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    EXP G40 Game 4 Trout vs JCat

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    • JohnnyCat
      JohnnyCat @Trout last edited by

      @trout @beelee

      Guys I want you to help me understand where all the Russian units are.

      I see one territory that has two LABELS (1st AG amd 2nd) whatever those are.

      Screenshot 2026-03-23 at 8.53.24 AM.png

      Meanwhile there are a thousand ruskies placed in this upper bar.

      Screenshot 2026-03-23 at 8.53.18 AM.png

      As you can see, THERE IS NO WAY TO ASSOCIATE the units in the upper bar with the two little icons that look so small and innocent but likely have 500 armor units in them hahaha

      Also want to know what a 1AG is. What is AG

      and are there special flying units too? THANKS

      B T 3 Replies Last reply Reply Quote 0
      • B
        beelee @JohnnyCat last edited by

        @johnnycat

        AG means Army Group. 1st AG is 1st Army Group. 2nd with red star token is 2nd corps. Those units are listed in the 2nd Corps Box.

        If you hover on the icon unit or token it will give a more detailed explanation of what it is. Game Notes and/or rulebook for complete info on them.

        I'm not certain but I hear rumor the Americans may be working on a secret Flying unit. Still trying to find out more.

        Lexi is on the job

        67a587a9-809c-4c83-9a71-ff766902f81f-image.png

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        • T
          Trout @JohnnyCat last edited by

          @johnnycat AG’s are in the rule book of course. They contain two armies and ten other units. So Belarus has an AG with 1st Army and 1st Tank Army plus the dudes/army’s in the box plus 2nd Army plus everything else in Belarus

          JohnnyCat 1 Reply Last reply Reply Quote 0
          • T
            Trout @JohnnyCat last edited by

            @johnnycat For your AAA question, each AAA can shoot at 3. Two AAAs can shoot at six, etc. AAA don’t shoot when just flying over them. Not realistic but that’s the rule in every single Axis/Allies game; not just G40

            B 1 Reply Last reply Reply Quote 0
            • B
              beelee @Trout last edited by

              @trout

              Actually i think one of the early A&As had AA on all the time. They changed it because it shot the shit outta everything lol

              Or maybe that was just a triplea option 🙂

              1 Reply Last reply Reply Quote 0
              • JohnnyCat
                JohnnyCat @Trout last edited by JohnnyCat

                @trout @beelee

                I think my question must of not been very clear so I will try again.

                NOTE: When I hover my mouse pointer over those symbols I DO NOT see any description.

                1. Could you please take a screen shot of that for me so I can see that is not being shown on my Mac?

                2. What is the symbol "2nd" in Belarus? What does it stand for and where are those units actually located?

                3. Are there 18 units or 24 units in the First Army Group ?

                4. What is "3rd Korps" in the upper box and why is there a one soviet commissar in the box there?

                5. The rules talk about "Army Groups" being comprised of two "armies" and 10 land units.

                What is an "Armie? Those 4-unit things or those 6-unit tank things?

                1. This is important so I will ask another way:

                Where does the 6-unit armor group fit into the Army Group? OR Does the 6-unit armor group NOT fit into the Army Group?

                1. The upper box has 6 tank units inside a box titled, "first tank", yet I do not see a symbol for this "1st tank" anywhere?

                THANK YOU very much. I just want to make sense of this because intuitively there is a huge gap between reality and what I see on my game board.

                PS Had the session today and despite my thinking that all would be good now, it aint. 😞

                1 Reply Last reply Reply Quote 0
                • T
                  Trout @JohnnyCat last edited by

                  @johnnycat Game History

                  Round: 5
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 Escort, 1 air_transport, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
                  
                      Combat Move - ANZAC
                          Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Gibraltar
                          2 fighters moved from Queensland to 35 Sea Zone
                  
                      Combat - ANZAC
                          Battle in 35 Sea Zone
                              ANZAC attack with 2 fighters
                              Japanese defend with 1 Japan_destroyer and 1 transport
                                  ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                  Japanese roll dice for 1 Japan_destroyer and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                                  1 fighter owned by the ANZAC lost in 35 Sea Zone
                                  1 Japan_destroyer owned by the Japanese lost in 35 Sea Zone
                                  ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                  ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 transport in 35 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                                  1 fighter owned by the ANZAC lost in 35 Sea Zone
                                  1 transport owned by the Japanese lost in 35 Sea Zone
                              Japanese win with no units remaining. Battle score for attacker is -5
                              Casualties for ANZAC: 2 fighters
                              Casualties for Japanese: 1 Japan_destroyer and 1 transport
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Iraq
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                          Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                          Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                          Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                          Trigger ParaBoost atIraq: Germans has 1 german_paraBoost placed in Iraq
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          1 transport moved from 42 Sea Zone to 54 Sea Zone
                  
                      Place Units - ANZAC
                          1 fighter placed in Queensland
                          1 Escort and 1 submarine placed in 54 Sea Zone
                          1 destroyer placed in 62 Sea Zone
                          1 air_transport placed in New South Wales
                  
                      Turn Complete - ANZAC
                          Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                          Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                          ANZAC collect 17 PUs; end with 18 PUs
                          Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Iraq
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Trans-Jordan
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
                  
                      Non Combat Move - French
                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                          Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                          Trigger ItaliansParaBoost atTrans-Jordan: Italians has 1 italian_paraBoost placed in Trans-Jordan
                          Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                          Trigger ParaBoost atIraq: Germans has 1 german_paraBoost placed in Iraq
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Japanese regular : 1.17
                  ANZAC regular : 0.00
                  

                  df20503f-1b4d-4c5b-b981-c8404856dcae-trout-cat-game-4-f5.tsvg

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