TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

    Scheduled Pinned Locked Moved Play By Forum
    4 Posts 2 Posters 21 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      Game: Global 40 Expansion UHD Boxes
      Starting Date: August 6th 2026
      Axis:
      Panzer

      Allies:
      beelee

      Game version 2.59
      Triplea version 15647

      All Options Are On.

      @beelee

      Good day Sir.

      LetΒ΄s start our journey for the search of the holy A-Bomb!

      Scramble?

      138d8078-22a6-4bbc-91a1-9135c830d935-image.jpeg

      {4B022C23-8C9D-400E-8D53-24A138F08E29}.png

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @Panzerstahl-Helm 0
        last edited by beelee

        @Panzerstahl-Helm-0

        Guten Tag

        Full scramble 111. Keep the CA over the DD this time.

        Do you wanna switch to Tournament Rules ? I will post them here in a bit. I believe I have it so if all the non tournament options are turned off at game start, by default they're all on except for Volkstrum and Tech, they won't show up in the TimeTable then.

        I just asked the Captain for clarification on his Tournament Rules.

        https://www.axisandallies.org/forums/assets/uploads/files/1782398362358-2.tournament-rules.pdf

        In addition to what is mentioned in the Tournament Rules rulebook there is NO

        Ftr Ace
        Naval Mines
        Desert Army
        U-boat Pens
        Operation Felix
        US/UK LendLease
        Heavy CV
        Tank Destroyer
        French Units in UK
        Naval Commander

        I haven't heard back yet. Lets just play with the way you have it set up then. Too many cool rules get left out lol

        When the tourney starts we can all adjust to the new rules or we can go ahead and do it right now if you want.

        Heres a Changer save with all the shit turned off.

        Operation Dr Strangelove Changer 1 Tournament Rules.tsvg

        Screenshot from 2026-08-06 12-10-43.png

        Actually Naval Commander is listed on his Tournament TimeTable but no Air Commander. I guess I'll just wait to see what he says.

        Anyway, we can do it however you want πŸ™‚

        Edit
        Actually Air Commander is listed

        Edit again lol
        Actually my Tournament TT is incorrect. The SPA and SPA AA aren't listed even though they are turned on and the Air and Naval Commanders aren't listed in the regular version at all.

        I Guess I need to add those lol

        Edit 4
        Oh boy all the Boxes are empty with Tournament rules on lol I've got some work to do. Should be able to turn them off and then everything will show up they just wont be in the purchase window

        Edit 5
        well something totally fckd is going on. When I turn off the options and start a local game, all the stuff works correctly but when I do pbem, all boxes are empty. Wtf lol

        I'll keep dickin with it

        Edit 6
        OK I got it to work. I did a save in local mode and then started a pbem game and used that save.

        Just heard from Captain. He said he's gonna post the Rules for the Tourney next week under Events at the other site, so lets just roll with what you have. All Options on πŸ™‚

        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0 @beelee
          last edited by

          @beelee

          Good afternoon,

          I agree to stick to the whole menu. πŸ™‚
          In addition we will all be the same level for our qualifier tournament, which we will play with the tournament rule set. Lets wait for Alex to reply so we have the total number of participants. Meanwhile I will look for a proper system. Maybe a single league system with 2 legs or some osrt of knock-out tournament.

          Heard in the radio today, that the drop of the A-bomb on Hiroshima was just today 81 years ago. What a coincident!

