TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Qualifier for Wiking-Con 2027 - Game No. 1

    Scheduled Pinned Locked Moved Play By Forum
    28 Posts 2 Posters 234 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout @Trout
      last edited by

      Nothing special except finally got some money in the bank 👍 Over to your two powerhouse Allies

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 Italian_LCVs; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
              1 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in Algeria
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                  Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 6,1,2,2
                  French roll dice for 1 infantry in Algeria, round 2 : 6
                  Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
              2 armour and 2 infantry moved from Bulgaria to Romania
              EDIT: 1 italian_para moved from Southern Italy to Greece
              1 cruiser moved from 93 Sea Zone to 95 Sea Zone
              1 artillery and 3 infantry moved from Libya to Tobruk
              1 artillery moved from Northern Italy to Yugoslavia
              1 Europe_Rail and 1 infantry moved from Southern Italy to Romania
      
          Place Units - Italians
              2 Italian_LCVs placed in Southern Italy
      
          Turn Complete - Italians
              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
              Italians collect 13 PUs; end with 13 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 16 Optional[PUs]
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      3f54a160-0066-426c-ad55-0c1ce770efa9-tourney--trout-vs-beelee-i2.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @Trout
        last edited by beelee

        @Trout

        Good Afternoon

        Yea I don't think the attack on Iraq has any impact, as Iraq is already a Pro Axis Ally. No money changes hands until someone other than the Iraqi's control them.

        I mean BP or Chevron might be getting a percentage right now but that doesn't affect game play 🙂

        It may allow the Axis to fly through their airspace though. I guess I need to read up on that 🙂

        I always thought you could fly through it regardless but I don't think you're supposed to, triplea just allows it.

        Game History

        Round: 2
        
            Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
        
            Combat - ANZAC
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                1 mine_unarmed moved from New South Wales to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
        
            Place Units - ANZAC
                2 infantry and 3 mine_unarmeds placed in New South Wales
                1 destroyer placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 mine_unarmed
                EDIT: Adding units owned by Changer to Queensland: 1 anzac_mine_Blue
                EDIT: Turning off Edit Mode
                COMMENT: 1 Blue ANZC Mine Armed at 54 SZ
        
            Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
        
            Non Combat Move - French
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        3f54a160-0066-426c-ad55-0c1ce770efa9-tourney-trout-vs-beelee-F2.tsvg

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Good morning. Amazing how every single game with you plays out differently and the divergence starts quite early. Over to Soviets!

          Game History

          Round: 3
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                  triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                  triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                  Germans buy 3 GermanUBoats, 1 German_LCV, 1 Waffen_Oberst, 1 destroyer, 1 elite, 1 fighter, 1 german_para, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 1 waffen_infantry
                  1 Waffen_Oberst placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  1 GermanUBoat moved from 110 Sea Zone to 103 Sea Zone
                  1 bomber moved from Western Germany to 103 Sea Zone
          
              Combat - Germans
                  Battle in 103 Sea Zone
                      Germans attack with 1 GermanUBoat and 1 bomber
                      British defend with 1 destroyer
                      Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 2 : 1
                      British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 4
                      Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 destroyer
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
          
              Non Combat Move - Germans
                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone
                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                  1 bomber moved from 103 Sea Zone to Holland Belgium
                  EDIT: 1 factory_minor moved from France to Yugoslavia
                  EDIT: 2 WaffenPioneers moved from France to Yugoslavia
                  2 german_paras moved from Germany to Romania
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                  2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                  4 infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from Southern Italy to Gibraltar
                  EDIT: 1 Panzer_General moved from Germany to 1st Panzer
                  EDIT: 3 armour moved from Germany to 1st Panzer
                  EDIT: 1 armour moved from Western Germany to 1st Panzer
                  EDIT: 1 armour moved from Greater Southern Germany to 1st Panzer
                  EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary
                  EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen
                  EDIT: 2 waffen_infantrys moved from Germany to 1st Waffen
                  EDIT: 1 Waffen_Arty moved from Germany to 1st Waffen
                  EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary
                  1 elite moved from Germany to Slovakia Hungary
                  2 Panzer_Grndrss moved from Western Germany to Slovakia Hungary
                  3 armour moved from Greece to Romania
                  1 artillery moved from Slovakia Hungary to Poland
                  1 artillery moved from Romania to Slovakia Hungary
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 artillery moved from Western Germany to Germany
                  1 waffen_infantry moved from Germany to Romania
                  1 Waffen_Arty moved from Germany to Romania
                  1 mech_infantry moved from Greater Southern Germany to Romania
                  3 infantry moved from Germany to Poland
                  2 infantry moved from Germany to Slovakia Hungary
                  1 German_LCV moved from Germany to Western Germany
                  1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                  1 battleship moved from 110 Sea Zone to 112 Sea Zone
                  2 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                  1 GermanUBoat moved from 92 Sea Zone to 87 Sea Zone
                  1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
          
