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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B Offline
      beelee @Alexander
      last edited by

      @Alexander

      ๐Ÿ˜ฎ

      Yea been pretty rainy here but not that much in one whack. Drying up and gonna get hot next week.

      Oh well, it is Summer time ๐Ÿ™‚

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0 @Trout
        last edited by Panzerstahl-Helm 0

        @Trout

        @Trout said:

        @alexander @panzerstahl-helm-0 @beelee By the way, you may see me posting some questions on the A&A forum for our Danish leader. That's because when summer started, my son who goes by Mussolini Pizza Emperor on TripleA, decided to want to play his Dad in HRE again. So we have a board game going now which has an interesting twist. Tokyo fell to Allies and next turn Moscow falling to the Nazis. So I need some clarification from him on a few things that are new in this situation
        Howdy,

        I indeed saw these post and was searching for that game here to have a look at t he map and front lines. That game sounds a hell of a ride! ๐Ÿ™‚
        At which round are you?

        BR

        1 Reply Last reply Reply Quote 1
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by

          @beelee

          That sucks! Germany lost in last nights game and are out of the tournament....Japan is also out!....and Italy; Romania, Hungary didnยดt show up at all!
          Not sure for whom to chear now. I am running out of Allies.

          Game History

          Round: 14
          
              Purchase Units - Americans
                  Americans buy 1 Repair_Carrier, 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 6 TotalWar_Artys, 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 
          
              Place Units - Americans
                  1 Repair_Carrier placed in 43 Sea Zone
          
              Combat Move - Americans
                  Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Kwangsi
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  1 unit repaired.
                  Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 43 Sea Zone
                  4 infantry moved from French Indo China to Yunnan
                  1 USA_Hvy_Bomber moved from India to Yunnan
                  1 submarine moved from 43 Sea Zone to 36 Sea Zone
                  4 NavyFighters moved from 43 Sea Zone to 36 Sea Zone
          
              Combat - Americans
                  Battle in Yunnan
                      Americans attack with 1 USA_Hvy_Bomber and 4 infantry
                      Japanese defend with 3 armour
                          Americans roll dice for 1 USA_Hvy_Bomber and 4 infantry in Yunnan, round 2 : 2/6 hits, 2,00 expected hits
                          Japanese roll dice for 3 armour in Yunnan, round 2 : 3/3 hits, 1,50 expected hits
                          3 infantry owned by the Americans lost in Yunnan
                          2 armour owned by the Japanese lost in Yunnan
                          Americans roll dice for 1 USA_Hvy_Bomber and 1 infantry in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
                          Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
                          1 infantry owned by the Americans lost in Yunnan
                          1 armour owned by the Japanese lost in Yunnan
                      Americans win with 1 USA_Hvy_Bomber remaining. Battle score for attacker is 3
                      Casualties for Americans: 4 infantry
                      Casualties for Japanese: 3 armour
                  Battle in 36 Sea Zone
                      Americans attack with 4 NavyFighters and 1 submarine
                      Japanese defend with 1 Escort
                          Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Americans roll dice for 4 NavyFighters in 36 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                          Japanese roll dice for 1 Escort in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 submarine owned by the Americans lost in 36 Sea Zone
                          1 Escort owned by the Japanese lost in 36 Sea Zone
                      Americans win with 4 NavyFighters remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 Escort
          
              Non Combat Move - Americans
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska
                  4 NavyFighters moved from 36 Sea Zone to 43 Sea Zone
                  1 USA_Hvy_Bomber moved from Yunnan to India
                  1 pacific_submarine moved from 33 Sea Zone to 19 Sea Zone
                  1 Escort, 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                  1 Hvycarrier, 1 submarine and 4 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
                  6 artilleries moved from Central America to 89 Sea Zone
                  6 artilleries and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                  6 artilleries moved from 91 Sea Zone to Morocco
                  1 Heavy_Transport and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                  2 ArmoredInfantrys, 2 SP_ArtilleryUSAs and 4 air_transports moved from Alaska to Soviet Far East
                  3 ArmoredInfantrys, 2 SP_ArtilleryUSAs, 1 USATankDestroyerFS, 2 aaGuns, 2 air_transports, 1 elite, 4 infantry, 5 mech_infantrys and 2 usa_fighters moved from Siberia to Soviet Far East
                  2 infantry moved from Sakha to Siberia
                  4 mech_infantrys moved from Eastern United States to Western United States
                  2 Rails and 2 mech_infantrys moved from Eastern United States to Alaska
          
