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    EXP Game 8 Trout vs barnee

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    • B Online
      beelee @Trout
      last edited by beelee

      @trout

      I tried changing settings again but I'm still not getting the end game report of how much dough you get. I'll post turn and then delete and re dl triplea and see if it works again. I think it got fckd up with the latest pre. Not sure. I still have it too so I'll delete it as well.

      Are you getting die rolls in email ?

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 Fortifications, 1 artillery, 1 carrier, 1 demo_airfield, 1 demo_harbour, 2 destroyers, 1 elite and 1 usa_fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
      
          Combat - Americans
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
      
          Non Combat Move - Americans
              Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
              1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
              2 usa_fighters moved from Eastern United States to 102 Sea Zone
              1 Rail and 1 elite moved from Eastern United States to Western United States
              1 transport moved from 8 Sea Zone to 10 Sea Zone
              1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 submarine moved from 49 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
              1 demo_airfield and 1 demo_harbour placed in Philippines
              2 Fortifications placed in Aleutian Islands
              1 artillery placed in Western United States
              1 elite and 1 usa_fighter placed in Eastern United States
              1 carrier and 2 destroyers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
      
          Combat - Chinese
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
      
          Non Combat Move - Chinese
              Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Tsinghai
              1 infantry moved from Szechwan to Kweichow
              1 fighter and 4 infantry moved from Shensi to Tsinghai
              1 infantry moved from Szechwan to Shensi
              2 Rails moved from Kansu to Szechwan
              2 Rails and 2 infantry moved from Szechwan to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Kansu
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
              Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
              British buy 1 FlakTower, 1 Hvy_Undg_2, 1 UndrgroundFctry, 1 elite, 11 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Adding units owned by British to United Kingdom: 1 UndrgroundFctry
              EDIT: Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry and 1 factory_major
              EDIT: 1 Hvy_Undg_2 and 1 UndrgroundFctry placed in United Kingdom
              EDIT: Removing units owned by British from United Kingdom: 1 UndrgroundFctry
              EDIT: Turning off Edit Mode
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 bomber moved from Malta to 93 Sea Zone
              2 uk_fighters moved from Malta to 94 Sea Zone
              1 destroyer and 2 uk_fighters moved from 97 Sea Zone to 93 Sea Zone
              1 artillery, 1 mech_infantry and 1 uk_armour moved from Tobruk to Libya
                    British take Libya from Italians
      
          Combat - British
              Battle in 94 Sea Zone
                  British attack with 2 uk_fighters
                  Italians defend with 1 transport
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 6 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 7 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
                      British roll dice for 2 uk_fighters in 94 Sea Zone, round 8 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 transport in 94 Sea Zone, round 8 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Italians lost in 94 Sea Zone
                  British win with 2 uk_fighters remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 transport
              Battle in 93 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 2 uk_fighters
                  Italians defend with 1 cruiser and 1 destroyer
                      British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      1 destroyer owned by the British and 1 uk_fighter owned by the British lost in 93 Sea Zone
                      1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                  British win with 1 bomber and 1 uk_fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer and 1 uk_fighter
                  Casualties for Italians: 1 cruiser and 1 destroyer
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
      
          Non Combat Move - British
              Turning on Edit Mode
                  EDIT: British takes Persia from Neutral_Allies
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Malaya
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Tanganyika Territory
              1 bomber moved from 93 Sea Zone to Gibraltar
              1 uk_fighter moved from 94 Sea Zone to 97 Sea Zone
              1 uk_fighter moved from 93 Sea Zone to 97 Sea Zone
              1 uk_fighter moved from 94 Sea Zone to Gibraltar
              1 destroyer moved from 81 Sea Zone to 97 Sea Zone
              2 infantry moved from French West Africa to 87 Sea Zone
              2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Gibraltar
              1 uk_armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from Union of South Africa to Rhodesia
              1 Rail and 1 infantry moved from Union of South Africa to Tanganyika Territory
              EDIT: 1 Rail moved from Union of South Africa to Burma
              EDIT: 1 Rail and 1 aaGun moved from Burma to Malaya
              1 infantry moved from Shan State to Malaya
              1 infantry moved from Burma to Shan State
              1 aaGun, 1 artillery and 4 infantry moved from Burma to India
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              1 transport moved from 41 Sea Zone to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Place Units - British
              Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
              1 FlakTower, 1 elite, 11 infantry and 2 mine_unarmeds placed in United Kingdom
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 2 mine_unarmeds
              EDIT: Adding units owned by Changer to United Kingdom: 2 uk_mine_Yellows
              EDIT: Turning off Edit Mode
              COMMENT: 2 UK Yellow LMs at 110
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
              British collect 51 PUs; end with 51 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      British regular : -5.00
      

      lol good thing that Trprt couldn't hit back 🙂 LMs at 110

      Edit
      The Rail activated Persia. Needed to move the dude there.

      Edit 2
      jfc forgot to move DD

      EXP Game 8 Trout UK 2edit2.tsvg

      Edit 3
      lol I forgot Home Defence. I'll do it on ANZC 😊

      Edit 4
      I better hope that FlakTower hits heavy and Home defence, otherwise tommie is pretty much fckd lol

      Edit 5
      well test didn't go very good lol

      Screenshot from 2025-12-03 23-50-08.png

      Got a Ftr and 2 Bmbrs and a LM hit but your 2's hit at over 50 % and tommy only got 7 hits total lol

      I'm gonna run it again. Said 68% win rate for jerry after I adjusted.