              Place Units - Germans
                  1 destroyer and 1 transport placed in 112 Sea Zone
                  1 German_LCV, 1 elite and 1 german_para placed in Germany
                  1 fighter placed in Western Germany
                  3 GermanUBoats placed in 93 Sea Zone
                  2 infantry placed in Western Germany
                  3 infantry placed in Germany
                  Germans undo move 4.
                  2 GermanUBoats placed in 93 Sea Zone
                  1 infantry placed in Southern France
                  1 GermanUBoat placed in 112 Sea Zone
                  1 infantry placed in Germany
          
              Turn Complete - Germans
                  Germans collect 46 PUs; end with 46 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 58 Optional[PUs]
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
          

          1d61970b-4323-4510-8d45-a79add5662cb-tourney--trout-vs-beelee-g3.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Trout
            last edited by beelee

            @Trout

            Good Evening

            Game History

            Round: 3
            
                Purchase Units - Russians
                    Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                    Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                    Trigger TankGeneral: buyTank_General added to productionRussians
                    Russians buy 1 Tank_General, 2 armour, 1 elite, 12 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
            
                Combat - Russians
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
            
                Non Combat Move - Russians
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Bryansk
                    1 submarine moved from 125 Sea Zone to 123 Sea Zone
                    1 artillery and 2 infantry moved from Karelia to Novgorod
                    1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                    1 artillery and 9 infantry moved from Belarus to Bryansk
                    1 elite moved from Bryansk to Ukraine
                    1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                    6 mine_unarmeds moved from Volgograd to Caucasus
                    1 russian_para moved from Russia to Caucasus
                    1 russian_para moved from Russia to Novgorod
                    1 russian_para moved from Russia to Caucasus
                    1 infantry moved from Vologda to Smolensk
                    1 Soviet_Commisar, 1 elite and 12 mine_unarmeds moved from Russia to Bryansk
                    2 Russian_Engineers moved from Volgograd to Russia
                    6 mine_unarmeds moved from Bryansk to Belarus
                    1 R_Europe_Rail moved from Russia to Urals
                    1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                    2 Russian_Rails moved from Russia to Buryatia
                    2 Russian_Rails and 2 infantry moved from Buryatia to Bryansk
            
                Place Units - Russians
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds
                    EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs
                    EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds
                    EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s
                    EDIT: Turning off Edit Mode
                    1 Tank_General, 2 armour, 1 elite, 12 mine_unarmeds and 1 russian_para placed in Russia
            
                Turn Complete - Russians
                    Russians collect 37 PUs; end with 37 PUs
            

            Combat Hit Differential Summary :

            1d61970b-4323-4510-8d45-a79add5662cb-tourney-trout-vs-beelee-R3.tsvg

            Yea lots of variety with this mod 🙂 Not so sure this was the best way to go but it seemed like a good idea at the time 🙂

            T 2 Replies Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Hee hee. Well, you have plenty of LMs to spread around and cause trouble for G that's for sure! I don't know if my strategy is a good one either. Putting dudes on Gibraltar with unescorted transports who get immediately killed may prove to be a dumb strategy. Time will tell.

              1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by Trout

                @beelee J going to attack a bit early this game. Scramble SZ 35?

                9138b607-2c8e-43f8-8e32-97be89bb893d-tourney--trout-vs-beelee-j3.tsvg

                Good morning. Hold off on this please. I am going to redo my turn and then ask the question 🙂

                1b44da73-6fe8-4742-9e20-609230982bb6-tourney--trout-vs-beelee-j3.tsvg Okay, this one better. Scramble SZ 35??