              Place Units - Americans
                  1 factory_minor placed in French Indo China
                  2 destroyers placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone
                  6 TotalWar_Artys placed in Eastern United States
                  3 TotalWarAirTrprts and 6 TotalWarMechInfs placed in Western United States
                  Americans undo move 3.
                  1 destroyer placed in 101 Sea Zone
                  1 TotalWarAirTrprt placed in Western United States
                  Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States
                  Trigger AmericansTotalWarMechInfPlaceWUS: has removed 6 TotalWarMechInfs owned by Americans in Western United States
                  Trigger AmericansTotalWarAirTrprtPlaceWUS: has removed 4 TotalWarAirTrprts owned by Americans in Western United States
                  Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States
                  Trigger AmericansTotalWarMechInfPlaceWUS: Americans has 6 mech_infantrys placed in Western United States
                  Trigger AmericansTotalWarAirTrprtPlaceWUS: Americans has 4 air_transports placed in Western United States
          
              Turn Complete - Americans
                  Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone
                  Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone
                  Americans collect 56 PUs; end with 56 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 70 Optional[PUs]
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 67 Optional[PUs]
                  Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 Optional[PUs]; end with 65 Optional[PUs]
                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs]
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 8 PUs; 
          
              Combat Move - Chinese
          
              Non Combat Move - Chinese
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 8 PUs
          
              Purchase Units - British
                  British buy 2 UK_LCVs, 1 artillery, 7 infantry, 1 uk_armour and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 2 UK_LCVs, 1 elite and 3 infantry moved from United Kingdom to Holland Belgium
                  3 infantry moved from Iraq to Trans-Jordan
                  1 UK_Hvy_Bomber moved from United Kingdom to Trans-Jordan
                  1 UK_Hvy_Bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                  1 artillery and 1 commando moved from French Indo China to Kwangsi
                  1 uk_armour moved from Siam to Kwangsi
                  1 infantry moved from French Indo China to Kwangsi
                  1 uk_tactical_bomber moved from French Indo China to Kwangsi
                  1 mech_infantry moved from Rhodesia to Kenya
                        British take Kenya from Italians
          
              Combat - British
                  Battle in Holland Belgium
                      British attack with 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite, 3 infantry and 1 uk_fighter
                      Germans defend with 3 armour and 1 waffen_infantry
                          British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite, 3 infantry and 1 uk_fighter in Holland Belgium, round 2 : 1/8 hits, 2,67 expected hits
                          Germans roll dice for 3 armour and 1 waffen_infantry in Holland Belgium, round 2 : 2/4 hits, 2,17 expected hits
                          2 UK_LCVs owned by the British lost in Holland Belgium
                          1 armour owned by the Germans lost in Holland Belgium
                          British roll dice for 1 UK_Hvy_Bomber, 1 elite, 3 infantry and 1 uk_fighter in Holland Belgium, round 3 : 2/8 hits, 2,67 expected hits
                          Germans roll dice for 2 armour and 1 waffen_infantry in Holland Belgium, round 3 : 2/3 hits, 1,67 expected hits
                          2 infantry owned by the British lost in Holland Belgium
                          2 armour owned by the Germans lost in Holland Belgium
                          British roll dice for 1 UK_Hvy_Bomber, 1 elite, 1 infantry and 1 uk_fighter in Holland Belgium, round 4 : 3/6 hits, 2,33 expected hits
                          Germans roll dice for 1 waffen_infantry in Holland Belgium, round 4 : 1/1 hits, 0,67 expected hits
                          1 infantry owned by the British lost in Holland Belgium
                          1 waffen_infantry owned by the Germans lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 1 UK_Hvy_Bomber, 1 elite and 1 uk_fighter remaining. Battle score for attacker is 4
                      Casualties for British: 2 UK_LCVs and 3 infantry
                      Casualties for Germans: 3 armour and 1 waffen_infantry
                  Battle in Trans-Jordan
                      British attack with 1 UK_Hvy_Bomber and 3 infantry
                      Italians defend with 1 armour
                          British roll dice for 1 UK_Hvy_Bomber and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 1,83 expected hits
                          Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                          1 armour owned by the Italians lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 1 UK_Hvy_Bomber and 3 infantry remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 armour
                  Battle in Kwangsi
                      British attack with 1 artillery, 1 commando, 1 infantry, 1 uk_armour and 1 uk_tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery, 1 commando, 1 infantry, 1 uk_armour and 1 uk_tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,17 expected hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the British lost in Kwangsi
                          1 infantry owned by the Japanese lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 artillery, 1 commando, 1 uk_armour and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                  1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 uk_armour moved from Rhodesia to Anglo Egyptian Sudan
                  1 Rail moved from Union of South Africa to Rhodesia
                  1 Rail and 1 infantry moved from Rhodesia to Anglo Egyptian Sudan
                  3 infantry moved from Persia to Iraq
                  1 UK_Hvy_Bomber moved from Trans-Jordan to Iraq
                  1 infantry moved from Syria to Trans-Jordan
                  1 uk_tactical_bomber moved from Kwangsi to French Indo China
                  6 infantry moved from India to Burma
                  1 UK_Hvy_Bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
          
