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    EXP Game 6 Barnee vs Trout

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    • B Online
      beelee @Trout
      last edited by beelee

      @trout

      Sadly something is wrong. It won't let me purchase commisars. I will need to look at the xml and then update for the fix.

      I musta screwed something up yesterday 😞

      Probably simple fix but ... well I'll look now

      Edit
      Ok yea I can't have the units place in the Overflow Boxes as that counts against there total.

      Hmm ... Idk what I can do about it. For now I just removed them. I guess that idea isn't gonna work. Well, it should work for the Activated Air Commanders and PGs as well as well as activated Oberst and Commisars.

      Just the ones that you purchase can't be in the Box. OK yea no biggie. I will bust it out and gotta change the Notes again too.

      Probably too late for you tonight 30-45 minutes, probably more like an hour πŸ™‚

      At any rate, we should probably just start over since it's early. If you really like your turn I will edit the outcome as it was my mistake πŸ™‚

      Edit
      OK Fix is done. Update to Git now. 10-15 minutes. I'll time myself . Order up lol

      Edit 2
      Order down. 4.58.85

      ha ha ha Ok I gotta test and then update the threads but you good to go for 2.51 now

      Edit 3
      Well you're crashed now. I guess I'll just recreate G's first turn. Not that big a deal since I'm feeling a second wind anyway lol

      Really need to try and not stay up all night again. One hour nap and I'm right back up. Should try and get more than 4 hours of sleep a day in probably lol

      Edit 4
      Game History

      Round: 1
      
          Purchase Units - Germans
              Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
              Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
              Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
              Trigger BuyLMs: buyMine_Unarmed added to productionGermans
              Trigger BuyLMs: buyMine_Unarmed added to productionRussians
              Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
              Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
              Trigger BuyLMs: buyMine_Unarmed added to productionBritish
              Trigger BuyLMs: buyMine_Unarmed added to productionItalians
              Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
              Trigger BuyLMs: buyMine_Unarmed added to productionFrench
              Trigger SubPen: buySubPen added to productionGermans
              Trigger BuyFortifications: buyFortification added to productionJapanese
              Trigger BuyFortifications: buyFortification added to productionAmericans
              Trigger BuyFortifications: buyFortification added to productionBritish
              Trigger BuyFortifications: buyFortification added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionGermans
              Trigger GermansNavalMines: buyNavalMine added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine added to productionBritish
              Trigger GermansNavalMines: buyNavalMine added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionItalians
              Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
              Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
              Trigger Me 109T: buyMe_109T added to productionGermans
              Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
              Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
              Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
              Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
              Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
              Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
              Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
              Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
              Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
              Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
              Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
              Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
              Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
              Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
              Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
              Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
              triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
              Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
              Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
              triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
              Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
              triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
              Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
              triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
              triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
              Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
              Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
              triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
              Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
              triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
              Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
              Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
              Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
              triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
              triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
              triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
              Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
              triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs and 2 AirCommanderTacs placed in Overflow
              Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
              triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
              triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
              Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
              triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
              Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
              triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
              Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
              Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
              triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
              Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
              Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
              Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
              triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
              triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
              triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
              Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
              Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
              Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
              triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
              Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
              Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
              Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
              Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
              triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
              triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
              triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
              Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
              Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
              Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
              Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
              Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
              Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
              triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
              Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
              Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
              triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
              Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
              Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
              triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
              triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
              Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
              triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
              Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
              Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
              Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
              triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
              Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
              triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
              triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
              triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
              triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderTacs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
              Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
              Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
              Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
              Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
              Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
              triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
              Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
              triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
              triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
              triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
              triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
              triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
              triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
              Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
              Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
              Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
              Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
              Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
              triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
              Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
              Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
              triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
              Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
              Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
              Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
              Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
              triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
              triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
              triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
              Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
              Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
              triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
              Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
              Germans buy 1 GermanUBoat, 2 German_Engineers, 2 German_LCVs, 2 Waffen_Artys and 6 waffen_infantrys; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
              2 Waffen_Artys and 6 waffen_infantrys placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
              1 GermanUBoat moved from 108 Sea Zone to 106 Sea Zone
              1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to Southern France
              2 mech_infantrys moved from Western Germany to Southern France
              1 tactical_bomber moved from Germany to Southern France
              2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Poland to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
      