      You'd think i'd learn by now 🙂 I mathed out what I need to do turn 1 so it cant' happen anymore or at least get odds down to 23 % 🙂 without totally waxing UK first turn 🙂

      Edit 6
      well a little closer but I think this is gonna be a quick Game over for tommie unless that Flaktower devastates your Bmbrs 🙂

      4 more Inf would only give you 23% so i'll have to pull back from India turn1 as i like to move the UK Trprt

      Screenshot from 2025-12-04 00-14-44.png

      Reminder. You hand roll for Ftrs and the LMs. Flak will do the Bmbrs correctly

      Edit 7
      yea that Flak gonna be key. With 1 Ftr and 1 LM hit and 3 Bmbr/Tac hits odds swing to tommie at 44 %

      Screenshot from 2025-12-04 00-32-36.png

      2 Bmr hits at 55%
      Screenshot from 2025-12-04 00-26-24.png

      Not sure the battle calc gets it though, because Tommy getting his ass kicked with the 2 Bmbr 1 Ftr 1 LM hit and the LM probably lucky 🙂

      OK I'll stop buggin 🙂

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Yes, not showing up on my end either. Can it be found in the history?? I can do the Sea Lion battle in Edit Mode. I know the battle calculator struggles with battles involving the Flak Tower. I have been known to roll bad dice in big battles from time to time (which is why Captain warns against them) but the odds are pretty strong, I think, that Nazis will be occupying Buckingham Palace in 1941 🙂 But we will see soon enough. For this turn, nothing for Italy to do except kill a tank in Africa.
        Game History

        Round: 2
        
            Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 5 PUs; 
        
            Combat Move - Italians
                Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                1 artillery and 3 infantry moved from Kenya to Belgian Congo
        
            Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 uk_armour
                    Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 uk_armour
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Western Germany
                1 italian_para moved from Southern Italy to Western Germany
                2 fighters moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany
                2 armour moved from Albania to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 Italian_LCV moved from Southern Italy to Northern Italy
                1 Europe_Rail moved from Southern Italy to Albania
                1 Europe_Rail and 1 infantry moved from Albania to Western Germany
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
        
            Place Units - Italians
                1 infantry placed in Southern Italy
        
            Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,2
                Italians collect 9 PUs (3 lost to blockades); end with 14 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
        

        467c7665-22ad-4b27-8599-d0beac16328a-exp-game-8-trout-i2.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @Trout
          last edited by beelee

          @trout

          Good Afternoon

          Yea FlakTower actually works pretty good. You need to roll for the Ftrs at 1 before the battle and not take the last hit on itself. Probably easiest to move all your Ftrs at once with no others or just roll ahead of time and then not send any that got hit. Probably same for 2 LMs.

          Just roll those before you move any guys since you're gonna send everything. Easier than having to undo the move.

          Flak will work right against the Bmbrs and Home Defence works as well. So, you probably don't need to fight it in edit. Just make the above adjustments before battle takes place and don't take the 6th hit on the Tower.

          Yea die rolls are in History. I sometimes look at them if a battle went haywire or if a correction is needed. You can determine what unit rolled what.
          Think it starts lowest to highest if I remember right.

          Game History

          Round: 2
          
              Purchase Units - ANZAC
                  ANZAC buy 1 Fortification, 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                  1 air_transport and 2 infantry moved from New South Wales to Queensland
                  1 cruiser moved from 54 Sea Zone to 49 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                  1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Dutch
                  2 infantry moved from Egypt to Anglo Egyptian Sudan
          
              Place Units - ANZAC
                  1 Fortification placed in Java
                  1 armour and 1 infantry placed in New South Wales
                  1 destroyer placed in 62 Sea Zone
          
              Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs
                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
          
              Non Combat Move - French
                  Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  2 infantry moved from Morocco to Algeria
                  1 infantry moved from Trans-Jordan to Egypt
                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          EXP Game 8 Trout F 2.tsvg

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          • T Offline
            Trout @beelee
            last edited by Trout

            @beelee Okay, rolled for the fighters and no hits. Off to a good start. And no hits for the 2 LM.

            B 1 Reply Last reply Reply Quote -1
            • B Online
              beelee @Trout
              last edited by

              @trout

              heh heh

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              • T Offline
                Trout @beelee
                last edited by

                @beelee You have two fighters that can scramble to the SZ to fight it out with the Kriegsmarine if they want. Your decision Mr. Churchill??
                4de32b6c-bb56-4a7e-8d85-6df22623e4c1-exp-game-8-trout-g3.tsvg

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                • B Online
                  beelee
                  last edited by

                  @trout

                  Nah RAF boys need to stay at home 🙂

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                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee By the way, I don’t see any Home Defense symbol in the UK. Will it still trigger when I roll dice??

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                    • B Online
                      beelee @Trout
                      last edited by beelee

                      @trout Oh ? Pretty sure it's there. No it needs to be there. Let me check

                      Edit
                      wwtf I forgot it. GD it. You will have to undo all your moves and add it otherwise it won't work.

                      Sorry about taht 😞

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                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee No problem. I reset and played it out with the Home Defense. Flak Tower got two hits on the Tac B's but alas London fell with 4 Panzers remaining. Your choice if you want to keep playing it out or tender your surrender sir.

