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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 Japanese_aaGunC4s, 2 Japanese_armours, 1 Japanese_artillery, 4 Japanese_infantrys, 2 Japanese_mech_infantrys, 2 Japanese_militias, 2 Japanese_mobile_artillerys, 4 destroyerC5s and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 Japanese_armour moved from India to 39 Sea Zone
              1 Japanese_armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 transport moved from 80 Sea Zone to 79 Sea Zone
              1 Japanese_aaGunC4 and 1 Japanese_infantry moved from West India to 79 Sea Zone
              1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
              1 Japanese_aaGunC4, 1 Japanese_armour and 1 Japanese_infantry moved from 80 Sea Zone to Persia
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                    Japanese take Eastern Persia from British
              1 Japanese_mobile_artillery moved from West India to Persia
              2 Japanese_fighters and 1 Japanese_tactical_bomber moved from India to Persia
              3 Japanese_infantrys moved from Szechwan to Sikang
              1 Japanese_infantry moved from Hopei to Suiyuyan
              1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Chahar to Suiyuyan
              1 Japanese_tactical_bomber moved from Yunnan to Suiyuyan
              1 Japanese_fighter moved from French Indo China to Sikang
              1 Japanese_fighter moved from Philippines to 34 Sea Zone
              1 Japanese_fighter moved from Japan to 17 Sea Zone
              2 Japanese_tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
              1 destroyerC5 moved from 42 Sea Zone to 44 Sea Zone
              2 Japanese_tactical_bombers moved from 6 Sea Zone to 44 Sea Zone
              1 Japanese_tactical_bomber moved from Philippines to 44 Sea Zone
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 1 Japanese_fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 17 Sea Zone
                  Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Suiyuyan
                  Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                  Chinese defend with 1 militia and 1 primitive
                      Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 militia in Suiyuyan, round 2 : 1/1 hits, 0.17 expected hits
                      1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 Japanese_aaGunC4, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 Japanese_infantry
                  Casualties for Chinese: 1 militia
              Battle in Sikang
                  Japanese attack with 1 Japanese_fighter and 3 Japanese_infantrys
                  Chinese defend with 1 militia and 1 primitive
                      Japanese roll dice for 1 Japanese_fighter and 3 Japanese_infantrys in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 militia in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                      1 militia owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 militia
              Battle in 34 Sea Zone
                  Japanese attack with 1 Japanese_fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Persia
                  Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers
                  British defend with 2 armour, 2 mech_infantrys and 2 mobile_artillerys
                      Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Persia, round 2 : 2/11 hits, 5.17 expected hits
                      British roll dice for 2 armour, 2 mech_infantrys and 2 mobile_artillerys in Persia, round 2 : 4/6 hits, 2.67 expected hits
                      2 mech_infantrys owned by the British, 1 Japanese_aaGunC4 owned by the Japanese, 1 Japanese_mobile_artillery owned by the Japanese, 1 mobile_artillery owned by the British, 1 Japanese_infantry owned by the Japanese and 1 Japanese_mech_infantry owned by the Japanese lost in Persia
                      Japanese roll dice for 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_mobile_artillery and 2 Japanese_tactical_bombers in Persia, round 3 : 6/8 hits, 4.17 expected hits
                      British roll dice for 2 armour and 1 mobile_artillery in Persia, round 3 : 2/3 hits, 1.50 expected hits
                      1 Japanese_mobile_artillery owned by the Japanese, 1 Japanese_armour owned by the Japanese, 1 mobile_artillery owned by the British and 2 armour owned by the British lost in Persia
                  Japanese win, taking Persia from British with 1 Japanese_armour, 3 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_infantry, 1 Japanese_mech_infantry and 2 Japanese_mobile_artillerys
                  Casualties for British: 2 armour, 2 mech_infantrys and 2 mobile_artillerys
              Battle in 44 Sea Zone
                  Japanese attack with 5 Japanese_tactical_bombers and 1 destroyerC5
                  ANZAC defend with 1 submarine
                      Destroyer Depth Charge fire in 44 Sea Zone : 1/6 hits, 1.00 expected hits
                      1 submarine owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from ANZAC with 5 Japanese_tactical_bombers and 1 destroyerC5 remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              2 Japanese_tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
              2 Japanese_tactical_bombers moved from 35 Sea Zone to Philippines
              1 Japanese_tactical_bomber moved from 44 Sea Zone to Philippines
              1 Japanese_fighter moved from 34 Sea Zone to Philippines
              1 carrier moved from 35 Sea Zone to 44 Sea Zone
              1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
              1 Japanese_fighter moved from 17 Sea Zone to Japan
              3 destroyerC5s moved from 22 Sea Zone to 35 Sea Zone
              3 destroyerC5s moved from 22 Sea Zone to 35 Sea Zone
              1 Japanese_mech_infantry moved from West India to Persia
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Persia to 80 Sea Zone
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Persia to India
              1 Japanese_aaGunC4 moved from West India to Eastern Persia
              1 Japanese_mobile_artillery moved from India to Eastern Persia
              1 Japanese_mech_infantry moved from India to Eastern Persia
              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Burma to West India
              1 Japanese_infantry moved from Burma to India
              1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_infantrys, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Yunnan to Szechwan
              1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_infantry, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kweichow to Szechwan
              1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from French Indo China to Yunnan
              1 Japanese_armour and 2 Japanese_mech_infantrys moved from Kwangtung to Yunnan
              1 Japanese_mech_infantry moved from Shantung to Hunan
              2 Japanese_infantrys moved from Shantung to Anhwe
              1 Japanese_aaGunC4 and 1 Japanese_militia moved from Jehol to Chahar
              1 Japanese_tactical_bomber moved from Suiyuyan to Chahar
              2 Japanese_militias moved from Japan to 6 Sea Zone
              2 Japanese_militias moved from 6 Sea Zone to Korea
              2 Japanese_militias moved from Korea to Manchuria
              1 Japanese_fighter moved from Persia to West India
              1 Japanese_fighter moved from Sikang to Yunnan
      
