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    Qualifier for Wiking-Con 2027 - Game No. 1

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Sounds good. So I think you said that for this game we can continue as is correct?? If so, see attached. Need scramble instructions for SZ 110 and OOB for SZ 97

      a4a8686b-5f9e-4abf-8b88-7ba8f7924e2d-tourney--trout-vs-beelee-g2.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by

        @Trout

        No Scramble.

        Sink DD
        Kill Ftrs
        then CV

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee RAF and Royal Navy did you proud in the SZ 97 battle and rolled hits across the board. So half of the Luftwaffe attacking are somewhere at the bottom of the Adriatic Sea now 😞 Over to the Commies

          Game History

          Round: 2
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                  Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                  Note to players Germans: <body><b>It is Late 1940 and Waffen Self Propelled AA are Now Available.<br><br><img src="Waffen_ArtyAA.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                  Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
                  Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                  Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                  Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                  Trigger FlakTower: buyFlakTower added to productionGermans
                  Trigger FlakTower: buyFlakTower added to productionRussians
                  Trigger FlakTower: buyFlakTower added to productionBritish
                  Trigger FlakTower: buyFlakTower added to productionItalians
                  Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                  Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                  Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                  Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                  Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                  Trigger WaffenPioneer: buyGerman_Engineer2 added to productionGermans
                  Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                  Trigger Army Group: buyArmy_Group added to productionGermans
                  Trigger AirCommander: buyGAirCommander added to productionGermans
                  Trigger AirCommander: buyAirCommander added to productionRussians
                  Trigger AirCommander: buyAirCommander added to productionAmericans
                  Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                  Trigger Waffen ArtyAA: buyWaffen_ArtyAA added to productionGermans
                  Trigger Waffen Infantry4: buyWaffen_Infantry4 added to productionGermans
                  triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                  triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                  triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                  triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Germans buy 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 2 Panzer_Grndrss, 2 WaffenPioneers, 1 elite, 1 fighter, 2 german_paras, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 2 German_Engineers
                  2 WaffenPioneers placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  3 GermanUBoats, 2 Wolfpacks, 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                  1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  5 infantry moved from Bulgaria to Greece
                  3 armour moved from Yugoslavia to Greece
                  1 bomber moved from Western Germany to Greece
                  1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                  2 GermanUBoats moved from 106 Sea Zone to 103 Sea Zone
          
              Combat - Germans
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Battle in 110 Sea Zone
                      Germans attack with 3 GermanUBoats, 3 Wolfpacks, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 5,5,5
                      Germans roll dice for 3 Wolfpacks, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2,2,3,6
                      Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 5,2,4
                      Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 3 : 5,1
                      Germans win with 2 GermanUBoats, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                      Casualties for Germans: 1 GermanUBoat and 3 Wolfpacks
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 97 Sea Zone
                      Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                      British defend with 1 carrier, 1 destroyer and 2 uk_fighters
                      Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6,4,6,3,3,4,6,6,2
                      Units damaged: 1 carrier owned by the British
                      British roll dice for 1 carrier, 1 destroyer and 2 uk_fighters in 97 Sea Zone, round 2 : 3,4,2,6
                      Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 2,6,4,6,5,2
                      British roll dice for 1 carrier in 97 Sea Zone, round 3 : 2
                      Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 3 fighters and 1 tactical_bomber
                      Casualties for British: 1 carrier, 1 destroyer and 2 uk_fighters
                  Battle in Greece
                      Germans attack with 3 armour, 1 bomber and 5 infantry
                      Neutral_Allies defend with 4 infantry
                      Germans roll dice for 3 armour, 1 bomber and 5 infantry in Greece, round 2 : 2,3,4,6,3,6,6,6,2
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 5,5,3,6
                      Germans roll dice for 3 armour, 1 bomber and 5 infantry in Greece, round 3 : 2,3,4,1,3,1,3,5,5
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 6,1
                      Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Germans: 1 infantry
          