              Place Units - British
                  2 UK_LCVs, 4 infantry and 2 uk_paras placed in United Kingdom
                  1 artillery, 1 infantry and 1 uk_armour placed in Union of South Africa
                  2 infantry placed in Persia
          
              Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
                      Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,1,3,4,1
                  British collect 41 PUs (5 lost to blockades); end with 41 PUs
                  Trigger British Liberates Celebes: British met a national objective for an additional 1 Optional[PUs]; end with 42 Optional[PUs]
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 48 Optional[PUs]
          

          Combat Hit Differential Summary :

          Americans regular : -0,83
          Italians regular : -0,50
          Japanese regular : 3,33
          Germans regular : 0,50
          British regular : -0,67
          

          exp-game-10-straw-US UK-14.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Panzerstahl-Helm 0
            last edited by

            @Panzerstahl-Helm-0

            ๐Ÿ˜ฎ

            They already played ? I thought it was tomorrow. Maybe that's the yanks.

            Well that blows. Hopefully Uncle Sam has some high character guys like their hockey team and they kick ass.

            wwtf, thought the Reich would have made it to the 16 anyway ๐Ÿ˜ž

            A 1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @beelee
              last edited by

              @beelee Somehow we made it to the next round!

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @Alexander
                last edited by

                @Alexander

                Canada did ?

                1 Reply Last reply Reply Quote 1
                • T Offline
                  Trout
                  last edited by Trout

                  @beelee @alexander @panzerstahl-helm-0 Hi all! I have spent several hours working on this today with no luck. Bottom-line, my proton mail email address is no longer working. It has to do with proton mail has very high security and my PC has some issues with being hacked in the past that have not completely gone away. So I may need to address that at some point. But for Triple A gaming purposes, my gmail email address registered with the dice server is the only one I can use. Which means that until I can get my laptop looked at by a computer whiz to eliminate the hacking issues, I can only continue our games in local mode?? I believe that is what Beelee is recommending. Anyway, let me know which of the three that we want to do:

                  1. I play on with posting turns in local mode (I don't know if that would allow you guys to access the history and see the combat results or not.
                  2. Take a pause until I get my laptop issues resolved
                  3. Continue on in this Multi with Beelee taking over Japan and/or I consult with him on what I want to do then he executes that himself for J turns

                  I guess this same question is directed at Beelee only for our 1x1 and Panzer only for our 1x1 games. Just let me know.


                  In the meantime, I will continue enjoying World Cup. Although I am also sad about Germany's premature exit ๐Ÿ˜ง I am an American but ethnically am part German.

