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    EXP Game 8 Trout vs barnee

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
              Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
              Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
              Trigger FlakTower: buyFlakTower added to productionGermans
              Trigger FlakTower: buyFlakTower added to productionRussians
              Trigger FlakTower: buyFlakTower added to productionBritish
              Trigger FlakTower: buyFlakTower added to productionItalians
              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
              Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
              Trigger Army Group: buyArmy_Group added to productionGermans
              Trigger AirCommander: buyGAirCommander added to productionGermans
              Trigger AirCommander: buyAirCommander added to productionRussians
              Trigger AirCommander: buyAirCommander added to productionAmericans
              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
              Germans buy 3 artilleries, 1 destroyer and 11 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
      
          Combat - Germans
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Western Germany
              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 106 Sea Zone
              5 infantry moved from Finland to Norway
              1 battleship moved from 113 Sea Zone to 112 Sea Zone
              1 cruiser moved from 113 Sea Zone to 112 Sea Zone
              1 transport moved from 113 Sea Zone to 112 Sea Zone
              3 GermanUBoats moved from 106 Sea Zone to 118 Sea Zone
              1 GermanUBoat moved from 111 Sea Zone to 119 Sea Zone
              1 artillery moved from France to Western Germany
              6 armour moved from France to Western Germany
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              3 waffen_infantrys moved from France to Holland Belgium
              1 Waffen_Arty moved from France to Holland Belgium
              1 Waffen_Arty moved from France to Germany
              1 waffen_infantry moved from France to Germany
              1 elite moved from Germany to Western Germany
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Denmark
              1 aaGun moved from Western Germany to Denmark
              2 infantry moved from Poland to Germany
              1 artillery and 7 infantry moved from Slovakia Hungary to Germany
              3 armour moved from Yugoslavia to Western Germany
              2 aaGuns moved from Slovakia Hungary to Germany
              1 G_Rail moved from Germany to Yugoslavia
              1 G_Rail and 1 artillery moved from Yugoslavia to Western Germany
              1 G_Rail moved from Germany to Yugoslavia
              1 G_Rail and 1 artillery moved from Yugoslavia to Western Germany
              2 infantry moved from Yugoslavia to Northern Italy
              2 infantry moved from Romania to Slovakia Hungary
              1 infantry moved from Yugoslavia to Northern Italy
              5 infantry moved from Bulgaria to Romania
              1 mech_infantry moved from Southern France to Western Germany
              1 tactical_bomber moved from Northern Italy to Western Germany
              1 fighter moved from Northern Italy to Western Germany
      
          Place Units - Germans
              3 artilleries placed in Western Germany
              1 destroyer and 6 transports placed in 112 Sea Zone
              5 transports placed in 113 Sea Zone
      
          Turn Complete - Germans
              Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4,6
              Germans collect 42 PUs (2 lost to blockades); end with 43 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
      

      All Germans are wondering what Hitler is thinking - except for Admiral Raeder who seems to be excited about something ......
      ede2009b-d66f-41be-b174-476b4afb4123-exp-game-8-trout-g2.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by beelee

        @trout

        heh heh looks as if MI6 dropped the ball for the blokes. See if they can rally enough defence 🙂

        I just noticed I'm not getting any die rolls. Are you ? Not that I mind but just wondering why it isn't working. I'm gonna send a email to myself and see if it's working at all 🙂

        Game History

        Round: 2
        
            Purchase Units - Russians
                Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                Russians buy 1 Soviet_Commisar, 1 armour, 1 artillery, 1 elite, 1 mech_infantry and 4 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
        
            Combat - Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 aaGun, 1 artillery and 10 infantry moved from Belarus to Eastern Poland
                1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 artillery and 4 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                1 Russian_Engineer and 1 elite moved from Russia to Belarus
                1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus
                6 mine_unarmeds moved from Russia to Bryansk
                1 Soviet_Commisar moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
                1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
                1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Buryatia
                1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Buryatia to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
        
            Place Units - Russians
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                1 Soviet_Commisar, 1 elite and 4 russian_paras placed in Russia
        
            Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
        

        Combat Hit Differential Summary :

        EXP Game 8 Trout R 2.tsvg

        Edit
        well my email still works. I wonder if I turned something off in preferences when I was dickin around with it. If so, I didn't know you could. Be a nice feature if that's the case.

        Only reason I have them is so pbem will work. Panzer found a way around it. I think he filtered them somehow though, not a triplea option.

        I'll poke around. Guess i could do a search or just ask lol

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Game History

          Round: 2
          
              Purchase Units - Japanese
                  Japanese buy 4 armour, 1 elite, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  1 artillery and 2 infantry moved from Hunan to Yunnan
                  1 artillery and 5 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Anhwe to Kweichow
                  2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
                  1 artillery and 2 infantry moved from Chahar to Hopei
                  2 bombers moved from Kwangsi to Kweichow
                  1 fighter moved from Kwangsi to Kweichow
                  1 fighter moved from Shantung to Hopei
                  5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
          
              Combat - Japanese
                  Battle in Kweichow
                      Japanese attack with 2 bombers, 1 fighter and 1 infantry
                      Chinese defend with 1 infantry
                      Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Hopei from Chinese with 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 5 fighters, 7 infantry and 4 tactical_bombers
                      Chinese defend with 3 infantry
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 3 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
                  2 bombers moved from Kweichow to Kwangsi
                  3 fighters moved from Yunnan to Kwangsi
                  3 tactical_bombers moved from Yunnan to Kwangsi
                  2 fighters moved from Yunnan to Anhwe
                  1 tactical_bomber moved from Yunnan to Anhwe
                  1 fighter moved from Kweichow to Anhwe
                  1 fighter moved from Hopei to Anhwe
                  3 infantry moved from Jehol to Chahar
                  1 aaGun moved from Jehol to Anhwe
                  1 armour moved from Korea to Jehol
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 transport moved from 36 Sea Zone to 34 Sea Zone
                  2 infantry moved from Formosa to 20 Sea Zone
                  2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery and 1 transport moved from 6 Sea Zone to 22 Sea Zone
                  1 infantry moved from Marianas to 22 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  1 J_Rail moved from Kiangsu to Korea
                  1 J_Rail and 1 infantry moved from Korea to Hunan
                  1 J_Rail moved from Kiangsu to Manchuria
                  1 J_Rail and 1 infantry moved from Manchuria to Kiangsi
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 carrier moved from 6 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                  1 fighter moved from 6 Sea Zone to 33 Sea Zone
          
              Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 elite placed in Japan
                  2 armour and 1 infantry placed in Kiangsu
                  2 armour and 1 mech_infantry placed in Shantung
                  1 infantry placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 34 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
          

          0e4b6d15-9176-4eea-bc07-49eec8c92cb8-exp-game-8-trout-j2.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @Trout
            last edited by beelee

            @trout

            I tried changing settings again but I'm still not getting the end game report of how much dough you get. I'll post turn and then delete and re dl triplea and see if it works again. I think it got fckd up with the latest pre. Not sure. I still have it too so I'll delete it as well.

            Are you getting die rolls in email ?

            Game History

            Round: 2
            
                Purchase Units - Americans
                    Americans buy 2 Fortifications, 1 artillery, 1 carrier, 1 demo_airfield, 1 demo_harbour, 2 destroyers, 1 elite and 1 usa_fighter; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            
                Combat - Americans
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                    1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
                    2 usa_fighters moved from Eastern United States to 102 Sea Zone
                    1 Rail and 1 elite moved from Eastern United States to Western United States
                    1 transport moved from 8 Sea Zone to 10 Sea Zone
                    1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone
                    1 transport moved from 26 Sea Zone to 10 Sea Zone
                    1 submarine moved from 49 Sea Zone to 26 Sea Zone
            
                Place Units - Americans
                    Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
                    1 demo_airfield and 1 demo_harbour placed in Philippines
                    2 Fortifications placed in Aleutian Islands
                    1 artillery placed in Western United States
                    1 elite and 1 usa_fighter placed in Eastern United States
                    1 carrier and 2 destroyers placed in 101 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 6 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            
                Combat - Chinese
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Tsinghai
                    1 infantry moved from Szechwan to Kweichow
                    1 fighter and 4 infantry moved from Shensi to Tsinghai
                    1 infantry moved from Szechwan to Shensi
                    2 Rails moved from Kansu to Szechwan
                    2 Rails and 2 infantry moved from Szechwan to Tsinghai
                    1 infantry moved from Szechwan to Sikang
            
                Place Units - Chinese
                    4 infantry placed in Kansu
                    2 infantry placed in Tsinghai
            
                Turn Complete - Chinese
                    Chinese collect 7 PUs; end with 7 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
            
                Purchase Units - British
                    Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                    Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                    British buy 1 FlakTower, 1 Hvy_Undg_2, 1 UndrgroundFctry, 1 elite, 11 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Place Units - British
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to United Kingdom: 1 UndrgroundFctry
                    EDIT: Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry and 1 factory_major
                    EDIT: 1 Hvy_Undg_2 and 1 UndrgroundFctry placed in United Kingdom
                    EDIT: Removing units owned by British from United Kingdom: 1 UndrgroundFctry
                    EDIT: Turning off Edit Mode
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    1 bomber moved from Malta to 93 Sea Zone
                    2 uk_fighters moved from Malta to 94 Sea Zone
                    1 destroyer and 2 uk_fighters moved from 97 Sea Zone to 93 Sea Zone
                    1 artillery, 1 mech_infantry and 1 uk_armour moved from Tobruk to Libya
                          British take Libya from Italians
            
                Combat - British
                    Battle in 94 Sea Zone
                        British attack with 2 uk_fighters
                        Italians defend with 1 transport
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 6 : 0/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 7 : 0/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
                            British roll dice for 2 uk_fighters in 94 Sea Zone, round 8 : 1/2 hits, 1.00 expected hits
                            Italians roll dice for 1 transport in 94 Sea Zone, round 8 : 0/0 hits, 0.00 expected hits
                            1 transport owned by the Italians lost in 94 Sea Zone
                        British win with 2 uk_fighters remaining. Battle score for attacker is 6
                        Casualties for Italians: 1 transport
                    Battle in 93 Sea Zone
                        British attack with 1 bomber, 1 destroyer and 2 uk_fighters
                        Italians defend with 1 cruiser and 1 destroyer
                            British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                            Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                            1 destroyer owned by the British and 1 uk_fighter owned by the British lost in 93 Sea Zone
                            1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                        British win with 1 bomber and 1 uk_fighter remaining. Battle score for attacker is 0
                        Casualties for British: 1 destroyer and 1 uk_fighter
                        Casualties for Italians: 1 cruiser and 1 destroyer
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
            
                Non Combat Move - British
                    Turning on Edit Mode
                        EDIT: British takes Persia from Neutral_Allies
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Malaya
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Tanganyika Territory
                    1 bomber moved from 93 Sea Zone to Gibraltar
                    1 uk_fighter moved from 94 Sea Zone to 97 Sea Zone
                    1 uk_fighter moved from 93 Sea Zone to 97 Sea Zone
                    1 uk_fighter moved from 94 Sea Zone to Gibraltar
                    1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                    2 infantry moved from French West Africa to 87 Sea Zone
                    2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                    2 infantry moved from 92 Sea Zone to Gibraltar
                    1 uk_armour moved from Union of South Africa to Belgian Congo
                    1 infantry moved from Union of South Africa to Rhodesia
                    1 Rail and 1 infantry moved from Union of South Africa to Tanganyika Territory
                    EDIT: 1 Rail moved from Union of South Africa to Burma
                    EDIT: 1 Rail and 1 aaGun moved from Burma to Malaya
                    1 infantry moved from Shan State to Malaya
                    1 infantry moved from Burma to Shan State
                    1 aaGun, 1 artillery and 4 infantry moved from Burma to India
                    1 battleship moved from 39 Sea Zone to 76 Sea Zone
                    1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                    1 transport moved from 41 Sea Zone to 39 Sea Zone
                    2 infantry moved from India to 39 Sea Zone
                    2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                    2 infantry moved from 41 Sea Zone to Sumatra
            
