b vs by
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 Japanese_aaGunC4s, 2 Japanese_armours, 1 Japanese_artillery, 4 Japanese_infantrys, 2 Japanese_mech_infantrys, 2 Japanese_militias, 2 Japanese_mobile_artillerys, 4 destroyerC5s and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_armour moved from India to 39 Sea Zone 1 Japanese_armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from West India to 79 Sea Zone 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 1 Japanese_aaGunC4, 1 Japanese_armour and 1 Japanese_infantry moved from 80 Sea Zone to Persia 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia Japanese take Eastern Persia from British 1 Japanese_mobile_artillery moved from West India to Persia 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from India to Persia 3 Japanese_infantrys moved from Szechwan to Sikang 1 Japanese_infantry moved from Hopei to Suiyuyan 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Chahar to Suiyuyan 1 Japanese_tactical_bomber moved from Yunnan to Suiyuyan 1 Japanese_fighter moved from French Indo China to Sikang 1 Japanese_fighter moved from Philippines to 34 Sea Zone 1 Japanese_fighter moved from Japan to 17 Sea Zone 2 Japanese_tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 destroyerC5 moved from 42 Sea Zone to 44 Sea Zone 2 Japanese_tactical_bombers moved from 6 Sea Zone to 44 Sea Zone 1 Japanese_tactical_bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 Japanese_fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 militia and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 militia in Suiyuyan, round 2 : 1/1 hits, 0.17 expected hits 1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Japanese_aaGunC4, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 militia Battle in Sikang Japanese attack with 1 Japanese_fighter and 3 Japanese_infantrys Chinese defend with 1 militia and 1 primitive Japanese roll dice for 1 Japanese_fighter and 3 Japanese_infantrys in Sikang, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 militia in Sikang, round 2 : 0/1 hits, 0.17 expected hits 1 militia owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 militia Battle in 34 Sea Zone Japanese attack with 1 Japanese_fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Persia Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers British defend with 2 armour, 2 mech_infantrys and 2 mobile_artillerys Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Persia, round 2 : 2/11 hits, 5.17 expected hits British roll dice for 2 armour, 2 mech_infantrys and 2 mobile_artillerys in Persia, round 2 : 4/6 hits, 2.67 expected hits 2 mech_infantrys owned by the British, 1 Japanese_aaGunC4 owned by the Japanese, 1 Japanese_mobile_artillery owned by the Japanese, 1 mobile_artillery owned by the British, 1 Japanese_infantry owned by the Japanese and 1 Japanese_mech_infantry owned by the Japanese lost in Persia Japanese roll dice for 2 Japanese_armours, 3 Japanese_fighters, 1 Japanese_mobile_artillery and 2 Japanese_tactical_bombers in Persia, round 3 : 6/8 hits, 4.17 expected hits British roll dice for 2 armour and 1 mobile_artillery in Persia, round 3 : 2/3 hits, 1.50 expected hits 1 Japanese_mobile_artillery owned by the Japanese, 1 Japanese_armour owned by the Japanese, 1 mobile_artillery owned by the British and 2 armour owned by the British lost in Persia Japanese win, taking Persia from British with 1 Japanese_armour, 3 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_infantry, 1 Japanese_mech_infantry and 2 Japanese_mobile_artillerys Casualties for British: 2 armour, 2 mech_infantrys and 2 mobile_artillerys Battle in 44 Sea Zone Japanese attack with 5 Japanese_tactical_bombers and 1 destroyerC5 ANZAC defend with 1 submarine Destroyer Depth Charge fire in 44 Sea Zone : 1/6 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 5 Japanese_tactical_bombers and 1 destroyerC5 remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 Japanese_tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 Japanese_tactical_bombers moved from 35 Sea Zone to Philippines 1 Japanese_tactical_bomber moved from 44 Sea Zone to Philippines 1 Japanese_fighter moved from 34 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 Japanese_fighter moved from 17 Sea Zone to Japan 3 destroyerC5s moved from 22 Sea Zone to 35 Sea Zone 3 destroyerC5s moved from 22 Sea Zone to 35 Sea Zone 1 Japanese_mech_infantry moved from West India to Persia 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Persia to 80 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Persia to India 1 Japanese_aaGunC4 moved from West India to Eastern Persia 1 Japanese_mobile_artillery moved from India to Eastern Persia 1 Japanese_mech_infantry moved from India to Eastern Persia 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Burma to West India 1 Japanese_infantry moved from Burma to India 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_infantrys, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Yunnan to Szechwan 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_infantry, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kweichow to Szechwan 1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from French Indo China to Yunnan 1 Japanese_armour and 2 Japanese_mech_infantrys moved