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    Iron War 0.2.6 - redrum (Axis) vs Black_Elk (Allies)

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    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: Germany round 1

      TripleA Turn Summary for game: Iron War, version: 0.2.6

      Game History

      Round: 1
      
          Combat Move - Germany
              Note to players ANZAC, Balkan, Brazil, Britain, British-Colonies, British-India, China, Finland, France, French-Colonies, Germany, Iran, Iraq, Italy, Japan, KNIL, South-Africa, Thailand, USA and USSR:   "Germany must either be a world power or there will be no Germany." - Führer Adolf Hitler  Eastern Europe has fallen, and Germany is still on the offensive. The world is now at war!
              1 Artillery, 1 Infantry, 1 Light-Tank, 1 SP-Artillery and 1 SS-Infantry moved from East Prussia to Western Ukraine
              1 Tank-Destroyer moved from Berlin to Western Ukraine
              2 Mech-Infs and 2 SS-Infantrys moved from Berlin to Western Ukraine
              1 Artillery and 2 Infantrys moved from West Germany to North Sea Zone
              1 Artillery and 2 Infantrys moved from North Sea Zone to Normandy
              1 Bomber moved from Berlin to Western Ukraine
              1 Air-Transport and 1 Infantry moved from West Germany to Western Ukraine
              1 Fighter moved from West Germany to Western Ukraine
              1 Fighter moved from West Germany to Western Ukraine
              1 Artillery and 2 Infantrys moved from West Germany to North Sea Zone
              1 Artillery and 2 Infantrys moved from North Sea Zone to Normandy
              1 Artillery moved from West Germany to Benelux
              1 Artillery moved from West Germany to France
              1 Artillery moved from West Germany to Denmark
              2 Infantrys moved from West Germany to France
              2 Infantrys moved from West Germany to France
              4 Infantrys moved from West Germany to Benelux
              2 Infantrys moved from West Germany to Denmark
      
          Combat - Germany
              Battle in Benelux
                  Germany attack with 1 Artillery and 4 Infantrys
                  Pro-Allies-Neutral defend with 1 Artillery, 1 Flag, 1 Infantry and 1 SS-Potential
                      Germany roll dice for 1 Artillery and 4 Infantrys in Benelux, round 2 : 1/5 hits, 1.10 expected hits
                      Pro-Allies-Neutral roll dice for 1 Artillery and 1 Infantry in Benelux, round 2 : 0/2 hits, 0.60 expected hits
                      1 Infantry owned by the Pro-Allies-Neutral lost in Benelux
                      Germany roll dice for 1 Artillery and 4 Infantrys in Benelux, round 3 : 2/5 hits, 1.10 expected hits
                      Pro-Allies-Neutral roll dice for 1 Artillery in Benelux, round 3 : 0/1 hits, 0.30 expected hits
                      1 Artillery owned by the Pro-Allies-Neutral lost in Benelux
                  Germany takes Benelux from Pro-Allies-Neutral
                  Germany win with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 21
                  Casualties for Pro-Allies-Neutral: 1 Artillery and 1 Infantry
              Battle in Western Ukraine
                  Germany attack with 1 Air-Transport, 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Light-Tank, 2 Mech-Infs, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer
                  USSR defend with 1 Flag, 9 Infantrys, 1 Light-Tank and 1 SS-Potential
                      anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                      Germany roll dice for 1 Air-Transport, 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Light-Tank, 2 Mech-Infs, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer in Western Ukraine, round 2 : 6/15 hits, 4.60 expected hits
                      USSR roll dice for 9 Infantrys and 1 Light-Tank in Western Ukraine, round 2 : 3/10 hits, 2.80 expected hits
                      6 Infantrys owned by the USSR, 1 Mech-Inf owned by the Germany and 2 Infantrys owned by the Germany lost in Western Ukraine
                      anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                      Germany roll dice for 1 Air-Transport, 1 Artillery, 1 Bomber, 2 Fighters, 1 Light-Tank, 1 Mech-Inf, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer in Western Ukraine, round 3 : 2/12 hits, 4.00 expected hits
                      USSR roll dice for 3 Infantrys and 1 Light-Tank in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                      2 Infantrys owned by the USSR and 1 Mech-Inf owned by the Germany lost in Western Ukraine
                      anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                      Germany roll dice for 1 Air-Transport, 1 Artillery, 1 Bomber, 2 Fighters, 1 Light-Tank, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer in Western Ukraine, round 4 : 3/11 hits, 3.80 expected hits
                      USSR roll dice for 1 Infantry and 1 Light-Tank in Western Ukraine, round 4 : 0/2 hits, 0.50 expected hits
                      1 Infantry owned by the USSR and 1 Light-Tank owned by the USSR lost in Western Ukraine
                  Germany win, taking Western Ukraine from USSR with 1 Air-Transport, 1 Artillery, 1 Bomber, 2 Fighters, 1 Light-Tank, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer remaining. Battle score for attacker is 61
                  Casualties for Germany: 2 Infantrys and 2 Mech-Infs
                  Casualties for USSR: 9 Infantrys and 1 Light-Tank
              Battle in Denmark
                  Germany attack with 1 Artillery and 2 Infantrys
                  True-Neutral defend with 1 Flag, 1 Infantry and 1 SS-Potential
                      Germany roll dice for 1 Artillery and 2 Infantrys in Denmark, round 2 : 1/3 hits, 0.70 expected hits
                      True-Neutral roll dice for 1 Infantry in Denmark, round 2 : 1/1 hits, 0.30 expected hits
                      1 Infantry owned by the True-Neutral and 1 Infantry owned by the Germany lost in Denmark
                  Germany takes Denmark from True-Neutral
                  Germany win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Germany: 1 Infantry
                  Casualties for True-Neutral: 1 Infantry
              Battle in Normandy
                  Germany attack with 2 Artillerys and 4 Infantrys
                  France defend with 1 Anti-Air, 1 Artillery, 1 Factory, 1 Flag, 1 Fuel-Barrel and 1 Infantry
                      Germany roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.60 expected hits
                  1 Anti-Air owned by the France lost in Normandy
                      Germany roll dice for 2 Artillerys and 4 Infantrys in Normandy, round 2 : 1/6 hits, 1.40 expected hits
                      France roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 0/2 hits, 0.60 expected hits
                      1 Infantry owned by the France lost in Normandy
                      Germany roll dice for 2 Artillerys and 4 Infantrys in Normandy, round 3 : 0/6 hits, 1.40 expected hits
                      France roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.30 expected hits
                      Germany roll dice for 2 Artillerys and 4 Infantrys in Normandy, round 4 : 2/6 hits, 1.40 expected hits
                      France roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.30 expected hits
                      1 Artillery owned by the France lost in Normandy
                  Some non-combat units are destroyed: 
                  Germany win, taking Normandy from France with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 30
                  Casualties for France: 1 Anti-Air, 1 Artillery and 1 Infantry
              Battle in France
                  Germany attack with 1 Artillery and 4 Infantrys
                  France defend with 1 Artillery, 1 Flag, 1 Infantry and 1 SS-Potential
                      Germany roll dice for 1 Artillery and 4 Infantrys in France, round 2 : 1/5 hits, 1.10 expected hits
                      France roll dice for 1 Artillery and 1 Infantry in France, round 2 : 1/2 hits, 0.60 expected hits
                      1 Infantry owned by the France and 1 Infantry owned by the Germany lost in France
                      Germany roll dice for 1 Artillery and 3 Infantrys in France, round 3 : 2/4 hits, 0.90 expected hits
                      France roll dice for 1 Artillery in France, round 3 : 0/1 hits, 0.30 expected hits
                      1 Artillery owned by the France lost in France
                  Germany captures one of France capitals
                  Germany win, taking France from France with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 11
                  Casualties for Germany: 1 Infantry
                  Casualties for France: 1 Artillery and 1 Infantry
      