          Combat - Germans
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
              Battle in 106 Sea Zone
                  Germans attack with 3 GermanUBoats and 1 Wolfpack
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 Wolfpack in 106 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 GermanUBoat owned by the Germans lost in 106 Sea Zone
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 Wolfpack owned by the Germans lost in 106 Sea Zone
                      Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 transport in 106 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                      Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Southern France
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Southern France
                      1 infantry owned by the French lost in Southern France
                      Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 0/3 hits, 1.33 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 2/3 hits, 1.33 expected hits
                      French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys
                  British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys in France, round 2 : 6/23 hits, 8.67 expected hits
                      French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 5/11 hits, 4.33 expected hits
                      5 infantry owned by the Germans lost in France
                      1 aaGun owned by the French and 5 infantry owned by the French lost in France
                      Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys in France, round 3 : 4/18 hits, 7.83 expected hits
                      French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 1/6 hits, 2.67 expected hits
                      1 mech_infantry owned by the Germans lost in France
                      1 artillery owned by the British, 1 infantry owned by the French, 1 uk_armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 1 mech_infantry, 1 tactical_bomber and 6 waffen_infantrys in France, round 4 : 6/17 hits, 7.50 expected hits
                      French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                      2 artilleries owned by the Germans lost in France
                      1 armour owned by the French and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 2 Waffen_Artys, 5 armour, 1 mech_infantry, 1 tactical_bomber and 6 waffen_infantrys remaining. Battle score for attacker is 23
                  Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 artillery and 1 uk_armour
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries and 7 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 4/12 hits, 3.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Yugoslavia
                      4 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 1/10 hits, 3.33 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Yugoslavia
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 111 Sea Zone
                  Germans attack with 2 GermanUBoats, 2 bombers, 4 fighters and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 GermanUBoats in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      2 GermanUBoats owned by the Germans lost in 111 Sea Zone
                      1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                  Casualties for Germans: 2 GermanUBoats
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 106 Sea Zone: 1 GermanUBoat
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 111 Sea Zone: 1 GermanUBoat
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 bombers, 4 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Denmark to Western Germany
              3 aaGuns moved from Germany to Slovakia Hungary
              1 G_Rail moved from Germany to Western Germany
              1 G_Rail and 1 aaGun moved from Western Germany to Slovakia Hungary
              1 artillery and 3 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
              2 infantry moved from Greater Southern Germany to Northern Italy
              2 infantry moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              2 German_Engineers and 2 German_LCVs placed in Germany
              1 GermanUBoat placed in 112 Sea Zone
      
          Turn Complete - Germans
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
              Germans collect 42 PUs (2 lost to blockades); end with 61 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.17
      Neutral_Allies regular : 1.00
      Germans regular : -13.33
      British regular : 1.17
      French AA : -0.17
      

      EXP game 6 trout g 1 Redo.tsvg

      Wow the combats were almost all the same lol. Even Paris ha ha ha Made for easier editing πŸ™‚

      OK commies coming up

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              2 infantry moved from Novgorod to Belarus
              2 infantry moved from Baltic States to Belarus
              1 infantry moved from Bessarabia to Western Ukraine
              2 Russian_Rails moved from Russia to Ukraine
              2 Russian_Rails and 2 infantry moved from Ukraine to Caucasus
              1 R_Europe_Rail moved from Russia to Sakha
              1 armour and 1 mech_infantry moved from Russia to Kazakhstan
              1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
              1 fighter moved from Novgorod to Russia
              1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
              1 R_Europe_Rail and 1 aaGun moved from Sakha to Caucasus
              1 infantry moved from Western Ukraine to Ukraine
              1 aaGun moved from Russia to Bryansk
              2 infantry moved from Novgorod to Karelia
              1 artillery moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Baltic States to Eastern Poland
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Vyborg to Karelia
              2 infantry moved from Vyborg to Novgorod
              1 aaGun moved from Novgorod to Karelia
              1 infantry moved from Archangel to Novgorod
              1 infantry moved from Eastern Poland to Belarus
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
      