                Place Units - British
                    Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                    1 FlakTower, 1 elite, 11 infantry and 2 mine_unarmeds placed in United Kingdom
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from United Kingdom: 2 mine_unarmeds
                    EDIT: Adding units owned by Changer to United Kingdom: 2 uk_mine_Yellows
                    EDIT: Turning off Edit Mode
                    COMMENT: 2 UK Yellow LMs at 110
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                    British collect 51 PUs; end with 51 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
            

            Combat Hit Differential Summary :

            Italians regular : 1.17
            British regular : -5.00
            

            lol good thing that Trprt couldn't hit back 🙂 LMs at 110

            Edit
            The Rail activated Persia. Needed to move the dude there.

            Edit 2
            jfc forgot to move DD

            EXP Game 8 Trout UK 2edit2.tsvg

            Edit 3
            lol I forgot Home Defence. I'll do it on ANZC 😊

            Edit 4
            I better hope that FlakTower hits heavy and Home defence, otherwise tommie is pretty much fckd lol

            Edit 5
            well test didn't go very good lol

            Screenshot from 2025-12-03 23-50-08.png

            Got a Ftr and 2 Bmbrs and a LM hit but your 2's hit at over 50 % and tommy only got 7 hits total lol

            I'm gonna run it again. Said 68% win rate for jerry after I adjusted.

            You'd think i'd learn by now 🙂 I mathed out what I need to do turn 1 so it cant' happen anymore or at least get odds down to 23 % 🙂 without totally waxing UK first turn 🙂

            Edit 6
            well a little closer but I think this is gonna be a quick Game over for tommie unless that Flaktower devastates your Bmbrs 🙂

            4 more Inf would only give you 23% so i'll have to pull back from India turn1 as i like to move the UK Trprt

            Screenshot from 2025-12-04 00-14-44.png

            Reminder. You hand roll for Ftrs and the LMs. Flak will do the Bmbrs correctly

            Edit 7
            yea that Flak gonna be key. With 1 Ftr and 1 LM hit and 3 Bmbr/Tac hits odds swing to tommie at 44 %

            Screenshot from 2025-12-04 00-32-36.png

            2 Bmr hits at 55%
            Screenshot from 2025-12-04 00-26-24.png

            Not sure the battle calc gets it though, because Tommy getting his ass kicked with the 2 Bmbr 1 Ftr 1 LM hit and the LM probably lucky 🙂

            OK I'll stop buggin 🙂

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Yes, not showing up on my end either. Can it be found in the history?? I can do the Sea Lion battle in Edit Mode. I know the battle calculator struggles with battles involving the Flak Tower. I have been known to roll bad dice in big battles from time to time (which is why Captain warns against them) but the odds are pretty strong, I think, that Nazis will be occupying Buckingham Palace in 1941 🙂 But we will see soon enough. For this turn, nothing for Italy to do except kill a tank in Africa.
              Game History

              Round: 2
              
                  Purchase Units - Italians
                      Italians buy 1 infantry; Remaining resources: 5 PUs; 
              
                  Combat Move - Italians
                      Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                      Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      1 artillery and 3 infantry moved from Kenya to Belgian Congo
              
                  Combat - Italians
                      Battle in Belgian Congo
                          Italians attack with 1 artillery and 3 infantry
                          British defend with 1 uk_armour
                          Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                          Casualties for British: 1 uk_armour
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Western Germany
                      1 italian_para moved from Southern Italy to Western Germany
                      2 fighters moved from Southern Italy to Western Germany
                      1 bomber moved from Southern Italy to Western Germany
                      2 armour moved from Albania to Northern Italy
                      1 infantry moved from Southern Italy to Northern Italy
                      1 Italian_LCV moved from Southern Italy to Northern Italy
                      1 Europe_Rail moved from Southern Italy to Albania
                      1 Europe_Rail and 1 infantry moved from Albania to Western Germany
                      1 aaGun moved from Southern France to Northern Italy
                      1 infantry moved from Southern France to Northern Italy
              
                  Place Units - Italians
                      1 infantry placed in Southern Italy
              
                  Turn Complete - Italians
                      Total Cost from Convoy Blockades: 3
                          Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,2
                      Italians collect 9 PUs (3 lost to blockades); end with 14 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
              

              467c7665-22ad-4b27-8599-d0beac16328a-exp-game-8-trout-i2.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @Trout
                last edited by beelee

                @trout

                Good Afternoon

                Yea FlakTower actually works pretty good. You need to roll for the Ftrs at 1 before the battle and not take the last hit on itself. Probably easiest to move all your Ftrs at once with no others or just roll ahead of time and then not send any that got hit. Probably same for 2 LMs.

                Just roll those before you move any guys since you're gonna send everything. Easier than having to undo the move.

                Flak will work right against the Bmbrs and Home Defence works as well. So, you probably don't need to fight it in edit. Just make the above adjustments before battle takes place and don't take the 6th hit on the Tower.

                Yea die rolls are in History. I sometimes look at them if a battle went haywire or if a correction is needed. You can determine what unit rolled what.
                Think it starts lowest to highest if I remember right.