          Non Combat Move - Germany
              5 Infantrys, 2 Light-Tanks, 5 Mech-Infs and 1 Medium-Tank moved from West Germany to East Prussia
              1 Anti-Air, 5 Infantrys and 1 SS-Infantry moved from Berlin to East Prussia
              4 Infantrys moved from Austria-Bohemia to Berlin
              1 Air-Transport moved from Western Ukraine to East Prussia
              2 Fighters moved from Western Ukraine to East Prussia
              1 Bomber moved from Western Ukraine to East Prussia
              1 Anti-Air moved from West Germany to Berlin
      
          Purchase Units - Germany
              Trigger German Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Germany
              Germany buy 1 Factory, 1 Infantry, 4 Mech-Infs, 2 Patrol-Boats and 1 SS-Infantry; Remaining resources: 0 SS; 47 Fuel; 0 Iron; 1 PUs; 
      
          Place Units - Germany
              1 Factory placed in East Prussia
              1 Patrol-Boat placed in North Sea Zone
              4 Mech-Infs and 1 SS-Infantry placed in Berlin
              1 Patrol-Boat and 1 Submarine placed in Baltic Sea Zone
              1 Infantry placed in West Germany
      
          Turn Complete - Germany
              Germany collect 110 PUs; end with 111 PUs
              Units generate 20 SS; Germany end with 20 SS
              Units generate 29 Fuel; Germany end with 76 Fuel
              Units generate 6 Iron; Germany end with 6 Iron
      

      Combat Hit Differential Summary :

      Pro-Allies-Neutral : -0.90
      True-Neutral : 0.70
      anti-vehicle gun fire in Western Ukraine : : -0.30
      USSR : -0.30
      France : -1.10
      Germany : -0.10
      

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Manual Gamesave Post: Balkan round 1

        TripleA Manual Gamesave Post for game: Iron War, version: 0.2.6

        Game History

        Round: 1
        
            Combat Move - Balkan
                1 Cruiser, 1 Patrol-Boat and 1 Submarine moved from Black Sea Zone to Azov Sea Zone
                5 Infantrys moved from Romania to Western Ukraine
                1 Infantry moved from Hungary to Western Ukraine
                1 Infantry moved from Slovakia to East Prussia
                1 Infantry moved from Bulgaria to Romania
                1 Infantry moved from Croatia to Adriatic Sea Zone
        
            Combat - Balkan
                Battle in Azov Sea Zone
                    Balkan attack with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                    USSR defend with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                        Balkan roll dice for 1 Submarine in Azov Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Patrol-Boat owned by the USSR lost in Azov Sea Zone
                        USSR roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                        Balkan roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 0/2 hits, 0.80 expected hits
                        USSR roll dice for 1 Cruiser in Azov Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
        

        Combat Hit Differential Summary :

        Balkan : -0.30
        USSR : -0.80
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • redrumR Offline
          redrum Admin @Black_Elk
          last edited by