          Game History

          Round: 1
          
              Purchase Units - Germans
                  Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                  Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                  Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                  Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1
                  Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2
                  Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major
                  Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor
                  Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                  Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                  Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                  Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                  Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                  Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                  Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                  Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                  Trigger SubPen: buySubPen added to productionGermans
                  Trigger Volkssturm: buyVolkssturm added to productionGermans
                  Trigger BuyFortifications: buyFortification added to productionJapanese
                  Trigger BuyFortifications: buyFortification added to productionAmericans
                  Trigger BuyFortifications: buyFortification added to productionBritish
                  Trigger BuyFortifications: buyFortification added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine added to productionGermans
                  Trigger GermansNavalMines: buyNavalMine added to productionJapanese
                  Trigger GermansNavalMines: buyNavalMine added to productionAmericans
                  Trigger GermansNavalMines: buyNavalMine added to productionBritish
                  Trigger GermansNavalMines: buyNavalMine added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine added to productionItalians
                  Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
                  Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
                  Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
                  Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
                  Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
                  Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
                  Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
                  Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
                  Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
                  Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
                  Trigger Me 109T: buyMe_109T added to productionGermans
                  Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                  Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                  Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                  Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                  Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                  Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                  Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                  Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                  Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                  Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                  Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans
                  Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                  Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                  Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                  Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                  Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                  Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                  triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                  Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                  Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                  triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                  Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                  triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                  Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                  triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                  triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                  Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                  Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                  triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow
                  triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                  Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                  triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                  Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                  Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                  Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                  triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                  triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                  triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                  Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                  triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                  Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                  triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                  triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                  Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                  triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                  Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                  triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                  Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                  Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                  triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                  Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                  Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                  Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                  triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                  triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                  triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                  Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                  Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                  Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                  triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                  Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                  Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                  Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                  Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                  triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                  triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                  triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                  Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                  Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                  Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                  Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                  Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                  Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                  triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                  Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                  Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                  triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                  Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                  Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                  triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                  triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                  Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                  triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                  Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                  Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                  Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                  triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                  Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                  triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                  triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                  triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
                  triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                  Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                  Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                  Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                  Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                  triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                  Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                  triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                  Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                  triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                  triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                  triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                  triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                  triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                  triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                  Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                  Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                  Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                  Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                  Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                  triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                  Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                  Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                  triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                  Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                  Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                  Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                  Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                  triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                  triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                  triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                  Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                  Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                  triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                  Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                  Germans buy 3 GermanUBoats, 2 German_Engineers, 1 Waffen_Arty, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 1 artillery and 3 infantry
                  1 Waffen_Arty and 3 waffen_infantrys placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  2 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 armour moved from Holland Belgium to Normandy Bordeaux
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                  1 artillery and 3 infantry moved from Western Germany to France
                  1 armour moved from Greater Southern Germany to Southern France
                  2 mech_infantrys moved from Western Germany to Southern France
                  2 armour moved from Greater Southern Germany to France
                  2 mech_infantrys moved from Western Germany to France
                  1 Waffen_Arty and 3 waffen_infantrys moved from Germany to France
                  1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                  1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                  1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                  1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                  1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 bombers moved from Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  2 fighters moved from Western Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Slovakia Hungary to Southern France
                  1 fighter moved from 110 Sea Zone to 111 Sea Zone
                  5 infantry moved from Greater Southern Germany to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  2 artilleries moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 infantry moved from Greater Southern Germany to Yugoslavia
          
              Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  Battle in 111 Sea Zone
                      Germans attack with 1 GermanUBoat, 1 battleship, 2 fighters and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                      Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 1
                      Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,6
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter in 111 Sea Zone, round 2 : 6,4,4,5
                      Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 3 : 1
                      Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2,5,6,1
                      British roll dice for 1 battleship in 111 Sea Zone, round 3 : 3
                      Germans win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                      Casualties for Germans: 1 GermanUBoat
                  Battle in Yugoslavia
                      Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                      Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4,5,3,6,4,2,6,2,5,2
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 6,3,6,1,5
                      Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5,6,5,6,1,4,4,6,2
                      Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 4,6,2,3
                      Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 2,2,3,6,1,1,1,3
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1,1,2
                      Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 5 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 1 armour, 1 artillery and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 5,5,2,6
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3,5
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 3,2,2,6
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1
                      Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in France
                      Germans attack with 1 Waffen_Arty, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys
                      British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 4,4,6,5,1,6,5,2,6,3,1,4,1,1,5,5,6
                      French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 6,1,2,4,3,5,6,4,5,3,3
                      Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 3 : 2,6,4,4,5,3,1,1,6,3,1,4,2,3,6
                      French roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 uk_armour in France, round 3 : 4,4,6,5,6,4,2
                      Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 4 : 3,4,6,5,3,3,6,5,2,5,1,3,3
                      French roll dice for 1 armour, 1 fighter and 1 uk_armour in France, round 4 : 6,4,1
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 1 Waffen_Arty, 4 armour, 2 artilleries, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 35
                      Casualties for Germans: 5 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 artillery and 1 uk_armour
                  Battle in 110 Sea Zone
                      Germans attack with 2 GermanUBoats, 2 bombers, 2 fighters and 3 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,1
                      Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2,5,2,1,4,6,5
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 5,1,1
                      Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                      Casualties for Germans: 2 GermanUBoats
                      Casualties for British: 1 battleship and 1 cruiser
                      Casualties for French: 1 cruiser
                  Battle in Southern France
                      Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 3,1,1,2
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1,4
                      Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 mech_infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in 106 Sea Zone
                      Germans attack with 2 GermanUBoats
                      British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 2,6
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 3
                      Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 6,1
                      Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13
                      Casualties for British: 1 destroyer and 1 transport
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
          
