TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

    Scheduled Pinned Locked Moved Play By Forum
    11 Posts 2 Posters 152 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by beelee

      @Panzerstahl-Helm-0

      Guten Tag

      Full scramble 111. Keep the CA over the DD this time.

      Do you wanna switch to Tournament Rules ? I will post them here in a bit. I believe I have it so if all the non tournament options are turned off at game start, by default they're all on except for Volkstrum and Tech, they won't show up in the TimeTable then.

      I just asked the Captain for clarification on his Tournament Rules.

      https://www.axisandallies.org/forums/assets/uploads/files/1782398362358-2.tournament-rules.pdf

      In addition to what is mentioned in the Tournament Rules rulebook there is NO

      Ftr Ace
      Naval Mines
      Desert Army
      U-boat Pens
      Operation Felix
      US/UK LendLease
      Heavy CV
      Tank Destroyer
      French Units in UK
      Naval Commander

      I haven't heard back yet. Lets just play with the way you have it set up then. Too many cool rules get left out lol

      When the tourney starts we can all adjust to the new rules or we can go ahead and do it right now if you want.

      Heres a Changer save with all the shit turned off.

      Operation Dr Strangelove Changer 1 Tournament Rules.tsvg

      Screenshot from 2026-08-06 12-10-43.png

      Actually Naval Commander is listed on his Tournament TimeTable but no Air Commander. I guess I'll just wait to see what he says.

      Anyway, we can do it however you want 🙂

      Edit
      Actually Air Commander is listed

      Edit again lol
      Actually my Tournament TT is incorrect. The SPA and SPA AA aren't listed even though they are turned on and the Air and Naval Commanders aren't listed in the regular version at all.

      I Guess I need to add those lol

      Edit 4
      Oh boy all the Boxes are empty with Tournament rules on lol I've got some work to do. Should be able to turn them off and then everything will show up they just wont be in the purchase window

      Edit 5
      well something totally fckd is going on. When I turn off the options and start a local game, all the stuff works correctly but when I do pbem, all boxes are empty. Wtf lol

      I'll keep dickin with it

      Edit 6
      OK I got it to work. I did a save in local mode and then started a pbem game and used that save.

      Just heard from Captain. He said he's gonna post the Rules for the Tourney next week under Events at the other site, so lets just roll with what you have. All Options on 🙂

      Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Online
        Panzerstahl-Helm 0 @beelee
        last edited by

        @beelee

        Good afternoon,

        I agree to stick to the whole menu. 🙂
        In addition we will all be the same level for our qualifier tournament, which we will play with the tournament rule set. Lets wait for Alex to reply so we have the total number of participants. Meanwhile I will look for a proper system. Maybe a single league system with 2 legs or some osrt of knock-out tournament.

        Heard in the radio today, that the drop of the A-bomb on Hiroshima was just today 81 years ago. What a coincident!

        Game History

        Round: 1
        
            Purchase Units - Germans
                Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1
                Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2
                Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major
                Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor
                Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                Trigger SubPen: buySubPen added to productionGermans
                Trigger Volkssturm: buyVolkssturm added to productionGermans
                Trigger BuyFortifications: buyFortification added to productionJapanese
                Trigger BuyFortifications: buyFortification added to productionAmericans
                Trigger BuyFortifications: buyFortification added to productionBritish
                Trigger BuyFortifications: buyFortification added to productionANZAC
                Trigger GermansNavalMines: buyNavalMine added to productionGermans
                Trigger GermansNavalMines: buyNavalMine added to productionJapanese
                Trigger GermansNavalMines: buyNavalMine added to productionAmericans
                Trigger GermansNavalMines: buyNavalMine added to productionBritish
                Trigger GermansNavalMines: buyNavalMine added to productionANZAC
                Trigger GermansNavalMines: buyNavalMine added to productionItalians
                Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
                Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
                Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
                Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
                Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
                Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
                Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
                Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
                Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
                Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
                Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
                Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
                Trigger Me 109T: buyMe_109T added to productionGermans
                Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans
                Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow
                triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
                triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                Germans buy 3 GermanUBoats, 2 German_Engineers, 1 Waffen_Arty, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; 
        
            Place Units - Germans
                Units in Germany being upgraded or consumed: 1 artillery and 3 infantry
                1 Waffen_Arty and 3 waffen_infantrys placed in Germany
        
            Combat Move - Germans
                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 Waffen_Arty and 3 waffen_infantrys moved from Germany to France
                1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern France
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                5 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
        
            Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 GermanUBoat, 1 battleship, 2 fighters and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                    Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 1
                    Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,6
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter in 111 Sea Zone, round 2 : 6,4,4,5
                    Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 3 : 1
                    Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2,5,6,1
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 3
                    Germans win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                    Casualties for Germans: 1 GermanUBoat
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4,5,3,6,4,2,6,2,5,2
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 6,3,6,1,5
                    Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5,6,5,6,1,4,4,6,2
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 4,6,2,3
                    Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 2,2,3,6,1,1,1,3
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1,1,2
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 5,5,2,6
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3,5
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 3,2,2,6
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in France
                    Germans attack with 1 Waffen_Arty, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys
                    British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 4,4,6,5,1,6,5,2,6,3,1,4,1,1,5,5,6
                    French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 6,1,2,4,3,5,6,4,5,3,3
                    Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 3 : 2,6,4,4,5,3,1,1,6,3,1,4,2,3,6
                    French roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 uk_armour in France, round 3 : 4,4,6,5,6,4,2
                    Germans roll dice for 1 Waffen_Arty, 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 4 : 3,4,6,5,3,3,6,5,2,5,1,3,3
                    French roll dice for 1 armour, 1 fighter and 1 uk_armour in France, round 4 : 6,4,1
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 1 Waffen_Arty, 4 armour, 2 artilleries, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 artillery and 1 uk_armour
                Battle in 110 Sea Zone
                    Germans attack with 2 GermanUBoats, 2 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,1
                    Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2,5,2,1,4,6,5
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 5,1,1
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 GermanUBoats
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 3,1,1,2
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1,4
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 GermanUBoats
                    British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 2,6
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 3
                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 6,1
                    Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13
                    Casualties for British: 1 destroyer and 1 transport
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        
            Non Combat Move - Germans
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
                2 bombers moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Southern France to Northern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 111 Sea Zone to Denmark
                1 tactical_bomber moved from Denmark to Western Germany
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Holland Belgium
                1 armour moved from Poland to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 armour moved from Slovakia Hungary to Romania
                3 aaGuns, 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to Denmark
                1 fighter moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Denmark
                1 G_Rail and 1 infantry moved from Germany to Holland Belgium
                1 infantry moved from Denmark to Western Germany
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 G_Rail and 1 infantry moved from Germany to Holland Belgium
        
            Place Units - Germans
                3 GermanUBoats placed in 112 Sea Zone
                2 German_Engineers and 1 elite placed in Germany
        
            Turn Complete - Germans
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 42 PUs (2 lost to blockades); end with 61 PUs
                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 73 Optional[PUs]
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 78 Optional[PUs]
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
        

        exp-game-11-Dr. Strangelove-G1.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Panzerstahl-Helm 0
          last edited by beelee

          @Panzerstahl-Helm-0

          I totally forgot that

          Nuke.png

          Yea I think they'll probably be 5 of us as Pizza is gonna play too and I would think Alex will.

          Idk if any of the Danish guys are gonna try and give triplea a go.

          I really wouldn't want anyone who hasn't played the mod yet in it. It's not the place for a teaching game.

          If they are familiar with the mod and not triplea, I suppose that might work.

          Anyway he
          s gonna post it next week at the other site and see what type of response he gets.

          It'd be nice if we could all play each other once. I figured 2 months a game for an average and since this a Tourney, no need to fight to the bitter end when the writing is on the wall.

          Although it most likely uses the extended Victory conditions.

          We've got a year to get it done. I guess if we get some more players we could do a random draw and set up 2 divisions/groups or something to that effect.

          I was thinking to try and do it like the soccer thing kinda but whatever you come up with will be fine 🙂

          I'll bust out the commies here directly

          Prost.png

          Game History

          Round: 1
          
              Purchase Units - Russians
                  Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
          
              Combat - Russians
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Russians
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
                  3 infantry moved from Vyborg to Karelia
                  1 aaGun and 1 artillery moved from Novgorod to Karelia
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 127 Sea Zone to 124 Sea Zone
                  2 infantry moved from Baltic States to Belarus
                  1 infantry moved from Eastern Poland to Belarus
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  1 infantry moved from Bessarabia to Western Ukraine
                  2 infantry moved from Ukraine to Western Ukraine
                  1 infantry moved from Ukraine to Rostov
                  2 aaGuns and 1 infantry moved from Russia to Bryansk
                  1 R_Europe_Rail and 1 armour moved from Russia to Caucasus
                  1 mech_infantry moved from Russia to Belarus
                  1 artillery moved from Russia to Bryansk
                  2 Russian_Rails moved from Russia to Sakha
                  2 Russian_Rails, 1 aaGun and 1 infantry moved from Sakha to Caucasus
                  4 infantry moved from Amur to Buryatia
                  1 aaGun moved from Sakha to Amur
                  5 infantry moved from Sakha to Buryatia
          