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @Trout

                    Hi Trout

                    Sorry to hear about the computer issues ๐Ÿ˜ž

                    We can continue in Local mode. You can still access History to see the rolls, what was purchased, where units moved etc ...

                    It's really not that big a deal. Bonus is that you don't have to erase all the die rolls in your email and if you forget to activate PBEM, it doesn't matter at all ๐Ÿ™‚

                    So Nippon is up. The ceasefire is over ๐Ÿ™‚

                    Yea, I think we play Bosnia tonight. Idk. I haven't watched any. Probably best not start either. I might jinx them lol

                    Edit
                    @alexander

                    Happy Canada Day !!!

                    A 1 Reply Last reply Reply Quote 0
                    • A Offline
                      Alexander @beelee
                      last edited by

                      @beelee Thank you! Somehow Friday night is the recovery night after all the fun this week...weird having Wed off

                      T 1 Reply Last reply Reply Quote 1
                      • T Offline
                        Trout @Alexander
                        last edited by Trout

                        @Alexander @beelee @panzerstahl-helm-0 Good morning all. Happy Birthday USA!

                        c8757442-3f7c-4f09-ae3f-8a78c85d748b-exp-game-2-multi-apbt-j17.tsvg

                        Since I was in Local Mode, brief summary of what I did. Pushed forward but not in force into Soviet Union. Air Transported and fortified some extra dudes in Carolines, killed some escort blockers in Pacific, max built land units in mainland factories. Over to the Allies!

                        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 2
                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0 @Trout
                          last edited by

                          Ciao.

                          US/UK17 is cooking.
                          I am on the road and will post asap.

                          1 Reply Last reply Reply Quote 1
                          • Panzerstahl-Helm 0P Offline
                            Panzerstahl-Helm 0
                            last edited by Panzerstahl-Helm 0

                            @alexander @beelee @trout

                            Ciao.

                            Sorry for the delay.
                            I am on my way to South of Italy and we are visting friends and family on the way.

                            c8757442-3f7c-4f09-ae3f-8a78c85d748b-exp-game-2-multi-apbt-US UK17_edit.tsvg

                            EDIT: LM in Burma activated against Yunnan.

                            BR

                            Panzer

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Panzerstahl-Helm 0
                              last edited by

                              @Panzerstahl-Helm-0

                              The real Italy ๐Ÿ™‚

                              Hope you're ready for your Father in Law's drinking challenge ๐Ÿ™‚

                              Safe travels

                              A 1 Reply Last reply Reply Quote 0
                              • A Offline
                                Alexander @beelee
                                last edited by

                                @beelee Hi all, clarification - are we all rollin in single player or are we just needing to re-add you emails? (No issues, just I'll have to dig them up from an earlier saved version.)

                                @panzerstahl-helm-0 I think you forgot to move your planes - please confirm and I can edit them in the USSR turn while you are away:
                                487c285f-d027-462b-9d0a-55f61b9c3689-image.jpeg

                                Turns out the mine killed the French dude in NA - had to edit back the game as such after rolling combat early by mistake:
                                2aabb8b3-2dfc-45ee-9bc3-9243a14c6242-image.jpeg