              Non Combat Move - Germans
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
                  1 bomber and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
                  1 fighter moved from 97 Sea Zone to Southern Italy
                  1 bomber moved from Greece to Western Germany
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                  2 Waffen_Artys, 3 armour and 5 waffen_infantrys moved from France to Germany
                  2 armour moved from Southern France to Greater Southern Germany
                  1 mech_infantry moved from Southern France to Greater Southern Germany
                  2 mech_infantrys moved from France to Germany
                  1 armour moved from Normandy Bordeaux to Western Germany
                  2 WaffenPioneers moved from Germany to France
                  1 elite moved from Germany to Poland
                  1 G_Rail moved from Germany to Normandy Bordeaux
                  1 G_Rail and 1 artillery moved from Normandy Bordeaux to Slovakia Hungary
                  2 artilleries and 2 infantry moved from Yugoslavia to Romania
                  1 infantry moved from Poland to Slovakia Hungary
                  1 infantry moved from Slovakia Hungary to Romania
                  1 G_Rail moved from Germany to France
                  1 G_Rail and 1 artillery moved from France to Poland
                  1 artillery moved from France to Western Germany
          
              Place Units - Germans
                  1 transport placed in 112 Sea Zone
                  1 GermanUBoat placed in 110 Sea Zone
                  2 GermanUBoats placed in 93 Sea Zone
                  1 fighter placed in Western Germany
                  1 German_LCV, 1 Panzer_General, 1 elite and 2 german_paras placed in Germany
                  2 Panzer_Grndrss placed in Western Germany
                  Germans undo move 6.
                  1 Panzer_Grndrs placed in Western Germany
                  5 infantry placed in Germany
                  1 Panzer_Grndrs placed in Western Germany
                  2 infantry placed in Normandy Bordeaux
          
              Turn Complete - Germans
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Germans collect 46 PUs; end with 46 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 58 Optional[PUs]
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
          

          d811cf82-40be-4526-bbd9-0cf1524f8129-tourney--trout-vs-beelee-g2.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Trout
            last edited by beelee

            @Trout

            Oh boy. That sounds rough. Getting ready to look at it now. Had to take a nap. Only had 3 hours sleep and kept waking up every hour.

            I know there's nothing I can do about stuff out of my control and stressing about it doesn't help but knowing that and being able to do anything about it are two different things lol

            Game History

            Round: 2
            
                Purchase Units - Russians
                    Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                    Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                    Russians buy 1 Soviet_Commisar, 1 armour, 1 elite, 12 mine_unarmeds and 3 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
            
                Combat - Russians
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Caucasus
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
                    1 submarine moved from 124 Sea Zone to 125 Sea Zone
                    1 infantry moved from Archangel to Vologda
                    1 infantry moved from Novgorod to Karelia
                    5 infantry moved from Novgorod to Belarus
                    1 artillery and 1 infantry moved from Bryansk to Belarus
                    1 mech_infantry moved from Belarus to Novgorod
                    1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus
                    1 infantry moved from Rostov to Caucasus
                    2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Volgograd
                    1 elite and 6 mine_unarmeds moved from Russia to Bryansk
                    1 Russian_Rail moved from Russia to Buryatia
                    1 Russian_Rail and 1 infantry moved from Buryatia to Caucasus
                    1 Russian_Rail moved from Russia to Buryatia
                    1 Russian_Rail and 1 infantry moved from Buryatia to Rostov
            
                Place Units - Russians
                    1 Soviet_Commisar, 1 elite, 12 mine_unarmeds and 3 russian_paras placed in Russia
                    1 armour placed in Novgorod
            
                Turn Complete - Russians
                    Russians collect 37 PUs; end with 37 PUs
            

            Combat Hit Differential Summary :

            d811cf82-40be-4526-bbd9-0cf1524f8129-tourney-trout-vs-beelee-R2.tsvg

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Game History

              Round: 2
              
                  Purchase Units - Japanese
                      Japanese buy 1 Fortification, 1 Heavy_BB, 3 armour, 1 elite, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      2 JPNbombers, 5 fighters, 6 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                      1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
                      1 artillery moved from Hunan to Yunnan
                      1 infantry moved from Hunan to Yunnan
                      2 infantry moved from Hunan to Kweichow
                      2 artilleries and 6 infantry moved from Anhwe to Hopei
                      1 fighter moved from Shantung to Yunnan
                      2 fighters and 2 tactical_bombers moved from Shantung to Kweichow
                      1 tactical_bomber moved from 36 Sea Zone to Yunnan
                      1 fighter moved from 36 Sea Zone to Yunnan
              