              Place Units - Russians
                  2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
          
              Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs
          

          Combat Hit Differential Summary :

          exp-game-11-dr.strangelove-R1.tsvg

          1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P Online
            Panzerstahl-Helm 0
            last edited by

            @beelee

            Game History

            Round: 1
            
                Purchase Units - Japanese
                    Japanese buy 1 Japanese_LCV, 1 air_transport, 1 elite, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    1 artillery and 2 infantry moved from Jehol to Chahar
                          Japanese take Chahar from Chinese
                    1 artillery and 3 infantry moved from Shantung to Anhwe
                          Japanese take Anhwe from Chinese
                    1 artillery and 3 infantry moved from Kwangsi to Yunnan
                    1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                    1 artillery and 3 infantry moved from Kiangsi to Hunan
                    1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                    1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                    2 JPNbombers moved from Japan to Yunnan
                    1 fighter moved from Formosa to Hunan
            
                Combat - Japanese
                    Battle in Hunan
                        Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                        Chinese defend with 2 infantry
                            Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits
                            Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                            2 infantry owned by the Chinese lost in Hunan
                        Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                        Casualties for Chinese: 2 infantry
                    Battle in Yunnan
                        Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                        Chinese defend with 4 infantry
                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
                            Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                            1 infantry owned by the Japanese lost in Yunnan
                            3 infantry owned by the Chinese lost in Yunnan
                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3,33 expected hits
                            Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Chinese lost in Yunnan
                        Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 4 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Japanese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                    2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                    2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                    1 fighter moved from Hunan to Kwangsi
                    1 J_Rail and 1 infantry moved from Kiangsu to Kwangsi
                    1 J_Rail and 1 artillery moved from Kiangsu to Kwangsi
                    2 infantry moved from Kiangsu to Kiangsi
                    2 infantry moved from Formosa to 20 Sea Zone
                    1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                    2 infantry moved from 36 Sea Zone to Kwangsi
                    2 infantry moved from Okinawa to 19 Sea Zone
                    1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                    2 infantry moved from 36 Sea Zone to Kwangsi
                    1 armour and 1 infantry moved from Japan to 6 Sea Zone
                    1 Japan_destroyer, 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                    1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                    1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                    1 submarine moved from 6 Sea Zone to 36 Sea Zone
                    1 fighter moved from Okinawa to Japan
                    2 tactical_bombers moved from Japan to Manchuria
                    1 fighter moved from Korea to Manchuria
                    4 infantry moved from Korea to Manchuria
                    1 mech_infantry moved from Manchuria to Anhwe
                    3 infantry moved from Manchuria to Jehol
                    1 infantry moved from Manchuria to Jehol
                    1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                    1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                    1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            
                Place Units - Japanese
                    1 factory_minor placed in Kiangsu
                    1 transport placed in 6 Sea Zone
                    1 Japanese_LCV, 1 air_transport and 1 elite placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 30 PUs; end with 30 PUs
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 38 Optional[PUs]
                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -1,33
            Japanese regular : 3,33
            

            exp-game-11-dr.strangelove-J1.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Panzerstahl-Helm 0
              last edited by beelee

              @Panzerstahl-Helm-0

              Guten Tag

              I forgot to attack Malta Ships

              2 Ftrs Tac DD

              Screenshot from 2026-08-09 11-30-26.png

              1 Ftr hits. Ships sunk.

              Edit
              Correction it was the Tac that hit

              Game History

              Round: 1
              
                  Purchase Units - Americans
                      Americans buy 2 Fortifications, 1 Heavy_BB, 1 carrier, 1 demo_airfield, 1 demo_harbour, 1 destroyer and 1 elite; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              
                  Combat - Americans
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      1 USAbomber moved from Central United States to Eastern United States
                      3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States
                      2 infantry moved from Mexico to Western United States
                      1 usa_fighter moved from Western United States to Eastern United States
                      1 usa_fighter moved from 10 Sea Zone to Eastern United States
                      1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                      1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                      1 aaGun moved from 8 Sea Zone to Aleutian Islands
                      1 infantry moved from 8 Sea Zone to Aleutian Islands
                      1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                      1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone
                      1 transport moved from 26 Sea Zone to 10 Sea Zone
                      1 submarine moved from 35 Sea Zone to 49 Sea Zone
              