          Place Units - Russians
              2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      EXP Game 6 Trout R 1.tsvg

      sorry for the sloppy turn. I couldn't get it to match my test lol. No biggie. i doubt the Reich attacks G 2. Nippon on the other hand ... hmm ... who knows what those nutcases will do πŸ™‚

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        Trout @beelee
        last edited by

        @beelee Good morning! Nope, no attacks on Russians during J1 or G2. No promises on the future though! πŸ™‚ I will go through the process of downloading 2.5.1 and hopefully that will work. I still have no idea why I cannot post Turn Summaries anymore. Oh well.

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        • T Offline
          Trout @beelee
          last edited by

          @beelee Hunan fought well! But the inevitable happened. I see the Commies decided to hang around in the Far East. Hmmm.

          b6d4358e-5d4a-49f6-ab33-5115feea2600-exp-game-6-trout-j1.tsvg

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          • B Online
            beelee @Trout
            last edited by beelee

            @trout

            You can view turn summary and copy/paste. That's how I do it. Panzer can probably clue you in on how to do it directly with pbf

            Edit
            lol I only moved the one AA in Far East. That's ok. They can move next turn. They were gonna stay in the theatre anyway πŸ™‚ At least for now.

            Edit 2
            Scramble 97 ?

            Screenshot from 2025-09-11 22-05-40.png

            EXP game 6 Trout UK 1 Scramble.tsvg

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            • T Offline
              Trout @beelee
              last edited by

              @beelee No Scramble!

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              • B Online
                beelee @Trout
                last edited by beelee

                @trout

                Didn't think so πŸ™‚ Thought you might be down for the night.

                I'll bust it out now

                Game History

                Round: 1
                
                    Purchase Units - Americans
                        Americans buy 4 Fortifications, 2 carriers, 1 demo_airfield, 1 demo_harbour, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                
                    Combat - Americans
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                        1 bomber moved from Central United States to Eastern United States
                        2 infantry moved from Mexico to Western United States
                        3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States
                        1 usa_fighter moved from Western United States to Eastern United States
                        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                        1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                        1 aaGun and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                        2 infantry moved from Hawaiian Islands to 26 Sea Zone
                        2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                        2 infantry moved from 8 Sea Zone to Aleutian Islands
                        1 submarine moved from 35 Sea Zone to 49 Sea Zone
                
                    Place Units - Americans
                        1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                        1 elite placed in Eastern United States
                        Turning on Edit Mode
                        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber
                        EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber
                        EDIT: Turning off Edit Mode
                        1 carrier placed in 10 Sea Zone
                        Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
                        4 Fortifications, 1 demo_airfield and 1 demo_harbour placed in Philippines
                
                    Turn Complete - Americans
                        Americans collect 52 PUs; end with 52 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                        1 fighter and 6 infantry moved from Szechwan to Yunnan
                        2 infantry moved from Kweichow to Yunnan
                
                    Combat - Chinese
                        Battle in Yunnan
                            Chinese attack with 1 fighter and 8 infantry
                            Japanese defend with 1 artillery and 2 infantry
                            Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                            Casualties for Chinese: 2 infantry
                            Casualties for Japanese: 1 artillery and 2 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                        1 fighter moved from Yunnan to Shensi
                        1 infantry moved from Shensi to Kweichow
                        1 infantry moved from Suiyuyan to Hopei
                
                    Place Units - Chinese
                        3 infantry placed in Shensi
                        2 infantry placed in Szechwan
                
                    Turn Complete - Chinese
                        Chinese collect 9 PUs; end with 9 PUs
                        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
                