                        Game History

                        Round: 3
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                                triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                                Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                                triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                                triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                                Germans buy 1 German_Heavy_BB, 1 UndrgroundFctry, 2 armour, 1 artillery, 1 elite and 8 infantry; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 1 factory_major
                                1 UndrgroundFctry placed in Germany
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                Turning on Edit Mode
                                EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense
                                EDIT: Turning off Edit Mode
                                3 GermanUBoats moved from 118 Sea Zone to 110 Sea Zone
                                1 GermanUBoat moved from 119 Sea Zone to 110 Sea Zone
                                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                                1 bomber moved from Western Germany to 110 Sea Zone
                                1 bomber moved from Western Germany to United Kingdom
                                5 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                                1 artillery moved from Germany to 113 Sea Zone
                                1 infantry moved from Germany to 113 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                                1 artillery moved from 110 Sea Zone to United Kingdom
                                1 infantry moved from 110 Sea Zone to United Kingdom
                                7 armour moved from Western Germany to 112 Sea Zone
                                1 elite moved from Western Germany to 112 Sea Zone
                                1 artillery moved from Western Germany to 112 Sea Zone
                                3 infantry moved from Norway to 112 Sea Zone
                                2 infantry moved from Western Germany to 112 Sea Zone
                                1 infantry moved from Denmark to 113 Sea Zone
                                1 armour moved from Western Germany to 113 Sea Zone
                                1 infantry moved from Germany to 113 Sea Zone
                                1 armour moved from Western Germany to 113 Sea Zone
                                1 infantry moved from Germany to 113 Sea Zone
                                3 artilleries moved from Western Germany to 113 Sea Zone
                                7 armour, 1 artillery, 1 elite, 5 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                                7 armour, 1 artillery, 1 elite and 5 infantry moved from 110 Sea Zone to United Kingdom
                                2 armour, 3 artilleries, 3 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                                2 armour, 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                        
                            Combat - Germans
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Battle in 110 Sea Zone
                                    Germans attack with 4 GermanUBoats, 1 Wolfpack, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 12 transports
                                    British defend with 1 destroyer
                                    Germans win with 4 GermanUBoats, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 12 transports remaining. Battle score for attacker is 7
                                    Casualties for British: 1 destroyer
                                    Casualties for Germans: 1 Wolfpack
                                Battle in United Kingdom
                                    Germans attack with 9 armour, 5 artilleries, 1 bomber, 1 elite, 5 fighters, 9 infantry and 5 tactical_bombers; Changer loiter and taunt
                                    Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 5 aaGunNOs, 1 airfield, 1 elite, 1 harbour, 15 infantry, 1 mech_infantry, 1 uk_fighter and 2 uk_paras; French defend with 1 fighter and 2 infantry
                                    Units damaged: 1 FlakTower owned by the British
                                    Germans captures 57PUs while taking British capital
                                    Germans converts Hvy_Undg_2 into different units
                                    Germans win, taking United Kingdom from British with 4 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                                    Casualties for Germans: 5 armour, 5 artilleries, 1 elite, 9 infantry and 2 tactical_bombers
                                    Casualties for British: 1 FlakTower, 1 HomeDefense, 5 aaGunNOs, 1 elite, 15 infantry, 1 mech_infantry, 1 uk_fighter and 2 uk_paras
                                    Casualties for French: 1 fighter and 2 infantry
                                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                        
                            Non Combat Move - Germans
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 118 Sea Zone
                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                3 infantry moved from Northern Italy to Western Germany
                                2 infantry moved from Holland Belgium to Western Germany
                                1 Waffen_Arty moved from Holland Belgium to Germany
                                3 waffen_infantrys moved from Holland Belgium to Germany
                                2 artilleries moved from Western Germany to Germany
                                2 aaGuns moved from Western Germany to Germany
                                1 mech_infantry moved from Western Germany to Germany
                                2 infantry moved from Slovakia Hungary to Germany
                                1 aaGun moved from Slovakia Hungary to Germany
                                2 infantry moved from Romania to Yugoslavia
                                1 infantry moved from Romania to Yugoslavia
                                1 artillery moved from Holland Belgium to Western Germany
                                1 G_Rail moved from Germany to Denmark
                                1 G_Rail and 1 infantry moved from Denmark to Germany
                                1 G_Rail moved from Germany to Denmark
                                1 G_Rail and 1 infantry moved from Denmark to Germany
                                1 aaGun moved from Denmark to Western Germany
                                1 infantry moved from Denmark to Western Germany
                                1 bomber moved from 110 Sea Zone to Western Germany
                                1 bomber moved from United Kingdom to Western Germany
                                3 tactical_bombers moved from United Kingdom to Holland Belgium
                                5 fighters moved from United Kingdom to Holland Belgium
                        
                            Place Units - Germans
                                1 German_Heavy_BB placed in 110 Sea Zone
                                1 artillery, 1 elite and 8 infantry placed in Germany
                                2 armour placed in Western Germany
                        
                            Turn Complete - Germans
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2
                                Germans collect 48 PUs (2 lost to blockades); end with 105 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 117 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 122 PUs
                                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 127 PUs
                        

                        7b970c1a-0848-4bb1-bec3-05553f81104e-exp-game-8-trout-g3.tsvg

                        B 1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee @Trout
                          last edited by beelee

                          @trout

                          Congratulations on a well deserved Victory ! This is the fastest EXP Game in triplea history 🙂

                          Sure we can play it out. Panzer and I did when he schooled me early. I can't remember the outcome but it took a while. Was still fun.

                          Hopefully this lesson will stick with me this time 🙂

                          Edit
                          Right arm. Looks as if we were both a little below avg rd 1. You were a little above rd 2 and I was avg

                          Didn't really much matter after that 🙂

                          Yea the game will play a lot different now. Lets bomb away so we can checkout the SPAs 🙂

                          T 1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee Then play on sir. Russia can have a good romp for a few turns I believe and Italy too weak to do anything in the Med for awhile. Taking London should help Japan out a bit though right away in addition to Nazis swiping UK’s cash 💰

                            B 1 Reply Last reply Reply Quote 1
                            • B Online
                              beelee @Trout
                              last edited by beelee