          @black_elk Need OOL and whether to submerge for Azov SZ.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          Black_ElkB 1 Reply Last reply Reply Quote 1
          • Black_ElkB Offline
            Black_Elk @redrum
            last edited by

            @redrum I'd say just submerge the sub to keep it simple

            1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin
              last edited by

              TripleA Turn Summary: Balkan round 1

              TripleA Turn Summary for game: Iron War, version: 0.2.6

              Game History

              Round: 1
              
                  Combat Move - Balkan
                      1 Cruiser, 1 Patrol-Boat and 1 Submarine moved from Black Sea Zone to Azov Sea Zone
                      5 Infantrys moved from Romania to Western Ukraine
                      1 Infantry moved from Hungary to Western Ukraine
                      1 Infantry moved from Slovakia to East Prussia
                      1 Infantry moved from Bulgaria to Romania
                      1 Infantry moved from Croatia to Adriatic Sea Zone
              
                  Combat - Balkan
                      Battle in Azov Sea Zone
                          Balkan attack with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                          USSR defend with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                              Balkan roll dice for 1 Submarine in Azov Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                          1 Patrol-Boat owned by the USSR lost in Azov Sea Zone
                              USSR roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                              Balkan roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 0/2 hits, 0.80 expected hits
                              USSR roll dice for 1 Cruiser in Azov Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          1 Submarine owned by the USSR Submerged
                              Balkan roll dice for 1 Submarine in Azov Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                              1 Cruiser owned by the USSR lost in Azov Sea Zone
                          Balkan win with 1 Cruiser, 1 Patrol-Boat and 1 Submarine remaining. Battle score for attacker is 33
                          Casualties for USSR: 1 Cruiser and 1 Patrol-Boat
              
                  Non Combat Move - Balkan
              
                  Export to Germany - Balkan
                      Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
                      Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
                      Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 7 Iron
                      Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
              
                  Purchase Units - Balkan
                      Balkan buy 3 Infantrys; Remaining resources: 2 Fuel; 1 Iron; 0 PUs; 
              
                  Place Units - Balkan
                      3 Infantrys placed in Romania
              
                  Turn Complete - Balkan
                      Balkan collect 30 PUs; end with 30 PUs
                      Units generate 2 Fuel; Balkan end with 4 Fuel
                      Units generate 1 Iron; Balkan end with 2 Iron
              

              Combat Hit Differential Summary :

              Balkan : 0.20
              USSR : -0.80
              

              Savegame

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Finland round 1

                TripleA Turn Summary for game: Iron War, version: 0.2.6

                Game History

                Round: 1
                
                    Combat Move - Finland
                        1 SP-Artillery moved from Eastern Finland to Murmansk
                        1 Infantry moved from Lapland to Murmansk
                
                    Combat - Finland
                        Battle in Murmansk
                            Finland attack with 1 Infantry and 1 SP-Artillery
                            USSR defend with 1 Flag, 1 Infantry and 1 Iron-Ore
                                Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 2 : 0/2 hits, 0.50 expected hits
                                USSR roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.30 expected hits
                                Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 3 : 0/2 hits, 0.50 expected hits
                                USSR roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.30 expected hits
                                Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 4 : 0/2 hits, 0.50 expected hits
                                USSR roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.30 expected hits
                                Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 5 : 0/2 hits, 0.50 expected hits
                                USSR roll dice for 1 Infantry in Murmansk, round 5 : 0/1 hits, 0.30 expected hits
                                Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 6 : 0/2 hits, 0.50 expected hits
                                USSR roll dice for 1 Infantry in Murmansk, round 6 : 1/1 hits, 0.30 expected hits
                                1 Infantry owned by the Finland lost in Murmansk
                                Finland roll dice for 1 SP-Artillery in Murmansk, round 7 : 1/1 hits, 0.20 expected hits
                                USSR roll dice for 1 Infantry in Murmansk, round 7 : 1/1 hits, 0.30 expected hits
                                1 Infantry owned by the USSR and 1 SP-Artillery owned by the Finland lost in Murmansk
                            USSR win with no units remaining. Battle score for attacker is -12
                            Casualties for Finland: 1 Infantry and 1 SP-Artillery
                            Casualties for USSR: 1 Infantry
                
                    Non Combat Move - Finland
                        1 Infantry moved from Eastern Finland to Lapland
                
                    Export to Germany - Finland
                        Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                        Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                        Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 8 Iron
                        Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
                
                    Purchase Units - Finland
                        Finland buy 2 Infantrys; Remaining resources: 3 Fuel; 1 Iron; 0 PUs; 
                
                    Place Units - Finland
                        2 Infantrys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 13 PUs; end with 13 PUs
                        Units generate 3 Fuel; Finland end with 6 Fuel
                        Units generate 1 Iron; Finland end with 2 Iron
                

                Combat Hit Differential Summary :

                Finland : -1.70
                USSR : 0.20
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • Black_ElkB Offline
                  Black_Elk
                  last edited by

                  Already headache inducing hehe. I guess the big question (other than the obvious one of how to keep the Russian north alive) is how to manage Britain's naval deterrent. I see two possibilities.

                  1. pull back and build out of Halifax until the USA can bring up the rear, which seems precarious since it gives G a free hand to camp in the channel do whatever it wants at sea.

                  2. make a sacrifice naval build (probably like 2 cruisers, so the Italian fighter can't upend the play) to turn the channel hostile. Seems like that might invite a potentially catastrophic exchange, but least it prevents those 2 transports from loading on combat.