              Non Combat Move - Germans
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
                  2 bombers moved from 110 Sea Zone to Western Germany
                  2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  2 fighters moved from 110 Sea Zone to Western Germany
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 fighter moved from Southern France to Northern Italy
                  1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  1 tactical_bomber moved from 111 Sea Zone to Denmark
                  1 tactical_bomber moved from Denmark to Western Germany
                  1 aaGun moved from Western Germany to Denmark
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 armour moved from Poland to Slovakia Hungary
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 armour moved from Slovakia Hungary to Romania
                  3 aaGuns, 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
                  1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 tactical_bomber moved from Western Germany to Denmark
                  1 fighter moved from 111 Sea Zone to Western Germany
                  1 fighter moved from 111 Sea Zone to Denmark
                  1 G_Rail and 1 infantry moved from Germany to Holland Belgium
                  1 infantry moved from Denmark to Western Germany
                  2 infantry moved from Norway to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  1 G_Rail and 1 infantry moved from Germany to Holland Belgium
          
              Place Units - Germans
                  3 GermanUBoats placed in 112 Sea Zone
                  2 German_Engineers and 1 elite placed in Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                  Germans collect 42 PUs (2 lost to blockades); end with 61 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 73 Optional[PUs]
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 78 Optional[PUs]
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
          

          exp-game-11-Dr. Strangelove-G1.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Panzerstahl-Helm 0
            last edited by beelee

            @Panzerstahl-Helm-0

            I totally forgot that

            Nuke.png

            Yea I think they'll probably be 5 of us as Pizza is gonna play too and I would think Alex will.

            Idk if any of the Danish guys are gonna try and give triplea a go.

            I really wouldn't want anyone who hasn't played the mod yet in it. It's not the place for a teaching game.

            If they are familiar with the mod and not triplea, I suppose that might work.

            Anyway he
            s gonna post it next week at the other site and see what type of response he gets.

            It'd be nice if we could all play each other once. I figured 2 months a game for an average and since this a Tourney, no need to fight to the bitter end when the writing is on the wall.

            Although it most likely uses the extended Victory conditions.

            We've got a year to get it done. I guess if we get some more players we could do a random draw and set up 2 divisions/groups or something to that effect.

            I was thinking to try and do it like the soccer thing kinda but whatever you come up with will be fine πŸ™‚

            I'll bust out the commies here directly

            Prost.png

            Game History

            Round: 1
            
                Purchase Units - Russians
                    Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
            
                Combat - Russians
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
                    3 infantry moved from Vyborg to Karelia
                    1 aaGun and 1 artillery moved from Novgorod to Karelia
                    1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                    1 submarine moved from 127 Sea Zone to 124 Sea Zone
                    2 infantry moved from Baltic States to Belarus
                    1 infantry moved from Eastern Poland to Belarus
                    1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                    1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                    1 infantry moved from Bessarabia to Western Ukraine
                    2 infantry moved from Ukraine to Western Ukraine
                    1 infantry moved from Ukraine to Rostov
                    2 aaGuns and 1 infantry moved from Russia to Bryansk
                    1 R_Europe_Rail and 1 armour moved from Russia to Caucasus
                    1 mech_infantry moved from Russia to Belarus
                    1 artillery moved from Russia to Bryansk
                    2 Russian_Rails moved from Russia to Sakha
                    2 Russian_Rails, 1 aaGun and 1 infantry moved from Sakha to Caucasus
                    4 infantry moved from Amur to Buryatia
                    1 aaGun moved from Sakha to Amur
                    5 infantry moved from Sakha to Buryatia
            
                Place Units - Russians
                    2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
            
                Turn Complete - Russians
                    Russians collect 37 PUs; end with 38 PUs
            

            Combat Hit Differential Summary :

            exp-game-11-dr.strangelove-R1.tsvg

            1 Reply Last reply Reply Quote 0

            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

            With your input, this post could be even better πŸ’—

            Register Login
            • 1 / 1
            • First post
              Last post
            Powered by NodeBB Forums