                              @trout

                              yea Italy might cause some problems in Africa now 🙂 We'll see 🙂

                              Game History

                              Round: 3
                              
                                  Purchase Units - Russians
                                      Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                                      Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                                      Trigger TankGeneral: buyTank_General added to productionRussians
                                      Russians buy 1 Tank_General, 4 armour, 1 elite, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                              
                                  Politics - Russians
                                      Russians takes Political Action: Political Action Russians To War With Germans
                                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                              
                                  Combat Move - Russians
                                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                      1 infantry moved from Karelia to Finland
                                            Russians take Finland from Germans
                                      1 infantry moved from Eastern Poland to Poland
                                            Russians take Poland from Germans
                                      1 infantry moved from Eastern Poland to Slovakia Hungary
                                            Russians take Slovakia Hungary from Germans
                                      2 artilleries and 4 infantry moved from Eastern Poland to Romania
                                      1 infantry moved from Bessarabia to Romania
                                      1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Belarus to Romania
                                      1 fighter moved from Novgorod to Romania
                              
                                  Combat - Russians
                                      Battle in Romania
                                          Russians attack with 1 Soviet_Commisar, 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                                          Germans defend with 2 infantry
                                              Russians roll dice for 1 Soviet_Commisar, 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Romania, round 2 : 2/11 hits, 3.33 expected hits
                                              Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                                              2 infantry owned by the Germans lost in Romania
                                          Russians win, taking Romania from Germans with 1 Soviet_Commisar, 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                                          Casualties for Germans: 2 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                              
                                  Non Combat Move - Russians
                                      Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Karelia
                                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
                                      1 fighter moved from Romania to Caucasus
                                      1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                                            Russians take Northwest Persia from Neutral_Allies
                                      1 aaGun and 2 infantry moved from Caucasus to Rostov
                                      3 mine_unarmeds moved from Bryansk to Rostov
                                      3 mine_unarmeds moved from Belarus to Eastern Poland
                                      1 Russian_Engineer moved from Belarus to Bryansk
                                      1 elite moved from Russia to Bryansk
                                      1 Russian_Engineer moved from Belarus to Russia
                                      1 russian_para moved from Russia to Caucasus
                                      3 russian_paras moved from Russia to Novgorod
                                      1 armour and 1 mech_infantry moved from Novgorod to Karelia
                                      1 aaGun, 1 artillery and 4 infantry moved from Karelia to Finland
                                      1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Karelia
                                      1 Russian_Rail moved from Russia to Urals
                                      1 Russian_Rail and 1 armour moved from Urals to Karelia
                                      1 infantry moved from Vyborg to Finland
                                      1 artillery moved from Novgorod to Baltic States
                                      1 aaGun moved from Eastern Poland to Romania
                                      1 aaGun and 1 elite moved from Belarus to Eastern Poland
                                      1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                                      1 infantry moved from Ukraine to Bessarabia
                                      1 Russian_Rail moved from Russia to Buryatia
                                      1 Russian_Rail and 1 infantry moved from Buryatia to Caucasus
                                      1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                                      EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 mech_infantry moved from Romania to 1st Corps
                                      EDIT: 1 1stCorps moved from 1st Corps to Romania
                                      EDIT: 1 Soviet_Commisar_3 moved from Overflow to 1st Corps
                                      EDIT: 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Karelia to 2nd Corps
                                      EDIT: 1 2ndCorps moved from 2nd Corps to Karelia
                                      EDIT: 1 Soviet_Commisar_3 moved from Overflow to 2nd Corps
                              
                                  Place Units - Russians
                                      1 Tank_General, 4 armour, 1 elite and 3 mine_unarmeds placed in Russia
                                      1 infantry placed in Novgorod
                              
                                  Turn Complete - Russians
                                      Russians collect 47 PUs; end with 47 PUs
                                      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
                              

                              Combat Hit Differential Summary :

                              Germans regular : -0.67
                              Russians regular : -1.33
                              

                              EXP Game 8 Trout R 3.tsvg

                              Edit
                              Still not getting the end game report the way it used to do it. Are you ? It just goes right to the next player.

                              I'm gonna delete and reinstall and see if it works

                              Edit 2
                              Nope it still does it. Hmm ... Idk Maybe dan hardwired it with his last update but it seems an older version wouldn't be affected.

                              Well w/e I like have the end turn Game report telling me how much money i made so i don't have to look it up.

                              Uggh

                              It's probably in Engine preferences. F Idk. I hate trying to figure this shit out when it used to fckn work

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                              • B Online
                                beelee @Trout
                                last edited by beelee

                                @trout

                                I wonder what a 30 U-boat buy would do for germany lol

                                I guess you couldn't place em all 🙂

                                unless you upgrade. Or you can do 29 as is lol

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                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Pizza one time did an all Type XXI U-Boat buy on Turn 12 which stopped the Allied invasions of France from ever happening. By that time, I already controlled factories in Normandy and S. Italy but it prolonged the game by several turns. Well, fun thought but Nazis lost quite a few ground pounders taking the Queen's house so plan to replenish those on G4 🙂

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                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee Game History

