Bugs in World War I
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After the Americans took Rome from the occupying Central Powers, the Americans did not hand over the factory and port, thus preventing the Italians from using them.
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The Allies seems never take the Portugal.
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Hard AI buys nothing in the Balanced, Improved, and Tournament rules variants.
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@Schulz Odd behavior, I don't see anything wrong with the mods at a glance. The Americans using the factory in Rome is probably good for the Entente powers.
I will put this in my list of problems to investigate.
In which specific scenario did the Italians not regain control of Rome?
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@RogerCooper The Americans were unable to use the Rome factory in the original version, and I don't think they are supposed to use the other factories, either.
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@Schulz I have confirmed that the Hard & Fast AI do not build on the balanced map but the Easy AI does. The original World War I 1914 works correctly, despite it being almost identical.
I definitely need to investigate further.
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The only obvious difference between the xml files is the "placeNoAirCheck". But changing that to "place" did not solve the problem. The AI log offered no clues.
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This beyond my knowledge base to resolve. I have opened an issue at https://github.com/triplea-game/triplea/issues/14843. I hope that someone who knows the inner workings of the AI will take a look at this.
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After the Americans took Rome from the occupying Central Powers, the Americans did not hand over the factory and port, thus preventing the Italians from using them.
The Americans begin as "Neutral". Even though they are part of the "Allied Powers" alliance, their neutrality mean that they are governed by the "relationship" rules, thus "givesBackOriginalTerritories" will only happen at the end of the Americans politics phase, as stated in the PoS2. Since there are no politics phases, "givesBackOriginalTerritories" never happens.
Factories and ports have a production value of zero (0). So only the original owner of a territory which is an original factory territory and has a factory can produce units there.
Cheers...
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@wc_sumpton The production value of 0 is probably confusing the AI.
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