from Kwangtung to Yunnan 1 Japanese_mech_infantry moved from Shantung to Hunan 2 Japanese_infantrys moved from Shantung to Anhwe 1 Japanese_aaGunC4 and 1 Japanese_militia moved from Jehol to Chahar 1 Japanese_tactical_bomber moved from Suiyuyan to Chahar 2 Japanese_militias moved from Japan to 6 Sea Zone 2 Japanese_militias moved from 6 Sea Zone to Korea 2 Japanese_militias moved from Korea to Manchuria 1 Japanese_fighter moved from Persia to West India 1 Japanese_fighter moved from Sikang to Yunnan Place Units - Japanese 1 factory_minor placed in West India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung 3 Japanese_infantrys placed in Shantung 1 Japanese_aaGunC4 and 2 Japanese_militias placed in Japan 4 destroyerC5s placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 74 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
British : 1.83 Chinese : 0.67 Japanese : -1.50 Destroyer Depth Charge fire in 44 Sea Zone : : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 bunker, 2 elites, 1 infantry, 2 mech_infantrys, 1 mobile_artillery, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Destroyer Depth Charge fire in 16 Sea Zone : 0/1 hits, 0.10 expected hits 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from United Kingdom to France 2 tactical_bombers moved from 109 Sea Zone to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 7 bomberA0C5s moved from United Kingdom to Germany 1 militia moved from Morocco to 91 Sea Zone 1 aaGunC4 moved from Morocco to 91 Sea Zone 1 aaGunC4, 1 militia and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGunC4 and 1 militia moved from 110 Sea Zone to Holland Belgium 8 destroyerC5s moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/7 hits, 1.17 expected hits Bombing raid in Germany rolls: 5,5,1,2,5,1,3 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 8 destroyerC5s; Russians loiter and taunt Germans defend with 1 submarine Destroyer Depth Charge fire in 125 Sea Zone : 2/8 hits, 1.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans with 8 destroyerC5s remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyerC5 Destroyer Depth Charge fire in 16 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyerC5 in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyerC5 Battle in France Americans attack with 1 artillery, 2 fighters and 3 tactical_bombers Germans defend with 1 airfield12, 1 factory_minor, 1 mech_infantry and 1 militia Americans roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in France, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry and 1 militia in France, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans and 1 militia owned by the Germans lost in France Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry and 1 militia Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Place: French has 1 destroyerC5 placed in 93 Sea Zone Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France Trigger Americans Liberation France Liberated Syria 3 Infantry Place: French has 1 infantry placed in Syria Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Remove Trigger Americans Liberation France Liberated Fleet 3 DestroyerC5 Remove: has removed 1 destroyerC5 owned by Neutral_Axis in 93 Sea Zone Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Syria 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Infantry Remove Trigger Americans Liberation France Liberated Syria 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France Non Combat Move - Americans 7 bomberA0C5s moved from Germany to Normandy Bordeaux 1 aaGunC4, 1 artillery, 1 infantry and 1 militia moved from Morocco to 91 Sea Zone 1 aaGunC4, 1 artillery, 1 infantry, 1 militia and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGunC4, 1 artillery, 1 infantry and 1 militia moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone 2 tactical_bombers moved from France to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 109 Sea Zone to 92 Sea Zone 1 destroyerC5 moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 3 bomberA0C5s moved from Eastern United States to United Kingdom 1 aaGunC4, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGunC4, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGunC4, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyerC5 and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 bunker placed in Hawaiian Islands 3 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 armour, 2 elites and 1 mobile_artillery placed in Central United States 1 infantry placed in Western United States 1 mech_infantry placed in Western United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 78 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 0.50 Destroyer Depth Charge fire in 16 Sea Zone : : 0.80 Americans : 0.17 Destroyer Depth Charge fire in 125 Sea Zone : : 0.67 Japanese : -0.17 AA fire in Germany : : -1.17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 militia moved from Kansu to Shensi 1 militia moved from Tsinghai to Sikang 1 flying_tiger moved from Tsinghai to Shensi 2 flying_tigers moved from Tsinghai to Sikang 1 aaGunC4 moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 aaGunC4, 2 flying_tigers and 1 militia Japanese defend with 3 Japanese_infantrys and 1 primitive Chinese roll dice for 1 aaGunC4, 2 flying_tigers and 1 