                  Combat - Japanese
                      Battle in Kweichow
                          Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                          Chinese defend with 1 infantry
                          Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2,2,2,3,3,3
                          Chinese roll dice for 1 infantry in Kweichow, round 2 : 6
                          Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                          Casualties for Chinese: 1 infantry
                      Battle in Hopei
                          Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                          Chinese defend with 1 infantry
                          Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Hopei, round 2 : 5,2,5,4,4,6,6,4,5,1,2,5
                          Chinese roll dice for 1 infantry in Hopei, round 2 : 1
                          Japanese win, taking Hopei from Chinese with 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 1 infantry
                      Battle in Yunnan
                          Japanese attack with 2 JPNbombers, 1 artillery, 7 fighters, 7 infantry and 4 tactical_bombers
                          Chinese defend with 5 infantry
                          Japanese roll dice for 2 JPNbombers, 1 artillery, 7 fighters, 7 infantry and 4 tactical_bombers in Yunnan, round 2 : 5,2,2,3,6,6,1,4,2,2,1,1,1,1,4,5,4,4,5,3,3
                          Chinese roll dice for 5 infantry in Yunnan, round 2 : 6,2,2,3,1
                          Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 7 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                          Casualties for Japanese: 3 infantry
                          Casualties for Chinese: 5 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan
                      2 infantry moved from Jehol to Chahar
                      1 aaGun moved from Jehol to Chahar
                      1 artillery and 2 infantry moved from Jehol to Anhwe
                      1 J_Rail moved from Kiangsu to Korea
                      1 J_Rail and 1 infantry moved from Korea to Hunan
                      1 J_Rail moved from Kiangsu to Korea
                      1 J_Rail and 1 artillery moved from Korea to Hunan
                      1 armour moved from Korea to Jehol
                      1 elite moved from Japan to 6 Sea Zone
                      1 elite and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                      1 elite moved from 33 Sea Zone to Caroline Islands
                      EDIT: 1 japanese_para moved from Japan to Jehol
                      1 tactical_bomber moved from Yunnan to 36 Sea Zone
                      1 fighter moved from Yunnan to 36 Sea Zone
                      1 fighter moved from Caroline Islands to Japan
                      1 battleship moved from 6 Sea Zone to 36 Sea Zone
                      1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                      2 JPNbombers moved from Yunnan to Kwangsi
                      1 transport moved from 36 Sea Zone to 37 Sea Zone
                      2 infantry moved from Siam to 37 Sea Zone
                      2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                      2 infantry moved from 36 Sea Zone to Kwangsi
                      1 transport moved from 36 Sea Zone to 20 Sea Zone
                      2 infantry moved from Formosa to 20 Sea Zone
                      2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                      2 infantry moved from 36 Sea Zone to Kwangsi
                      2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
                      2 fighters moved from Yunnan to Anhwe
                      1 fighter moved from Yunnan to Kwangsi
                      1 tactical_bomber moved from Yunnan to Kwangsi
                      1 fighter moved from Yunnan to Kwangsi
                      1 tactical_bomber moved from Yunnan to Kwangsi
                      2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
              
                  Place Units - Japanese
                      1 Heavy_BB and 1 transport placed in 6 Sea Zone
                      3 armour placed in Kiangsu
                      1 elite and 1 infantry placed in Japan
                      1 Fortification placed in Caroline Islands
              
                  Turn Complete - Japanese
                      Japanese collect 32 PUs; end with 32 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 40 Optional[PUs]
                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
              

              Good evening sir. Over to the Allies. When you are Axis, I think one can never figure out what your opponent's strategic plan is until US/UK2. So some reconnaissance of your moves this upcoming turn are in order

              850f93ac-5c2a-4fb6-8d9e-03dc306169be-tourney--trout-vs-beelee-j2.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Trout
                last edited by

                @Trout

                Good Evening

                Game History

                Round: 2
                
                    Purchase Units - Americans
                        Americans buy 1 ArmoredInfantry, 2 Fortifications, 1 Heavy_BB, 1 artillery, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                
                    Combat - Americans
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                        2 infantry moved from Hawaiian Islands to 26 Sea Zone
                        2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                        2 infantry moved from 8 Sea Zone to Aleutian Islands
                        1 transport moved from 8 Sea Zone to 10 Sea Zone
                        1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone
                        1 Rail and 1 elite moved from Eastern United States to Western United States
                        1 artillery moved from Eastern United States to Central United States
                        1 usa_fighter moved from Western United States to Alaska
                        1 submarine moved from 49 Sea Zone to 26 Sea Zone
                