          Place Units - Japanese
              1 factory_minor placed in West India
              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
              1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China
              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
              3 Japanese_infantrys placed in Shantung
              1 Japanese_aaGunC4 and 2 Japanese_militias placed in Japan
              4 destroyerC5s placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 70 PUs
              Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 74 PUs
              Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 83 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
      

      Combat Hit Differential Summary :

      British : 1.83
      Chinese : 0.67
      Japanese : -1.50
      Destroyer Depth Charge fire in 44 Sea Zone : : 0.00
      

      Savegame

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      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: Americans round 9

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 9
        
            Purchase Units - Americans
                Americans buy 3 armour, 1 bunker, 2 elites, 1 infantry, 2 mech_infantrys, 1 mobile_artillery, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                        Destroyer Depth Charge fire in 16 Sea Zone : 0/1 hits, 0.10 expected hits
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from United Kingdom to France
                2 tactical_bombers moved from 109 Sea Zone to France
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
                7 bomberA0C5s moved from United Kingdom to Germany
                1 militia moved from Morocco to 91 Sea Zone
                1 aaGunC4 moved from Morocco to 91 Sea Zone
                1 aaGunC4, 1 militia and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGunC4 and 1 militia moved from 110 Sea Zone to Holland Belgium
                8 destroyerC5s moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
        
            Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/7 hits, 1.17 expected hits
                    Bombing raid in Germany rolls: 5,5,1,2,5,1,3 and causes: 20 damage to unit: factory_major
                    Bombing raid in Germany causes 20 damage total. 
                Battle in Holland Belgium
                Battle in 125 Sea Zone
                    Americans attack with 8 destroyerC5s; Russians loiter and taunt
                    Germans defend with 1 submarine
                        Destroyer Depth Charge fire in 125 Sea Zone : 2/8 hits, 1.33 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 8 destroyerC5s remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyerC5
                        Destroyer Depth Charge fire in 16 Sea Zone : 1/1 hits, 0.10 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Japanese roll dice for 1 destroyerC5 in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 destroyerC5 owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyerC5
                Battle in France
                    Americans attack with 1 artillery, 2 fighters and 3 tactical_bombers
                    Germans defend with 1 airfield12, 1 factory_minor, 1 mech_infantry and 1 militia
                        Americans roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in France, round 2 : 3/6 hits, 3.17 expected hits
                        Germans roll dice for 1 mech_infantry and 1 militia in France, round 2 : 1/2 hits, 0.50 expected hits
                        1 fighter owned by the Americans, 1 mech_infantry owned by the Germans and 1 militia owned by the Germans lost in France
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Germans: 1 mech_infantry and 1 militia
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Place: French has 1 destroyerC5 placed in 93 Sea Zone
                Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa
                Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
                Trigger Americans Liberation France Liberated Syria 3 Infantry Place: French has 1 infantry placed in Syria
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
                Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
                Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Remove
                Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Remove: has removed 1 destroyerC5 owned by Neutral_Axis in 93 Sea Zone
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove
                Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
                Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
                Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove
                Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Syria 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Infantry Remove
                Trigger Americans Liberation France Liberated Syria 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
                Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove
                Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
                Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove
                Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
        
            Non Combat Move - Americans
                7 bomberA0C5s moved from Germany to Normandy Bordeaux
                1 aaGunC4, 1 artillery, 1 infantry and 1 militia moved from Morocco to 91 Sea Zone
                1 aaGunC4, 1 artillery, 1 infantry, 1 militia and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGunC4, 1 artillery, 1 infantry and 1 militia moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
                2 tactical_bombers moved from France to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 109 Sea Zone to 92 Sea Zone
                1 destroyerC5 moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                3 bomberA0C5s moved from Eastern United States to United Kingdom
                1 aaGunC4, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                1 aaGunC4, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGunC4, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyerC5 and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
        
            Place Units - Americans
                1 bunker placed in Hawaiian Islands
                3 submarines placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                3 armour, 2 elites and 1 mobile_artillery placed in Central United States
                1 infantry placed in Western United States
                1 mech_infantry placed in Western United States
                1 mech_infantry placed in Western United States
        
            Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 78 PUs
                Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
        

        Combat Hit Differential Summary :

        Germans : 0.50
        Destroyer Depth Charge fire in 16 Sea Zone : : 0.80
        Americans : 0.17
        Destroyer Depth Charge fire in 125 Sea Zone : : 0.67
        Japanese : -0.17
        AA fire in Germany : : -1.17
        

        Savegame

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        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: Chinese round 9

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 9
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 militias; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  1 militia moved from Kansu to Shensi
                  1 militia moved from Tsinghai to Sikang
                  1 flying_tiger moved from Tsinghai to Shensi
                  2 flying_tigers moved from Tsinghai to Sikang
                  1 aaGunC4 moved from Tsinghai to Sikang
          
              Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 1 aaGunC4, 2 flying_tigers and 1 militia
                      Japanese defend with 3 Japanese_infantrys and 1 primitive
                          Chinese roll dice for 1 aaGunC4, 2 flying_tigers and 1 militia in Sikang, round 2 : 0/2 hits, 1.00 expected hits
                          Japanese roll dice for 3 Japanese_infantrys in Sikang, round 2 : 0/3 hits, 1.00 expected hits
                          Chinese roll dice for 1 aaGunC4, 2 flying_tigers and 1 militia in Sikang, round 3 : 1/2 hits, 1.00 expected hits
                          Japanese roll dice for 3 Japanese_infantrys in Sikang, round 3 : 1/3 hits, 1.00 expected hits
                          1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Sikang
                          Chinese roll dice for 1 aaGunC4 and 2 flying_tigers in Sikang, round 4 : 0/2 hits, 1.00 expected hits
                          Japanese roll dice for 2 Japanese_infantrys in Sikang, round 4 : 2/2 hits, 0.67 expected hits
                          1 flying_tiger owned by the Chinese and 1 aaGunC4 owned by the Chinese lost in Sikang
                       retreated to Sikang
                      Japanese win with 2 Japanese_infantrys remaining. Battle score for attacker is -16
                      Casualties for Chinese: 1 aaGunC4, 1 flying_tiger and 1 militia
                      Casualties for Japanese: 1 Japanese_infantry
                  Battle in Shensi
                      Chinese attack with 1 flying_tiger and 1 militia
                      Japanese defend with 1 Japanese_infantry and 1 primitive
                          Chinese roll dice for 1 flying_tiger and 1 militia in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                          1 militia owned by the Chinese lost in Shensi
                       retreated to Shensi
                      Japanese win with 1 Japanese_infantry remaining. Battle score for attacker is -2
                      Casualties for Chinese: 1 militia
          