                                    Round: 3
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 Heavy_BB, 2 armour, 1 elite and 5 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                                    
                                        Politics - Japanese
                                            Japanese takes Political Action: Political Action Japanese To War With Allies
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                                    
                                        Combat Move - Japanese
                                            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                            1 infantry moved from Kiangsi to Kwangtung
                                            1 infantry moved from Hunan to Kweichow
                                            2 infantry moved from Siam to French Indo China
                                                  Japanese take French Indo China from French
                                            2 fighters moved from Caroline Islands to 46 Sea Zone
                                            1 submarine moved from 33 Sea Zone to 46 Sea Zone
                                            2 infantry moved from Paulau Island to 34 Sea Zone
                                            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                                            1 artillery moved from Caroline Islands to 33 Sea Zone
                                            3 infantry moved from Caroline Islands to 33 Sea Zone
                                            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                                            1 battleship moved from 33 Sea Zone to 35 Sea Zone
                                            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                                            2 fighters moved from 33 Sea Zone to Philippines
                                            2 tactical_bombers moved from 33 Sea Zone to Philippines
                                            1 Japan_destroyer moved from 33 Sea Zone to 35 Sea Zone
                                            1 fighter moved from 36 Sea Zone to Philippines
                                            1 tactical_bomber moved from 36 Sea Zone to Philippines
                                            2 bombers moved from Kwangsi to Philippines
                                            1 elite moved from Japan to 6 Sea Zone
                                            1 artillery moved from Japan to 6 Sea Zone
                                            2 infantry moved from Japan to 6 Sea Zone
                                            1 battleship moved from 36 Sea Zone to 44 Sea Zone
                                            1 Japan_destroyer moved from 36 Sea Zone to 44 Sea Zone
                                            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                                            1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                            2 artilleries, 1 elite and 7 infantry moved from 35 Sea Zone to Philippines
                                            1 armour moved from Kiangsu to Kwangtung
                                            1 transport moved from 36 Sea Zone to 20 Sea Zone
                                            2 infantry moved from Kwangsi to Kwangtung
                                            1 infantry moved from Chahar to Suiyuyan
                                            1 tactical_bomber moved from Anhwe to Suiyuyan
                                            2 fighters moved from Anhwe to Suiyuyan
                                            1 infantry moved from Hopei to Shensi
                                            2 fighters moved from Anhwe to Shensi
                                            1 tactical_bomber moved from Kwangsi to Shensi
                                            1 fighter moved from Kwangsi to Kwangtung
                                            1 tactical_bomber moved from Kwangsi to Kwangtung
                                            1 fighter moved from Kwangsi to Kwangtung
                                            2 armour and 1 mech_infantry moved from Shantung to Kweichow
                                            2 artilleries moved from Yunnan to Kweichow
                                            3 artilleries moved from Hopei to Kweichow
                                            5 infantry moved from Hopei to Kweichow
                                            1 mech_infantry moved from Hopei to Kweichow
                                            1 armour moved from Kiangsu to Kweichow
                                            1 infantry moved from Yunnan to Szechwan
                                            1 tactical_bomber moved from Kwangsi to Szechwan
                                            1 fighter moved from Kwangsi to Szechwan
                                    
                                        Combat - Japanese
                                            Battle in 44 Sea Zone
                                                Japanese attack with 1 Japan_destroyer and 1 battleship
                                                ANZAC defend with 1 transport
                                                Japanese win, taking 44 Sea Zone from Neutral with 1 Japan_destroyer and 1 battleship remaining. Battle score for attacker is 6
                                                Casualties for ANZAC: 1 transport
                                            Battle in Kweichow
                                                Japanese attack with 3 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                                                Chinese defend with 1 infantry
                                                Japanese win, taking Kweichow from Chinese with 3 armour, 5 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 infantry
                                                Casualties for Chinese: 1 infantry
                                            Battle in 46 Sea Zone
                                                Japanese attack with 2 fighters and 1 submarine
                                                ANZAC defend with 1 destroyer
                                                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                                                Casualties for ANZAC: 1 destroyer
                                            Battle in Kwangtung
                                                Japanese attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                                                British defend with 1 harbour and 2 infantry
                                                Japanese win, taking Kwangtung from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 2 infantry
                                                Casualties for British: 2 infantry
                                            Battle in Suiyuyan
                                                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                                                Chinese defend with 1 infantry
                                                Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for Chinese: 1 infantry
                                            Battle in Szechwan
                                                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                                                Chinese defend with 1 infantry
                                                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 infantry
                                                Casualties for Chinese: 1 infantry
                                            Battle in 35 Sea Zone
                                                Japanese attack with 1 Japan_destroyer, 1 battleship, 2 cruisers and 5 transports
                                                Americans defend with 1 destroyer
                                                Japanese win with 1 Japan_destroyer, 1 battleship, 2 cruisers and 5 transports remaining. Battle score for attacker is 7
                                                Casualties for Americans: 1 destroyer
                                            Battle in Shensi
                                                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                                                Chinese defend with 1 infantry
                                                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 infantry
                                                Casualties for Chinese: 1 infantry
                                            Battle in Philippines
                                                Changer loiter and taunt; Japanese attack with 2 artilleries, 2 bombers, 1 elite, 3 fighters, 7 infantry and 3 tactical_bombers
                                                Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                                                Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 elite, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 33
                                                Casualties for Japanese: 2 infantry
                                                Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                            2 carriers moved from 33 Sea Zone to 35 Sea Zone
                                            1 carrier moved from 36 Sea Zone to 20 Sea Zone
                                            1 fighter moved from Philippines to 20 Sea Zone
                                            1 tactical_bomber moved from Philippines to 20 Sea Zone
                                            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                                            2 bombers moved from Philippines to Kiangsi
                                            1 tactical_bomber moved from Suiyuyan to Anhwe
                                            1 fighter moved from Suiyuyan to Anhwe
                                            1 fighter moved from Suiyuyan to Anhwe
                                            1 fighter moved from Szechwan to Hunan
                                            1 tactical_bomber moved from Szechwan to Hunan
                                            2 fighters moved from Shensi to Yunnan
                                            1 tactical_bomber moved from Shensi to Hopei
                                            2 fighters moved from Kwangtung to Kiangsi
                                            1 tactical_bomber moved from Kwangtung to Kiangsi
                                            2 infantry moved from Chahar to Hopei
                                            1 armour moved from Jehol to Hopei
                                            1 aaGun moved from Anhwe to Hunan
                                            2 infantry moved from Yunnan to Kweichow
                                            1 infantry moved from Yunnan to Kweichow
                                            1 J_Rail and 1 infantry moved from Kiangsu to Yunnan
                                            1 J_Rail moved from Kiangsu to Jehol
                                            1 J_Rail and 1 infantry moved from Jehol to Yunnan
                                            1 infantry moved from Jehol to Chahar
                                            1 infantry moved from Jehol to Anhwe
                                            2 fighters moved from 46 Sea Zone to Caroline Islands
                                    