                    Place Units - Americans
                        1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                        1 elite placed in Eastern United States
                        Americans undo move 1.
                        1 destroyer and 1 submarine placed in 101 Sea Zone
                        1 transport placed in 101 Sea Zone
                        1 ArmoredInfantry and 1 artillery placed in Central United States
                        1 Heavy_BB placed in 10 Sea Zone
                        2 Fortifications placed in Aleutian Islands
                
                    Turn Complete - Americans
                        Americans collect 52 PUs; end with 52 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                
                    Combat - Chinese
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Tsinghai
                        2 Rails moved from Kansu to Szechwan
                        2 Rails and 2 infantry moved from Szechwan to Tsinghai
                        1 fighter and 4 infantry moved from Shensi to Tsinghai
                
                    Place Units - Chinese
                        1 infantry placed in Shensi
                        Chinese undo move 1.
                        6 infantry placed in Tsinghai
                
                    Turn Complete - Chinese
                        Chinese collect 6 PUs; end with 6 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                
                    Purchase Units - British
                        Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                        Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                        British buy 1 Hvy_Ind_1, 1 UndrgroundFctry, 1 demo_harbour, 1 destroyer, 3 infantry, 3 mine_unarmeds, 4 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Place Units - British
                        Units in Union of South Africa being upgraded or consumed: 1 factory_minor
                        1 Hvy_Ind_1 placed in Union of South Africa
                        Units in United Kingdom being upgraded or consumed: 1 factory_major
                        1 UndrgroundFctry placed in United Kingdom
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        1 destroyer and 1 uk_fighter moved from 106 Sea Zone to 103 Sea Zone
                              British take 106 Sea Zone from Germans
                        1 uk_fighter moved from United Kingdom to 103 Sea Zone
                        1 battleship moved from 39 Sea Zone to 80 Sea Zone
                        1 infantry moved from Persia to 80 Sea Zone
                        1 infantry moved from 80 Sea Zone to Iraq
                        1 bomber moved from Malta to 92 Sea Zone
                
                    Combat - British
                        Battle in 92 Sea Zone
                            British attack with 1 bomber
                            Italians defend with 1 transport
                                British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                1 transport owned by the Italians lost in 92 Sea Zone
                            British win with 1 bomber remaining. Battle score for attacker is 6
                            Casualties for Italians: 1 transport
                        Battle in Iraq
                            British attack with 1 infantry
                            Neutral_Axis defend with 3 infantry
                                British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
                                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                                1 infantry owned by the British lost in Iraq
                            Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                            Casualties for British: 1 infantry
                        Battle in 103 Sea Zone
                            British attack with 1 destroyer and 2 uk_fighters
                            Germans defend with 2 GermanUBoats
                                British roll dice for 1 destroyer and 2 uk_fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                Germans roll dice for 2 GermanUBoats in 103 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                1 GermanUBoat owned by the Germans lost in 103 Sea Zone
                                British roll dice for 1 destroyer and 2 uk_fighters in 103 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                                Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                1 GermanUBoat owned by the Germans lost in 103 Sea Zone
                            British win with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 8
                            Casualties for Germans: 2 GermanUBoats
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                
                    Non Combat Move - British
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                        2 uk_fighters moved from 103 Sea Zone to 106 Sea Zone
                        1 bomber moved from 92 Sea Zone to French West Africa
                        1 uk_fighter and 1 uk_tactical_bomber moved from Malta to Egypt
                        1 infantry moved from Alexandria to Egypt
                        1 infantry moved from Persia to Northwest Persia
                              British take Northwest Persia from Neutral_Allies
                        2 Rails and 2 infantry moved from Union of South Africa to Egypt
                        1 transport moved from 41 Sea Zone to 39 Sea Zone
                        1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone
                        1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                        1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra
                        1 infantry moved from Shan State to French Indo China
                        1 infantry moved from Burma to Shan State
                        2 aaGuns, 1 artillery, 3 infantry and 1 uk_tactical_bomber moved from Burma to India
                        1 aaGun moved from British Guiana to Brazil
                              British take Brazil from Neutral_Allies
                        1 transport moved from 88 Sea Zone to 86 Sea Zone
                