              Non Combat Move - Chinese
                  1 flying_tiger moved from Sikang to Tsinghai
                  1 flying_tiger moved from Shensi to Tsinghai
          
              Place Units - Chinese
                  2 militias placed in Tsinghai
          
              Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs
          

          Combat Hit Differential Summary :

          Chinese : -2.50
          Japanese : 1.00
          

          Savegame

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          • B Offline
            beelee
            last edited by

            TripleA Turn Summary: UK_Pacific round 9

            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 9
            
                Purchase Units - British
                    British buy 1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
            
                Combat Move - British
                    1 bomberA0C5 moved from United Kingdom to Denmark
                    2 mech_infantrys moved from Iraq to Persia
                    1 tactical_bomber moved from Egypt to Persia
            
                Combat - British
                    Strategic bombing raid in Denmark
                            AA fire in Denmark : 0/1 hits, 0.17 expected hits
                        Bombing raid in Denmark rolls: 6 and causes: 5 damage to unit: bunker
                        Bombing raid in Denmark causes 5 damage total. 
                            1 bunker owned by the Germans lost in Denmark
                    Battle in Persia
                        British attack with 2 mech_infantrys and 1 tactical_bomber
                        Japanese defend with 1 Japanese_armour and 1 Japanese_mech_infantry
                            British roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.00 expected hits
                            Japanese roll dice for 1 Japanese_armour and 1 Japanese_mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                            1 mech_infantry owned by the British and 1 Japanese_mech_infantry owned by the Japanese lost in Persia
                            British roll dice for 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 1/2 hits, 0.83 expected hits
                            Japanese roll dice for 1 Japanese_armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                            1 mech_infantry owned by the British and 1 Japanese_armour owned by the Japanese lost in Persia
                        British win with 1 tactical_bomber remaining. Battle score for attacker is 2
                        Casualties for British: 2 mech_infantrys
                        Casualties for Japanese: 1 Japanese_armour and 1 Japanese_mech_infantry
            
                Non Combat Move - British
                    2 armour and 2 mech_infantrys moved from Egypt to Iraq
                    2 mobile_artillerys moved from Egypt to Iraq
                    1 artillery moved from Egypt to Trans-Jordan
                    1 EscortCarrierASW, 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
                    1 fighter moved from 81 Sea Zone to Iraq
                    1 tactical_bomber moved from Persia to Iraq
                    1 destroyerC5 moved from 81 Sea Zone to 76 Sea Zone
                    1 transport moved from 99 Sea Zone to 81 Sea Zone
                    2 aaGunC4s and 4 infantry moved from United Kingdom to 110 Sea Zone
                    2 aaGunC4s and 4 infantry moved from 110 Sea Zone to Holland Belgium
                    1 bomberA0C5 moved from Denmark to United Kingdom
            
                Place Units - British
                    1 armour, 1 mech_infantry and 1 mobile_artillery placed in Egypt
                    2 mech_infantrys placed in Union of South Africa
                    1 artillery and 3 infantry placed in United Kingdom
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,6,4,6
                        Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
                    British collect 29 PUs (2 lost to blockades); end with 29 PUs
                    Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 32 PUs
                    Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 5 PUs; end with 37 PUs
            