                  Place Units - Americans
                      1 carrier and 1 destroyer placed in 101 Sea Zone
                      1 elite placed in Eastern United States
                      1 Heavy_BB placed in 10 Sea Zone
                      1 Fortification placed in Aleutian Islands
                      Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
                      1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Philippines
              
                  Turn Complete - Americans
                      Americans collect 52 PUs; end with 52 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 5 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                      1 fighter and 6 infantry moved from Szechwan to Yunnan
                      1 infantry moved from Kweichow to Yunnan
              
                  Combat - Chinese
                      Battle in Yunnan
                          Chinese attack with 1 fighter and 7 infantry
                          Japanese defend with 1 artillery and 2 infantry
                              Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
                              Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                              2 infantry owned by the Chinese lost in Yunnan
                              2 infantry owned by the Japanese lost in Yunnan
                              Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                              Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the Japanese lost in Yunnan
                          Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                          Casualties for Chinese: 2 infantry
                          Casualties for Japanese: 1 artillery and 2 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                      1 infantry moved from Suiyuyan to Hopei
                      1 fighter moved from Yunnan to Shensi
              
                  Place Units - Chinese
                      3 infantry placed in Szechwan
                      2 infantry placed in Shensi
              
                  Turn Complete - Chinese
                      Chinese collect 9 PUs; end with 9 PUs
                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
              
                  Purchase Units - British
                      Trigger Seafire: buySeafire added to productionBritish
                      British buy 1 UndrgroundFctry, 1 destroyer, 1 elite, 3 infantry, 3 mine_unarmeds, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Place Units - British
                      Units in United Kingdom being upgraded or consumed: 1 factory_major
                      1 UndrgroundFctry placed in United Kingdom
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                      1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                      1 bomber moved from United Kingdom to 106 Sea Zone
              
                  Combat - British
                      Battle in 106 Sea Zone
                          British attack with 1 bomber and 1 destroyer
                          Germans defend with 2 GermanUBoats
                              British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                              Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                              1 GermanUBoat owned by the Germans lost in 106 Sea Zone
                              British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                              Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                              1 GermanUBoat owned by the Germans lost in 106 Sea Zone
                          British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                          Casualties for Germans: 2 GermanUBoats
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - British
                      Turning on Edit Mode
                      EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer and 1 transport
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                      1 bomber moved from 106 Sea Zone to Quebec
                      1 uk_fighter moved from Malta to Egypt
                      1 uk_tactical_bomber moved from 98 Sea Zone to Egypt
                      1 uk_fighter moved from Gibraltar to Malta
                      1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                      1 aaGun and 2 infantry moved from Scotland to United Kingdom
                      1 aaGun moved from United Kingdom to 109 Sea Zone
                      1 aaGun and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                      1 aaGun moved from 88 Sea Zone to British Guiana
                      1 infantry moved from Egypt to Trans-Jordan
                      1 artillery moved from Alexandria to 98 Sea Zone
                      1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                      1 artillery moved from 80 Sea Zone to Persia
                            British take Persia from Neutral_Allies
                      1 uk_armour moved from Alexandria to Egypt
                      1 infantry moved from Alexandria to Egypt
                      2 Rails and 2 infantry moved from Union of South Africa to Egypt
                      1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                      1 infantry moved from West India to Eastern Persia
                            British take Eastern Persia from Neutral_Allies
                      1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      1 battleship moved from 37 Sea Zone to 39 Sea Zone
                      1 aaGun and 1 infantry moved from India to 39 Sea Zone
                      1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                      1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                            British take Sumatra from Dutch
                      1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                      1 uk_fighter moved from Burma to India
                      1 infantry moved from Burma to Shan State
                      1 artillery and 1 infantry moved from Ontario to Quebec
              
                  Place Units - British
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      3 mine_unarmeds placed in India
                      1 destroyer placed in 110 Sea Zone
                      2 uk_armours placed in Union of South Africa
                      1 elite, 3 infantry and 1 uk_fighter placed in United Kingdom
              
                  Turn Complete - British
                      British collect 51 PUs; end with 51 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 57 Optional[PUs]
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 0.00
              Japanese regular : 0.67
              Germans regular : -0.50
              British regular : 0.00
              

              exp-game-11-dr.strangelove-UK1.tsvg

              1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Online
                Panzerstahl-Helm 0
                last edited by