                    Place Units - British
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Units in Malaya being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Malaya
                        1 infantry, 1 mine_unarmed and 2 uk_armours placed in India
                        2 infantry and 2 uk_armours placed in Union of South Africa
                        1 uk_fighter and 1 uk_para placed in United Kingdom
                        2 mine_unarmeds placed in India
                        1 destroyer placed in 106 Sea Zone
                
                    Turn Complete - British
                        British collect 53 PUs; end with 53 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 59 Optional[PUs]
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs
                

                Combat Hit Differential Summary :

                Italians regular : 0.00
                Germans regular : -0.50
                Neutral_Axis regular : 1.00
                British regular : -0.17
                

                850f93ac-5c2a-4fb6-8d9e-03dc306169be-tourney-trout-vs-beelee UK2.tsvg

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by Trout

                  @beelee Good morning. Rules question. So you attacked Iraq and lost. So that activates Iraq. But I don't know if their 2 IPCs go to Italy's bank or the Reich? Also, does an unsuccessful attack on Iraq mean that the Axis get the 2 IPC bonus as well? I just read through the OOB rulebook for neutrals. I believe neither G nor I receive any money from Iraq. If I understand correctly, G or I can move in there during NCM and collect the money. But if they don't do that, then there is no money boost from it. Is that your understanding as well??

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                  • T Offline
                    Trout @Trout
                    last edited by

                    Nothing special except finally got some money in the bank 👍 Over to your two powerhouse Allies

                    Game History

                    Round: 2
                    
                        Purchase Units - Italians
                            Italians buy 2 Italian_LCVs; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                            1 infantry moved from Ethiopia to Kenya
                                  Italians take Kenya from British
                    
                        Combat - Italians
                            Battle in Algeria
                                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                                French defend with 1 infantry
                                Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 6,1,2,2
                                French roll dice for 1 infantry in Algeria, round 2 : 6
                                Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                Casualties for French: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                            2 armour and 2 infantry moved from Bulgaria to Romania
                            EDIT: 1 italian_para moved from Southern Italy to Greece
                            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                            1 artillery and 3 infantry moved from Libya to Tobruk
                            1 artillery moved from Northern Italy to Yugoslavia
                            1 Europe_Rail and 1 infantry moved from Southern Italy to Romania
                    
                        Place Units - Italians
                            2 Italian_LCVs placed in Southern Italy
                    
                        Turn Complete - Italians
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Italians collect 13 PUs; end with 13 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 16 Optional[PUs]
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                    

                    3f54a160-0066-426c-ad55-0c1ce770efa9-tourney--trout-vs-beelee-i2.tsvg

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                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @Trout

                      Good Afternoon

                      Yea I don't think the attack on Iraq has any impact, as Iraq is already a Pro Axis Ally. No money changes hands until someone other than the Iraqi's control them.

                      I mean BP or Chevron might be getting a percentage right now but that doesn't affect game play 🙂

                      It may allow the Axis to fly through their airspace though. I guess I need to read up on that 🙂

                      I always thought you could fly through it regardless but I don't think you're supposed to, triplea just allows it.

                      Game History

                      Round: 2
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                      
                          Combat - ANZAC
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                              1 mine_unarmed moved from New South Wales to Queensland
                              1 infantry moved from New South Wales to 62 Sea Zone
                              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                              1 infantry moved from Queensland to 54 Sea Zone
                              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                              2 infantry moved from 42 Sea Zone to Java
                              1 infantry moved from Java to 42 Sea Zone
                              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                              1 infantry moved from 44 Sea Zone to Celebes
                                    ANZAC take Celebes from Dutch
                              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      
                          Place Units - ANZAC
                              2 infantry and 3 mine_unarmeds placed in New South Wales
                              1 destroyer placed in 62 Sea Zone
                              Turning on Edit Mode
                              EDIT: Removing units owned by ANZAC from Queensland: 1 mine_unarmed
                              EDIT: Adding units owned by Changer to Queensland: 1 anzac_mine_Blue
                              EDIT: Turning off Edit Mode
                              COMMENT: 1 Blue ANZC Mine Armed at 54 SZ
                      