                                        Place Units - Japanese
                                            1 Heavy_BB placed in 6 Sea Zone
                                            1 elite placed in Japan
                                            1 armour and 1 infantry placed in Kiangsu
                                            1 armour and 1 infantry placed in Shantung
                                            3 infantry placed in Japan
                                    
                                        Turn Complete - Japanese
                                            Total Cost from Convoy Blockades: 1
                                                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                                            Japanese collect 39 PUs (1 lost to blockades); end with 43 PUs
                                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 54 PUs
                                    

                                    e4eac5eb-688a-4636-8dd9-be1d6f848773-exp-game-8-trout-j3.tsvg

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee @Trout
                                      last edited by beelee

                                      @trout

                                      Good Evening

                                      Game History

                                      Round: 3
                                      
                                          Purchase Units - Americans
                                              Americans buy 1 ArmoredInfantry, 1 Heavy_BB, 3 artilleries, 1 elite, 1 marine and 2 transports; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Americans
                                              Units in Western United States being upgraded or consumed: 1 infantry
                                              1 marine placed in Western United States
                                      
                                          Politics - Americans
                                              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                      
                                          Combat Move - Americans
                                              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                              1 submarine and 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone
                                              1 usa_tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                                      
                                          Combat - Americans
                                              Battle in 16 Sea Zone
                                                  Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                                                  Japanese defend with 1 Japan_destroyer
                                                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                                  Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                                                  Casualties for Japanese: 1 Japan_destroyer
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                      
                                          Non Combat Move - Americans
                                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                              1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                                              1 aaGun and 1 elite moved from Western United States to 10 Sea Zone
                                              1 aaGun, 1 elite and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                              1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                                              1 aaGun and 1 elite moved from 8 Sea Zone to Aleutian Islands
                                              1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                                              1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                              1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                              4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                              2 usa_fighters moved from Western United States to Aleutian Islands
                                              1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                              1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                              1 artillery and 1 elite moved from 86 Sea Zone to Brazil
                                                    Americans take Brazil from Neutral_Allies
                                              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 usa_fighters moved from 102 Sea Zone to 91 Sea Zone
                                              1 bomber moved from Eastern United States to Gibraltar
                                              1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                                              2 usa_fighters moved from Eastern United States to 91 Sea Zone
                                              1 infantry moved from Central United States to Eastern United States
                                      
                                          Place Units - Americans
                                              1 ArmoredInfantry, 2 artilleries and 1 elite placed in Eastern United States
                                              1 Heavy_BB and 2 transports placed in 101 Sea Zone
                                              1 artillery placed in Western United States
                                      
                                          Turn Complete - Americans
                                              Americans collect 52 PUs; end with 52 PUs
                                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - Chinese
                                              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                              1 fighter moved from Tsinghai to Suiyuyan
                                              3 infantry moved from Kansu to Suiyuyan
                                      
                                          Combat - Chinese
                                              Battle in Suiyuyan
                                                  Chinese attack with 1 fighter and 3 infantry
                                                  Japanese defend with 1 infantry
                                                      Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                                                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                                      Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                                                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                                                      Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 1/4 hits, 1.00 expected hits
                                                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Chinese lost in Suiyuyan
                                                      1 infantry owned by the Japanese lost in Suiyuyan
                                                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                                  Casualties for Chinese: 1 infantry
                                                  Casualties for Japanese: 1 infantry
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                      
                                          Non Combat Move - Chinese
                                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                              1 fighter moved from Suiyuyan to Tsinghai
                                              1 infantry moved from Sikang to Szechwan
                                              1 infantry moved from Kansu to Shensi
                                      
                                          Place Units - Chinese
                                              1 infantry placed in Kansu
                                              2 infantry placed in Tsinghai
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 6 PUs; end with 7 PUs
                                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                                      
                                          Purchase Units - British
                                      
                                          Combat Move - British
                                              1 uk_tactical_bomber moved from Egypt to Belgian Congo
                                              1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                                              1 infantry moved from Tanganyika Territory to Belgian Congo
                                              1 infantry moved from Rhodesia to Belgian Congo
                                              1 transport moved from 92 Sea Zone to 96 Sea Zone
                                              1 infantry moved from Malta to 96 Sea Zone
                                              1 artillery moved from Libya to 96 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                                              1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                                              2 uk_fighters moved from 97 Sea Zone to Tunisia
                                              1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                                              1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                                              1 mech_infantry and 1 uk_armour moved from Libya to Tunisia
                                              1 bomber moved from Gibraltar to Tunisia
                                              1 infantry moved from Shan State to Siam
                                                    British take Siam from Japanese
                                      