                Turn Complete - UK_Pacific
            

            Combat Hit Differential Summary :

            British : 0.17
            Japanese : 0.67
            AA fire in Denmark : : -0.17
            

            Savegame

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            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: Italians round 9

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 9
              
                  Purchase Units - Italians
                      Italians buy 1 bunker, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      3 infantry and 2 militias moved from Northern Italy to France
                      1 militia moved from Northern Italy to France
                      1 fighter and 1 tactical_bomber moved from Southern Italy to France
                      1 militia moved from Northern Italy to France
                      1 infantry moved from Western Germany to France
              
                  Combat - Italians
                      Battle in France
                          Italians attack with 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber
                          French defend with 1 airfield12, 1 factory_minor and 4 infantry; Americans defend with 1 artillery
                              Italians roll dice for 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber in France, round 2 : 3/6 hits, 2.00 expected hits
                              French roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
                              3 militias owned by the Italians and 3 infantry owned by the French lost in France
                              Italians roll dice for 1 fighter, 4 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.00 expected hits
                              French roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                              1 militia owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the French lost in France
                          Italians destroys 0PUs while taking French capital
                          Italians win, taking France from French with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                          Casualties for Italians: 4 militias
                          Casualties for French: 4 infantry
                          Casualties for Americans: 1 artillery
              
                  Non Combat Move - Italians
                      1 fighter and 1 tactical_bomber moved from France to Southern Italy
                      1 armour and 1 mobile_artillery moved from Northern Italy to Romania
                      2 mech_infantrys moved from Romania to Ukraine
                      1 mech_infantry moved from Romania to Ukraine
                      1 aaGunC4 moved from Libya to Tunisia
                      1 artillery moved from Libya to Tunisia
              
                  Place Units - Italians
                      3 infantry and 1 mech_infantry placed in Northern Italy
                      1 bunker placed in Tunisia
              
                  Turn Complete - Italians
                      Total Cost from Convoy Blockades: 0
                          Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                      Italians collect 18 PUs; end with 18 PUs
                      Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              

              Combat Hit Differential Summary :

              Italians : 1.00
              French : 1.67
              

              Savegame

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              • B Offline
                beelee
                last edited by

                TripleA Manual Gamesave Post: Canada round 9

                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 9
                
                    Research Technology - Canada
                        Turning on Edit Mode
                        EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                        EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                        EDIT: Turning off Edit Mode
                

                Combat Hit Differential Summary :

                Savegame

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                • B Offline
                  beelee
                  last edited by

                  TripleA Manual Gamesave Post: Canada round 9

                  TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 9
                  
                      Research Technology - Canada
                          Turning on Edit Mode
                          EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                          EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by Italians from Tunisia: 1 bunker
                          EDIT: Adding units owned by Italians to Northern Italy: 1 bunker
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • B Offline
                    beelee
                    last edited by

                    TripleA Turn Summary: Canada round 9

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 9
                    
                        Research Technology - Canada
                            Turning on Edit Mode
                            EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Italians from Tunisia: 1 bunker
                            EDIT: Adding units owned by Italians to Northern Italy: 1 bunker
                            EDIT: Turning off Edit Mode
                    
                        Purchase Units - Canada
                            Canada buy 3 artilleries; Remaining resources: 0 PUs; 
                    
                        Combat Move - Canada
                    
                        Non Combat Move - Canada
                            1 tactical_bomber moved from Gibraltar to 81 Sea Zone
                            1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                            1 transport moved from 109 Sea Zone to 110 Sea Zone
                            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                            3 infantry and 1 militia moved from Quebec to 106 Sea Zone
                            3 infantry, 1 militia and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                            3 infantry and 1 militia moved from 109 Sea Zone to United Kingdom
                    
                        Place Units - Canada
                            3 artilleries placed in Quebec
                    
                        Turn Complete - Canada
                            Canada collect 8 PUs; end with 8 PUs
                            Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs
                            Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • B Offline
                      beelee
                      last edited by