                          Turn Complete - ANZAC
                              ANZAC collect 17 PUs; end with 17 PUs
                              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                      
                          Combat Move - French
                      
                          Combat - French
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      
                          Non Combat Move - French
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                              1 infantry moved from Syria to Trans-Jordan
                              1 infantry moved from French Central Africa to French Equatorial Africa
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      3f54a160-0066-426c-ad55-0c1ce770efa9-tourney-trout-vs-beelee-F2.tsvg

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                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Good morning. Amazing how every single game with you plays out differently and the divergence starts quite early. Over to Soviets!

                        Game History

                        Round: 3
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                                triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                                triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                                Germans buy 3 GermanUBoats, 1 German_LCV, 1 Waffen_Oberst, 1 destroyer, 1 elite, 1 fighter, 1 german_para, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 1 waffen_infantry
                                1 Waffen_Oberst placed in Germany
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                1 GermanUBoat moved from 110 Sea Zone to 103 Sea Zone
                                1 bomber moved from Western Germany to 103 Sea Zone
                        
                            Combat - Germans
                                Battle in 103 Sea Zone
                                    Germans attack with 1 GermanUBoat and 1 bomber
                                    British defend with 1 destroyer
                                    Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 2 : 1
                                    British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 4
                                    Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 7
                                    Casualties for British: 1 destroyer
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                        
                            Non Combat Move - Germans
                                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone
                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                1 bomber moved from 103 Sea Zone to Holland Belgium
                                EDIT: 1 factory_minor moved from France to Yugoslavia
                                EDIT: 2 WaffenPioneers moved from France to Yugoslavia
                                2 german_paras moved from Germany to Romania
                                2 infantry moved from Western Germany to 112 Sea Zone
                                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                                1 transport moved from 112 Sea Zone to 110 Sea Zone
                                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                                4 infantry moved from 91 Sea Zone to Gibraltar
                                1 fighter moved from Southern Italy to Gibraltar
                                EDIT: 1 Panzer_General moved from Germany to 1st Panzer
                                EDIT: 3 armour moved from Germany to 1st Panzer
                                EDIT: 1 armour moved from Western Germany to 1st Panzer
                                EDIT: 1 armour moved from Greater Southern Germany to 1st Panzer
                                EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary
                                EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen
                                EDIT: 2 waffen_infantrys moved from Germany to 1st Waffen
                                EDIT: 1 Waffen_Arty moved from Germany to 1st Waffen
                                EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary
                                1 elite moved from Germany to Slovakia Hungary
                                2 Panzer_Grndrss moved from Western Germany to Slovakia Hungary
                                3 armour moved from Greece to Romania
                                1 artillery moved from Slovakia Hungary to Poland
                                1 artillery moved from Romania to Slovakia Hungary
                                1 aaGun moved from Western Germany to Holland Belgium
                                1 artillery moved from Western Germany to Germany
                                1 waffen_infantry moved from Germany to Romania
                                1 Waffen_Arty moved from Germany to Romania
                                1 mech_infantry moved from Greater Southern Germany to Romania
                                3 infantry moved from Germany to Poland
                                2 infantry moved from Germany to Slovakia Hungary
                                1 German_LCV moved from Germany to Western Germany
                                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                                2 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                                1 GermanUBoat moved from 92 Sea Zone to 87 Sea Zone
                                1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                        
                            Place Units - Germans
                                1 destroyer and 1 transport placed in 112 Sea Zone
                                1 German_LCV, 1 elite and 1 german_para placed in Germany
                                1 fighter placed in Western Germany
                                3 GermanUBoats placed in 93 Sea Zone
                                2 infantry placed in Western Germany
                                3 infantry placed in Germany
                                Germans undo move 4.
                                2 GermanUBoats placed in 93 Sea Zone
                                1 infantry placed in Southern France
                                1 GermanUBoat placed in 112 Sea Zone
                                1 infantry placed in Germany
                        
                            Turn Complete - Germans
                                Germans collect 46 PUs; end with 46 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 58 Optional[PUs]
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
                                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                        

                        1d61970b-4323-4510-8d45-a79add5662cb-tourney--trout-vs-beelee-g3.tsvg

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