Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 3 : 0/5 hits, 0.83 expected hits
                                        Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 4 : 2/5 hits, 0.83 expected hits
                                        Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Russians lost in Bessarabia
                                    Germans win, taking Bessarabia from Russians with 1 elite and 3 infantry remaining. Battle score for attacker is 0
                                    Casualties for Germans: 1 infantry
                                    Casualties for Russians: 1 infantry
                                Battle in Novgorod
                                    Germans attack with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry
                                    Russians defend with 1 airfield, 1 harbour and 1 infantry
                                        Germans roll dice for 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry in Novgorod, round 2 : 5/19 hits, 5.17 expected hits
                                        Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Germans lost in Novgorod
                                        1 infantry owned by the Russians lost in Novgorod
                                    Germans win, taking Novgorod from Russians with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
                                    Casualties for Germans: 1 infantry
                                    Casualties for Russians: 1 infantry
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                        
                            Non Combat Move - Germans
                                Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland
                                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone
                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 1 infantry moved from Novgorod to Army Group North
                                EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod
                                2 infantry moved from Finland to Karelia
                                1 aaGun moved from Baltic States to Novgorod
                                1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                                1 fighter and 1 tactical_bomber moved from Belarus to Poland
                                1 artillery and 4 infantry moved from Poland to Baltic States
                                1 Panzer_General moved from Germany to Baltic States
                                1 infantry moved from Germany to Poland
                                2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                                2 infantry moved from Romania to Eastern Poland
                                2 bombers moved from 98 Sea Zone to Romania
                                2 fighters moved from 98 Sea Zone to Libya
                                1 aaGun moved from Tobruk to Libya
                                1 G_air_transport moved from Tobruk to Western Germany
                                1 G_air_transport and 1 infantry moved from Western Germany to Eastern Poland
                                1 transport moved from 112 Sea Zone to 113 Sea Zone
                                1 elite and 1 infantry moved from Germany to 113 Sea Zone
                                1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                1 elite and 1 infantry moved from 112 Sea Zone to Norway
                                2 G_Rails and 2 infantry moved from Germany to Eastern Poland
                                EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to 3rd Waffen
                                EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                                1 infantry moved from Northern Italy to Southern France
                                1 infantry moved from Northern Italy to France
                                1 fighter moved from Northern Italy to Western Germany
                        
                            Place Units - Germans
                                Turning on Edit Mode
                                EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst
                                EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_3
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3
                                EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst
                                EDIT: Turning off Edit Mode
                                1 carrier placed in 112 Sea Zone
                                1 German_LCV, 2 Panzer_Grndrss, 1 elite and 2 infantry placed in Germany
                                1 infantry placed in Normandy Bordeaux
                                1 artillery and 2 infantry placed in France
                                1 Panzer_Grndrs and 2 infantry placed in Western Germany
                        
                            Turn Complete - Germans
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Germans collect 49 PUs; end with 49 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                        

                        Combat Hit Differential Summary :

                        Russians regular : 0.67
                        Germans regular : -4.50
                        British regular : -0.50
                        

                        EXP game 1 Trout G 5.tsvg

                        A few things.
                        I kept the DD over the CA in 98 as SOP. We can always reroll battles by hand if we assume wrong. 🙂 Large battles in question I ask for Order Of Loss if questionable or go rd by rd.

                        You can use History to see how I moved in and out of the Boxes. Usually, I make the legal move and when everybody is present, move them to the box.
                        Since it's our first game, trying to be deliberate about it. As VF mentioned, you may not always want to do it for time purposes or just don't feel like it 🙂

                        I kinda like seeing them myself lol

                        When looking at History during edit moves, you need to go to "History" top right or it won't show up.
                        Also, you have to click on each move. Can't just keep hitting next.

                        Finally, Conscription next turn for Ivan. You can place up to 20 in Moscow, 6 in Stalingrad and 3 in any other Fctry. Even if they have moved. Not that turn or you go by the Fctry move rules for place.

                        Usually, they will auto change to Inf after endTurn. They have the same power as Inf, so it's just to add another placement and keep a cleaner board.
                        You can always edit any stragglers.

