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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut I think I wouldn't mind redoing Italy. I can just edit the rolls for tech and combat and redo ncm and prod. Are you okay with that?

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @Nothingtoseehere
        last edited by Nothingtoseehere

        @ubernaut wouldn't even need to redo tech and cm since I have an unscrewed save after it. just reroll battles and redo ncm and prod.
        Edit: Actually the cm save from here also seems fine to me.

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        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut If you'd rather reroll, that's fine with me too.

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere well if u want to redo the battle we can i suppose lmk

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut As I said I don't mind doing Italy again. Not right now though. Dinner time again over here. I'll ping you when I got the time.

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere no worries

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 2 Replies Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut Hey, I have a bit of time now.

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere
                    last edited by

                    TripleA Manual Gamesave Post: Italy round 3

                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                    Game History

                    Round: 3
                    
                        Research Technology - Italy
                            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                Italy roll 4,3,8,11,11,10 and gets 0 hits
                    
                        Combat Move - Italy
                            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                            1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                            1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                            1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                            1 italianInfantry moved from Sicily to 46 Sea Zone
                            1 italianInfantry moved from Southern Italy to 46 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                            2 italianInfantrys moved from 48 Sea Zone to Malta
                            2 italianInfantrys moved from Sicily to 48 Sea Zone
                            1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                            1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                            1 italianNavalFighter moved from Algeria to 43 Sea Zone
                            1 italianFighter moved from Southern Spain to 43 Sea Zone
                            2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut f1de8cf3-4121-4bd7-a949-a1f8d51ba915-grafik.png

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere i just tried to run it locally i think it goes too fast when u r playing both sides will have to screen shot it next time there is a real bombing raid

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut Why did I even play both sides you selected Allies and it showed the allied flags with your name?

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere no idea lol the speed it was going at looked like it was on does nothing or something

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere i just checked the save it looks fine

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Yeah me too

                                ubernautU 1 Reply Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 2 Replies Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut tech and diplomacy same as here?

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Turn Summary: Italy round 3

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 3
                                      
                                          Research Technology - Italy
                                              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                                  Italy roll 4,3,8,11,11,10 and gets 0 hits
                                      
                                          Combat Move - Italy
                                              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                                              1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                                              1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                              1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                                              1 italianInfantry moved from Sicily to 46 Sea Zone
                                              1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                              2 italianInfantrys moved from 48 Sea Zone to Malta
                                              2 italianInfantrys moved from Sicily to 48 Sea Zone
                                              1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                                              1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                                              1 italianNavalFighter moved from Algeria to 43 Sea Zone
                                              1 italianFighter moved from Southern Spain to 43 Sea Zone
                                              2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                                      
                                          Combat - Italy
                                              Strategic bombing raid in Southern Caucasus
                                                      Russia roll AntiAircraftGun dice in Southern Caucasus : 0/1 hits, 0,08 expected hits
                                                  Bombing raid in Southern Caucasus rolls: 1 and causes: 1 damage to unit: Rail
                                                  Bombing raid in Southern Caucasus causes 1 damage total. 
                                              Battle in Malta
                                                  Italy attack with 2 italianInfantrys
                                                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber
                                                      Italy roll dice for 1 italianBattleship and 1 italianCruiser in Malta, round 2 : 1/3 hits, 1,08 expected hits
                                                      Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0,17 expected hits
                                                      Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber in Malta, round 2 : 4/8 hits, 4,42 expected hits
                                                      2 italianInfantrys owned by the Italy lost in Malta
                                                      1 britishAntiAirGun owned by the Britain lost in Malta
                                                  Britain win with 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber remaining. Battle score for attacker is -2
                                                  Casualties for Italy: 2 italianInfantrys
                                                  Casualties for Britain: 1 britishAntiAirGun
                                              Battle in Gibraltar
                                                  Italy attack with 2 italianInfantrys
                                                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDocks, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers
                                                      Italy roll dice for 1 italianBattleship in Gibraltar, round 2 : 0/2 hits, 0,83 expected hits
                                                      Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits
                                                      Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers in Gibraltar, round 2 : 3/9 hits, 3,75 expected hits
                                                      2 italianInfantrys owned by the Italy lost in Gibraltar
                                                  Britain win with 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is -6
                                                  Casualties for Italy: 2 italianInfantrys
                                      
                                          Non Combat Move - Italy
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              1 italianStrategicBomber moved from Southern Caucasus to Romania
                                              1 italianFighter moved from Cyrenaica to Sicily
                                              1 italianNavalFighter moved from 43 Sea Zone to Sicily
                                              1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                                              1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain
                                              1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank moved from Vichy France to Northern Spain
                                              1 italianAirTransport moved from Cyrenaica to Sicily
                                              1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                                              1 italianCombatEngineer moved from Al Kufrah to Cyrenaica
                                              1 italianMarine moved from Al Kufrah to Cyrenaica
                                              1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                                              1 italianFighter moved from 43 Sea Zone to Cyrenaica
                                              1 italianAntiAirGun, 1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Kharkov
                                              1 italianInfantry moved from Kharkov to Orel Kursk
                                              1 italianInfantry moved from Orel Kursk to Pskov
                                              1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                                              1 Train moved from Northern Italy to Rome
                                              1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Spain
                                              1 Truck moved from Northern Spain to Vichy France
                                              1 italianInfantry moved from Rome to Northern Italy
                                      
                                          Purchase Units - Italy
                                              Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
                                      
                                          Place Units - Italy
                                              1 italianTransport placed in 47 Sea Zone
                                              1 italianSubmarine placed in 50 Sea Zone
                                              Units in Cyrenaica being upgraded or consumed: 1 Material
                                              1 italianAirfield placed in Cyrenaica
                                              1 italianInfantry placed in Rome
                                              1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Sicily
                                      
                                          Turn Complete - Italy
                                              Italy collect 26 PUs; end with 26 PUs
                                              Units generate 6 techTokens; Italy end with 12 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Italy regular : -1,25
                                      Russia AntiAircraftGun : -0,08
                                      Britain regular : -1,17
                                      

                                      Savegame

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                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by Nothingtoseehere

                                        @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                                        @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                                        @ubernaut Just do it yourself. I won't scramble this time either.

                                        ubernautU 2 Replies Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere not sure wat u r asking but yeah i will attempt same tech and pass on politics

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere cool hopefully will have time to finish it today was done yesterday 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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