                @beelee

                Game History

                Round: 1
                
                    Purchase Units - Italians
                        Italians buy 1 italian_para and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                        Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                        1 submarine moved from 95 Sea Zone to 93 Sea Zone
                        1 battleship moved from 97 Sea Zone to 94 Sea Zone
                        2 infantry moved from Southern Italy to 97 Sea Zone
                        2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                        2 infantry moved from 94 Sea Zone to Algeria
                        1 artillery and 1 infantry moved from Libya to Tunisia
                        1 mech_infantry moved from Tobruk to Tunisia
                        1 armour moved from Tobruk to Tunisia
                        1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                        1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                        1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                        2 fighters moved from Southern Italy to 93 Sea Zone
                        1 bomber moved from Northern Italy to 93 Sea Zone
                
                    Combat - Italians
                        Battle in 93 Sea Zone
                            Italians attack with 1 bomber, 2 fighters and 1 submarine
                            French defend with 1 cruiser and 1 destroyer
                                Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                                French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                                1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                            Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                            Casualties for French: 1 cruiser and 1 destroyer
                        Battle in 94 Sea Zone
                            Italians attack with 1 battleship, 1 cruiser and 2 transports
                            British defend with 1 cruiser
                                Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                                British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                1 cruiser owned by the British lost in 94 Sea Zone
                            Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 9
                            Casualties for British: 1 cruiser
                        Battle in Algeria
                            Italians attack with 1 artillery and 3 infantry
                            French defend with 1 infantry
                                Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits
                                French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Italians lost in Algeria
                                Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 2/3 hits, 0,83 expected hits
                                French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Italians lost in Algeria
                                1 infantry owned by the French lost in Algeria
                            Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                            Casualties for Italians: 2 infantry
                            Casualties for French: 1 infantry
                        Battle in Tunisia
                            Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                            French defend with 1 infantry
                                Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                                French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                                Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/4 hits, 1,33 expected hits
                                French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Italians lost in Tunisia
                                1 infantry owned by the French lost in Tunisia
                            Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                            Casualties for Italians: 1 infantry
                            Casualties for French: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Italians
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Albania
                        2 fighters moved from 93 Sea Zone to Southern Italy
                        1 bomber moved from 93 Sea Zone to Southern Italy
                        1 armour moved from Northern Italy to Albania
                        1 Europe_Rail moved from Southern Italy to Northern Italy
                        1 Europe_Rail and 1 infantry moved from Northern Italy to Albania
                        EDIT: 1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                        EDIT: 1 infantry moved from Italian Somaliland to British Somaliland
                        EDIT: 1 artillery and 3 infantry moved from British Somaliland to Ethiopia
                        EDIT: 1 artillery and 3 infantry moved from Ethiopia to British Somaliland
                        1 artillery moved from Northern Italy to Yugoslavia
                        1 aaGun moved from Northern Italy to Southern France
                        1 aaGun moved from Northern Italy to France
                        1 aaGun moved from Southern Italy to Northern Italy
                        2 infantry moved from Southern Italy to Northern Italy
                
                    Place Units - Italians
                        1 transport placed in 95 Sea Zone
                        1 italian_para placed in Southern Italy
                
                    Turn Complete - Italians
                        Italians collect 12 PUs; end with 12 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 15 Optional[PUs]
                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                

                Combat Hit Differential Summary :

                French regular : 0,83
                Italians regular : 0,33
                British regular : -0,50
                

                exp-game-11-dr.strangelove-IT1.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @Panzerstahl-Helm 0
                  last edited by

                  @Panzerstahl-Helm-0

                  Hallo

                  Game History

                  Round: 1
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Combat - ANZAC
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                          1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                                ANZAC take Java from Dutch
                          1 aaGun and 1 infantry moved from New South Wales to Queensland
                          2 fighters moved from New Zealand to Queensland
                          1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                          1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  
                      Place Units - ANZAC
                          1 infantry and 1 mine_unarmed placed in New South Wales
                          1 transport placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 14 PUs; end with 14 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 infantry moved from French West Africa to French Central Africa
                          1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  exp-game-11-dr.strangelove-F1.tsvg

                  Doesn't look as if my UK Med strategy is off to a very good start lol

                  1 Reply Last reply Reply Quote 0
                  • Panzerstahl-Helm 0P Online
                    Panzerstahl-Helm 0
                    last edited by