                        Think that was it. There sure are a lot of Battleships in the Oceans 🙂 Raeder a little concerned. Convinced the fuhrer to cut loose with some dough for the Graf Zeppelin lol

                        T 2 Replies Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Game History

                          Round: 5
                          
                              Purchase Units - Russians
                                  Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                  Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                  Russians buy 26 Army_Conscripts; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                          
                              Combat Move - Russians
                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  1 infantry moved from Rostov to Caucasus
                                  1 infantry moved from Volgograd to Caucasus
                                  1 infantry moved from Rostov to Ukraine
                                  1 infantry moved from Rostov to Ukraine
                                  1 infantry moved from Rostov to Ukraine
                                  4 artilleries moved from Bryansk to Belarus
                                  9 guard_infantrys moved from Russia to Belarus
                                  1 infantry moved from Bryansk to Western Ukraine
                                  1 infantry moved from Bryansk to Western Ukraine
                                  1 1stCorps and 34 infantry moved from Bryansk to Belarus
                                  1 fighter moved from Russia to Caucasus
                                  1 fighter moved from Russia to Western Ukraine
                                  1 tactical_bomber moved from Russia to Ukraine
                                  1 armour moved from Russia to Ukraine
                                  7 infantry moved from Archangel to Belarus
                                  1 elite moved from Bryansk to Ukraine
                                  EDIT: 1 Soviet_Commisar moved from Bryansk to 2nd Corps
                                  EDIT: 1 armour moved from Bryansk to 2nd Corps
                                  EDIT: 1 armour moved from Bryansk to 2nd Corps
                                  EDIT: 1 mech_infantry moved from Bryansk to 2nd Corps
                                  EDIT: 1 2ndCorps moved from 2nd Corps to Bryansk
                                  EDIT: 1 2ndCorps moved from Bryansk to Belarus
                          
                              Combat - Russians
                                  Battle in Ukraine
                                      Russians attack with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber
                                      Italians defend with 1 italian_para and 1 italian_paraBoost
                                      Russians win, taking Ukraine from Italians with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                      Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                  Battle in Western Ukraine
                                      Russians attack with 1 fighter and 2 infantry
                                      Germans defend with 1 Panzer_Grndrs
                                      Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                      Casualties for Russians: 1 infantry
                                      Casualties for Germans: 1 Panzer_Grndrs
                                  Battle in Caucasus
                                      Russians attack with 1 fighter and 2 infantry
                                      Italians defend with 1 artillery
                                      Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                      Casualties for Russians: 1 infantry
                                      Casualties for Italians: 1 artillery
                                  Battle in Belarus
                                      Russians attack with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry
                                      Germans defend with 1 artillery, 1 elite and 1 infantry
                                      Russians win, taking Belarus from Germans with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry remaining. Battle score for attacker is 10
                                      Casualties for Germans: 1 artillery, 1 elite and 1 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Russians
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
                                  4 aaGuns moved from Bryansk to Belarus
                                  1 elite moved from Smolensk to Belarus
                                  1 elite moved from Russia to Bryansk
                                  1 fighter moved from Caucasus to Bryansk
                                  1 tactical_bomber moved from Ukraine to Russia
                                  1 fighter moved from Western Ukraine to Russia
                                  1 Russian_Rail moved from Russia to Archangel
                                  1 Russian_Rail and 1 russian_minor moved from Archangel to Urals
                                  1 armour moved from Urals to Russia
                                  1 infantry moved from Novosibirsk to Timguska
                                  3 infantry moved from Novosibirsk to Samara
                                  1 infantry moved from Novosibirsk to Samara
                                  1 Russian_Rail moved from Russia to Timguska
                                  1 Russian_Rail and 1 aaGun moved from Timguska to Bryansk
                          
                              Place Units - Russians
                                  6 Army_Conscripts placed in Volgograd
                                  3 Army_Conscripts placed in Bryansk
                                  17 Army_Conscripts placed in Russia
                                  Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                                  Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
                          
                              Turn Complete - Russians
                                  Russians collect 32 PUs; end with 33 PUs
                          

                          Yamamoto up
                          44fb9542-673b-4320-a5a6-0018e22cf318-exp-game-1-trout-rus-5.tsvg

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee Hey beelee. Before you start your Japan turn, can you please check to see if I did it right for forming the Russian Army Commissar Corps?

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Trout
                              last edited by beelee

                              @trout

                              I need to make a trigger for 17 Convicts in Moscow to change lol Have 18,19,20 right now. Math works better with 17 🙂

                              Yea, so what you or MPE did is fine. You had overwhelming firepower to win.
                              I would wait and create 2nd Corps after the battle and you don't want to send Tokens into combat, as triplea will want to take them as casualties.

                              If 2nd Corps attacking on it's own, you would delete the Commisar and edit the correct active one in and then move him in edit to attack.

                              So for attack, the tokens should be in the boxes and the dudes should attack.