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @Trout

                  Good Morning

                  No Scramble

                  I guess you really wanted to make sure to sink that Trprt off the Aleutians 🙂

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee I did the tinkering just to make sure bad dice didn't prevent me from taking the two primary objectives this turn of Hong Kong and Philippines. You rolled great in Philippines so your troops made MacArthur proud.

                    Game History

                    Round: 3
                    
                        Purchase Units - Japanese
                            Japanese buy 1 Fortification, 1 Japan_destroyer, 2 air_transports, 2 armour, 1 carrier, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Politics - Japanese
                            Japanese takes Political Action: Political Action Japanese To War With Allies
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                    
                        Combat Move - Japanese
                            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                            2 infantry moved from Chahar to Suiyuyan
                            1 japanese_para moved from Jehol to Suiyuyan
                            3 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Shensi
                                  Japanese take Shensi from Chinese
                            2 infantry moved from Kweichow to Shensi
                            1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone
                            1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone
                            1 submarine moved from 6 Sea Zone to 35 Sea Zone
                            1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                            1 elite moved from Japan to 6 Sea Zone
                            1 artillery moved from Japan to 6 Sea Zone
                            1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                            1 transport moved from 33 Sea Zone to 34 Sea Zone
                            2 infantry moved from Paulau Island to 34 Sea Zone
                            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                            1 fighter moved from Kwangsi to Philippines
                            1 tactical_bomber moved from Kwangsi to Philippines
                            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                            1 Japan_destroyer, 1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                            1 Japan_destroyer, 1 battleship and 1 cruiser moved from 33 Sea Zone to 44 Sea Zone
                            1 infantry moved from Yunnan to French Indo China
                            1 JPNbomber moved from Kwangsi to Philippines
                            2 infantry moved from Japan to 6 Sea Zone
                            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                            2 infantry moved from 20 Sea Zone to Kwangtung
                            1 infantry moved from Yunnan to French Indo China
                            1 artillery and 2 infantry moved from Yunnan to Szechwan
                            1 tactical_bomber moved from Anhwe to Suiyuyan
                            1 fighter moved from Anhwe to Suiyuyan
                            1 infantry moved from Kwangsi to Kwangtung
                            3 infantry moved from Kwangsi to 36 Sea Zone
                            3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                            1 artillery, 1 elite and 5 infantry moved from 35 Sea Zone to Philippines
                            1 fighter moved from Japan to Kwangtung
                            1 tactical_bomber moved from Hunan to French Indo China
                            1 fighter moved from Hunan to French Indo China
                            1 JPNbomber moved from Kwangsi to Kwangtung
                            1 fighter moved from Hunan to Kwangtung
                            1 tactical_bomber moved from Anhwe to Kwangtung
                            1 fighter moved from Anhwe to Kwangtung
                            2 fighters moved from Anhwe to Szechwan
                    