                    Purchase Units - British
                        Trigger Seafire: buySeafire added to productionBritish
                        British buy 1 demo_harbour, 1 elite, 8 infantry, 2 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone
                        1 uk_fighter moved from Malta to 97 Sea Zone
                        1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                        1 uk_fighter moved from Gibraltar to 96 Sea Zone
                        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                
                    Combat - British
                        Battle in 97 Sea Zone
                            British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                            Italians defend with 1 battleship, 1 cruiser and 1 transport
                            British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 21
                            Casualties for British: 1 cruiser
                            Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                        Battle in 96 Sea Zone
                            British attack with 1 cruiser and 1 uk_fighter
                            Italians defend with 1 destroyer and 1 transport
                            British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13
                            Casualties for Italians: 1 destroyer and 1 transport
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                
                    Non Combat Move - British
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
                        1 transport moved from 98 Sea Zone to 76 Sea Zone
                        1 artillery and 1 uk_armour moved from Alexandria to Egypt
                        1 infantry moved from Alexandria to Egypt
                        1 uk_fighter moved from 96 Sea Zone to Malta
                        1 bomber, 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Malta
                        1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                        1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                        1 infantry moved from West India to Eastern Persia
                              British take Eastern Persia from Neutral_Allies
                        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                        1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                        1 uk_fighter moved from Burma to India
                        1 aaGun and 1 infantry moved from India to 39 Sea Zone
                        1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                        1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                              British take Sumatra from Dutch
                        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                        1 battleship moved from 37 Sea Zone to 39 Sea Zone
                        2 aaGuns, 1 artillery, 5 infantry and 1 uk_tactical_bomber moved from India to Burma
                        1 artillery and 1 infantry moved from Ontario to Quebec
                        2 infantry moved from United Kingdom to 109 Sea Zone
                        1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                        2 infantry moved from 91 Sea Zone to Gibraltar
                        1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                
                    Place Units - British
                        Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                        Units in Malaya being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Malaya
                        2 uk_armours placed in India
                        2 infantry placed in Union of South Africa
                        1 elite, 6 infantry and 1 uk_para placed in United Kingdom
                        Turning on Edit Mode
                        EDIT: Removing units owned by British from Scotland: 1 aaGun, 2 infantry and 1 uk_fighter
                        EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 2 infantry and 1 uk_fighter
                        EDIT: Turning off Edit Mode
                        British undo move 4.
                        1 infantry placed in India
                        British undo move 2.
                        1 uk_armour placed in Union of South Africa
                        1 infantry and 1 uk_armour placed in India
                        1 elite, 4 infantry and 1 uk_para placed in United Kingdom
                
                    Turn Complete - British
                        Total Cost from Convoy Blockades: 0
                            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4,6,4,4,6
                        British collect 49 PUs; end with 49 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
                

                EXP Game 6 trout UK 1.tsvg

                Edit
                Oh it is late or early lol. Middle of the night wake up call πŸ™‚ Sadly I'm looking at another all nighter. Make some supper and maybe that'll knock me out for a bit.

                Got some chores to tend to tomorrow. Getting closer to done with them. Then I can hire the professionals to finish it off lol

                Edit 2
                Just saw this

                Screenshot from 2025-09-12 01-19-16.png

                so Aces can no longer be part of AFs. I wish he'd list the change when he does those, so you don't have to dig through it and decphier it yourself.

                The Revised Rulebook was a minor nightmare to go through lol

                I've suggested it before but he's not really big on suggestions πŸ™‚

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                  Trout @beelee
                  last edited by

                  @beelee I have old man prostate so was pissing and checked my iphone afterwards. I have played you enough to know you like the Taranto raid so I was expecting a scramble question πŸ™‚ Yes, I have noticed that Cap keeps his ow counsel. I think he listens to his posse but you and I are not in his posse

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                    Trout @beelee
                    last edited by

                    @beelee The Italians fought like .... well like Italians. Axis off to a bad start everywhere. Mussolini forgot to tell them that the war had started. 6227e29b-f2e9-468a-8cc4-94e6f600e102-exp-game-6-trout-i1.tsvg

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                      beelee @Trout
                      last edited by beelee

                      @trout

                      Wow tough duty for Italia. All sixes on 2nd rd lol

                      You bought a ParaBoost instead of a Para. I will adjust on ANZAC. Maybe I should remove from Purchase window ? πŸ€” I'll tink about it. If Paras are by themselves it will auto place.

                      The reason for it, is so you can purchase one and place in 1st place if attacking with paras only but starting with other units where the Paras are.

