EXP Game 6 Barnee vs Trout
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@beelee Good morning! Nope, no attacks on Russians during J1 or G2. No promises on the future though!
I will go through the process of downloading 2.5.1 and hopefully that will work. I still have no idea why I cannot post Turn Summaries anymore. Oh well. -
@beelee Hunan fought well! But the inevitable happened. I see the Commies decided to hang around in the Far East. Hmmm.
b6d4358e-5d4a-49f6-ab33-5115feea2600-exp-game-6-trout-j1.tsvg
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You can view turn summary and copy/paste. That's how I do it. Panzer can probably clue you in on how to do it directly with pbf
Edit
lol I only moved the one AA in Far East. That's ok. They can move next turn. They were gonna stay in the theatre anyway
At least for now.Edit 2
Scramble 97 ?
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@beelee No Scramble!
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Didn't think so
Thought you might be down for the night.I'll bust it out now
Game History
Round: 1 Purchase Units - Americans Americans buy 4 Fortifications, 2 carriers, 1 demo_airfield, 1 demo_harbour, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Americans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 bomber moved from Central United States to Eastern United States 2 infantry moved from Mexico to Western United States 3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States 1 usa_fighter moved from Western United States to Eastern United States 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 aaGun and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 35 Sea Zone to 49 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber EDIT: Turning off Edit Mode 1 carrier placed in 10 Sea Zone Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour 4 Fortifications, 1 demo_airfield and 1 demo_harbour placed in Philippines Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Shensi 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 demo_harbour, 1 elite, 8 infantry, 2 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone 1 uk_fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 uk_fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 cruiser Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 uk_fighter Italians defend with 1 destroyer and 1 transport British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13 Casualties for Italians: 1 destroyer and 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 uk_armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 uk_fighter moved from 96 Sea Zone to Malta 1 bomber, 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Malta 1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 uk_fighter moved from Burma to India 1 aaGun and 1 infantry moved from India to 39 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra British take Sumatra from Dutch 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 aaGuns, 1 artillery, 5 infantry and 1 uk_tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Place Units - British Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 2 uk_armours placed in India 2 infantry placed in Union of South Africa 1 elite, 6 infantry and 1 uk_para placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 1 aaGun, 2 infantry and 1 uk_fighter EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 2 infantry and 1 uk_fighter EDIT: Turning off Edit Mode British undo move 4. 1 infantry placed in India British undo move 2. 1 uk_armour placed in Union of South Africa 1 infantry and 1 uk_armour placed in India 1 elite, 4 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4,6,4,4,6 British collect 49 PUs; end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUsEdit
Oh it is late or early lol. Middle of the night wake up call
Sadly I'm looking at another all nighter. Make some supper and maybe that'll knock me out for a bit.Got some chores to tend to tomorrow. Getting closer to done with them. Then I can hire the professionals to finish it off lol
Edit 2
Just saw this
so Aces can no longer be part of AFs. I wish he'd list the change when he does those, so you don't have to dig through it and decphier it yourself.
The Revised Rulebook was a minor nightmare to go through lol
I've suggested it before but he's not really big on suggestions

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@beelee I have old man prostate so was pissing and checked my iphone afterwards. I have played you enough to know you like the Taranto raid so I was expecting a scramble question
Yes, I have noticed that Cap keeps his ow counsel. I think he listens to his posse but you and I are not in his posse -
@beelee The Italians fought like .... well like Italians. Axis off to a bad start everywhere. Mussolini forgot to tell them that the war had started. 6227e29b-f2e9-468a-8cc4-94e6f600e102-exp-game-6-trout-i1.tsvg
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Wow tough duty for Italia. All sixes on 2nd rd lol
You bought a ParaBoost instead of a Para. I will adjust on ANZAC. Maybe I should remove from Purchase window ?
I'll tink about it. If Paras are by themselves it will auto place.The reason for it, is so you can purchase one and place in 1st place if attacking with paras only but starting with other units where the Paras are.
Idk, might be easier to just edit it in. Well no biggie either way

Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - French Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from French West Africa to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
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@beelee Scramble SZ 110?
dff98852-df49-4097-9c0a-694d559fcfa9-exp-game-6-trout-g2.tsvg
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@beelee Hey Beelee. I am going to edit my G2 to purchase Bismarck instead of carrier/fighter. But everything else will remain the same. In case you respond to the scramble question before I repost. Nothing else changing. Will redo it now.
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@beelee Okay, here is the revised save. Scramble SZ 110?
afd867a5-d575-4cc8-a090-12797cd0f55e-exp-game-6-trout-g2scram.tsvg
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No scramble. Lads headed to the pub again
Edit
OOL for 97
DD, Ftrs CV hits if needed. Probably just get obliterated
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@beelee Yes, obliterated but you took down two Luftwaffe before sinking into the Med. The French cruiser missed. Kriegsmarine owns SZ 110 for now. UBoats moved to Iceland and formed 1st PG.
8eb7d5da-974d-4c8e-938d-dc553c073f1c-exp-game-6-trout-g2.tsvg
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hmm ... pesky U-boats