                Game History

                Round: 2
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 Fortification, 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                        1 air_transport and 2 infantry moved from New South Wales to Queensland
                        1 cruiser moved from 54 Sea Zone to 49 Sea Zone
                        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                        1 transport moved from 42 Sea Zone to 45 Sea Zone
                        1 infantry moved from Dutch New Guinea to 45 Sea Zone
                        1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                        1 infantry moved from 44 Sea Zone to Celebes
                              ANZAC take Celebes from Dutch
                        2 infantry moved from Egypt to Anglo Egyptian Sudan
                
                    Place Units - ANZAC
                        1 Fortification placed in Java
                        1 armour and 1 infantry placed in New South Wales
                        1 destroyer placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 17 PUs; end with 17 PUs
                        Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 118 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                        1 infantry moved from French Central Africa to French Equatorial Africa
                        2 infantry moved from Morocco to Algeria
                        1 infantry moved from Trans-Jordan to Egypt
                        1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                EXP Game 8 Trout F 2.tsvg

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                • T Offline
                  Trout @beelee
                  last edited by Trout

                  @beelee Okay, rolled for the fighters and no hits. Off to a good start. And no hits for the 2 LM.

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                  • B Online
                    beelee @Trout
                    last edited by

                    @trout

                    heh heh

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                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee You have two fighters that can scramble to the SZ to fight it out with the Kriegsmarine if they want. Your decision Mr. Churchill??
                      4de32b6c-bb56-4a7e-8d85-6df22623e4c1-exp-game-8-trout-g3.tsvg

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                      • B Online
                        beelee
                        last edited by

                        @trout

                        Nah RAF boys need to stay at home 🙂

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                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee By the way, I don’t see any Home Defense symbol in the UK. Will it still trigger when I roll dice??

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                          • B Online
                            beelee @Trout
                            last edited by beelee

                            @trout Oh ? Pretty sure it's there. No it needs to be there. Let me check

                            Edit
                            wwtf I forgot it. GD it. You will have to undo all your moves and add it otherwise it won't work.

                            Sorry about taht 😞

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                            • T Offline
                              Trout @beelee
                              last edited by

                              @beelee No problem. I reset and played it out with the Home Defense. Flak Tower got two hits on the Tac B's but alas London fell with 4 Panzers remaining. Your choice if you want to keep playing it out or tender your surrender sir.

                              Game History

                              Round: 3
                              
                                  Research Technology - Germans
                              
                                  Purchase Units - Germans
                                      triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                                      triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                                      Trigger Wolfpack at118 SeaZones: Germans has 1 Wolfpack placed in 118 Sea Zone
                                      triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                                      triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                                      Germans buy 1 German_Heavy_BB, 1 UndrgroundFctry, 2 armour, 1 artillery, 1 elite and 8 infantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Germans
                                      Units in Germany being upgraded or consumed: 1 factory_major
                                      1 UndrgroundFctry placed in Germany
                              
                                  Combat Move - Germans
                                      Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                      Turning on Edit Mode
                                      EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense
                                      EDIT: Turning off Edit Mode
                                      3 GermanUBoats moved from 118 Sea Zone to 110 Sea Zone
                                      1 GermanUBoat moved from 119 Sea Zone to 110 Sea Zone
                                      1 battleship moved from 112 Sea Zone to 110 Sea Zone
                                      1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                                      1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                                      1 bomber moved from Western Germany to 110 Sea Zone
                                      1 bomber moved from Western Germany to United Kingdom
                                      5 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                                      1 artillery moved from Germany to 113 Sea Zone
                                      1 infantry moved from Germany to 113 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                                      1 artillery moved from 110 Sea Zone to United Kingdom
                                      1 infantry moved from 110 Sea Zone to United Kingdom
                                      7 armour moved from Western Germany to 112 Sea Zone
                                      1 elite moved from Western Germany to 112 Sea Zone
                                      1 artillery moved from Western Germany to 112 Sea Zone
                                      3 infantry moved from Norway to 112 Sea Zone
                                      2 infantry moved from Western Germany to 112 Sea Zone
                                      1 infantry moved from Denmark to 113 Sea Zone
                                      1 armour moved from Western Germany to 113 Sea Zone
                                      1 infantry moved from Germany to 113 Sea Zone
                                      1 armour moved from Western Germany to 113 Sea Zone
                                      1 infantry moved from Germany to 113 Sea Zone
                                      3 artilleries moved from Western Germany to 113 Sea Zone
                                      7 armour, 1 artillery, 1 elite, 5 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                                      7 armour, 1 artillery, 1 elite and 5 infantry moved from 110 Sea Zone to United Kingdom
                                      2 armour, 3 artilleries, 3 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
                                      2 armour, 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                              
                                  Combat - Germans
                                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                      Battle in 110 Sea Zone
                                          Germans attack with 4 GermanUBoats, 1 Wolfpack, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 12 transports
                                          British defend with 1 destroyer
                                          Germans win with 4 GermanUBoats, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 12 transports remaining. Battle score for attacker is 7
                                          Casualties for British: 1 destroyer
                                          Casualties for Germans: 1 Wolfpack
                                      Battle in United Kingdom
                                          Germans attack with 9 armour, 5 artilleries, 1 bomber, 1 elite, 5 fighters, 9 infantry and 5 tactical_bombers; Changer loiter and taunt
                                          Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 5 aaGunNOs, 1 airfield, 1 elite, 1 harbour, 15 infantry, 1 mech_infantry, 1 uk_fighter and 2 uk_paras; French defend with 1 fighter and 2 infantry
                                          Units damaged: 1 FlakTower owned by the British
                                          Germans captures 57PUs while taking British capital
                                          Germans converts Hvy_Undg_2 into different units
                                          Germans win, taking United Kingdom from British with 4 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                                          Casualties for Germans: 5 armour, 5 artilleries, 1 elite, 9 infantry and 2 tactical_bombers
                                          Casualties for British: 1 FlakTower, 1 HomeDefense, 5 aaGunNOs, 1 elite, 15 infantry, 1 mech_infantry, 1 uk_fighter and 2 uk_paras
                                          Casualties for French: 1 fighter and 2 infantry
                                      Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                              
                                  Non Combat Move - Germans
                                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                      Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 118 Sea Zone
                                      Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                      3 infantry moved from Northern Italy to Western Germany
                                      2 infantry moved from Holland Belgium to Western Germany
                                      1 Waffen_Arty moved from Holland Belgium to Germany
                                      3 waffen_infantrys moved from Holland Belgium to Germany
                                      2 artilleries moved from Western Germany to Germany
                                      2 aaGuns moved from Western Germany to Germany
                                      1 mech_infantry moved from Western Germany to Germany
                                      2 infantry moved from Slovakia Hungary to Germany
                                      1 aaGun moved from Slovakia Hungary to Germany
                                      2 infantry moved from Romania to Yugoslavia
                                      1 infantry moved from Romania to Yugoslavia
                                      1 artillery moved from Holland Belgium to Western Germany
                                      1 G_Rail moved from Germany to Denmark
                                      1 G_Rail and 1 infantry moved from Denmark to Germany
                                      1 G_Rail moved from Germany to Denmark
                                      1 G_Rail and 1 infantry moved from Denmark to Germany
                                      1 aaGun moved from Denmark to Western Germany
                                      1 infantry moved from Denmark to Western Germany
                                      1 bomber moved from 110 Sea Zone to Western Germany
                                      1 bomber moved from United Kingdom to Western Germany
                                      3 tactical_bombers moved from United Kingdom to Holland Belgium
                                      5 fighters moved from United Kingdom to Holland Belgium
                              