militia in Sikang, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 Japanese_infantrys in Sikang, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 aaGunC4, 2 flying_tigers and 1 militia in Sikang, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 3 Japanese_infantrys in Sikang, round 3 : 1/3 hits, 1.00 expected hits 1 militia owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 aaGunC4 and 2 flying_tigers in Sikang, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 Japanese_infantrys in Sikang, round 4 : 2/2 hits, 0.67 expected hits 1 flying_tiger owned by the Chinese and 1 aaGunC4 owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 2 Japanese_infantrys remaining. Battle score for attacker is -16 Casualties for Chinese: 1 aaGunC4, 1 flying_tiger and 1 militia Casualties for Japanese: 1 Japanese_infantry Battle in Shensi Chinese attack with 1 flying_tiger and 1 militia Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 1 flying_tiger and 1 militia in Shensi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 militia owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 Japanese_infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 militia Non Combat Move - Chinese 1 flying_tiger moved from Sikang to Tsinghai 1 flying_tiger moved from Shensi to Tsinghai Place Units - Chinese 2 militias placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : -2.50 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - British 1 bomberA0C5 moved from United Kingdom to Denmark 2 mech_infantrys moved from Iraq to Persia 1 tactical_bomber moved from Egypt to Persia Combat - British Strategic bombing raid in Denmark AA fire in Denmark : 0/1 hits, 0.17 expected hits Bombing raid in Denmark rolls: 6 and causes: 5 damage to unit: bunker Bombing raid in Denmark causes 5 damage total. 1 bunker owned by the Germans lost in Denmark Battle in Persia British attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 Japanese_armour and 1 Japanese_mech_infantry British roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_armour and 1 Japanese_mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 Japanese_mech_infantry owned by the Japanese lost in Persia British roll dice for 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 Japanese_armour owned by the Japanese lost in Persia British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 Japanese_armour and 1 Japanese_mech_infantry Non Combat Move - British 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 mobile_artillerys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 EscortCarrierASW, 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Iraq 1 tactical_bomber moved from Persia to Iraq 1 destroyerC5 moved from 81 Sea Zone to 76 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 aaGunC4s and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGunC4s and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 bomberA0C5 moved from Denmark to United Kingdom Place Units - British 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,6,4,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 0.17 Japanese : 0.67 AA fire in Denmark : : -0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bunker, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry and 2 militias moved from Northern Italy to France 1 militia moved from Northern Italy to France 1 fighter and 1 tactical_bomber moved from Southern Italy to France 1 militia moved from Northern Italy to France 1 infantry moved from Western Germany to France Combat - Italians Battle in France Italians attack with 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber French defend with 1 airfield12, 1 factory_minor and 4 infantry; Americans defend with 1 artillery Italians roll dice for 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber in France, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1.67 expected hits 3 militias owned by the Italians and 3 infantry owned by the French lost in France Italians roll dice for 1 fighter, 4 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 militia owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the French lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 4 militias Casualties for French: 4 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 armour and 1 mobile_artillery moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 aaGunC4 moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy 1 bunker placed in Tunisia Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 Italians collect 18 PUs; end with 18 PUs Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 1.00 French : 1.67 -