                              So, I would form 2nd Corps in NCM, as only 1 Corps/Army can be active in a TTy unless it's Moscow. I'd just move them in CM as is and in NCM, you can move them to the box.

                              Also, 1st AG can form for SSR now. I would make all of the above moves with moving dudes to there boxes and when that's done, move what's needed to 1st AG box.

                              I will post a save you can look at in History

                              Edit
                              So I would set it up like this. Sorry messed up UKR attack a little 🙂 It's correct, just had a redo for the Inf 🙂

                              EXP game 1 Trout R 5 Box Moves.tsvg

                              I'll finish up now

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Okay thanks. Not exactly following everything you said but I think you said to only have one corps formed when attacking with two of them since only one has the bonus anyway. Do I have that right??

                                B 3 Replies Last reply Reply Quote 1
                                • B Offline
                                  beelee @Trout
                                  last edited by beelee

                                  @trout

                                  Here the end of the save as how I'd do it. The attacks ended up a little different but you should get the idea.

                                  Also, I was wrong, edit will work with next to go move to move.
                                  Edit
                                  For going through History

                                  EXP game 1 Trout R 5 Box Moves R Complete.tsvg

                                  So roll through History and you should dial in.

                                  You guys doing Good. First Game RightArm.png

                                  That's a lot of soviet Infantry 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @Trout
                                    last edited by beelee

                                    @trout said in Game 1 EXP Trout vs beelee:

                                    you said to only have one corps formed when attacking with two of them since only one has the bonus anyway

                                    yea, so those guys then just attack as normal units would. they can still attack though. The Commisar is what activates them for bonus rolls. Use the non bonus commie and send everyone in 🙂

                                    Ok
                                    Try and get J out here in a bit 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @Trout
                                      last edited by

                                      @trout

                                      Test J done
                                      Coming up 🙂

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @beelee
                                        last edited by

                                        @Trout

                                        lol I forgot the 6 bucks to DOW redo 😊

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee
                                          last edited by beelee

                                          @Trout

                                          Sadly, machine froze 😞 Tried to recover with auto save but didn't work.

                                          Anyway, was through 3 battles and they were all as expeceted. Don't know what else to do but restart . fbs

                                          well, here we go again

                                          Edit
                                          I will check email and see if I can recover the rolls there

                                          Edit
                                          Yea they are there but pita to deal with. Just gonna reo. If anything you'll do better and if you don't it won't really matter 🙂

                                          Screenshot from 2025-01-25 23-44-12.png

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by beelee

                                            @Trout

                                            Game History

                                            Round: 5
                                            
                                                Purchase Units - Japanese
                                                    Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                                                    Japanese buy 8 Fortifications, 1 Heavy_BB, 1 carrier, 1 elite and 4 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
                                            
                                                Politics - Japanese
                                                    Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                                                    Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                                                    Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                                                    Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                                                    Japanese spend 6 PUs on Political Action: Political Action Japanese To War With RussiansTurn5
                                                        Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Japanese and Russians from Neutrality to War
                                                        Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                                        Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                                                    Japanese takes Political Action: Political Action Japanese To War With Allies
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                                        Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                            
                                                Combat Move - Japanese
                                                    Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                                                    Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                                    1 infantry moved from Korea to Amur
                                                          Japanese take Amur from Russians
                                                    1 artillery moved from Sikang to Kazakhstan
                                                          Japanese take Kazakhstan from Russians
                                                    1 artillery moved from Tsinghai to Novosibirsk
                                                    1 armour and 1 infantry moved from Kansu to Novosibirsk
                                                    3 armour, 2 artilleries and 1 mech_infantry moved from Kansu to Timguska
                                                    1 tactical_bomber moved from Shensi to Novosibirsk
                                                    1 fighter and 1 tactical_bomber moved from Shensi to Burma
                                                    2 infantry moved from Yunnan to Burma
                                                    1 fighter and 1 tactical_bomber moved from Shensi to Shan State
                                                    2 infantry moved from Yunnan to Shan State
                                                    1 infantry moved from Yunnan to French Indo China
                                                          Japanese take French Indo China from French
                                                    1 infantry moved from Yunnan to Shan State
                                                    1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                                                    1 carrier moved from 36 Sea Zone to 37 Sea Zone
                                                    1 submarine moved from 36 Sea Zone to 41 Sea Zone
                                                    2 bombers moved from Yunnan to 41 Sea Zone
                                                    1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                                                    1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                                                    1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                                                    EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Borneo
                                                    1 infantry moved from Kwangsi to 36 Sea Zone
                                                    1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
                                                    1 infantry moved from 37 Sea Zone to Malaya
                                                    2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                                                    2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                                                    2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                                                    EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Kwangsi to Philippines
                                                    1 infantry moved from Manchuria to 19 Sea Zone
                                                    1 artillery moved from Kiangsu to 19 Sea Zone
                                                    1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                                                    1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                                    1 infantry moved from Japan to 6 Sea Zone
                                                    1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone
                                                    1 infantry moved from 5 Sea Zone to Siberia
                                                    1 elite and 3 infantry moved from Japan to 6 Sea Zone
                                                    1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                                    1 elite and 3 infantry moved from 35 Sea Zone to Philippines
                                                    1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                                                    2 armour moved from Kiangsu to Kwangtung
                                                    3 infantry moved from Kiangsi to Kwangtung
                                                    1 infantry moved from Kwangsi to Kwangtung
                                                    2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                                                    1 fighter moved from Szechwan to Burma
                                                    1 fighter moved from Yunnan to Shan State
                                                    1 fighter moved from Szechwan to Kwangtung
                                            