                  Going to mull over it for a minute and then see if I can figure out the whole PBF posting deal, since its my first time out using our forums.

                  catch you in a minute

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Black_Elk
                    last edited by

                    @black_elk Yeah, I play G1 a bit differently than the AI does. Only time will tell if its actually any better 🙂

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 1
                    • Black_ElkB Offline
                      Black_Elk
                      last edited by

                      Sorry just trying to get a test save post to make sure I'm doing this correctly, but its tossing off one of these when I click... "failed to post" Any ideas?

                      at java.lang.Thread.run(Unknown Source)
                      

                      Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
                      at sun.security.validator.PKIXValidator.doBuild(Unknown Source)
                      at sun.security.validator.PKIXValidator.engineValidate(Unknown Source)
                      at sun.security.validator.Validator.validate(Unknown Source)
                      at sun.security.ssl.X509TrustManagerImpl.validate(Unknown Source)
                      at sun.security.ssl.X509TrustManagerImpl.checkTrusted(Unknown Source)
                      at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(Unknown Source)
                      ... 49 more
                      Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
                      at sun.security.provider.certpath.SunCertPathBuilder.build(Unknown Source)
                      at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(Unknown Source)
                      at java.security.cert.CertPathBuilder.build(Unknown Source)
                      ... 55 more

                      1 Reply Last reply Reply Quote 0
                      • Black_ElkB Offline
                        Black_Elk
                        last edited by

                        Not sure what's stalling it. I updated java and put the forums on the security exception site list in case that was the prob, but didn't seem to make a difference. Guess I'll check back in the morning see if anyone can walk me through it like a thorough newb. Apologies for the delay

                        redrumR 1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @Black_Elk
                          last edited by

                          @black_elk You almost definitely have an old version of Java somewhere. Here is an example of another user that had this issue and resolved it: https://forums.triplea-game.org/topic/1075/urgent-major-marti-dice-error-occurring-with-users

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          Black_ElkB 1 Reply Last reply Reply Quote 0
                          • Black_ElkB Offline
                            Black_Elk @redrum
                            last edited by

                            @redrum yeah that makes sense. Ok let me scan that thread and see if I can't figure out how to dust out the cobwebs so my shit will work properly hehe. Back in a minute

                            1 Reply Last reply Reply Quote 0
                            • Black_ElkB Offline
                              Black_Elk
                              last edited by

                              Testing Forum poster

                              Test summary from TripleA, engine version: 1.9, time: 10:27:18 PM
                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • Black_ElkB Offline
                                Black_Elk
                                last edited by

                                TripleA Turn Summary: USSR round 1

                                TripleA Turn Summary for game: Iron War, version: 0.2.6

                                Game History

                                Round: 1
                                
                                    Combat Move - USSR
                                        1 Submarine moved from Azov Sea Zone to Black Sea Zone
                                
                                    Non Combat Move - USSR
                                        3 Infantrys, 3 Mech-Infs and 3 SP-Artillerys moved from Siberia to Aktobe
                                        1 Infantry moved from Eastern Turkistan to Western Turkistan
                                        1 Fighter moved from Gorki to Western Turkistan
                                        3 Infantrys moved from Caucasus to Caspian Sea Zone
                                        3 Infantrys moved from Caspian Sea Zone to Western Turkistan
                                        1 Infantry moved from Krasnodar to Caucasus
                                        1 Infantry moved from Stalingrad to Central Russia
                                        1 Artillery, 7 Infantrys and 1 Mech-Inf moved from Byelorussia to Central Russia
                                        2 Infantrys moved from Moscow to Central Russia
                                        1 Medium-Tank moved from Moscow to Central Russia
                                        1 Cruiser and 1 Submarine moved from White Sea Zone to Barents Sea Zone
                                        1 Cruiser moved from Barents Sea Zone to Norwegian Southern Sea Zone
                                        5 Infantrys, 5 Mech-Infs and 5 SP-Artillerys moved from Irkutsk to Aldan
                                        1 Infantry moved from Chita to Aldan
                                        1 Infantry moved from Khabarovsk to Aldan
                                        1 Artillery and 2 Infantrys moved from Nikolaevsk to Aldan
                                        1 Light-Tank moved from Vladivostok to Aldan
                                        1 Artillery and 3 Infantrys moved from Amur to Khabarovsk
                                        1 Anti-Air and 3 Infantrys moved from Vladivostok to Khabarovsk
                                        2 Infantrys moved from Ayan to Ust-Maysky
                                        1 Infantry moved from Magadan to Abyysky
                                        1 Submarine moved from Okhotsk Sea Zone to Wake Island Sea Zone
                                        1 Submarine moved from Okhotsk Sea Zone to North Pacific 2 Sea Zone
                                        1 Infantry moved from Archangel to Leningrad
                                
                                    Purchase Units - USSR
                                        USSR buy 2 Artillerys, 1 Dive-Bomber, 5 Infantrys and 4 Mech-Infs; Remaining resources: 34 Fuel; 0 Iron; 0 PUs; 5 Officials; 
                                
                                    Place Units - USSR
                                        1 Artillery, 1 Dive-Bomber and 2 Infantrys placed in Stalingrad
                                        1 Artillery and 4 Mech-Infs placed in Leningrad
                                        1 Infantry placed in Siberia
                                        1 Infantry placed in Stalingrad
                                        1 Infantry placed in Irkutsk
                                