                    @beelee

                    Guten Abend,

                    I assume no scramble in SZ110, hence I proceeded. We can re-roll anytime. this battle has no influence on my turn.

                    a8d8e1cd-40da-4686-8afb-164cb7ead9f5-image.jpeg

                    Game History

                    Round: 2
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                            Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                            Note to players Germans: <body><b>It is Late 1940 and Waffen Self Propelled AA are Now Available.<br><br><img src="Waffen_ArtyAA.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                            Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
                            Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                            Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                            Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                            Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                            Trigger WaffenPioneer: buyGerman_Engineer2 added to productionGermans
                            Trigger AirCommander: buyGAirCommander added to productionGermans
                            Trigger AirCommander: buyAirCommander added to productionRussians
                            Trigger AirCommander: buyAirCommander added to productionAmericans
                            Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                            Trigger Waffen ArtyAA: buyWaffen_ArtyAA added to productionGermans
                            Trigger FlakTower: buyFlakTower added to productionGermans
                            Trigger FlakTower: buyFlakTower added to productionRussians
                            Trigger FlakTower: buyFlakTower added to productionBritish
                            Trigger FlakTower: buyFlakTower added to productionItalians
                            Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                            Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                            Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                            Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                            Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                            Trigger Army Group: buyArmy_Group added to productionGermans
                            Trigger Waffen Infantry4: buyWaffen_Infantry4 added to productionGermans
                            triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                            triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                            triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                            triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Germans buy 3 GermanUBoats, 1 German_LCV, 1 Repair_BB, 2 WaffenPioneers, 2 bombers, 1 elite, 2 german_paras, 7 infantry and 5 mine_unarmeds; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            1 Repair_BB placed in 112 Sea Zone
                            Units in Germany being upgraded or consumed: 2 German_Engineers
                            2 WaffenPioneers placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship
                            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 battleship
                            EDIT: Turning off Edit Mode
                            Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                            1 battleship moved from 111 Sea Zone to 110 Sea Zone
                            3 GermanUBoats and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                            3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                            5 infantry moved from Bulgaria to Greece
                            2 bombers moved from Western Germany to Greece
                            1 armour moved from Romania to Greece
                    
                        Combat - Germans
                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                            Battle in Greece
                                Germans attack with 1 armour, 2 bombers and 5 infantry
                                Neutral_Allies defend with 4 infantry
                                    Germans roll dice for 1 armour, 2 bombers and 5 infantry in Greece, round 2 : 1/8 hits, 2,67 expected hits
                                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                                    2 infantry owned by the Germans lost in Greece
                                    1 infantry owned by the Neutral_Allies lost in Greece
                                    Germans roll dice for 1 armour, 2 bombers and 3 infantry in Greece, round 3 : 4/6 hits, 2,33 expected hits
                                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits
                                    2 infantry owned by the Germans lost in Greece
                                    3 infantry owned by the Neutral_Allies lost in Greece
                                Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                                Casualties for Germans: 4 infantry
                                Casualties for Neutral_Allies: 4 infantry
                            Battle in 110 Sea Zone
                                Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers
                                British defend with 1 destroyer
                                    Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                    1 destroyer owned by the British lost in 110 Sea Zone
                                    1 Wolfpack owned by the Germans lost in 110 Sea Zone
                                Germans win with 3 GermanUBoats, 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                                Casualties for British: 1 destroyer
                                Casualties for Germans: 1 Wolfpack
                    
                        Non Combat Move - Germans
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone
                            2 Wolfpacks moved from 112 Sea Zone to 110 Sea Zone
                            3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                            1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
                            2 WaffenPioneers moved from Germany to France
                            4 armour and 2 mech_infantrys moved from France to Germany
                            2 artilleries moved from France to Western Germany
                            3 waffen_infantrys moved from France to Germany
                            1 armour moved from Normandy Bordeaux to Western Germany
                            1 artillery and 1 infantry moved from Normandy Bordeaux to France
                            1 Waffen_Arty moved from France to Germany
                            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                            1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
                            1 elite moved from Germany to Poland
                            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
                            2 infantry moved from Western Germany to 112 Sea Zone
                            2 infantry moved from 112 Sea Zone to Norway
                            2 bombers moved from Greece to Western Germany
                    