                      TripleA Turn Summary: ANZAC round 9

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 9
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                      
                          Non Combat Move - ANZAC
                              1 submarine moved from 63 Sea Zone to 56 Sea Zone
                              1 infantry moved from New South Wales to Queensland
                              2 infantry moved from Trans-Jordan to Iraq
                      
                          Place Units - ANZAC
                              1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
                              1 militia placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 10 PUs; end with 10 PUs
                              Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                              Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                              Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Offline
                        beelee
                        last edited by

                        TripleA Turn Summary: ANZAC round 9

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 9
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Non Combat Move - ANZAC
                                1 submarine moved from 63 Sea Zone to 56 Sea Zone
                                1 infantry moved from New South Wales to Queensland
                                2 infantry moved from Trans-Jordan to Iraq
                        
                            Place Units - ANZAC
                                1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
                                1 militia placed in New South Wales
                        
                            Turn Complete - ANZAC
                                ANZAC collect 10 PUs; end with 10 PUs
                                Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • B Offline
                          beelee
                          last edited by

                          TripleA Turn Summary: French round 9

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 9
                          
                              Combat Move - French
                                  Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                          
                              Non Combat Move - French
                                  1 destroyerC5 moved from 99 Sea Zone to 81 Sea Zone
                                  1 cruiser and 1 destroyerC5 moved from 93 Sea Zone to 92 Sea Zone
                                  1 artillery moved from Southern France to Normandy Bordeaux
                                  2 infantry moved from United Kingdom to 110 Sea Zone
                          
                              Turn Complete - French
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • B Offline
                            beelee
                            last edited by

                            TripleA Manual Gamesave Post: Germans round 10

                            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 10
                            
                                Research Technology - Germans
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                                    EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                                    EDIT: Turning off Edit Mode
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Offline
                              beelee
                              last edited by

                              TripleA Manual Gamesave Post: Germans round 10

                              TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 10
                              
                                  Research Technology - Germans
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                                      EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                                      EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                                      EDIT: Turning off Edit Mode
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • B Offline
                                beelee
                                last edited by

                                TripleA Manual Gamesave Post: Germans round 10

                                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 10
                                
                                    Research Technology - Germans
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                                        EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                                        EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                                        EDIT: Turning off Edit Mode
                                
                                    Purchase Units - Germans
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Manual Gamesave Post: Russians round 10

                                  TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 10
                                  
                                      Research Technology - Russians
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Russians round 10

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 10
                                    
                                        Research Technology - Russians
                                    
                                        Purchase Units - Russians
                                            Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                                            Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Russians
                                            1 Russian_militia moved from Bryansk to Western Ukraine
                                            2 Russian_fighters moved from Tambov to Western Ukraine
                                            2 Russian_mech_infantrys moved from Russia to Western Ukraine
                                            1 Russian_mech_infantry moved from Russia to Western Ukraine
                                            1 Russian_militia moved from Smolensk to Belarus
                                            2 Russian_mech_infantrys moved from Russia to Belarus
                                            2 Russian_fighters moved from Tambov to Belarus
                                            1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                                    
                                        Combat - Russians
                                            Battle in Belarus
                                                Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                                Germans defend with 2 infantry
                                                    Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                                    Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                                    Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                                    1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                                    Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                                    Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                                    Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                                    Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                                    Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Germans lost in Belarus
                                                Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                                Casualties for Russians: 1 Russian_militia
                                                Casualties for Germans: 2 infantry
                                            Battle in Western Ukraine
                                                Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                                Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                                    Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                                    Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                                    1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                                    Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                                    Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                                    1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                                Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                                Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                                Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                                    
                                        Non Combat Move - Russians
                                            2 Russian_fighters moved from Western Ukraine to Russia
                                            2 Russian_tactical_bombers moved from Volgograd to Russia
                                            2 Russian_fighters moved from Belarus to Russia
                                            1 Russian_mech_infantry moved from Volgograd to Russia
                                            1 Russian_aaGunC4 moved from Caucasus to Rostov
                                            1 Russian_mech_infantry moved from Volgograd to Russia
                                            1 Russian_militia moved from Tambov to Volgograd
                                            3 Russian_infantrys moved from Tambov to Bryansk
                                            1 Russian_infantry moved from Tambov to Bryansk
                                            1 Russian_infantry moved from Tambov to Rostov
                                    