                                exp-game-2-multi-apbt-fr-17.tsvg

                                Purchase Units
                                Turning on Edit Mode
                                EDIT: Removing units owned by British from Burma: 7 mine_unarmeds
                                EDIT: Adding units owned by Changer to Burma: 7 uk_mine_Burma_Yunnans
                                EDIT: Turning off Edit Mode
                                ANZAC buy 1 Fortification, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
                                Game Loaded
                                Combat Move
                                Resetting and Giving Bonus Movement to Units
                                Combat
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                Non Combat Move
                                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                1 transport moved from 62 Sea Zone to 54 Sea Zone
                                1 artillery and 1 infantry moved from New South Wales to Queensland
                                2 infantry moved from Queensland to 54 Sea Zone
                                1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
                                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                                1 Escort_Convoy and 1 cruiser moved from 46 Sea Zone to 54 Sea Zone
                                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                                2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                                ANZAC undo move 8.
                                ANZAC undo move 3.
                                1 transport moved from 54 Sea Zone to 49 Sea Zone
                                1 aaGun and 1 infantry moved from Solomon Islands to 49 Sea Zone
                                1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                                1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
                                1 air_transport moved from New Guinea to Queensland
                                1 air_transport moved from New Guinea to Queensland
                                ANZAC undo move 12.
                                1 air_transport moved from New Guinea to New Britain
                                2 fighters moved from New Guinea to 54 Sea Zone
                                1 fighter moved from Western Australia to Queensland
                                Cleaning up during movement phase
                                Place Units
                                1 Fortification placed in Sumatra
                                1 infantry placed in Queensland
                                1 carrier placed in 54 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turn Complete
                                ANZAC collect 14 PUs; end with 14 PUs
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                Combat Move
                                Resetting and Giving Bonus Movement to Units
                                1 infantry moved from Alexandria to Tobruk
                                Combat
                                Battle in Tobruk
                                Recording Battle Statistics
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                Non Combat Move
                                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                Turning on Edit Mode
                                EDIT: Removing units owned by Changer from Tobruk: 1 german_mine_Yellow
                                EDIT: Removing units owned by French from Tobruk: 1 infantry
                                EDIT: Adding units owned by Germans to Tobruk: 1 Italian_LCV and 1 infantry
                                EDIT: Changing ownership of Tobruk from French to Germans
                                EDIT: Turning off Edit Mode
                                Cleaning up during movement phase
                                
                                B 1 Reply Last reply Reply Quote 1
                                • B Offline
                                  beelee @Alexander
                                  last edited by

                                  @Alexander

                                  Hi Alex

                                  Yea we're playing in local mode now. Trout has a new email and triplea will only work with the ones we started the game with.

                                  Hmm ... Idk if that means you, Panzer and I can still send die rolls ? I guess I'll try it on G later but I don't think so.

                                  For some reason I wasn't getting the die rolls before the update. Seems like I did for the 1st rd and that was it.

                                  Anyway, I'll have G after bit. Gotta get back up to speed with what was happening ๐Ÿ™‚

                                  Still raining ? Brother in Colorado says send some his way ๐Ÿ™‚

                                  B A 2 Replies Last reply Reply Quote 0
                                  • B Offline
                                    beelee @beelee
                                    last edited by beelee

                                    @alexander

                                    lol struggled hard ๐Ÿ™‚

                                    EXP Game 2 Multi APbT G 18.tsvg

                                    Belarus is wired for defense. Post your CM if you attack, as Idk OOL. We may have to go round by battle rd ๐Ÿ™‚

                                    Edit
                                    uggh forgot to move the Panzers from 1st Pnzr lol

                                    EXP Game 2 Multi APbT G 18edit.tsvg

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @beelee
                                      last edited by beelee

                                      yea actually seems pretty straight forward if you attack Belarus

                                      Kill the SS Pnzr General before the others. Keep blue dot for last ๐Ÿ™‚

                                      edit
                                      Keep Heavy Tiger if 1st SS would be deactivated otherwise keep 1st SS intact

                                      Edit 2
                                      lol forgot to move LCV from Norway. W/e f it ๐Ÿ™‚

                                      T 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee @alexander @panzerstahl-helm-0 Good morning all. I just got final resolution from Proton Mail. Without going into it, yes the email I started this game with is gone now. So can only do local mode for the remainder of this game. The issue was not related to TripleA in any way. Sorry about the inconvenience.

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @Trout
                                          last edited by

                                          @Trout

                                          hmm ... I wonder if we can start a new game using latest save ? Send me your email and I'll try it

                                          T 1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            Alexander @beelee
                                            last edited by

                                            @beelee Sounds good, yeah I wasn't sure if you just wanted me to toss yours and Panzer's emails in only. Single player mode works to - you just lose the pop-ups as there is no post phase at the end of the sequence.

                                            Haha, yes the record setting rain has slowed for now. Still some crazy weather (wind and tornados) but I was down at the Stampede getting into some trouble lol!

                                            I'll get on the USSR here

                                            B 1 Reply Last reply Reply Quote 1

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