                                  Place Units - Germans
                                      1 German_Heavy_BB placed in 110 Sea Zone
                                      1 artillery, 1 elite and 8 infantry placed in Germany
                                      2 armour placed in Western Germany
                              
                                  Turn Complete - Germans
                                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                      Total Cost from Convoy Blockades: 2
                                          Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2
                                      Germans collect 48 PUs (2 lost to blockades); end with 105 PUs
                                      Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 117 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 122 PUs
                                      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 127 PUs
                              

                              7b970c1a-0848-4bb1-bec3-05553f81104e-exp-game-8-trout-g3.tsvg

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                              • B Online
                                beelee @Trout
                                last edited by beelee

                                @trout

                                Congratulations on a well deserved Victory ! This is the fastest EXP Game in triplea history 🙂

                                Sure we can play it out. Panzer and I did when he schooled me early. I can't remember the outcome but it took a while. Was still fun.

                                Hopefully this lesson will stick with me this time 🙂

                                Edit
                                Right arm. Looks as if we were both a little below avg rd 1. You were a little above rd 2 and I was avg

                                Didn't really much matter after that 🙂

                                Yea the game will play a lot different now. Lets bomb away so we can checkout the SPAs 🙂

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                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Then play on sir. Russia can have a good romp for a few turns I believe and Italy too weak to do anything in the Med for awhile. Taking London should help Japan out a bit though right away in addition to Nazis swiping UK’s cash 💰

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                                  • B Online
                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    yea Italy might cause some problems in Africa now 🙂 We'll see 🙂

                                    Game History

                                    Round: 3
                                    
                                        Purchase Units - Russians
                                            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                                            Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                                            Trigger TankGeneral: buyTank_General added to productionRussians
                                            Russians buy 1 Tank_General, 4 armour, 1 elite, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                    
                                        Politics - Russians
                                            Russians takes Political Action: Political Action Russians To War With Germans
                                                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                                                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                                                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                                                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                    
                                        Combat Move - Russians
                                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                            1 infantry moved from Karelia to Finland
                                                  Russians take Finland from Germans
                                            1 infantry moved from Eastern Poland to Poland
                                                  Russians take Poland from Germans
                                            1 infantry moved from Eastern Poland to Slovakia Hungary
                                                  Russians take Slovakia Hungary from Germans
                                            2 artilleries and 4 infantry moved from Eastern Poland to Romania
                                            1 infantry moved from Bessarabia to Romania
                                            1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Belarus to Romania
                                            1 fighter moved from Novgorod to Romania
                                    
                                        Combat - Russians
                                            Battle in Romania
                                                Russians attack with 1 Soviet_Commisar, 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                                                Germans defend with 2 infantry
                                                    Russians roll dice for 1 Soviet_Commisar, 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Romania, round 2 : 2/11 hits, 3.33 expected hits
                                                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                                                    2 infantry owned by the Germans lost in Romania
                                                Russians win, taking Romania from Germans with 1 Soviet_Commisar, 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                                                Casualties for Germans: 2 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                    
                                        Non Combat Move - Russians
                                            Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Karelia
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
                                            1 fighter moved from Romania to Caucasus
                                            1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                                                  Russians take Northwest Persia from Neutral_Allies
                                            1 aaGun and 2 infantry moved from Caucasus to Rostov
                                            3 mine_unarmeds moved from Bryansk to Rostov
                                            3 mine_unarmeds moved from Belarus to Eastern Poland
                                            1 Russian_Engineer moved from Belarus to Bryansk
                                            1 elite moved from Russia to Bryansk
                                            1 Russian_Engineer moved from Belarus to Russia
                                            1 russian_para moved from Russia to Caucasus
                                            3 russian_paras moved from Russia to Novgorod
                                            1 armour and 1 mech_infantry moved from Novgorod to Karelia
                                            1 aaGun, 1 artillery and 4 infantry moved from Karelia to Finland
                                            1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Karelia
                                            1 Russian_Rail moved from Russia to Urals
                                            1 Russian_Rail and 1 armour moved from Urals to Karelia
                                            1 infantry moved from Vyborg to Finland
                                            1 artillery moved from Novgorod to Baltic States
                                            1 aaGun moved from Eastern Poland to Romania
                                            1 aaGun and 1 elite moved from Belarus to Eastern Poland
                                            1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                                            1 infantry moved from Ukraine to Bessarabia
                                            1 Russian_Rail moved from Russia to Buryatia
                                            1 Russian_Rail and 1 infantry moved from Buryatia to Caucasus
                                            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                                            EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 mech_infantry moved from Romania to 1st Corps
                                            EDIT: 1 1stCorps moved from 1st Corps to Romania
                                            EDIT: 1 Soviet_Commisar_3 moved from Overflow to 1st Corps
                                            EDIT: 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Karelia to 2nd Corps
                                            EDIT: 1 2ndCorps moved from 2nd Corps to Karelia
                                            EDIT: 1 Soviet_Commisar_3 moved from Overflow to 2nd Corps
                                    