Edit
and I'm not talking about the ones in Iceland
Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 Soviet_Commisar, 2 armour, 1 artillery, 1 elite, 1 infantry, 5 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Karelia 2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Rostov 1 Soviet_Commisar, 1 elite and 4 mine_unarmeds moved from Russia to Bryansk 1 russian_para moved from Russia to Caucasus 1 russian_para moved from Russia to Novgorod 2 infantry moved from Novgorod to Belarus 5 infantry moved from Amur to Buryatia 1 aaGun and 6 infantry moved from Sakha to Buryatia 1 Russian_Rail moved from Russia to Ukraine EDIT: 1 Russian_Rail and 1 russian_minor moved from Ukraine to Bryansk 1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Buryatia 1 R_Europe_Rail, 1 Russian_Rail and 2 infantry moved from Buryatia to Karelia Place Units - Russians 1 armour placed in Bryansk 1 armour placed in Novgorod 1 artillery placed in Novgorod 1 infantry placed in Volgograd 1 Soviet_Commisar, 1 elite, 5 mine_unarmeds and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
yea so i just hit "View Turn Summary" then ctrla ctrlc and paste to the thread. Does that work for you ?

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@beelee That is how you taught me to do it but ever since I had a virus that caused me to have to reload TripleA - it doesnβt work anymore. My only thoughts are that something went wrong when I reloaded or that the issue is being on a later Triple A engine than you and Panzer
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@beelee d5e4f453-1a80-4ed0-9678-4a5a395cff14-exp-game-6-trout-j2.tsvg Nothing out of the ordinary. Chiang Kai Shek got three hits. Tojo requested tanks and the Emperor obliged.
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Just got back from store and fired up the football game. Houston running all over deon lol
Gotta do my dishes and make supper. Be a little bit but should get it out tonight.
Wish my wife would get back from the store. Then she'd at least do the dishes. Sadly, wasn't much of a cook
That's ok. I know how to cook.oh well. Maybe next year
Edit
Made it to halftime. Deon rallied. Better do these dishes
Edit 2
Ok got that chore done. Take a mini break. Houston on the march again . Sam would be proud. Man college has a lot more commercials than pro. Gotta actually pay the kids now lolEdit 3
well deon not doing too good. I used to live in colorado before Alaska. Preferred Fort Collins over Bolder but I usually lived in the mountains anyway
OK, it's not a sandwich, it's a manwich lol. Get this chore done and get back to the real game

lol spelled sandwhich wrong

I just did again ha ha ha
Edit 4
wow manwiches made me all tired. Was gonna only have one but I screwed up the OMs.Well w/e I should rally here in a bit. Look at the turn now
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wow yunnan boys put up a good fight.

Oh dear. Here come the Tanks

Game History
Round: 2 Purchase Units - Americans Americans buy 3 Fortifications, 1 Heavy_BB, 2 destroyers, 1 elite and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 Rail and 1 elite moved from Eastern United States to Western United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 destroyer and 2 transports moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States 1 Heavy_BB, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 Fortifications placed in Aleutian Islands Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 infantry moved from Szechwan to Shensi 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Sikang 4 infantry placed in Tsinghai Chinese undo move 2. 2 infantry placed in Tsinghai 1 infantry placed in Kansu 1 infantry placed in Kansu Chinese undo move 4. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 3 Fortifications, 10 infantry, 2 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 battleship and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer Germans defend with 3 GermanUBoats and 1 Wolfpack; Italians defend with 1 cruiser and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 3 GermanUBoats in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 Wolfpack, 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 93 Sea Zone 2 GermanUBoats owned by the Germans lost in 93 Sea Zone 1 Wolfpack owned by the Germans lost in 93 Sea Zone 1 bomber owned by the British retreated Germans win with 1 GermanUBoat, 1 cruiser and 1 transport remaining. Battle score for attacker is -23 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 2 GermanUBoats and 1 Wolfpack Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in British Somaliland British roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 uk_armour moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 infantry moved from Burma to Shan State 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 aaGuns, 1 artillery, 5 infantry and 1 uk_tactical_bomber moved from Burma to India 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from 93 Sea Zone to Malta 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Place Units - British Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 Fortification placed in Borneo 2 Fortifications placed in Sumatra 4 infantry and 1 uk_armour placed in India 2 infantry and 1 uk_armour placed in Union of South Africa 4 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.67 Japanese regular : -0.33 Germans regular : 2.00 British regular : -0.33Looks as if the Regia Marina has there guns sighted in now. Think the U-boats did the most damage

Edit
Shoulda pressed the attack with that Bmbr. U-boat couldn't hit back. Almost did. Oh well. No guarantee it woulda worked but worth the risk
Edit 2
yea screwed that all up. Tried to have my cake and eat it too. Was gonna block the surface ships in 110 and sink 93.Well that didn't happen lol
I don't think Italia has any empthay for me though ha ha ha
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@beelee Nice to finally get a significant win somewhere. Admiral Doenitz recommends the UBoats in the Med for Swastika Medals. Well that changed what I thought I would do on I2. Your Allied Defensive Skills continue to be impressive as the Greeks nearly wiped out the Italians with 5 kills and the cruiser made sure to take down the last Italian warship in revenge for his comrades losing on UK2.
9c4c08c6-a29c-4f1e-816c-447be4e7e08b-exp-game-6-trout-i2.tsvg
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I don't think the Greeks like the Italians too much

Doing ANZC now
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Non Combat Move - French Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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