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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @Nothingtoseehere
      last edited by Nothingtoseehere

      @ubernaut wouldn't even need to redo tech and cm since I have an unscrewed save after it. just reroll battles and redo ncm and prod.
      Edit: Actually the cm save from here also seems fine to me.

      1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut If you'd rather reroll, that's fine with me too.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere well if u want to redo the battle we can i suppose lmk

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut As I said I don't mind doing Italy again. Not right now though. Dinner time again over here. I'll ping you when I got the time.

            ubernautU 1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere no worries

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 2 Replies Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut Hey, I have a bit of time now.

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Manual Gamesave Post: Italy round 3

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                  Game History

                  Round: 3
                  
                      Research Technology - Italy
                          Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                              Italy roll 4,3,8,11,11,10 and gets 0 hits
                  
                      Combat Move - Italy
                          Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                          1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                          1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                          1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                          1 italianInfantry moved from Sicily to 46 Sea Zone
                          1 italianInfantry moved from Southern Italy to 46 Sea Zone
                          2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                          2 italianInfantrys moved from 48 Sea Zone to Malta
                          2 italianInfantrys moved from Sicily to 48 Sea Zone
                          1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                          2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                          1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                          1 italianNavalFighter moved from Algeria to 43 Sea Zone
                          1 italianFighter moved from Southern Spain to 43 Sea Zone
                          2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut f1de8cf3-4121-4bd7-a949-a1f8d51ba915-grafik.png

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere i just tried to run it locally i think it goes too fast when u r playing both sides will have to screen shot it next time there is a real bombing raid

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut Why did I even play both sides you selected Allies and it showed the allied flags with your name?

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere no idea lol the speed it was going at looked like it was on does nothing or something

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere i just checked the save it looks fine

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut Yeah me too

                              ubernautU 1 Reply Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 2 Replies Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut tech and diplomacy same as here?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    TripleA Turn Summary: Italy round 3

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - Italy
                                            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                                Italy roll 4,3,8,11,11,10 and gets 0 hits
                                    
                                        Combat Move - Italy
                                            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                                            1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                                            1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                            1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                                            1 italianInfantry moved from Sicily to 46 Sea Zone
                                            1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                            2 italianInfantrys moved from 48 Sea Zone to Malta
                                            2 italianInfantrys moved from Sicily to 48 Sea Zone
                                            1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                                            1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                                            1 italianNavalFighter moved from Algeria to 43 Sea Zone
                                            1 italianFighter moved from Southern Spain to 43 Sea Zone
                                            2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                                    
                                        Combat - Italy
                                            Strategic bombing raid in Southern Caucasus
                                                    Russia roll AntiAircraftGun dice in Southern Caucasus : 0/1 hits, 0,08 expected hits
                                                Bombing raid in Southern Caucasus rolls: 1 and causes: 1 damage to unit: Rail
                                                Bombing raid in Southern Caucasus causes 1 damage total. 
                                            Battle in Malta
                                                Italy attack with 2 italianInfantrys
                                                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber
                                                    Italy roll dice for 1 italianBattleship and 1 italianCruiser in Malta, round 2 : 1/3 hits, 1,08 expected hits
                                                    Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0,17 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber in Malta, round 2 : 4/8 hits, 4,42 expected hits
                                                    2 italianInfantrys owned by the Italy lost in Malta
                                                    1 britishAntiAirGun owned by the Britain lost in Malta
                                                Britain win with 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber remaining. Battle score for attacker is -2
                                                Casualties for Italy: 2 italianInfantrys
                                                Casualties for Britain: 1 britishAntiAirGun
                                            Battle in Gibraltar
                                                Italy attack with 2 italianInfantrys
                                                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDocks, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers
                                                    Italy roll dice for 1 italianBattleship in Gibraltar, round 2 : 0/2 hits, 0,83 expected hits
                                                    Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers in Gibraltar, round 2 : 3/9 hits, 3,75 expected hits
                                                    2 italianInfantrys owned by the Italy lost in Gibraltar
                                                Britain win with 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is -6
                                                Casualties for Italy: 2 italianInfantrys
                                    
                                        Non Combat Move - Italy
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            1 italianStrategicBomber moved from Southern Caucasus to Romania
                                            1 italianFighter moved from Cyrenaica to Sicily
                                            1 italianNavalFighter moved from 43 Sea Zone to Sicily
                                            1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                                            1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain
                                            1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank moved from Vichy France to Northern Spain
                                            1 italianAirTransport moved from Cyrenaica to Sicily
                                            1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                                            1 italianCombatEngineer moved from Al Kufrah to Cyrenaica
                                            1 italianMarine moved from Al Kufrah to Cyrenaica
                                            1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                                            1 italianFighter moved from 43 Sea Zone to Cyrenaica
                                            1 italianAntiAirGun, 1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Kharkov
                                            1 italianInfantry moved from Kharkov to Orel Kursk
                                            1 italianInfantry moved from Orel Kursk to Pskov
                                            1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                                            1 Train moved from Northern Italy to Rome
                                            1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Spain
                                            1 Truck moved from Northern Spain to Vichy France
                                            1 italianInfantry moved from Rome to Northern Italy
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
                                    
                                        Place Units - Italy
                                            1 italianTransport placed in 47 Sea Zone
                                            1 italianSubmarine placed in 50 Sea Zone
                                            Units in Cyrenaica being upgraded or consumed: 1 Material
                                            1 italianAirfield placed in Cyrenaica
                                            1 italianInfantry placed in Rome
                                            1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Sicily
                                    
                                        Turn Complete - Italy
                                            Italy collect 26 PUs; end with 26 PUs
                                            Units generate 6 techTokens; Italy end with 12 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Italy regular : -1,25
                                    Russia AntiAircraftGun : -0,08
                                    Britain regular : -1,17
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by Nothingtoseehere

                                      @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                                      @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                                      @ubernaut Just do it yourself. I won't scramble this time either.