                                    Turn Complete - USSR
                                        USSR collect 141 PUs; end with 141 PUs
                                        Units generate 32 Fuel; USSR end with 66 Fuel
                                        Units generate 6 SS; USSR end with 6 SS
                                        Units generate 4 Officials; USSR end with 9 Officials
                                        Units generate 6 Iron; USSR end with 6 Iron
                                        USSR creates 1 Air-Transport in Siberia
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • Black_ElkB Offline
                                  Black_Elk
                                  last edited by

                                  TripleA Turn Summary: Britain round 1

                                  TripleA Turn Summary for game: Iron War, version: 0.2.6

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - Britain
                                  
                                      Non Combat Move - Britain
                                          1 Cruiser and 2 Destroyers moved from Gulf of Saint Lawrence Sea Zone to North Atlantic 3 Sea Zone
                                          1 Cruiser and 2 Destroyers moved from North Atlantic 3 Sea Zone to North Atlantic 4 Sea Zone
                                          1 Battleship, 1 Cruiser, 1 Destroyer, 3 Patrol-Boats and 1 Submarine moved from North Atlantic 2 Sea Zone to Celtic Sea Zone
                                          1 Artillery and 3 Infantrys moved from Scotland to England
                                  
                                      Purchase Units - Britain
                                          Britain buy 1 Cruiser, 1 Infantry and 2 Patrol-Boats; Remaining resources: 17 Fuel; 0 Iron; 4 PUs; 
                                  
                                      Place Units - Britain
                                          1 Cruiser and 1 Patrol-Boat placed in North Sea Zone
                                          1 Patrol-Boat placed in Celtic Sea Zone
                                          1 Infantry placed in England
                                  
                                      Turn Complete - Britain
                                          Britain collect 58 PUs; end with 62 PUs
                                          Units generate 13 Fuel; Britain end with 30 Fuel
                                          Units generate 2 Iron; Britain end with 2 Iron
                                          Britain creates 1 Air-Transport in Halifax
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • Black_ElkB Offline
                                    Black_Elk
                                    last edited by

                                    TripleA Turn Summary: France round 1

                                    TripleA Turn Summary for game: Iron War, version: 0.2.6

                                    Game History

                                    Round: 1
                                    
                                        Combat Move - France
                                                France takes Northern Congo from True-Neutral
                                                France takes Southern Congo from True-Neutral
                                            1 Colonial-Infantry moved from Ubangi-Shari to Northern Congo
                                            1 Colonial-Infantry moved from Equatorial Africa to Southern Congo
                                            1 Cruiser and 1 Destroyer moved from Bay of Biscay Sea Zone to Celtic Sea Zone
                                            1 Colonial-Infantry moved from Cameroon to Gulf of Guinea Sea Zone
                                            1 Colonial-Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                                            1 Colonial-Infantry moved from Ivory Coast to Accra Sea Zone
                                            2 Colonial-Infantrys and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                                            2 Colonial-Infantrys moved from Freetown Sea Zone to Senegal
                                            1 Infantry moved from Tunesia to Algerian Desert
                                            1 Infantry and 1 Mech-Inf moved from Algeria to Mauritania
                                            1 Colonial-Infantry moved from Algeria to Algerian Desert
                                    
                                        Combat - France
                                    
                                        Non Combat Move - France
                                    
                                        Purchase Units - France
                                            France buy 1 Anti-Air, 1 Colonial-Infantry, 1 Fighter and 1 Infantry; Remaining resources: 4 Fuel; 0 PUs; 10 CR; 
                                    
                                        Place Units - France
                                            1 Anti-Air, 1 Colonial-Infantry, 1 Fighter and 1 Infantry placed in Gabon
                                    
                                        Turn Complete - France
                                            France collect 37 PUs; end with 37 PUs
                                            Units generate 3 Fuel; France end with 7 Fuel
                                            Units generate 12 CR; France end with 22 CR
                                            Units generate 1 Iron; France end with 1 Iron
                                            Units generate 1 SS; France end with 1 SS
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • Black_ElkB Offline
                                      Black_Elk
                                      last edited by

                                      TripleA Turn Summary: British-Colonies round 1

                                      TripleA Turn Summary for game: Iron War, version: 0.2.6

                                      Game History

                                      Round: 1
                                      
                                          Combat Move - British-Colonies
                                              1 Colonial-Infantry moved from South Sudan to North Sudan
                                              1 Colonial-Infantry moved from Uganda to South Sudan
                                              1 Colonial-Infantry moved from Kenya to Uganda
                                              1 Artillery and 1 Infantry moved from Kenya to Tanganyika
                                              1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Red Sea Zone
                                              1 Battleship, 2 Cruisers and 1 Destroyer moved from Red Sea Zone to Gulf of Aden Sea Zone
                                              2 Infantrys moved from Transjordan to Egypt
                                              1 Colonial-Infantry moved from Lindi to Tanganyika
                                              British-Colonies undo move 8.
                                              1 Colonial-Infantry moved from Tanganyika to Kenya
                                              1 Colonial-Infantry moved from Lindi to Tanganyika
                                      
                                          Non Combat Move - British-Colonies
                                      
                                          Export to Britain - British-Colonies
                                              British-Colonies spend 1 Iron on User Action: Action Britain receives iron from British-Colonies
                                              Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies
                                              Trigger Britain receives iron from British-Colonies: Britain met a national objective for an additional 1 Iron; end with 3 Iron
                                              Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies-2
                                      