                        Combat - Japanese
                            Battle in 44 Sea Zone
                                Japanese attack with 1 Japan_destroyer, 1 battleship and 1 cruiser
                                ANZAC defend with 1 transport
                                Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 44 Sea Zone, round 2 : 4,1,5
                                ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : none
                                Japanese win, taking 44 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 1 transport
                            Battle in 42 Sea Zone
                                Japanese attack with 1 submarine
                                ANZAC defend with 1 transport
                                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 2
                                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 1 transport
                            Battle in 8 Sea Zone
                                Japanese attack with 1 fighter and 1 tactical_bomber
                                Americans defend with 1 transport
                                Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 4,4
                                Americans roll dice for 1 transport in 8 Sea Zone, round 2 : none
                                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Americans: 1 transport
                            Battle in 43 Sea Zone
                                Japanese attack with 1 Japan_destroyer, 1 battleship and 1 cruiser
                                ANZAC defend with 1 destroyer
                                Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 43 Sea Zone, round 2 : 5,4,6
                                ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 2
                                Units damaged: 1 battleship owned by the Japanese
                                Japanese roll dice for 1 Japan_destroyer, 1 battleship and 1 cruiser in 43 Sea Zone, round 3 : 2,3,5
                                ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 4
                                Japanese win, taking 43 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
                                Casualties for ANZAC: 1 destroyer
                            Battle in Kwangtung
                                Japanese attack with 1 JPNbomber, 3 fighters, 3 infantry and 1 tactical_bomber
                                British defend with 1 harbour and 2 infantry
                                Japanese roll dice for 1 JPNbomber, 3 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4,3,3,4,2,3,3,1
                                British roll dice for 2 infantry in Kwangtung, round 2 : 4,6
                                Japanese win, taking Kwangtung from British with 1 JPNbomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for British: 2 infantry
                            Battle in Suiyuyan
                                Japanese attack with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber
                                Chinese defend with 1 infantry
                                Japanese roll dice for 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber in Suiyuyan, round 2 : 2,1,5,5,2
                                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 6
                                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry, 1 japanese_para and 1 tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in 37 Sea Zone
                                Japanese attack with 1 fighter and 1 tactical_bomber
                                British defend with 1 destroyer
                                Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 6,2
                                British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 5
                                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                Casualties for British: 1 destroyer
                            Battle in 35 Sea Zone
                                Japanese attack with 1 Heavy_BB, 1 Japan_destroyer, 1 submarine and 4 transports
                                Americans defend with 1 destroyer
                                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 6
                                Japanese roll dice for 1 Heavy_BB, 1 Japan_destroyer and 4 transports in 35 Sea Zone, round 2 : 1,3,6
                                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 5
                                Japanese win with 1 Heavy_BB, 1 Japan_destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 7
                                Casualties for Americans: 1 destroyer
                            Battle in Philippines
                                Changer loiter and taunt; Japanese attack with 1 JPNbomber, 1 artillery, 1 elite, 3 fighters, 5 infantry and 3 tactical_bombers
                                Changer defend; Americans defend with 2 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                                Americans roll AA dice in Philippines : 1,3,3
                                Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 2 fighters, 5 infantry and 3 tactical_bombers in Philippines, round 2 : 1,5,3,5,4,5,1,4,1,5,6,6,6,6
                                Americans roll dice for 2 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3,3,6,2,3,1
                                Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 2 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 3 : 1,4,2,4,1,5,2,5,2,1
                                Americans roll dice for 2 Fortifications and 2 usa_fighters in Philippines, round 3 : 2,1
                                Japanese win, taking Philippines from Americans with 1 JPNbomber, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                                Casualties for Japanese: 1 elite, 1 fighter and 5 infantry
                                Casualties for Americans: 2 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                            Battle in Szechwan
                                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                                Chinese defend with 1 infantry
                                Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Szechwan, round 2 : 2,3,4,6,6
                                Chinese roll dice for 1 infantry in Szechwan, round 2 : 5
                                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in French Indo China
                                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                                British defend with 1 infantry
                                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 5,5,4,6
                                French roll dice for 1 infantry in French Indo China, round 2 : 1
                                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 6,2,1
                                French roll dice for 1 infantry in French Indo China, round 3 : 4
                                Japanese win, taking French Indo China from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 infantry
                                Casualties for British: 1 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    
                        Non Combat Move - Japanese
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                            1 carrier moved from 6 Sea Zone to 35 Sea Zone
                            1 carrier moved from 33 Sea Zone to 35 Sea Zone
                            1 fighter and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                            1 carrier moved from 36 Sea Zone to 43 Sea Zone
                            1 fighter moved from Philippines to 43 Sea Zone
                            1 artillery and 1 infantry moved from Hunan to Kwangsi
                            1 artillery and 2 infantry moved from Anhwe to Kweichow
                            1 armour moved from Jehol to Kweichow
                            3 armour moved from Kiangsu to Kweichow
                            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                            2 fighters moved from Szechwan to Kweichow
                            1 tactical_bomber moved from Kwangtung to Anhwe
                            1 fighter moved from Kwangtung to Anhwe
                            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                            1 fighter moved from Kwangtung to Anhwe
                            1 fighter moved from Kwangtung to Kwangsi
                            1 JPNbomber moved from Kwangtung to Anhwe
                            1 JPNbomber moved from Philippines to Kwangsi
                            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                            1 J_Rail moved from Kiangsu to Manchuria
                            1 J_Rail and 1 infantry moved from Manchuria to Kweichow
                            1 J_Rail moved from Kiangsu to Manchuria
                            1 J_Rail and 1 infantry moved from Manchuria to Kwangsi
                            1 infantry moved from Korea to Manchuria
                    