                      Idk, might be easier to just edit it in. Well no biggie either way πŸ™‚

                      Game History

                      Round: 1
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                      
                          Combat - ANZAC
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                              2 infantry moved from New South Wales to 62 Sea Zone
                              1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                              2 infantry moved from 42 Sea Zone to Java
                                    ANZAC take Java from Dutch
                              1 infantry moved from New Guinea to Dutch New Guinea
                                    ANZAC take Dutch New Guinea from Dutch
                              2 fighters moved from New Zealand to Queensland
                              2 aaGuns moved from New South Wales to Queensland
                              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                              1 infantry moved from Malaya to Shan State
                      
                          Place Units - ANZAC
                              1 artillery and 2 infantry placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 14 PUs; end with 14 PUs
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                      
                          Combat Move - French
                      
                          Combat - French
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                      
                          Non Combat Move - French
                              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                              1 infantry moved from Syria to Trans-Jordan
                              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                              1 infantry moved from French West Africa to French Central Africa
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      EXP game 6 Trout F 1.tsvg

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                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Scramble SZ 110?

                        dff98852-df49-4097-9c0a-694d559fcfa9-exp-game-6-trout-g2.tsvg

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                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Hey Beelee. I am going to edit my G2 to purchase Bismarck instead of carrier/fighter. But everything else will remain the same. In case you respond to the scramble question before I repost. Nothing else changing. Will redo it now.

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                            Trout @beelee
                            last edited by

                            @beelee Okay, here is the revised save. Scramble SZ 110?

                            afd867a5-d575-4cc8-a090-12797cd0f55e-exp-game-6-trout-g2scram.tsvg

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                              beelee @Trout
                              last edited by beelee

                              @trout

                              No scramble. Lads headed to the pub again

                              Edit
                              OOL for 97
                              DD, Ftrs CV hits if needed. Probably just get obliterated πŸ™‚

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                                Trout @beelee
                                last edited by

                                @beelee Yes, obliterated but you took down two Luftwaffe before sinking into the Med. The French cruiser missed. Kriegsmarine owns SZ 110 for now. UBoats moved to Iceland and formed 1st PG.

                                8eb7d5da-974d-4c8e-938d-dc553c073f1c-exp-game-6-trout-g2.tsvg

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                                • B Online
                                  beelee @Trout
                                  last edited by beelee

                                  @trout

                                  hmm ... pesky U-boats πŸ™‚

                                  Edit
                                  and I'm not talking about the ones in Iceland πŸ™‚

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                          Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                          Russians buy 1 Soviet_Commisar, 2 armour, 1 artillery, 1 elite, 1 infantry, 5 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  
                                      Combat - Russians
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Karelia
                                          2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Rostov
                                          1 Soviet_Commisar, 1 elite and 4 mine_unarmeds moved from Russia to Bryansk
                                          1 russian_para moved from Russia to Caucasus
                                          1 russian_para moved from Russia to Novgorod
                                          2 infantry moved from Novgorod to Belarus
                                          5 infantry moved from Amur to Buryatia
                                          1 aaGun and 6 infantry moved from Sakha to Buryatia
                                          1 Russian_Rail moved from Russia to Ukraine
                                          EDIT: 1 Russian_Rail and 1 russian_minor moved from Ukraine to Bryansk
                                          1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Buryatia
                                          1 R_Europe_Rail, 1 Russian_Rail and 2 infantry moved from Buryatia to Karelia
                                  
                                      Place Units - Russians
                                          1 armour placed in Bryansk
                                          1 armour placed in Novgorod
                                          1 artillery placed in Novgorod
                                          1 infantry placed in Volgograd
                                          1 Soviet_Commisar, 1 elite, 5 mine_unarmeds and 2 russian_paras placed in Russia
                                  
                                      Turn Complete - Russians
                                          Russians collect 37 PUs; end with 37 PUs
                                  

                                  Combat Hit Differential Summary :

                                  EXP Game 6 Trout R 2.tsvg

                                  yea so i just hit "View Turn Summary" then ctrla ctrlc and paste to the thread. Does that work for you ?