TripleA Manual Gamesave Post: Canada round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Canada round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 bunker EDIT: Adding units owned by Italians to Northern Italy: 1 bunker EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Canada round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 bunker EDIT: Adding units owned by Italians to Northern Italy: 1 bunker EDIT: Turning off Edit Mode Purchase Units - Canada Canada buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Canada Non Combat Move - Canada 1 tactical_bomber moved from Gibraltar to 81 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry and 1 militia moved from Quebec to 106 Sea Zone 3 infantry, 1 militia and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 infantry and 1 militia moved from 109 Sea Zone to United Kingdom Place Units - Canada 3 artilleries placed in Quebec Turn Complete - Canada Canada collect 8 PUs; end with 8 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone 1 militia placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone 1 militia placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 9 Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Non Combat Move - French 1 destroyerC5 moved from 99 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyerC5 moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Research Technology - Germans Turning on Edit Mode EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Research Technology - Germans Turning on Edit Mode EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Research Technology - Germans Turning on Edit Mode EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit Mode Purchase Units - GermansCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Research Technology - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Research Technology - Russians Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_militia moved from Bryansk to Western Ukraine 2 Russian_fighters moved from Tambov to Western Ukraine 2 Russian_mech_infantrys moved from Russia to Western Ukraine 1 Russian_mech_infantry moved from Russia to Western Ukraine 1 Russian_militia moved from Smolensk to Belarus 2 Russian_mech_infantrys moved from Russia to Belarus 2 Russian_fighters moved from Tambov to Belarus 1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia Germans defend with 2 infantry Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Russian_militia Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery Germans defend with 1 armour, 2 infantry and 1 mobile_artillery Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits 1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits 1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery Non Combat Move - Russians 2 Russian_fighters moved from Western Ukraine to Russia 2 Russian_tactical_bombers moved from Volgograd to Russia 2 Russian_fighters moved from Belarus to Russia 1 Russian_mech_infantry moved from Volgograd to Russia 1 Russian_aaGunC4 moved from Caucasus to Rostov 1 Russian_mech_infantry moved from Volgograd to Russia 1 Russian_militia moved from Tambov to Volgograd 3 Russian_infantrys moved from Tambov to Bryansk 1 Russian_infantry moved from Tambov to Bryansk 1 Russian_infantry moved from Tambov to Rostov Place Units - Russians 1 bunker placed in Volgograd 1 Russian_artillery and 5 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : -5.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Research Technology - Russians Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_militia moved from Bryansk to Western Ukraine 2 Russian_fighters moved from Tambov to Western Ukraine 2 Russian_mech_infantrys moved from Russia to Western Ukraine 1 Russian_mech_infantry moved from Russia to Western Ukraine 1 Russian_militia moved from Smolensk to Belarus 2 Russian_mech_infantrys moved from Russia to Belarus 2 Russian_fighters moved from Tambov to Belarus 1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia Germans defend with 2 infantry Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Russian_militia Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery Germans defend with 1 armour, 2 infantry and 1 mobile_artillery Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits 1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits 1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery Non Combat Move - Russians 2 Russian_fighters moved from Western Ukraine to Russia 2 Russian_tactical_bombers moved from Volgograd to Russia 2 Russian_fighters moved from Belarus to Russia 1 Russian_mech_infantry moved from Volgograd to Russia 1 Russian_aaGunC4 moved from Caucasus to Rostov 1 Russian_mech_infantry moved from Volgograd to Russia 1 Russian_militia moved from Tambov to Volgograd 3 Russian_infantrys moved from Tambov to Bryansk 1 Russian_infantry moved from Tambov to Bryansk 1 Russian_infantry moved from Tambov to Rostov Place Units - Russians 1 bunker placed in Volgograd 1 Russian_artillery and 5 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : -5.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia Japanese take Northwest Persia from British 2 Japanese_infantrys moved from Sikang to Tsinghai 1 Japanese_infantry moved from Shensi to Tsinghai 1 Japanese_tactical_bomber moved from Chahar to Tsinghai 1 Japanese_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 Japanese_fighter moved from Yunnan to Sikang 1 Japanese_fighter moved from Sikang to Tsinghai 1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone 3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone 2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone 6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone 1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone 2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s Americans defend with 1 submarine Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 2 flying_tigers, 2 militias and 1 