                                      ubernautU 2 Replies Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere not sure wat u r asking but yeah i will attempt same tech and pass on politics

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere cool hopefully will have time to finish it today was done yesterday 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 3

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 2,8,1,4,2,9,2,3,1,2,10,3 and gets 0 hits
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanStrategicBomber moved from Cameroon to 61 Sea Zone
                                                    1 americanNavalFighter moved from Azores to 61 Sea Zone
                                                    1 americanDestroyer moved from 12 Sea Zone to 24 Sea Zone
                                            
                                                Combat - Usa
                                                    Battle in 24 Sea Zone
                                                        Usa attack with 1 americanDestroyer; Britain loiter and taunt
                                                        Germany defend with 1 germanSubmarine
                                                            Usa roll DepthChargeAttack dice in 24 Sea Zone : 0/1 hits, 0.08 expected hits
                                                        1 germanSubmarine owned by the Germany submerged
                                                    Battle in 61 Sea Zone
                                                        Usa attack with 1 americanNavalFighter and 1 americanStrategicBomber
                                                        Germany defend with 1 germanSubmarine
                                                            Usa roll DepthChargeAttack dice in 61 Sea Zone : 0/1 hits, 0.08 expected hits
                                                        1 germanSubmarine owned by the Germany submerged
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                                    Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                                    Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 americanNavalFighter and 1 americanStrategicBomber moved from 61 Sea Zone to Gibraltar
                                                    1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                                                    1 americanFighter moved from Gilbert Islands to Dutch New Guinea
                                                    1 americanFighter moved from Gilbert Islands to Queensland
                                                    4 americanMarines moved from Washington to 30 Sea Zone
                                                    2 americanInfantrys moved from Eastern US to 36 Sea Zone
                                                    1 americanCruiser, 1 americanDestroyer, 4 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                                                    2 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                                                    1 americanInfantry and 1 americanMarine moved from Azores to 39 Sea Zone
                                                    1 americanCombatEngineer moved from Azores to 39 Sea Zone
                                                    1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                    1 americanCombatEngineer moved from 30 Sea Zone to Washington
                                                    1 americanBattleship, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                                    1 americanInfantry and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                                                    1 Material and 1 Truck moved from Central Norway to 12 Sea Zone
                                                    1 Material, 1 Truck and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                                    1 Material and 1 Truck moved from 14 Sea Zone to Archangel
                                                    3 americanInfantrys and 1 americanMarine moved from French Guyana to 58 Sea Zone
                                                    1 americanDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 58 Sea Zone to 62 Sea Zone
                                                    3 americanInfantrys and 1 americanMarine moved from 62 Sea Zone to West Africa
                                                    3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                                    2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 2 americanTransports moved from 124 Sea Zone to 118 Sea Zone
                                                    1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                                    1 Truck and 1 americanArtillery moved from Hawaiian Islands to 115 Sea Zone
                                                    1 Truck, 1 americanArtillery and 1 americanTransport moved from 115 Sea Zone to 105 Sea Zone
                                                    1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 118 Sea Zone
                                                    1 americanAntiTankGun and 1 americanArtillery moved from British Columbia to 104 Sea Zone
                                                    2 americanSubmarines moved from 116 Sea Zone to 123 Sea Zone
                                                    1 americanSubmarine moved from 132 Sea Zone to 130 Sea Zone
                                                    1 Material and 1 Train moved from Washington to Los Angeles
                                                    1 Train and 2 americanAntiAirGuns moved from Los Angeles to Southwestern US
                                                    1 Train and 1 americanInfantry moved from British Columbia to Washington
                                                    1 Truck moved from New York to Washington
                                                    1 Truck and 1 americanAntiAirGun moved from Washington to New York
                                            
                                                Purchase Units - Usa
                                                    Usa buy 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 5 americanTransports; Remaining resources: 0 PUs; 12 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    2 americanNavalFighters placed in Hawaiian Islands
                                                    4 americanTransports placed in 30 Sea Zone
                                                    1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
                                                    1 americanInfantry placed in Washington
                                                    1 americanInfantry placed in San Francisco
                                            
                                                Turn Complete - Usa
                                                    Trigger LLaMA: has removed 1 Material owned by Usa in Archangel
                                                    Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                                                    Trigger LLaMA: Russia has 1 Material placed in Archangel
                                                    Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                                                    Usa collect 69 PUs; end with 69 PUs
                                                    Units generate 6 techTokens; Usa end with 18 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa DepthChargeAttack : -0.17
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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