                        Place Units - Germans
                            3 GermanUBoats placed in 93 Sea Zone
                            1 German_LCV, 1 elite, 2 german_paras and 5 mine_unarmeds placed in Germany
                            2 bombers placed in Western Germany
                            6 infantry placed in Germany
                            1 infantry placed in Western Germany
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Germans collect 46 PUs; end with 46 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 58 Optional[PUs]
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
                            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral_Allies regular : 1,67
                    Germans regular : 0,50
                    British regular : -0,33
                    

                    exp-game-11-dr.strangelove-G2.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Panzerstahl-Helm 0
                      last edited by

                      @Panzerstahl-Helm-0

                      Hallo

                      Game History

                      Round: 2
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                              Russians buy 1 Soviet_Commisar, 2 armour, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      
                          Combat - Russians
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
                              1 infantry moved from Archangel to Belarus
                              1 mech_infantry moved from Belarus to Novgorod
                              1 artillery moved from Bryansk to Belarus
                              2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Volgograd
                              1 elite and 4 mine_unarmeds moved from Russia to Bryansk
                              1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus
                              1 russian_para moved from Russia to Caucasus
                              1 russian_para moved from Russia to Novgorod
                              1 submarine moved from 124 Sea Zone to 123 Sea Zone
                              1 infantry moved from Rostov to Caucasus
                      
                          Place Units - Russians
                              2 armour placed in Novgorod
                              1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 37 PUs; end with 39 PUs
                      

                      Combat Hit Differential Summary :

                      exp-game-11-dr.strangelove-R2.tsvg

                      Prost

                      1 Reply Last reply Reply Quote 0
                      • Panzerstahl-Helm 0P Online
                        Panzerstahl-Helm 0
                        last edited by

                        @beelee

                        TORA! TORA! TORA!

                        Japan couldn´t hold it any longer this round....