                                        Place Units - Russians
                                            1 Tank_General, 4 armour, 1 elite and 3 mine_unarmeds placed in Russia
                                            1 infantry placed in Novgorod
                                    
                                        Turn Complete - Russians
                                            Russians collect 47 PUs; end with 47 PUs
                                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans regular : -0.67
                                    Russians regular : -1.33
                                    

                                    EXP Game 8 Trout R 3.tsvg

                                    Edit
                                    Still not getting the end game report the way it used to do it. Are you ? It just goes right to the next player.

                                    I'm gonna delete and reinstall and see if it works

                                    Edit 2
                                    Nope it still does it. Hmm ... Idk Maybe dan hardwired it with his last update but it seems an older version wouldn't be affected.

                                    Well w/e I like have the end turn Game report telling me how much money i made so i don't have to look it up.

                                    Uggh

                                    It's probably in Engine preferences. F Idk. I hate trying to figure this shit out when it used to fckn work

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                                    • B Online
                                      beelee @Trout
                                      last edited by beelee

                                      @trout

                                      I wonder what a 30 U-boat buy would do for germany lol

                                      I guess you couldn't place em all 🙂

                                      unless you upgrade. Or you can do 29 as is lol

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                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee Pizza one time did an all Type XXI U-Boat buy on Turn 12 which stopped the Allied invasions of France from ever happening. By that time, I already controlled factories in Normandy and S. Italy but it prolonged the game by several turns. Well, fun thought but Nazis lost quite a few ground pounders taking the Queen's house so plan to replenish those on G4 🙂

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                                        • T Offline
                                          Trout @beelee
                                          last edited by

                                          @beelee Game History

                                          Round: 3
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 1 Heavy_BB, 2 armour, 1 elite and 5 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                                          
                                              Politics - Japanese
                                                  Japanese takes Political Action: Political Action Japanese To War With Allies
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                                          
                                              Combat Move - Japanese
                                                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                                  1 infantry moved from Kiangsi to Kwangtung
                                                  1 infantry moved from Hunan to Kweichow
                                                  2 infantry moved from Siam to French Indo China
                                                        Japanese take French Indo China from French
                                                  2 fighters moved from Caroline Islands to 46 Sea Zone
                                                  1 submarine moved from 33 Sea Zone to 46 Sea Zone
                                                  2 infantry moved from Paulau Island to 34 Sea Zone
                                                  2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                                  3 infantry moved from Caroline Islands to 33 Sea Zone
                                                  1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                                                  1 battleship moved from 33 Sea Zone to 35 Sea Zone
                                                  1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                                                  2 fighters moved from 33 Sea Zone to Philippines
                                                  2 tactical_bombers moved from 33 Sea Zone to Philippines
                                                  1 Japan_destroyer moved from 33 Sea Zone to 35 Sea Zone
                                                  1 fighter moved from 36 Sea Zone to Philippines
                                                  1 tactical_bomber moved from 36 Sea Zone to Philippines
                                                  2 bombers moved from Kwangsi to Philippines
                                                  1 elite moved from Japan to 6 Sea Zone
                                                  1 artillery moved from Japan to 6 Sea Zone
                                                  2 infantry moved from Japan to 6 Sea Zone
                                                  1 battleship moved from 36 Sea Zone to 44 Sea Zone
                                                  1 Japan_destroyer moved from 36 Sea Zone to 44 Sea Zone
                                                  1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                                                  1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                                  2 artilleries, 1 elite and 7 infantry moved from 35 Sea Zone to Philippines
                                                  1 armour moved from Kiangsu to Kwangtung
                                                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                                                  2 infantry moved from Kwangsi to Kwangtung
                                                  1 infantry moved from Chahar to Suiyuyan
                                                  1 tactical_bomber moved from Anhwe to Suiyuyan
                                                  2 fighters moved from Anhwe to Suiyuyan
                                                  1 infantry moved from Hopei to Shensi
                                                  2 fighters moved from Anhwe to Shensi
                                                  1 tactical_bomber moved from Kwangsi to Shensi
                                                  1 fighter moved from Kwangsi to Kwangtung
                                                  1 tactical_bomber moved from Kwangsi to Kwangtung
                                                  1 fighter moved from Kwangsi to Kwangtung
                                                  2 armour and 1 mech_infantry moved from Shantung to Kweichow
                                                  2 artilleries moved from Yunnan to Kweichow
                                                  3 artilleries moved from Hopei to Kweichow
                                                  5 infantry moved from Hopei to Kweichow
                                                  1 mech_infantry moved from Hopei to Kweichow
                                                  1 armour moved from Kiangsu to Kweichow
                                                  1 infantry moved from Yunnan to Szechwan
                                                  1 tactical_bomber moved from Kwangsi to Szechwan
                                                  1 fighter moved from Kwangsi to Szechwan
                                          