                                        Place Units - Russians
                                            1 bunker placed in Volgograd
                                            1 Russian_artillery and 5 Russian_infantrys placed in Russia
                                    
                                        Turn Complete - Russians
                                            Russians collect 31 PUs; end with 31 PUs
                                            Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                                            Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                                            Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans : -2.33
                                    Russians : -5.67
                                    

                                    Savegame

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                                    • B Offline
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: Russians round 10

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 10
                                      
                                          Research Technology - Russians
                                      
                                          Purchase Units - Russians
                                              Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                                              Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Russians
                                              1 Russian_militia moved from Bryansk to Western Ukraine
                                              2 Russian_fighters moved from Tambov to Western Ukraine
                                              2 Russian_mech_infantrys moved from Russia to Western Ukraine
                                              1 Russian_mech_infantry moved from Russia to Western Ukraine
                                              1 Russian_militia moved from Smolensk to Belarus
                                              2 Russian_mech_infantrys moved from Russia to Belarus
                                              2 Russian_fighters moved from Tambov to Belarus
                                              1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                                      
                                          Combat - Russians
                                              Battle in Belarus
                                                  Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                                  Germans defend with 2 infantry
                                                      Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                                      Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                                      Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                                      Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                                      1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                                      Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                                      Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                                      Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                                      Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                                      Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                                      Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Germans lost in Belarus
                                                  Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                                  Casualties for Russians: 1 Russian_militia
                                                  Casualties for Germans: 2 infantry
                                              Battle in Western Ukraine
                                                  Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                                  Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                                      Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                                      Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                                      1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                                      Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                                      Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                                      1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                                  Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                                  Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                                  Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                                      
                                          Non Combat Move - Russians
                                              2 Russian_fighters moved from Western Ukraine to Russia
                                              2 Russian_tactical_bombers moved from Volgograd to Russia
                                              2 Russian_fighters moved from Belarus to Russia
                                              1 Russian_mech_infantry moved from Volgograd to Russia
                                              1 Russian_aaGunC4 moved from Caucasus to Rostov
                                              1 Russian_mech_infantry moved from Volgograd to Russia
                                              1 Russian_militia moved from Tambov to Volgograd
                                              3 Russian_infantrys moved from Tambov to Bryansk
                                              1 Russian_infantry moved from Tambov to Bryansk
                                              1 Russian_infantry moved from Tambov to Rostov
                                      
                                          Place Units - Russians
                                              1 bunker placed in Volgograd
                                              1 Russian_artillery and 5 Russian_infantrys placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 31 PUs; end with 31 PUs
                                              Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                                              Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                                              Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans : -2.33
                                      Russians : -5.67
                                      

                                      Savegame

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                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: Japanese round 10

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 10
                                        
                                            Purchase Units - Japanese
                                                Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                                      Japanese take Northwest Persia from British
                                                2 Japanese_infantrys moved from Sikang to Tsinghai
                                                1 Japanese_infantry moved from Shensi to Tsinghai
                                                1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                                1 Japanese_infantry moved from Suiyuyan to Kansu
                                                      Japanese take Kansu from Chinese
                                                1 Japanese_fighter moved from Yunnan to Sikang
                                                1 Japanese_fighter moved from Sikang to Tsinghai
                                                1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                                3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                                2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                                6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                                1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                                2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                                        
                                            Combat - Japanese
                                                Battle in 22 Sea Zone
                                                    Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                                    Americans defend with 1 submarine
                                                        Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                                        1 submarine owned by the Americans lost in 22 Sea Zone
                                                    Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                                    Casualties for Americans: 1 submarine
                                                Battle in Tsinghai
                                                    Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                                    Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                                        Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                                        Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                                        2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                                        Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                                        Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                                        1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                                        Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                                        Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                                        1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                                    Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                                    Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                                    Casualties for Chinese: 2 flying_tigers and 2 militias
                                                Battle in 42 Sea Zone
                                                    Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                                    Americans defend with 3 submarines
                                                        Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                                        2 submarines owned by the Americans lost in 42 Sea Zone
                                                    1 submarine owned by the Americans Submerged
                                                    Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                                    Casualties for Americans: 2 submarines
                                        