                        Place Units - Japanese
                            1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
                            1 Fortification placed in Caroline Islands
                            2 air_transports and 1 elite placed in Japan
                            2 armour and 1 infantry placed in Kiangsu
                            2 infantry placed in Japan
                    
                        Turn Complete - Japanese
                            Japanese collect 42 PUs; end with 42 PUs
                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 45 Optional[PUs]
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 53 Optional[PUs]
                    

                    0f7e7a6e-a1b5-41d7-a9f9-fe4cd9b95d63-tourney--trout-vs-beelee-j3.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by

                      @Trout

                      Game History

                      Round: 3
                      
                          Purchase Units - Americans
                              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                              Americans buy 1 Fortification, 2 artilleries, 2 carriers, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
                      
                          Combat Move - Americans
                              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
                              1 USAbomber moved from Eastern United States to 87 Sea Zone
                              2 usa_fighters moved from Eastern United States to 87 Sea Zone
                              1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                      
                          Combat - Americans
                              Battle in 87 Sea Zone
                                  Americans attack with 1 USAbomber, 1 destroyer, 1 submarine and 2 usa_fighters
                                  Germans defend with 1 GermanUBoat
                                      Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Americans roll dice for 1 USAbomber, 1 destroyer and 2 usa_fighters in 87 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                      Germans roll dice for 1 GermanUBoat in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                      1 submarine owned by the Americans lost in 87 Sea Zone
                                      1 GermanUBoat owned by the Germans lost in 87 Sea Zone
                                  Americans win with 1 USAbomber, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is -2
                                  Casualties for Americans: 1 submarine
                                  Casualties for Germans: 1 GermanUBoat
                              Battle in 16 Sea Zone
                                  Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                                  Japanese defend with 1 Japan_destroyer
                                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                  Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                                  Casualties for Japanese: 1 Japan_destroyer
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                      
                          Non Combat Move - Americans
                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Eastern United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Alaska
                              1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                              1 artillery and 1 elite moved from Western United States to 10 Sea Zone
                              1 Heavy_BB, 1 artillery, 1 elite and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                              1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands
                              1 usa_fighter moved from Alaska to Eastern United States
                              4 Rails moved from Eastern United States to Western United States
                              4 Rails and 4 infantry moved from Western United States to Alaska
                              1 mech_infantry and 1 usa_armour moved from Western United States to Central United States
                              2 usa_fighters moved from Western United States to Eastern United States
                              1 elite moved from Eastern United States to 101 Sea Zone
                              1 ArmoredInfantry and 2 artilleries moved from Central United States to 101 Sea Zone
                              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                              1 ArmoredInfantry, 2 artilleries, 1 carrier, 1 cruiser, 1 elite and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                              1 ArmoredInfantry, 2 artilleries and 1 elite moved from 87 Sea Zone to French West Africa
                              1 USAbomber moved from 87 Sea Zone to French West Africa
                              1 Rail moved from Eastern United States to Western United States
                              1 Rail and 1 infantry moved from Western United States to Alaska
                      
                          Place Units - Americans
                              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                              1 artillery placed in Central United States
                              1 artillery placed in Western United States
                              1 carrier and 1 transport placed in 10 Sea Zone
                              1 Fortification placed in Guam
                      
                          Turn Complete - Americans
                              Americans collect 50 PUs; end with 50 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 64 Optional[PUs]
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 61 Optional[PUs]
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Chinese
                              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                      
                          Combat - Chinese
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                      
                          Non Combat Move - Chinese
                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                      
                          Place Units - Chinese
                              1 infantry placed in Sikang
                              1 infantry placed in Kansu
                              1 infantry placed in Tsinghai
                      