primitive Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits 2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits 1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits 1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys Casualties for Chinese: 2 flying_tigers and 2 militias Battle in 42 Sea Zone Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s Americans defend with 3 submarines Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits 2 submarines owned by the Americans lost in 42 Sea Zone 1 submarine owned by the Americans Submerged Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China 1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 1 Japanese_mobile_artillery moved from Eastern Persia to Persia 1 Japanese_aaGunC4 moved from Eastern Persia to Persia 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia 1 Japanese_fighter moved from West India to Persia 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia 1 Japanese_fighter moved from Persia to 80 Sea Zone 1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia 1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang 1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan 1 Japanese_tactical_bomber moved from Tsinghai to Sikang 1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan 1 Japanese_aaGunC4 moved from Suiyuyan to Kansu 3 Japanese_infantrys moved from Shantung to Jehol 2 Japanese_infantrys moved from Anhwe to Kweichow 1 Japanese_mech_infantry moved from Hunan to Yunnan 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan Place Units - Japanese 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India 1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China Japanese undo move 1. Japanese undo move 2. Japanese undo move 1. 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung 1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China 1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan 2 destroyerC5s and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3 Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 22 Sea Zone : : 1.17 Destroyer Depth Charge fire in 42 Sea Zone : : 0.50 Chinese : 0.33 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia Japanese take Northwest Persia from British 2 Japanese_infantrys moved from Sikang to Tsinghai 1 Japanese_infantry moved from Shensi to Tsinghai 1 Japanese_tactical_bomber moved from Chahar to Tsinghai 1 Japanese_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 Japanese_fighter moved from Yunnan to Sikang 1 Japanese_fighter moved from Sikang to Tsinghai 1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone 3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone 2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone 6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone 1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone 2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s Americans defend with 1 submarine Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 2 flying_tigers, 2 militias and 1 primitive Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits 2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits 1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits 1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys Casualties for Chinese: 2 flying_tigers and 2 militias Battle in 42 Sea Zone Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s Americans defend with 3 submarines Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits 2 submarines owned by the Americans lost in 42 Sea Zone 1 submarine owned by the Americans Submerged Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China 1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 1 Japanese_mobile_artillery moved from Eastern Persia to Persia 1 Japanese_aaGunC4 moved from Eastern Persia to Persia 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia 1 Japanese_fighter moved from West India to Persia 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia 1 Japanese_fighter moved from Persia to 80 Sea Zone 1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia 1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang 1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan 1 Japanese_tactical_bomber moved from Tsinghai to Sikang 1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan 1 Japanese_aaGunC4 moved from Suiyuyan to Kansu 3 Japanese_infantrys moved from Shantung to Jehol 2 Japanese_infantrys moved from Anhwe to Kweichow 1 Japanese_mech_infantry moved from Hunan to Yunnan 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan Place Units - Japanese 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India 1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China Japanese undo move 1. Japanese undo move 2. Japanese undo move 1. 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung 1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China 1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan 2 destroyerC5s and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3 Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 22 Sea Zone : : 1.17 Destroyer Depth Charge fire in 42 Sea Zone : : 0.50 Chinese : 0.33 Japanese : -0.67 -
TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Hit Differential Summary :
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login