                                  Screenshot from 2025-09-12 19-05-09.png

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                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee That is how you taught me to do it but ever since I had a virus that caused me to have to reload TripleA - it doesn’t work anymore. My only thoughts are that something went wrong when I reloaded or that the issue is being on a later Triple A engine than you and Panzer

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                                      Trout @beelee
                                      last edited by

                                      @beelee d5e4f453-1a80-4ed0-9678-4a5a395cff14-exp-game-6-trout-j2.tsvg Nothing out of the ordinary. Chiang Kai Shek got three hits. Tojo requested tanks and the Emperor obliged.

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                                      • B Online
                                        beelee @Trout
                                        last edited by beelee

                                        @trout

                                        Just got back from store and fired up the football game. Houston running all over deon lol

                                        Gotta do my dishes and make supper. Be a little bit but should get it out tonight.

                                        Wish my wife would get back from the store. Then she'd at least do the dishes. Sadly, wasn't much of a cook 😞 That's ok. I know how to cook.

                                        oh well. Maybe next year

                                        Edit
                                        Made it to halftime. Deon rallied. Better do these dishes πŸ™‚

                                        Edit 2
                                        Ok got that chore done. Take a mini break. Houston on the march again . Sam would be proud. Man college has a lot more commercials than pro. Gotta actually pay the kids now lol

                                        Edit 3
                                        well deon not doing too good. I used to live in colorado before Alaska. Preferred Fort Collins over Bolder but I usually lived in the mountains anyway πŸ™‚

                                        OK, it's not a sandwich, it's a manwich lol. Get this chore done and get back to the real game πŸ™‚

                                        lol spelled sandwhich wrong 😊

                                        I just did again ha ha ha

                                        Edit 4
                                        wow manwiches made me all tired. Was gonna only have one but I screwed up the OMs.

                                        Well w/e I should rally here in a bit. Look at the turn now

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                                        • B Online
                                          beelee
                                          last edited by beelee

                                          @Trout

                                          wow yunnan boys put up a good fight. πŸ™‚

                                          Oh dear. Here come the Tanks πŸ™‚

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Americans
                                                  Americans buy 3 Fortifications, 1 Heavy_BB, 2 destroyers, 1 elite and 2 submarines; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Americans
                                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          
                                              Combat - Americans
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                          
                                              Non Combat Move - Americans
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                  1 Rail and 1 elite moved from Eastern United States to Western United States
                                                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                                                  1 submarine moved from 49 Sea Zone to 26 Sea Zone
                                                  1 destroyer and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                                          
                                              Place Units - Americans
                                                  1 destroyer and 1 submarine placed in 101 Sea Zone
                                                  1 elite placed in Eastern United States
                                                  1 Heavy_BB, 1 destroyer and 1 submarine placed in 10 Sea Zone
                                                  3 Fortifications placed in Aleutian Islands
                                          
                                              Turn Complete - Americans
                                                  Americans collect 52 PUs; end with 52 PUs
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                  Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Chinese
                                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                                  1 fighter and 3 infantry moved from Shensi to Hopei
                                          
                                              Combat - Chinese
                                                  Battle in Hopei
                                                      Chinese attack with 1 fighter and 3 infantry
                                                      Japanese defend with 1 infantry
                                                          Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                                                          Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese lost in Hopei
                                                      Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Japanese: 1 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                          
                                              Non Combat Move - Chinese
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                  1 infantry moved from Szechwan to Shensi
                                                  1 fighter moved from Hopei to Tsinghai
                                          
