Roger's Scenario Thread
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 Scenario Hearts of Iron2_Lion's Den_1944 
 Description World War2 on large world map starting in 1944
 https://axisandallies.fandom.com/wiki/Hearts_of_Iron2_Lion's_Den_1944
  Good Points - Interesting 1944 starting point
- Standard units with a few custom additions
 Bad Points - There is no way the Allies can achieve victory in the required 10 turns
- Too high a unit density
 
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 In 2.5, units change ownership but in 2.7 it does not.
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 This might be related to your git issue. frigoref has a fix out https://github.com/triplea-game/triplea/pull/13556 so latest pre should work 
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 @beelee 
 thanks
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 Name ZombielandUSA 
 Description Zombies overrun the United States
 https://axisandallies.fandom.com/wiki/ZombielandUSA
  Good Points - An interesting asymetrical fight
 Bad Points - Really hard to beat the zombies
- Zombies seem too well organized
 
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 Name 1888A Steam and Steel 
 Description 8 ideologies with random starting positions with a Victorian-themed worldGood Points - Interesting diplomatic rules
- Interesting tech rules
- Varied starting positions
 Bad Points - The randomized start can be confusing
 
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 Name NekahNet's 1939 
 Description World War 2 in 1939 with lots of neutral areasGood Points - Low unit density
- Straightforward unit set
- Advantage to the allies
 Bad Points - No victory conditions
 
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 Name Lord of the Rings: Middle Earth - Fords 
 Description The War of the Ring
 https://axisandallies.fandom.com/wiki/Lord_of_the_Rings:Middle_Earth-_Fords
  Good Points - Conflict all over the map
- Beautiful map
- Middle-Earth themed units
 Bad Points - Favors the forces of Good
- Units that break the theme like cannons
- WW2 style mass production model
 
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 About the newly added 1888a game as for most projects reviewed here, a screenshot is added, to get a better idea of the games' appearance:  
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 Name World War II Pacific Original OOB 
 Description The Pacific War version of the Global Game (1st edition)
 https://axisandallies.fandom.com/wiki/World_War_II_Pacific_1940_Original
  Good Points - Boardgame implementation
- Add interesting things like air & naval bases
 Bad Points - Favors Japan strongly
- Hard to achieve Allied victory
 
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 Axis & Allies 1942 Online 
 I tried this instead of TripleA.Good Points - Nice end of turn report
 Bad Points - The AI is not as good as TripleA. It is not aggressive enough tends to build too many tanks.
 
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 Name Middle Earth-Battle for Arda 
 Description The War of the Ring with many players and terrain rules
 https://axisandallies.fandom.com/wiki/Middle_Earth_-_Battle_for_Arda
  Good Points - Beautiful map
- Unique, non-buildable themed units
- Conflict all over the map
 Bad Points - The AI has trouble handling the compexities of the rules
- Favors the Good side
 Note 
 Make sure "Unlimited Unique Units" is unchecked. For AI play, check "Unilimited Mountain Movement"
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 Name Napoleonic Empires-FFA 5 Players 
 Description The Napoleonic Wars with 5 powers and diplomacy ruleshttps://axisandallies.fandom.com/wiki/Napoleonic_Empires:_FFA_5_Player 
  Good Points - Colorful unit art
- Diplomatic rules
 Bad Points - Too many similar unit types
 
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 Name New World Order-Neutrals 
 Description World War 2 in Europe on a large map
 https://axisandallies.fandom.com/wiki/New_World_Order_Variant_-_Neutrals
  Good Points - Reasonably balanced
 Bad Points - US & Russia are immediately active.
 
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 Name Total Ancient War 
 Description War in the Hellenistic Mediterranean
 https://axisandallies.fandom.com/wiki/Total_Ancient_War
  Good Points - Colorful units
- Conflict all over the map
 Bad Points - Favors the Romans
- The maintenance costs are small, leading to mega-stacks
 
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 Name Ur-Quan Slave War:Masters Edition 
 Description Interstellar Conflict in the Star Control Universe
 https://axisandallies.fandom.com/wiki/Ur-Quan_Slave_War:_Masters_Edition
  Good Points - Conflict all over the map
- Good unit art
 Bad Points - Favors the Alliance
- Gameplay can be bland due to the lack of terrain or non-land units
 
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 Name Cold War 1950 4th Edition 
 Description World War 3 in 1950 on Pact of Steel Map
 https://axisandallies.fandom.com/wiki/Cold_War_1950_4th_edition
  Good Points - Plausible hypothetical situation
- Straightforward unit types
 Bad Points - Heavy favors the Western nations (which is historical)
 
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 Name NWO VICHY 1941 
 Description World War 2 in Europe on New World Order map with Vichy France as an Axis ally.
 https://axisandallies.fandom.com/wiki/NWO_VICHY_1941
  Good Points - Straightforward unit set
- Reasonably balanced
 Bad Points - High incomes and large stacks
 
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 Name Hearts of Iron2_Lion's Den_1944 
 Description World War 2 starting in 1944 on a large world map
 https://axisandallies.fandom.com/wiki/Hearts_of_Iron2_Lion's_Den_1944
  Good Points - Unusual 1944 starting point
- Country-specific units
- Timed victory conditions give the Axis a chance
 Bad Points - Victory conditions not fully implemented.
 
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 Name Second World War 
 Description World War 2 Starting in 1941 on a unique map
 https://axisandallies.fandom.com/wiki/Second_World_War
  Good Points - Low unit & economic density makes for fast play
 Bad Points - Favors the Axis
- The notes are confusing
 Note: Losing capitals has the normal effect. Total Victory does not require taking off all VC's. 