                                          Purchase Units - British-Colonies
                                              British-Colonies buy 1 Fighter and 1 Infantry; Remaining resources: 12 Fuel; 3 Iron; 0 PUs; 10 CR; 
                                      
                                          Place Units - British-Colonies
                                              1 Fighter and 1 Infantry placed in Egypt
                                      
                                          Turn Complete - British-Colonies
                                              British-Colonies collect 54 PUs; end with 54 PUs
                                              Units generate 7 CR; British-Colonies end with 17 CR
                                              Units generate 7 Fuel; British-Colonies end with 19 Fuel
                                              Units generate 2 Iron; British-Colonies end with 5 Iron
                                              Units generate 1 SS; British-Colonies end with 1 SS
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • Black_ElkB Offline
                                        Black_Elk
                                        last edited by

                                        TripleA Turn Summary: South-Africa round 1

                                        TripleA Turn Summary for game: Iron War, version: 0.2.6

                                        Game History

                                        Round: 1
                                        
                                            Combat Move - South-Africa
                                                1 Infantry and 1 Mech-Inf moved from South Africa to Beira
                                                1 Infantry moved from Pretoria to Beira
                                                1 Fighter moved from South Africa to Beira
                                        
                                            Combat - South-Africa
                                                Battle in Beira
                                                    South-Africa attack with 1 Fighter, 2 Infantrys and 1 Mech-Inf
                                                    True-Neutral defend with 1 Flag, 1 Fuel-Barrel and 1 Infantry
                                                        South-Africa roll dice for 1 Fighter, 2 Infantrys and 1 Mech-Inf in Beira, round 2 : 1/4 hits, 1.10 expected hits
                                                        True-Neutral roll dice for 1 Infantry in Beira, round 2 : 0/1 hits, 0.30 expected hits
                                                        1 Infantry owned by the True-Neutral lost in Beira
                                                    South-Africa takes Beira from True-Neutral
                                                    South-Africa win
                                                    . Battle score for attacker is 10
                                                    Casualties for True-Neutral: 1 Infantry
                                        
                                            Non Combat Move - South-Africa
                                                1 Fighter moved from Beira to Madagascar
                                        
                                            Export to Britain - South-Africa
                                                South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                                                Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                                                Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 4 Iron
                                                Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
                                        
                                            Purchase Units - South-Africa
                                                South-Africa buy 1 Fighter and 1 Infantry; Remaining resources: 6 Fuel; 3 Iron; 0 PUs; 
                                        
                                            Place Units - South-Africa
                                                1 Fighter and 1 Infantry placed in South Africa
                                        
                                            Turn Complete - South-Africa
                                                South-Africa collect 16 PUs; end with 16 PUs
                                                Units generate 7 Fuel; South-Africa end with 13 Fuel
                                                Units generate 1 Iron; South-Africa end with 4 Iron
                                        

                                        Combat Hit Differential Summary :

                                        True-Neutral : -0.30
                                        South-Africa : -0.10
                                        

                                        Savegame

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                                        • Black_ElkB Offline
                                          Black_Elk
                                          last edited by

                                          Alright looks like we're in business. Kinda bombed through that set of turns, so hopefully didn't goof anything too major lol. The British-Colonies dudes in West Africa didn't get the memo that the war had already started, but I'm sure there will be plenty of time of them to catch up. They may have been tripping too hard about the situation in Egypt hehe.

                                          I went with a turtle up posture for Russia, since I couldn't think of much else to do. We'll see if those dice do me a solid to prevent the Persians running amok. Trying to hold on by my finger nails with the royal navy.

                                          Anyhow, Italy's up!
                                          Catch you next round dude

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                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: Italy round 1

                                            TripleA Turn Summary for game: Iron War, version: 0.2.6

                                            Game History

                                            Round: 1
                                            
                                                Combat Move - Italy
                                                        Italy takes Indian Ocean 2 Sea Zone from British-India
                                                        Italy takes Indian Ocean 2 Sea Zone from British-India
                                                        Italy takes Indian Ocean 2 Sea Zone from British-India
                                                    1 Anti-Air and 1 Infantry moved from Italy to Vichy
                                                    1 Fighter moved from Italy to Vichy
                                                    1 Infantry moved from Albania to Adriatic Sea Zone
                                                    1 Colonial-Infantry and 3 Infantrys moved from Tobruk to El Alamein
                                                    1 Infantry moved from Libyan Desert to North Sudan
                                                    1 Fighter moved from Libya to North Sudan
                                                    1 Infantry moved from Libya to Tunesia
                                                          Italy take Tunesia from France
                                                    1 Light-Tank and 1 Medium-Tank moved from Libya to Libyan Desert
                                                    1 Artillery and 2 Colonial-Infantrys moved from Somalia to Mombasa Sea Zone
                                                    1 Artillery, 2 Colonial-Infantrys and 1 Transport moved from Mombasa Sea Zone to Port Elizabeth Sea Zone
                                                    1 Artillery and 2 Colonial-Infantrys moved from Port Elizabeth Sea Zone to South Africa
                                                    2 Infantrys and 1 Mech-Inf moved from Eritrea to South Sudan
                                                    1 Light-Tank and 1 Mech-Inf moved from Somalia to Somaliland
                                                    1 Colonial-Infantry moved from Somalia to Somaliland
                                                    1 Infantry moved from Somalia to Somaliland
                                                    1 Colonial-Infantry moved from Ethiopia to Uganda
                                                    1 Colonial-Infantry moved from Ethiopia to Kenya
                                                    1 Colonial-Infantry moved from Ethiopia to Somaliland
                                                    1 Infantry moved from Somalia to Somaliland
                                                    3 Infantrys moved from Somalia to Kenya
                                                    3 Infantrys moved from Ethiopia to Uganda
                                                    1 Infantry moved from Eritrea to South Sudan
                                                    1 Destroyer moved from Mombasa Sea Zone to Indian Ocean 5 Sea Zone
                                                          Italy take Indian Ocean 5 Sea Zone from ANZAC
                                                    1 Light-Tank moved from Libyan Desert to El Alamein
                                                    1 Medium-Tank moved from Libyan Desert to El Alamein
                                                    1 Mech-Inf moved from Tobruk to El Alamein
                                                    1 Mech-Inf moved from Libyan Desert to El Alamein
                                                    1 Artillery and 1 Infantry moved from Libya to Adriatic Sea Zone
                                                    1 Artillery, 2 Infantrys and 1 Transport moved from Adriatic Sea Zone to Aegean Sea Zone
                                                    1 Artillery and 2 Infantrys moved from Aegean Sea Zone to El Alamein
                                                    1 Battleship moved from Adriatic Sea Zone to Aegean Sea Zone
                                            
                                                Combat - Italy
                                                    Battle in El Alamein
                                                        Italy attack with 1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank
                                                        British-Colonies defend with 1 Flag and 1 Infantry
                                                            Italy roll dice for 1 Battleship in El Alamein, round 2 : 1/1 hits, 0.60 expected hits
                                                            1 Infantry owned by the British-Colonies lost in El Alamein
                                                        Italy takes El Alamein from British-Colonies
                                                        Italy win with 1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank remaining. Battle score for attacker is 10
                                                        Casualties for British-Colonies: 1 Infantry
                                                    Battle in South Sudan
                                                        Italy attack with 3 Infantrys and 1 Mech-Inf
                                                        British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                            Italy roll dice for 3 Infantrys and 1 Mech-Inf in South Sudan, round 2 : 1/4 hits, 0.80 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in South Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                                        1 Colonial-Infantry owned by the British-Colonies lost in South Sudan
                                                        Italy takes South Sudan from British-Colonies
                                                        Italy win with 3 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 6
                                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                                    Battle in Somaliland
                                                        Italy attack with 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf
                                                        British-Colonies defend with 1 Artillery, 1 Colonial-Infantry, 1 Colony, 1 Flag and 1 Infantry
                                                            Italy roll dice for 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 2 : 1/6 hits, 1.50 expected hits
                                                            British-Colonies roll dice for 1 Artillery, 1 Colonial-Infantry and 1 Infantry in Somaliland, round 2 : 0/3 hits, 0.80 expected hits
                                                        1 Colonial-Infantry owned by the British-Colonies lost in Somaliland
                                                            Italy roll dice for 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 3 : 1/6 hits, 1.50 expected hits
                                                            British-Colonies roll dice for 1 Artillery and 1 Infantry in Somaliland, round 3 : 1/2 hits, 0.60 expected hits
                                                            1 Infantry owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                                            Italy roll dice for 1 Colonial-Infantry, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 4 : 0/5 hits, 1.30 expected hits
                                                            British-Colonies roll dice for 1 Artillery in Somaliland, round 4 : 0/1 hits, 0.30 expected hits
                                                            Italy roll dice for 1 Colonial-Infantry, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 5 : 2/5 hits, 1.30 expected hits
                                                            British-Colonies roll dice for 1 Artillery in Somaliland, round 5 : 1/1 hits, 0.30 expected hits
                                                            1 Artillery owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                                        Italy takes Somaliland from British-Colonies
                                                        Italy win with 2 Infantrys, 1 Light-Tank and 1 Mech-Inf remaining. Battle score for attacker is 15
                                                        Casualties for British-Colonies: 1 Artillery, 1 Colonial-Infantry and 1 Infantry
                                                        Casualties for Italy: 2 Colonial-Infantrys
                                                    Battle in North Sudan
                                                        Italy attack with 1 Fighter and 1 Infantry
                                                        British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                            Italy roll dice for 1 Fighter and 1 Infantry in North Sudan, round 2 : 1/2 hits, 0.70 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in North Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                                        1 Colonial-Infantry owned by the British-Colonies lost in North Sudan
                                                        Italy takes North Sudan from British-Colonies
                                                        Italy win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                                    Battle in South Africa
                                                        Italy attack with 1 Artillery and 2 Colonial-Infantrys
                                                        South-Africa defend with 1 Factory, 1 Fighter, 1 Flag, 4 Fuel-Barrels, 1 Infantry and 1 Iron-Ore
                                                            Italy roll dice for 1 Artillery and 2 Colonial-Infantrys in South Africa, round 2 : 1/3 hits, 0.70 expected hits
                                                            South-Africa roll dice for 1 Fighter and 1 Infantry in South Africa, round 2 : 2/2 hits, 0.90 expected hits
                                                        2 Colonial-Infantrys owned by the Italy and 1 Infantry owned by the South-Africa lost in South Africa
                                                            Italy roll dice for 1 Artillery in South Africa, round 3 : 0/1 hits, 0.20 expected hits
                                                            South-Africa roll dice for 1 Fighter in South Africa, round 3 : 0/1 hits, 0.60 expected hits
                                                            Italy roll dice for 1 Artillery in South Africa, round 4 : 1/1 hits, 0.20 expected hits
                                                            South-Africa roll dice for 1 Fighter in South Africa, round 4 : 1/1 hits, 0.60 expected hits
                                                            1 Artillery owned by the Italy and 1 Fighter owned by the South-Africa lost in South Africa
                                                        South-Africa win
                                                        . Battle score for attacker is 7
                                                        Casualties for Italy: 1 Artillery and 2 Colonial-Infantrys
                                                        Casualties for South-Africa: 1 Fighter and 1 Infantry
                                                    Battle in Uganda