                        BR

                        Game History

                        Round: 2
                        
                            Purchase Units - Japanese
                                Japanese buy 2 Fortifications, 1 Japan_destroyer, 1 Japanese_LCV, 1 carrier, 1 elite, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Politics - Japanese
                                Japanese takes Political Action: Political Action Japanese To War With Americans
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                Japanese takes Political Action: Political Action Japanese To War With French
                                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Concordant to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                        
                            Combat Move - Japanese
                                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                                1 artillery and 1 infantry moved from Anhwe to Hopei
                                2 infantry moved from Anhwe to Kweichow
                                1 mech_infantry moved from Anhwe to Yunnan
                                1 artillery and 3 infantry moved from Hunan to Yunnan
                                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                                1 infantry moved from Kwangsi to 36 Sea Zone
                                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                                1 infantry moved from 44 Sea Zone to Celebes
                                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                                1 armour and 1 infantry moved from 42 Sea Zone to Java
                                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                                1 JPNbomber moved from Kwangsi to 41 Sea Zone
                                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                                1 JPNbomber moved from Kwangsi to 37 Sea Zone
                                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                                3 infantry moved from Kwangsi to Yunnan
                                1 infantry moved from Siam to French Indo China
                                      Japanese take French Indo China from French
                                2 infantry moved from Kiangsi to Kwangtung
                                1 fighter moved from Kwangsi to Kwangtung
                                1 tactical_bomber moved from Manchuria to Kwangtung
                                1 Japan_destroyer moved from 36 Sea Zone to 42 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                                1 tactical_bomber moved from Manchuria to Hopei
                                1 fighter moved from Manchuria to Hopei
                                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                                1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                        
                            Combat - Japanese
                                Battle in Celebes
                                Battle in 8 Sea Zone
                                    Japanese attack with 1 fighter
                                    Americans defend with 1 transport
                                        Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                                        Americans roll dice for 1 transport in 8 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                        1 transport owned by the Americans lost in 8 Sea Zone
                                    Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 transport
                                Battle in 42 Sea Zone
                                    Japanese attack with 1 Japan_destroyer, 1 battleship and 1 transport
                                    ANZAC defend with 1 transport
                                        Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                                        ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                        1 transport owned by the ANZAC lost in 42 Sea Zone
                                    Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 transport remaining. Battle score for attacker is 6
                                    Casualties for ANZAC: 1 transport
                                Battle in 41 Sea Zone
                                    Japanese attack with 1 JPNbomber
                                    British defend with 1 transport
                                        Japanese roll dice for 1 JPNbomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                                        British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                        1 transport owned by the British lost in 41 Sea Zone
                                    Japanese win with 1 JPNbomber remaining. Battle score for attacker is 6
                                    Casualties for British: 1 transport
                                Battle in Kweichow
                                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,50 expected hits
                                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                                        1 infantry owned by the Chinese lost in Kweichow
                                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Chinese: 1 infantry
                                Battle in Java
                                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                                    ANZAC defend with 1 aaGun and 1 infantry
                                        ANZAC roll AA dice in Java : 0/2 hits, 0,33 expected hits
                                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
                                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                                        1 aaGun owned by the ANZAC lost in Java
                                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,83 expected hits
                                        ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                                        1 infantry owned by the ANZAC lost in Java
                                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for ANZAC: 1 aaGun and 1 infantry
                                Battle in Borneo
                                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                                    British defend with 1 infantry
                                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
                                        British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                                        1 infantry owned by the British lost in Borneo
                                    Japanese win, taking Borneo from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for British: 1 infantry
                                Battle in Kwangtung
                                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                                    British defend with 1 harbour and 2 infantry
                                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits
                                        British roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                                        1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                                        2 infantry owned by the British lost in Kwangtung
                                    Japanese win, taking Kwangtung from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
                                    Casualties for Japanese: 1 fighter and 1 infantry
                                    Casualties for British: 2 infantry
                                Battle in Suiyuyan
                                    Japanese attack with 1 artillery and 2 infantry
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                                        1 infantry owned by the Japanese lost in Suiyuyan
                                        1 infantry owned by the Chinese lost in Suiyuyan
                                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Chinese: 1 infantry
                                Battle in 37 Sea Zone
                                    Japanese attack with 1 JPNbomber and 1 submarine
                                    British defend with 1 destroyer
                                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                        Japanese roll dice for 1 JPNbomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                        Japanese roll dice for 1 JPNbomber in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                        1 destroyer owned by the British lost in 37 Sea Zone
                                    Japanese win, taking 37 Sea Zone from Neutral with 1 JPNbomber and 1 submarine remaining. Battle score for attacker is 7
                                    Casualties for British: 1 destroyer
                                Battle in Hopei
                                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
                                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                                        1 infantry owned by the Chinese lost in Hopei
                                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Chinese: 1 infantry
                                Battle in Yunnan
                                    Japanese attack with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                                    Chinese defend with 5 infantry
                                        Japanese roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits, 4,00 expected hits
                                        Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits
                                        3 infantry owned by the Chinese lost in Yunnan
                                        Japanese roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/12 hits, 4,00 expected hits
                                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                                        1 infantry owned by the Japanese lost in Yunnan
                                        2 infantry owned by the Chinese lost in Yunnan
                                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                                    Casualties for Chinese: 5 infantry
                                    Casualties for Japanese: 1 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                                1 JPNbomber moved from 41 Sea Zone to Kwangsi
                                2 tactical_bombers moved from Kwangtung to Kwangsi
                                1 fighter and 1 tactical_bomber moved from Hopei to Chahar
                                2 infantry moved from Jehol to Chahar
                                2 infantry moved from Jehol to Anhwe
                                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                                2 fighters moved from Yunnan to Kwangsi
                                2 tactical_bombers moved from Yunnan to Kwangsi
                                1 tactical_bomber moved from Kwangsi to Hunan
                                2 J_Rails moved from Kiangsu to Manchuria
                                2 J_Rails and 2 infantry moved from Manchuria to Kwangsi
                                EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea
                                2 infantry moved from Japan to 6 Sea Zone
                                2 infantry moved from 6 Sea Zone to Korea
                                1 air_transport and 1 elite moved from Japan to Kwangsi
                                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                                1 Japan_destroyer, 1 carrier and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                                1 JPNbomber moved from 37 Sea Zone to Kwangsi
                        
                            Place Units - Japanese
                                1 Japan_destroyer, 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                                3 infantry placed in Kiangsu
                                1 Japanese_LCV and 1 elite placed in Japan
                                1 Fortification placed in Caroline Islands
                                1 Fortification placed in Caroline Islands
                        
                            Turn Complete - Japanese
                                Japanese collect 49 PUs; end with 49 PUs
                                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 50 Optional[PUs]
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs]
                        

                        Combat Hit Differential Summary :

                        Chinese regular : -1,33
                        Americans regular : 0,00
                        Japanese regular : 1,17
                        ANZAC AA : -0,33
                        ANZAC regular : -0,67
                        British regular : 0,33
                        

                        exp-game-11-dr.strangelove-j2.tsvg

                        1 Reply Last reply Reply Quote 0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1 / 1
                        • First post
                          Last post
                        Powered by NodeBB Forums