                                          Combat - British
                                              Battle in Tunisia
                                                  British attack with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry, 1 uk_armour and 2 uk_fighters
                                                  Italians defend with 1 artillery and 2 infantry
                                                      British roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                                                      British roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry, 1 uk_armour and 2 uk_fighters in Tunisia, round 2 : 3/7 hits, 3.00 expected hits
                                                      Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 2/3 hits, 1.00 expected hits
                                                      1 artillery owned by the British and 1 infantry owned by the British lost in Tunisia
                                                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
                                                  British win, taking Tunisia from Italians with 1 bomber, 1 mech_infantry, 1 uk_armour and 2 uk_fighters remaining. Battle score for attacker is 3
                                                  Casualties for British: 1 artillery and 1 infantry
                                                  Casualties for Italians: 1 artillery and 2 infantry
                                              Battle in Belgian Congo
                                                  British attack with 3 infantry and 1 uk_tactical_bomber
                                                  Italians defend with 1 artillery and 3 infantry
                                                      British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.00 expected hits
                                                      Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
                                                      2 infantry owned by the Italians lost in Belgian Congo
                                                      British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 3 : 1/4 hits, 1.00 expected hits
                                                      Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                                                      1 infantry owned by the Italians lost in Belgian Congo
                                                      British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits
                                                      Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                                                      British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 5 : 2/4 hits, 1.00 expected hits
                                                      Italians roll dice for 1 artillery in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                                                      1 artillery owned by the Italians lost in Belgian Congo
                                                  British win, taking Belgian Congo from Italians with 3 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                                                  Casualties for Italians: 1 artillery and 3 infantry
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                      
                                          Non Combat Move - British
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by British to Union of South Africa: 2 Europe_Rails
                                              EDIT: Turning off Edit Mode
                                              1 uk_tactical_bomber moved from Belgian Congo to Egypt
                                              1 carrier and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                                              2 uk_fighters moved from Tunisia to 94 Sea Zone
                                              1 battleship moved from 92 Sea Zone to 91 Sea Zone
                                              1 bomber moved from Tunisia to Gibraltar
                                              1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
                                              3 infantry moved from Persia to Eastern Persia
                                              1 infantry moved from Malaya to Shan State
                                              1 transport moved from 41 Sea Zone to 39 Sea Zone
                                              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                                              EDIT: 2 Europe_Rails moved from Union of South Africa to Malaya
                                              EDIT: 2 Europe_Rails, 1 aaGun and 1 infantry moved from Malaya to India
                                      
                                          Place Units - British
                                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                      
                                          Turn Complete - British
                                      

                                      Combat Hit Differential Summary :

                                      Chinese regular : -2.00
                                      Americans regular : 0.67
                                      Italians regular : -1.67
                                      Japanese regular : -0.33
                                      British regular : 1.00
                                      

                                      EXP Game 8 Trout UK 3.tsvg

                                      Edit
                                      Oh yea I was dickin around with Preferences to try and get the end turn to show income ( still no luck fbs ) and saw where you can change the zoom to 5 %

                                      Screenshot from 2025-12-05 18-11-12.png

                                      I usually roll at 60, 24 in monitor, but I switched. See how I like it. Sometimes I hit 50 for the Pacific. Now I can do 45 🙂

                                      Idk how you do it, I think I probably asked, but control scroll works pretty good I think.

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                                        Trout @beelee
                                        last edited by

                                        @beelee Game History

                                        Round: 3
                                        
                                            Purchase Units - Italians
                                                Italians buy 1 Italian_LCV, 1 infantry and 1 italian_para; Remaining resources: 7 PUs; 
                                        
                                            Place Units - Italians
                                        
                                            Combat Move - Italians
                                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                        
                                            Combat - Italians
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                        
                                            Non Combat Move - Italians
                                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Albania
                                                2 fighters moved from Western Germany to Southern Italy
                                                1 bomber moved from Western Germany to Southern Italy
                                                1 italian_para moved from Western Germany to Southern Italy
                                                1 Italian_LCV moved from Northern Italy to Southern Italy
                                                1 infantry moved from Western Germany to Northern Italy
                                                1 Europe_Rail moved from Southern Italy to Albania
                                                1 aaGun moved from Western Germany to Germany
                                        
                                            Place Units - Italians
                                                1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
                                        
                                            Turn Complete - Italians
                                                Italians collect 10 PUs; end with 17 PUs
                                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs
                                        

                                        0f3b7030-c5aa-473e-8509-ae7e31bd2dc9-exp-game-8-trout-i3.tsvg This is what Italy looks like if G does nothing for them on Turns 2 & 3 😞

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                                        • B Online
                                          beelee @Trout
                                          last edited by beelee

                                          @trout

                                          Game History

                                          Round: 3
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 Hvy_Ind_1, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                          
                                              Place Units - ANZAC
                                                  Units in New South Wales being upgraded or consumed: 1 factory_minor
                                                  1 Hvy_Ind_1 placed in New South Wales
                                          
                                              Combat Move - ANZAC
                                                  3 fighters moved from Queensland to 46 Sea Zone
                                                  1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                                          
                                              Combat - ANZAC
                                                  Battle in 46 Sea Zone
                                                      ANZAC attack with 1 destroyer and 3 fighters
                                                      Japanese defend with 1 submarine
                                                          ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                                          Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 submarine owned by the Japanese lost in 46 Sea Zone
                                                      ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                                                      Casualties for Japanese: 1 submarine
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Changing ownership of Kenya from Italians to ANZAC
                                                  EDIT: Turning off Edit Mode
                                                  3 fighters moved from 46 Sea Zone to Queensland
                                                  1 cruiser moved from 49 Sea Zone to 54 Sea Zone
                                                  1 air_transport and 1 infantry moved from Queensland to Sumatra
                                                  1 armour and 1 infantry moved from New South Wales to Queensland
                                                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                                                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                                                  1 infantry moved from Malaya to Shan State
                                          
                                              Place Units - ANZAC
                                                  1 submarine and 1 transport placed in 62 Sea Zone
                                                  2 infantry placed in New South Wales
                                          
                                              Turn Complete - ANZAC
                                                  Total Cost from Convoy Blockades: 1
                                                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                                                  ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
                                                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                                          
                                              Combat Move - French
                                          
                                              Combat - French
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                                  1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                                                  2 infantry moved from Algeria to Morocco
                                                  1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          Japanese regular : -0.17
                                          ANZAC regular : -0.83
                                          

                                          EXP Game 8 trout F 3.tsvg

                                          Did Pizza have a meet tonight ? If so I hope he kicked ass 🙂

                                          Yea thought they might have canopened Slovakia. I'm glad they didn't though 🙂

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                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee Game History