                                                Combat - Japanese
                                                    Battle in Siberia
                                                    Battle in Malaya
                                                        Japanese attack with 1 artillery and 2 infantry
                                                        British defend with 1 harbour; ANZAC defend with 1 infantry
                                                            Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                                                            British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the ANZAC lost in Malaya
                                                        Japanese win, taking Siberia from Russians, taking Malaya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                                        Casualties for ANZAC: 1 infantry
                                                    Battle in Shan State
                                                        Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                                                        British defend with 1 infantry
                                                            Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
                                                            British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese lost in Shan State
                                                            1 infantry owned by the British lost in Shan State
                                                        Japanese win, taking Shan State from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 1 infantry
                                                        Casualties for British: 1 infantry
                                                    Battle in 41 Sea Zone
                                                        Japanese attack with 2 bombers and 1 submarine
                                                        British defend with 1 transport
                                                            Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                            Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                                                            British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 transport owned by the British lost in 41 Sea Zone
                                                        Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 6
                                                        Casualties for British: 1 transport
                                                    Battle in Burma
                                                        Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                                                        British defend with 1 infantry
                                                            Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
                                                            British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese lost in Burma
                                                            1 infantry owned by the British lost in Burma
                                                        Japanese win, taking Burma from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 1 infantry
                                                        Casualties for British: 1 infantry
                                                    Battle in Novosibirsk
                                                        Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                                                        Russians defend with 1 infantry
                                                            Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits
                                                            Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Russians lost in Novosibirsk
                                                        Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                        Casualties for Russians: 1 infantry
                                                    Battle in Philippines
                                                        Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 4 artilleries, 1 elite, 2 fighters, 7 infantry and 2 tactical_bombers
                                                        Changer defend; Americans defend with 6 Fortifications, 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 2 usa_fighters
                                                            Americans roll AA dice in Philippines : 1/3 hits, 0.50 expected hits
                                                            1 fighter owned by the Japanese lost in Philippines
                                                            Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                                                            Japanese roll dice for 1 Japanese_LCV, 4 artilleries, 1 elite, 1 fighter, 7 infantry and 2 tactical_bombers in Philippines, round 2 : 10/16 hits, 5.33 expected hits
                                                            Americans roll dice for 6 Fortifications, 1 aaGun, 6 infantry and 2 usa_fighters in Philippines, round 2 : 5/8 hits, 4.33 expected hits
                                                            1 Japanese_LCV owned by the Japanese and 4 infantry owned by the Japanese lost in Philippines
                                                            2 usa_fighters owned by the Americans, 2 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 6 infantry owned by the Americans lost in Philippines
                                                            Japanese roll dice for 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 3 : 3/12 hits, 4.67 expected hits
                                                            Americans roll dice for 4 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits
                                                            3 Fortifications owned by the Americans lost in Philippines
                                                            Japanese roll dice for 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 4 : 5/12 hits, 4.67 expected hits
                                                            Americans roll dice for 1 Fortification in Philippines, round 4 : 0/0 hits, 0.00 expected hits
                                                            1 Fortification owned by the Americans lost in Philippines
                                                        Japanese win, taking Philippines from Americans with 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                                                        Casualties for Japanese: 1 Japanese_LCV, 1 fighter and 4 infantry
                                                        Casualties for Americans: 6 Fortifications, 1 aaGun, 6 infantry and 2 usa_fighters
                                                    Battle in Kwangtung
                                                        Japanese attack with 2 armour, 1 fighter and 4 infantry
                                                        British defend with 1 harbour and 2 infantry
                                                            Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Kwangtung, round 2 : 1/7 hits, 2.17 expected hits
                                                            British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                                                            1 infantry owned by the Japanese lost in Kwangtung
                                                            1 infantry owned by the British lost in Kwangtung
                                                            Japanese roll dice for 2 armour, 1 fighter and 3 infantry in Kwangtung, round 3 : 2/6 hits, 2.00 expected hits
                                                            British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese lost in Kwangtung
                                                            1 infantry owned by the British lost in Kwangtung
                                                        Japanese win, taking Kwangtung from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 2 infantry
                                                        Casualties for British: 2 infantry
                                                    Battle in Borneo
                                                        Japanese attack with 1 Japanese_LCV, 1 artillery and 1 elite
                                                        British defend with 1 infantry
                                                            Japanese roll dice for 1 Japanese_LCV, 1 artillery and 1 elite in Borneo, round 2 : 1/3 hits, 1.00 expected hits
                                                            British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the British lost in Borneo
                                                        Japanese win, taking Borneo from British with 1 Japanese_LCV, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                                                        Casualties for British: 1 infantry
                                                    Battle in Timguska
                                                        Japanese attack with 3 armour, 2 artilleries and 1 mech_infantry
                                                        Russians defend with 1 infantry
                                                            Japanese roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Timguska, round 2 : 1/6 hits, 2.50 expected hits
                                                            Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Russians lost in Timguska
                                                        Japanese win, taking Timguska from Russians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                                                        Casualties for Russians: 1 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Japanese
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                                    1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                                    1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                                                    1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                                    1 infantry moved from Japan to 6 Sea Zone
                                                    1 infantry moved from 6 Sea Zone to Korea
                                                    2 air_transports and 2 infantry moved from Japan to Caroline Islands
                                                    1 fighter moved from 6 Sea Zone to Caroline Islands
                                                    1 fighter moved from Japan to Caroline Islands
                                                    1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                                                    1 fighter and 1 tactical_bomber moved from Chahar to Japan
                                                    1 fighter moved from Kwangtung to Kwangsi
                                                    2 tactical_bombers moved from Philippines to 35 Sea Zone
                                                    1 fighter moved from Philippines to 35 Sea Zone
                                                    1 fighter moved from Shan State to 35 Sea Zone
                                                    1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                                                    2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                                                    2 bombers moved from 41 Sea Zone to Yunnan
                                                    1 J_Rail moved from Kiangsu to Korea
                                                    1 J_Rail and 1 infantry moved from Korea to Yunnan
                                                    1 J_Rail moved from Kiangsu to Shantung
                                                    1 J_Rail and 1 armour moved from Shantung to Yunnan
                                                    2 armour moved from Shantung to Kweichow
                                                    2 infantry moved from Kweichow to Shensi
                                                    1 tactical_bomber moved from Novosibirsk to Shensi
                                                    2 fighters moved from Shensi to Yunnan
                                                    1 carrier moved from 36 Sea Zone to 35 Sea Zone
                                            