                                              Combat - Japanese
                                                  Battle in 44 Sea Zone
                                                      Japanese attack with 1 Japan_destroyer and 1 battleship
                                                      ANZAC defend with 1 transport
                                                      Japanese win, taking 44 Sea Zone from Neutral with 1 Japan_destroyer and 1 battleship remaining. Battle score for attacker is 6
                                                      Casualties for ANZAC: 1 transport
                                                  Battle in Kweichow
                                                      Japanese attack with 3 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                                                      Chinese defend with 1 infantry
                                                      Japanese win, taking Kweichow from Chinese with 3 armour, 5 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in 46 Sea Zone
                                                      Japanese attack with 2 fighters and 1 submarine
                                                      ANZAC defend with 1 destroyer
                                                      Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                                                      Casualties for ANZAC: 1 destroyer
                                                  Battle in Kwangtung
                                                      Japanese attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                                                      British defend with 1 harbour and 2 infantry
                                                      Japanese win, taking Kwangtung from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 2 infantry
                                                      Casualties for British: 2 infantry
                                                  Battle in Suiyuyan
                                                      Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                                                      Chinese defend with 1 infantry
                                                      Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in Szechwan
                                                      Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                                                      Chinese defend with 1 infantry
                                                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in 35 Sea Zone
                                                      Japanese attack with 1 Japan_destroyer, 1 battleship, 2 cruisers and 5 transports
                                                      Americans defend with 1 destroyer
                                                      Japanese win with 1 Japan_destroyer, 1 battleship, 2 cruisers and 5 transports remaining. Battle score for attacker is 7
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in Shensi
                                                      Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                                                      Chinese defend with 1 infantry
                                                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in Philippines
                                                      Changer loiter and taunt; Japanese attack with 2 artilleries, 2 bombers, 1 elite, 3 fighters, 7 infantry and 3 tactical_bombers
                                                      Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                                                      Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 elite, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 33
                                                      Casualties for Japanese: 2 infantry
                                                      Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                                  2 carriers moved from 33 Sea Zone to 35 Sea Zone
                                                  1 carrier moved from 36 Sea Zone to 20 Sea Zone
                                                  1 fighter moved from Philippines to 20 Sea Zone
                                                  1 tactical_bomber moved from Philippines to 20 Sea Zone
                                                  2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                                                  2 bombers moved from Philippines to Kiangsi
                                                  1 tactical_bomber moved from Suiyuyan to Anhwe
                                                  1 fighter moved from Suiyuyan to Anhwe
                                                  1 fighter moved from Suiyuyan to Anhwe
                                                  1 fighter moved from Szechwan to Hunan
                                                  1 tactical_bomber moved from Szechwan to Hunan
                                                  2 fighters moved from Shensi to Yunnan
                                                  1 tactical_bomber moved from Shensi to Hopei
                                                  2 fighters moved from Kwangtung to Kiangsi
                                                  1 tactical_bomber moved from Kwangtung to Kiangsi
                                                  2 infantry moved from Chahar to Hopei
                                                  1 armour moved from Jehol to Hopei
                                                  1 aaGun moved from Anhwe to Hunan
                                                  2 infantry moved from Yunnan to Kweichow
                                                  1 infantry moved from Yunnan to Kweichow
                                                  1 J_Rail and 1 infantry moved from Kiangsu to Yunnan
                                                  1 J_Rail moved from Kiangsu to Jehol
                                                  1 J_Rail and 1 infantry moved from Jehol to Yunnan
                                                  1 infantry moved from Jehol to Chahar
                                                  1 infantry moved from Jehol to Anhwe
                                                  2 fighters moved from 46 Sea Zone to Caroline Islands
                                          
                                              Place Units - Japanese
                                                  1 Heavy_BB placed in 6 Sea Zone
                                                  1 elite placed in Japan
                                                  1 armour and 1 infantry placed in Kiangsu
                                                  1 armour and 1 infantry placed in Shantung
                                                  3 infantry placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Total Cost from Convoy Blockades: 1
                                                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                                                  Japanese collect 39 PUs (1 lost to blockades); end with 43 PUs
                                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 54 PUs
                                          

                                          e4eac5eb-688a-4636-8dd9-be1d6f848773-exp-game-8-trout-j3.tsvg

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                                            beelee @Trout
                                            last edited by beelee

                                            @trout

                                            Good Evening

                                            Game History

                                            Round: 3
                                            
                                                Purchase Units - Americans
                                                    Americans buy 1 ArmoredInfantry, 1 Heavy_BB, 3 artilleries, 1 elite, 1 marine and 2 transports; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Americans
                                                    Units in Western United States being upgraded or consumed: 1 infantry
                                                    1 marine placed in Western United States
                                            
                                                Politics - Americans
                                                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                            
                                                Combat Move - Americans
                                                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                    1 submarine and 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone
                                                    1 usa_tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                                            
                                                Combat - Americans
                                                    Battle in 16 Sea Zone
                                                        Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                                                        Japanese defend with 1 Japan_destroyer
                                                            Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                            Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                                        Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                                                        Casualties for Japanese: 1 Japan_destroyer
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                    1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                                                    1 aaGun and 1 elite moved from Western United States to 10 Sea Zone
                                                    1 aaGun, 1 elite and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                                    1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                                                    1 aaGun and 1 elite moved from 8 Sea Zone to Aleutian Islands
                                                    1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                                                    1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                    1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                                    4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                                    2 usa_fighters moved from Western United States to Aleutian Islands
                                                    1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                                    1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                                    1 artillery and 1 elite moved from 86 Sea Zone to Brazil
                                                          Americans take Brazil from Neutral_Allies
                                                    1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 usa_fighters moved from 102 Sea Zone to 91 Sea Zone
                                                    1 bomber moved from Eastern United States to Gibraltar
                                                    1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                                                    2 usa_fighters moved from Eastern United States to 91 Sea Zone
                                                    1 infantry moved from Central United States to Eastern United States
                                            