                                                        Italy attack with 1 Colonial-Infantry and 3 Infantrys
                                                        British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                            Italy roll dice for 1 Colonial-Infantry and 3 Infantrys in Uganda, round 2 : 1/4 hits, 0.80 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Uganda, round 2 : 0/1 hits, 0.20 expected hits
                                                        1 Colonial-Infantry owned by the British-Colonies lost in Uganda
                                                        Italy takes Uganda from British-Colonies
                                                        Italy win with 1 Colonial-Infantry and 3 Infantrys remaining. Battle score for attacker is 6
                                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                                    Battle in Vichy
                                                        Italy attack with 1 Anti-Air, 1 Fighter and 1 Infantry
                                                        France defend with 1 Flag and 1 Infantry
                                                            Italy roll dice for 1 Anti-Air, 1 Fighter and 1 Infantry in Vichy, round 2 : 1/3 hits, 0.80 expected hits
                                                            France roll dice for 1 Infantry in Vichy, round 2 : 0/1 hits, 0.30 expected hits
                                                            1 Infantry owned by the France lost in Vichy
                                                        Italy win, taking Vichy from France with 1 Anti-Air, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                                                        Casualties for France: 1 Infantry
                                                    Battle in Kenya
                                                        Italy attack with 1 Colonial-Infantry and 3 Infantrys
                                                        British-Colonies defend with 1 Colonial-Infantry, 1 Colony, 1 Flag, 2 Fuel-Barrels and 1 Iron-Ore
                                                            Italy roll dice for 1 Colonial-Infantry and 3 Infantrys in Kenya, round 2 : 0/4 hits, 0.80 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 2 : 1/1 hits, 0.20 expected hits
                                                        1 Colonial-Infantry owned by the Italy lost in Kenya
                                                            Italy roll dice for 3 Infantrys in Kenya, round 3 : 0/3 hits, 0.60 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 3 : 0/1 hits, 0.20 expected hits
                                                            Italy roll dice for 3 Infantrys in Kenya, round 4 : 0/3 hits, 0.60 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 4 : 0/1 hits, 0.20 expected hits
                                                            Italy roll dice for 3 Infantrys in Kenya, round 5 : 0/3 hits, 0.60 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 5 : 1/1 hits, 0.20 expected hits
                                                            1 Infantry owned by the Italy lost in Kenya
                                                            Italy roll dice for 2 Infantrys in Kenya, round 6 : 0/2 hits, 0.40 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 6 : 0/1 hits, 0.20 expected hits
                                                            Italy roll dice for 2 Infantrys in Kenya, round 7 : 0/2 hits, 0.40 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 7 : 0/1 hits, 0.20 expected hits
                                                            Italy roll dice for 2 Infantrys in Kenya, round 8 : 2/2 hits, 0.40 expected hits
                                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 8 : 0/1 hits, 0.20 expected hits
                                                        1 Colonial-Infantry owned by the British-Colonies lost in Kenya
                                                        Italy takes Kenya from British-Colonies
                                                        Italy win with 2 Infantrys remaining. Battle score for attacker is -10
                                                        Casualties for Italy: 1 Colonial-Infantry and 1 Infantry
                                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                            
                                                Non Combat Move - Italy
                                                    1 Fighter moved from North Sudan to Tobruk
                                                    1 Colonial-Infantry and 8 Infantrys moved from Libya to Tobruk
                                                    1 Fighter moved from Vichy to Croatia
                                                    1 Infantry moved from Ethiopia to Eritrea
                                                    1 Infantry moved from Ethiopia to Uganda
                                                    1 Submarine moved from Adriatic Sea Zone to Aegean Sea Zone
                                                    1 Cruiser and 1 Destroyer moved from Adriatic Sea Zone to Tyrrhenian Sea Zone
                                            
                                                Purchase Units - Italy
                                                    Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                                                    Italy buy 1 Artillery, 1 Colonial-Infantry, 1 Patrol-Boat and 2 Transports; Remaining resources: 18 Fuel; 0 Iron; 0 PUs; 0 CR; 
                                            
                                                Place Units - Italy
                                                    1 Submarine and 2 Transports placed in Tyrrhenian Sea Zone
                                                    1 Artillery and 1 Colonial-Infantry placed in Libya
                                                    1 Patrol-Boat placed in Red Sea Zone
                                            
                                                Turn Complete - Italy
                                                    Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Italy in Tunesia
                                                    Trigger The SS is now recruiting from Tunesia: Germany has 1 SS-Potential placed in Tunesia
                                                    Italy collect 85 PUs; end with 85 PUs
                                                    Units generate 7 CR; Italy end with 7 CR
                                                    Units generate 10 Fuel; Italy end with 28 Fuel
                                                    Units generate 3 Iron; Italy end with 3 Iron
                                            

                                            Combat Hit Differential Summary :

                                            Italy : -1.20
                                            British-Colonies : 0.00
                                            France : -0.30
                                            South-Africa : 0.90
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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