                                                Place Units - Japanese
                                                    8 Fortifications placed in Caroline Islands
                                                    1 Heavy_BB and 1 carrier placed in 6 Sea Zone
                                                    1 elite placed in Japan
                                                    2 infantry placed in Shantung
                                                    1 infantry placed in Shantung
                                                    1 infantry placed in Kiangsu
                                            
                                                Turn Complete - Japanese
                                                    Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                                    Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                                                    Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                                                    Japanese collect 59 PUs; end with 59 PUs
                                                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
                                                    Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 0.67
                                            Japanese regular : 1.67
                                            Americans AA : 0.50
                                            Russians regular : -0.67
                                            British regular : 1.50
                                            

                                            EXP Game 1 Trout J 5.tsvg

                                            Well finally got it done. Took like 5 minutes the first time lol

                                            Edit
                                            Totally messe this up 😞 Shan ST planes go to the CV

                                            oogiliy moogily

                                            EXP Game 1 Trout J 5edit.tsvg

                                            Edit 2
                                            Oh yea so SSR can place up to 6 bucks worth of dudes in any TTy they control that didn't get sneak attacked or put it in the bank.

                                            I think the prompts mention it but ... idk anymore lol

                                            🙂

                                            Edit 3
                                            Oh yea, finally remebered lol. Pizza can destroy the bases in Novgorod if he wants. Use edit. The SSR Fctrys auto destroy if they haven't moved 🙂 You don't have to kill them though. Player Enforced thingy like on the real board 🙂

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 5 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums