Total World War: December 1941 3.0.0.6
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@wirkey Thanks Wirks.
@Hendriks1 As previously stated here, the notes are out of date and this thread is currently the updated version of the notes.
I am slowly working on updating the formal notes for the game. But when I designed the original notes I did it in such a way that redoing them is VERY problematic.
Bear with me. I'll get there.
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@Hendriks1 Also, in case you haven't seen it, the change log for v3+ which a lot of isn't captured yet in the game manual is the first post of this thread: https://forums.triplea-game.org/topic/1181/total-world-war-december-1941-3-0-0-6
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i'm still having trouble understanding exactly what the scramble to any amphibious assault option does.
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@ubernaut said in Total World War: December 1941 3.0.0.6:
i'm still having trouble understanding exactly what the scramble to any amphibious assault option does.
It only affects amphibious assaults with NO prior naval battle.
With this option off you can only scramble to amphibious assault(s) from territories being attacked by this amphib assault.
With the option on you can scramble from any territory with AF adjacent to the SZ from which the assault is coming.
Example:
UK is making assault on Norway from SZ 25 (no german ships there). With option on Germany could scramble from Northern Germany, Denmark, Low Countries (providing working AFs of course) additional to srambling from Norway.
With the option off only Norway can scramble. -
@wirkey thanks!

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i've noticed that in naval battles it's asking for subs to submerge before it asks to press or retreat. is that a map bug or something else? according to this post which references the original ruleset:
https://forums.triplea-game.org/post/22449
this is reversed of how it should happen. It also locked me into unreteatable battle when i had 1 fig and 1 sub and accidentally submerged the sub instead of retreating the fighter couldn't retreat on its own for some reason.
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yeah i think it is some kind of map bug it never gives you the withdrawal option after the first round no matter what you do with the sub, it lets you retreat in subsequent rounds but for whatever reason you have to go at least 2 rounds with this battle:
additional info: unless the sub is taken as a hit in the first round then the bug will not occur
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another thing i noticed is that eastern karelia is missing its coastline attribute.
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@ubernaut Eastern Karelia missing coast territory effect does seem like an oversight unless @Hepps has some reason that us normal folks aren't thinking of. I'll let him confirm before adding it to the list of things to fix.
I'll try to eventually take a look at your save game and sub retreating issues. There were some fixes in the pre-release so its possible that its already resolved (not sure if you tested with the pre-release as well?).
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@redrum no i havent, pretty much only run stable.

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I found another bug:
Vichy ships give support to german amphibious assaults
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@wirkey what do you mean by give support?
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@redrum bombards didnt realize that was a bug
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@ubernaut The real ? is ? Are Vichy ships allowed to give support? during an amphibious. I would suspect yes and it is not a bug.
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And I am not even sure if I have an opinion on the matter at this point. Hadn't really even considered the possibilities.
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is it normal that a neutral territory (southern sweden) should be switching back to the original owner if the capital is still controlled by opposing forces?
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@ubernaut Yes the neutrals return to the original owner if liberated regardless of whether they control their Capital or not.
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@Hepps thanks for clarifying that.
curious why it works that way.
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