                                              Place Units - Chinese
                                                  2 infantry placed in Sikang
                                                  4 infantry placed in Tsinghai
                                                  Chinese undo move 2.
                                                  2 infantry placed in Tsinghai
                                                  1 infantry placed in Kansu
                                                  1 infantry placed in Kansu
                                                  Chinese undo move 4.
                                                  1 infantry placed in Tsinghai
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 7 PUs; end with 7 PUs
                                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                                          
                                              Purchase Units - British
                                                  Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                                  Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                                  British buy 3 Fortifications, 10 infantry, 2 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                          
                                              Combat Move - British
                                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                  1 battleship and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                                                  1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                                                  1 bomber moved from Malta to 93 Sea Zone
                                                  1 transport moved from 76 Sea Zone to 81 Sea Zone
                                                  1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                                                  1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                                                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                                          
                                              Combat - British
                                                  Battle in 93 Sea Zone
                                                      British attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
                                                      Germans defend with 3 GermanUBoats and 1 Wolfpack; Italians defend with 1 cruiser and 1 transport
                                                          British roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                                                          Germans roll dice for 3 GermanUBoats in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                                                      Units damaged: 1 battleship owned by the British
                                                          Germans roll dice for 1 Wolfpack, 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                                          1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 93 Sea Zone
                                                          2 GermanUBoats owned by the Germans lost in 93 Sea Zone
                                                          1 Wolfpack owned by the Germans lost in 93 Sea Zone
                                                      1 bomber owned by the British retreated
                                                      Germans win with 1 GermanUBoat, 1 cruiser and 1 transport remaining. Battle score for attacker is -23
                                                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                                                      Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                                  Battle in British Somaliland
                                                      British attack with 1 artillery and 1 infantry
                                                      Italians defend with 1 artillery and 2 infantry
                                                          British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                                                          British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                                                          Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits, 1.00 expected hits
                                                          2 infantry owned by the Italians lost in British Somaliland
                                                          British roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits
                                                          Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                                                          British roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits
                                                          Italians roll dice for 1 artillery in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the British lost in British Somaliland
                                                          1 artillery owned by the Italians lost in British Somaliland
                                                      British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 7
                                                      Casualties for Italians: 1 artillery and 2 infantry
                                                      Casualties for British: 1 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                          
                                              Non Combat Move - British
                                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                                                  2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                                  1 infantry moved from Eastern Persia to Persia
                                                        British take Persia from Neutral_Allies
                                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                                  2 Rails and 2 infantry moved from Union of South Africa to Egypt
                                                  1 infantry moved from Burma to Shan State
                                                  1 transport moved from 41 Sea Zone to 39 Sea Zone
                                                  2 infantry moved from India to 39 Sea Zone
                                                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                                  2 infantry moved from 41 Sea Zone to Sumatra
                                                  2 aaGuns, 1 artillery, 5 infantry and 1 uk_tactical_bomber moved from Burma to India
                                                  1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                                                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                                                  1 bomber moved from 93 Sea Zone to Malta
                                                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                                          
                                              Place Units - British
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  1 Fortification placed in Borneo
                                                  2 Fortifications placed in Sumatra
                                                  4 infantry and 1 uk_armour placed in India
                                                  2 infantry and 1 uk_armour placed in Union of South Africa
                                                  4 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom
                                          
                                              Turn Complete - British
                                                  British collect 51 PUs; end with 51 PUs
                                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
                                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : 0.00
                                          Italians regular : -0.67
                                          Japanese regular : -0.33
                                          Germans regular : 2.00
                                          British regular : -0.33
                                          

                                          EXP game 6 Trout UK 2.tsvg

                                          Looks as if the Regia Marina has there guns sighted in now. Think the U-boats did the most damage πŸ™‚

                                          Edit
                                          Shoulda pressed the attack with that Bmbr. U-boat couldn't hit back. Almost did. Oh well. No guarantee it woulda worked but worth the risk πŸ™‚

                                          Edit 2
                                          yea screwed that all up. Tried to have my cake and eat it too. Was gonna block the surface ships in 110 and sink 93.

                                          Well that didn't happen lol

                                          I don't think Italia has any empthay for me though ha ha ha

                                          T 1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee Nice to finally get a significant win somewhere. Admiral Doenitz recommends the UBoats in the Med for Swastika Medals. Well that changed what I thought I would do on I2. Your Allied Defensive Skills continue to be impressive as the Greeks nearly wiped out the Italians with 5 kills and the cruiser made sure to take down the last Italian warship in revenge for his comrades losing on UK2.

                                            9c4c08c6-a29c-4f1e-816c-447be4e7e08b-exp-game-6-trout-i2.tsvg

                                            B 1 Reply Last reply Reply Quote 1

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