                          Turn Complete - Chinese
                              Chinese collect 3 PUs; end with 3 PUs
                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                      
                          Purchase Units - British
                              British buy 1 artillery, 1 destroyer, 7 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              Turning on Edit Mode
                                  EDIT: British takes Normandy Bordeaux from Germans
                                  EDIT: Turning off Edit Mode
                              1 infantry moved from Shan State to Siam
                                    British take Siam from Japanese
                              1 infantry moved from Burma to Yunnan
                                    Chinese take Yunnan from Japanese
                              1 infantry moved from Eastern Persia to 80 Sea Zone
                              1 infantry moved from 80 Sea Zone to Iraq
                              1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Kenya
                              1 bomber moved from French West Africa to 91 Sea Zone
                              1 destroyer and 2 uk_fighters moved from 106 Sea Zone to 109 Sea Zone
                              1 uk_fighter moved from United Kingdom to 109 Sea Zone
                              EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                      
                          Combat - British
                              Battle in 91 Sea Zone
                                  British attack with 1 bomber
                                  Germans defend with 2 transports
                                      British roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                      Germans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                      1 transport owned by the Germans lost in 91 Sea Zone
                                      British roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                      Germans roll dice for 1 transport in 91 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                                      1 transport owned by the Germans lost in 91 Sea Zone
                                  British win with 1 bomber remaining. Battle score for attacker is 12
                                  Casualties for Germans: 2 transports
                              Battle in Kenya
                                  British attack with 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
                                  Italians defend with 1 infantry
                                      British roll dice for 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 1/4 hits, 1.83 expected hits
                                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the British lost in Kenya
                                      1 infantry owned by the Italians lost in Kenya
                                  British win, taking Kenya from Italians with 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
                                  Casualties for British: 1 mech_infantry
                                  Casualties for Italians: 1 infantry
                              Battle in Iraq
                                  British attack with 1 infantry
                                  Neutral_Axis defend with 3 infantry
                                      British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                                      British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
                                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                                      1 infantry owned by the Neutral_Axis lost in Iraq
                                      British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits
                                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                                      British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.17 expected hits
                                      Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                                      1 infantry owned by the British lost in Iraq
                                  Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
                                  Casualties for Neutral_Axis: 1 infantry
                                  Casualties for British: 1 infantry
                              Battle in 109 Sea Zone
                                  British attack with 1 destroyer and 3 uk_fighters
                                  Germans defend with 1 GermanUBoat
                                      British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                      Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                  British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 uk_fighters remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 GermanUBoat
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                              3 uk_fighters moved from 109 Sea Zone to United Kingdom
                              1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
                              1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                              1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa
                              1 infantry moved from Brazil to Suriname
                                    British take Suriname from Dutch
                              1 infantry moved from Brazil to British Guiana
                              1 infantry moved from Egypt to Alexandria
                              1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt
                              2 uk_armours moved from Union of South Africa to Belgian Congo
                              2 Rails and 2 infantry moved from Union of South Africa to Egypt
                              1 infantry moved from Northwest Persia to Persia
                              1 infantry moved from India to Burma
                              1 infantry moved from Malaya to Shan State
                              1 transport moved from 41 Sea Zone to 39 Sea Zone
                              1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone
                              1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                              1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra
                              1 bomber moved from 91 Sea Zone to United Kingdom
                              1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
                      
                          Place Units - British
                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                              1 destroyer and 1 uk_fighter placed in 106 Sea Zone
                              1 artillery and 2 uk_paras placed in United Kingdom
                              2 infantry and 2 uk_armours placed in Union of South Africa
                              5 infantry and 1 uk_armour placed in India
                      
                          Turn Complete - British
                              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,6,1,1
                              British collect 49 PUs (4 lost to blockades); end with 49 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 55 Optional[PUs]
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : -0.83
                      Italians regular : 0.67
                      Japanese regular : -0.33
                      Germans regular : 0.67
                      Neutral_Axis regular : -1.33
                      British regular : -0.17
                      

                      0f7e7a6e-a1b5-41d7-a9f9-fe4cd9b95d63-tourney-trout-vs-beelee UK3.tsvg

                      Safe Travels

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee You like to live dangerously! 1 Strat Bomber attacking two transports! Well, it did work out for you spectacularly well.

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @Trout
                          last edited by

                          @Trout

                          heh heh it was only rd 3. No guns on the Trprts yet 🙂

                          1 Reply Last reply Reply Quote 0

                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                          With your input, this post could be even better 💗

                          Register Login
                          • 1
                          • 2
                          • 2 / 2
                          • First post
                            Last post
                          Powered by NodeBB Forums