[Fixed] Fighters having 5 moves, World War 2 v6 1941
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The ai managed to destroy my fleet, using fighters that couldn´t have moved there in a legal way.
The Japanese fighters landed on Germany during the non-combat move. -
@Simon-Håkansson
I count 4 movement points here:Italy -> Western-Europe = 1
Western Europe -> SZ 6 = 2
SZ 6 -> Western Europe (or SZ 5) = 3
WE (or SZ 5) to Germany = 4Maybe you overlooked the connection between Western Europe and SZ 6?
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Yes the red line indicating the path of the units can be deceiving when it takes a direct path to the target Territory or Sea Zone. Even though the move is possible with a less direct route (graphically).
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Western europe and Norway/Finland is controlled by the brittish, Japan landed in Germany
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@Simon-Håkansson said in Fighters having 5 moves, World War 2 v6 1941:
Western europe and Norway/Finland is controlled by the brittish, Japan landed in Germany
Still four movement points, as the Japanese fighters may fly over hostile territories (such as Western Europe).
Where do you see a rules violation?
How is this related to Norway/Finland? -
I really got confused by the arrow, I got stuck in the though pattern that the fighters moved through sz 8.
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@Simon-Håkansson Indeed it is sometimes irritating that the red arrow does not necessarily show the path the unit actually will take/has taken. I would recommend to take a look at the plane's movement counter that indicates the movements taken, then (here: 2/4):