                                            Round: 4
                                            
                                                Research Technology - Germans
                                            
                                                Purchase Units - Germans
                                                    Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
                                                    Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                                    Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                                    Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                                    Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
                                                    Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                                    Trigger BritishEscortsA3: buyEscort added to productionBritish
                                                    Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                                    Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                                    Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                                    Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                                    Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                                    Trigger GermansEscortsA3: buyEscort added to productionGermans
                                                    triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                                    triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                                    triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                                    Germans buy 1 ElitePanzer, 1 GAirCommander, 3 GermanUBoats, 1 Hvy_Undg_2, 1 Panzer_General, 2 Panzer_Grndrss, 1 UndrgroundFctry, 2 WaffenPioneers, 1 Waffen_Oberst, 2 armour, 1 destroyer, 1 elite, 2 german_paras, 8 infantry, 1 tactical_bomber and 2 waffen_infantrys; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Germans
                                                    Units in Germany being upgraded or consumed: 1 UndrgroundFctry
                                                    1 Hvy_Undg_2 placed in Germany
                                                    Units in Western Germany being upgraded or consumed: 1 factory_major
                                                    1 UndrgroundFctry placed in Western Germany
                                                    Units in Germany being upgraded or consumed: 2 German_Engineers
                                                    2 WaffenPioneers placed in Germany
                                                    Units in Germany being upgraded or consumed: 2 infantry and 1 waffen_infantry
                                                    1 Waffen_Oberst and 2 waffen_infantrys placed in Germany
                                            
                                                Combat Move - Germans
                                                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked.
                                                    1 armour moved from United Kingdom to Scotland
                                                          Germans take Scotland from British
                                                    EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen
                                                    EDIT: 1 waffen_infantry moved from Germany to 1st Waffen
                                                    EDIT: 1 waffen_infantry moved from Germany to 1st Waffen
                                                    EDIT: 1 Waffen_Arty moved from Germany to 1st Waffen
                                                    EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary
                                                    1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                                                    2 bombers moved from Western Germany to 125 Sea Zone
                                                    1 elite moved from Germany to Poland
                                                    1 infantry moved from Germany to Poland
                                                    1 tactical_bomber moved from Holland Belgium to Poland
                                                    1 fighter moved from Holland Belgium to Poland
                                                    1 fighter moved from Holland Belgium to Poland
                                                    2 armour moved from Western Germany to Slovakia Hungary
                                                    1 Waffen_Arty, 3 artilleries, 15 infantry, 1 mech_infantry and 2 waffen_infantrys moved from Germany to Slovakia Hungary
                                                    1 waffen_infantry moved from Germany to Slovakia Hungary
                                                    1 infantry moved from Yugoslavia to Bulgaria
                                                    1 infantry moved from Yugoslavia to Slovakia Hungary
                                            
                                                Combat - Germans
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    Battle in 125 Sea Zone
                                                        Germans attack with 2 bombers and 1 destroyer
                                                        Russians defend with 1 submarine
                                                        Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                                                        Casualties for Russians: 1 submarine
                                                    Battle in Poland
                                                        Germans attack with 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber
                                                        Russians defend with 1 infantry
                                                        Germans win, taking Poland from Russians with 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                        Casualties for Russians: 1 infantry
                                                    Battle in Slovakia Hungary
                                                        Germans attack with 1 1stWaffenArmy, 1 Waffen_Arty, 2 armour, 3 artilleries, 16 infantry, 1 mech_infantry and 3 waffen_infantrys
                                                        Russians defend with 1 infantry
                                                        Germans win, taking Slovakia Hungary from Russians with 1 1stWaffenArmy, 1 Waffen_Arty, 2 armour, 3 artilleries, 16 infantry, 1 mech_infantry and 3 waffen_infantrys remaining. Battle score for attacker is 3
                                                        Casualties for Russians: 1 infantry
                                            
                                                Non Combat Move - Germans
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                                    3 aaGuns moved from Germany to Slovakia Hungary
                                                    1 aaGun moved from Western Germany to Germany
                                                    2 fighters moved from Poland to Germany
                                                    1 tactical_bomber moved from Poland to Germany
                                                    1 fighter moved from Holland Belgium to Normandy Bordeaux
                                                    2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                                                    2 WaffenPioneers moved from Germany to France
                                                    EDIT: 6 mine_unarmeds moved from Germany to France
                                                    3 armour moved from United Kingdom to 110 Sea Zone
                                                    2 bombers moved from 125 Sea Zone to Western Germany
                                                    3 infantry moved from Western Germany to Germany
                                                    1 artillery moved from Western Germany to Germany
                                                    1 infantry moved from Western Germany to Germany
                                                    2 infantry moved from Western Germany to France
                                                    1 transport moved from 110 Sea Zone to 112 Sea Zone
                                                    1 infantry moved from Norway to 112 Sea Zone
                                                    1 infantry moved from 112 Sea Zone to Western Germany
                                                    4 GermanUBoats, 1 German_Heavy_BB, 2 Wolfpacks, 3 armour, 1 battleship, 1 cruiser and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                                                    3 armour moved from 112 Sea Zone to Western Germany
                                            
                                                Place Units - Germans
                                                    1 ElitePanzer, 1 GAirCommander, 1 Panzer_General, 2 Panzer_Grndrss, 1 elite and 2 german_paras placed in Germany
                                                    1 infantry placed in United Kingdom
                                                    1 tactical_bomber placed in Western Germany
                                                    3 GermanUBoats and 1 destroyer placed in 112 Sea Zone
                                                    1 infantry placed in Normandy Bordeaux
                                                    1 infantry placed in France
                                                    4 infantry placed in Germany
                                                    2 armour and 1 infantry placed in Western Germany
                                            
                                                Turn Complete - Germans
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Germans collect 47 PUs; end with 49 PUs
                                                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                                            

                                            Maybe I should have, but Italy is so weak now that I am just focused on them staying alive until G can help them. I am a bit cautious at times because of the chance of bad dice.

                                            5ac18f05-549f-41bb-9154-da2d703f6b79-exp-game-8-trout-g4.tsvg

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