                                            Non Combat Move - Japanese
                                                2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                                1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                                3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                                1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                                1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                                1 Japanese_fighter moved from West India to Persia
                                                1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                                1 transport moved from 80 Sea Zone to 39 Sea Zone
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                                1 Japanese_fighter moved from Persia to 80 Sea Zone
                                                1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                                1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                                1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                                1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                                1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                                1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                                1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                                3 Japanese_infantrys moved from Shantung to Jehol
                                                2 Japanese_infantrys moved from Anhwe to Kweichow
                                                1 Japanese_mech_infantry moved from Hunan to Yunnan
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                                        
                                            Place Units - Japanese
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                                1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                                Japanese undo move 1.
                                                Japanese undo move 2.
                                                Japanese undo move 1.
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                                1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                                1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                                2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                                        
                                            Turn Complete - Japanese
                                                Total Cost from Convoy Blockades: 4
                                                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                                Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                                Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                                Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                                        Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                                        Chinese : 0.33
                                        Japanese : -0.67
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Turn Summary: Japanese round 10

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 10
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                                        Japanese take Northwest Persia from British
                                                  2 Japanese_infantrys moved from Sikang to Tsinghai
                                                  1 Japanese_infantry moved from Shensi to Tsinghai
                                                  1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                                  1 Japanese_infantry moved from Suiyuyan to Kansu
                                                        Japanese take Kansu from Chinese
                                                  1 Japanese_fighter moved from Yunnan to Sikang
                                                  1 Japanese_fighter moved from Sikang to Tsinghai
                                                  1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                                  3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                                  2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                                  6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                                  1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                                  2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                                          
                                              Combat - Japanese
                                                  Battle in 22 Sea Zone
                                                      Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                                      Americans defend with 1 submarine
                                                          Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                                          1 submarine owned by the Americans lost in 22 Sea Zone
                                                      Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                                      Casualties for Americans: 1 submarine
                                                  Battle in Tsinghai
                                                      Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                                      Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                                          Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                                          Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                                          2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                                          Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                                          Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                                          1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                                          Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                                          Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                                          1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                                      Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                                      Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                                      Casualties for Chinese: 2 flying_tigers and 2 militias
                                                  Battle in 42 Sea Zone
                                                      Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                                      Americans defend with 3 submarines
                                                          Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                                          2 submarines owned by the Americans lost in 42 Sea Zone
                                                      1 submarine owned by the Americans Submerged
                                                      Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                                      Casualties for Americans: 2 submarines
                                          
                                              Non Combat Move - Japanese
                                                  2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                                  1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                                  1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                                  3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                                  1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                                  1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                                  1 Japanese_fighter moved from West India to Persia
                                                  1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                                  1 transport moved from 80 Sea Zone to 39 Sea Zone
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                                  1 Japanese_fighter moved from Persia to 80 Sea Zone
                                                  1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                                  1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                                  1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                                  1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                                  1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                                  1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                                  1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                                  3 Japanese_infantrys moved from Shantung to Jehol
                                                  2 Japanese_infantrys moved from Anhwe to Kweichow
                                                  1 Japanese_mech_infantry moved from Hunan to Yunnan
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                                          
                                              Place Units - Japanese
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                                  1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                                  Japanese undo move 1.
                                                  Japanese undo move 2.
                                                  Japanese undo move 1.
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                                  1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                                  1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                                  1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                                  2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Total Cost from Convoy Blockades: 4
                                                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                                  Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                                  Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                                  Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                                          Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                                          Chinese : 0.33
                                          Japanese : -0.67
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Manual Gamesave Post: Chinese round 10

                                            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 10
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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