                                                Place Units - Americans
                                                    1 ArmoredInfantry, 2 artilleries and 1 elite placed in Eastern United States
                                                    1 Heavy_BB and 2 transports placed in 101 Sea Zone
                                                    1 artillery placed in Western United States
                                            
                                                Turn Complete - Americans
                                                    Americans collect 52 PUs; end with 52 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - Chinese
                                                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                                    1 fighter moved from Tsinghai to Suiyuyan
                                                    3 infantry moved from Kansu to Suiyuyan
                                            
                                                Combat - Chinese
                                                    Battle in Suiyuyan
                                                        Chinese attack with 1 fighter and 3 infantry
                                                        Japanese defend with 1 infantry
                                                            Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                                            Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                                                            Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 1/4 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Chinese lost in Suiyuyan
                                                            1 infantry owned by the Japanese lost in Suiyuyan
                                                        Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                                        Casualties for Chinese: 1 infantry
                                                        Casualties for Japanese: 1 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                    1 fighter moved from Suiyuyan to Tsinghai
                                                    1 infantry moved from Sikang to Szechwan
                                                    1 infantry moved from Kansu to Shensi
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Kansu
                                                    2 infantry placed in Tsinghai
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 6 PUs; end with 7 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                                            
                                                Purchase Units - British
                                            
                                                Combat Move - British
                                                    1 uk_tactical_bomber moved from Egypt to Belgian Congo
                                                    1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                                                    1 infantry moved from Tanganyika Territory to Belgian Congo
                                                    1 infantry moved from Rhodesia to Belgian Congo
                                                    1 transport moved from 92 Sea Zone to 96 Sea Zone
                                                    1 infantry moved from Malta to 96 Sea Zone
                                                    1 artillery moved from Libya to 96 Sea Zone
                                                    1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                                                    1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                                                    2 uk_fighters moved from 97 Sea Zone to Tunisia
                                                    1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                                                    1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                                                    1 mech_infantry and 1 uk_armour moved from Libya to Tunisia
                                                    1 bomber moved from Gibraltar to Tunisia
                                                    1 infantry moved from Shan State to Siam
                                                          British take Siam from Japanese
                                            
                                                Combat - British
                                                    Battle in Tunisia
                                                        British attack with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry, 1 uk_armour and 2 uk_fighters
                                                        Italians defend with 1 artillery and 2 infantry
                                                            British roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                                                            British roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry, 1 uk_armour and 2 uk_fighters in Tunisia, round 2 : 3/7 hits, 3.00 expected hits
                                                            Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 2/3 hits, 1.00 expected hits
                                                            1 artillery owned by the British and 1 infantry owned by the British lost in Tunisia
                                                            1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
                                                        British win, taking Tunisia from Italians with 1 bomber, 1 mech_infantry, 1 uk_armour and 2 uk_fighters remaining. Battle score for attacker is 3
                                                        Casualties for British: 1 artillery and 1 infantry
                                                        Casualties for Italians: 1 artillery and 2 infantry
                                                    Battle in Belgian Congo
                                                        British attack with 3 infantry and 1 uk_tactical_bomber
                                                        Italians defend with 1 artillery and 3 infantry
                                                            British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.00 expected hits
                                                            Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
                                                            2 infantry owned by the Italians lost in Belgian Congo
                                                            British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 3 : 1/4 hits, 1.00 expected hits
                                                            Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                                                            1 infantry owned by the Italians lost in Belgian Congo
                                                            British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits
                                                            Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                                                            British roll dice for 3 infantry and 1 uk_tactical_bomber in Belgian Congo, round 5 : 2/4 hits, 1.00 expected hits
                                                            Italians roll dice for 1 artillery in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                                                            1 artillery owned by the Italians lost in Belgian Congo
                                                        British win, taking Belgian Congo from Italians with 3 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                                                        Casualties for Italians: 1 artillery and 3 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Turning on Edit Mode
                                                    EDIT: Adding units owned by British to Union of South Africa: 2 Europe_Rails
                                                    EDIT: Turning off Edit Mode
                                                    1 uk_tactical_bomber moved from Belgian Congo to Egypt
                                                    1 carrier and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                                                    2 uk_fighters moved from Tunisia to 94 Sea Zone
                                                    1 battleship moved from 92 Sea Zone to 91 Sea Zone
                                                    1 bomber moved from Tunisia to Gibraltar
                                                    1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
                                                    3 infantry moved from Persia to Eastern Persia
                                                    1 infantry moved from Malaya to Shan State
                                                    1 transport moved from 41 Sea Zone to 39 Sea Zone
                                                    1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                                                    EDIT: 2 Europe_Rails moved from Union of South Africa to Malaya
                                                    EDIT: 2 Europe_Rails, 1 aaGun and 1 infantry moved from Malaya to India
                                            
                                                Place Units - British
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            
                                                Turn Complete - British
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : -2.00
                                            Americans regular : 0.67
                                            Italians regular : -1.67
                                            Japanese regular : -0.33
                                            British regular : 1.00
                                            

                                            EXP Game 8 Trout UK 3.tsvg

                                            Edit
                                            Oh yea I was dickin around with Preferences to try and get the end turn to show income ( still no luck fbs ) and saw where you can change the zoom to 5 %

                                            Screenshot from 2025-12-05 18-11-12.png

                                            I usually roll at 60, 24 in monitor, but I switched. See how I like it. Sometimes I hit 50 for the Pacific. Now I can do 45 🙂

                                            Idk how you do it, I think I probably asked, but control scroll works pretty good I think.

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