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    Air battles in out of factory territories

    Scheduled Pinned Locked Moved Map Making
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    • SchulzS Offline
      Schulz
      last edited by

      I've checked another maps that has air battle concept and it occurs only factory zones but I want air battles in every zones so it is possible?

      By making fighters/bombers both strategic bomber and figters/bombers targets. They can destroy enemy air unit regardless of territory but the issue is they cannot realiate.

      Any solution?

      1 Reply Last reply Reply Quote 0
      • B Online
        beelee
        last edited by

        not exactly sure what you're after but this will allow air battles in all zones.

        <!-- Allows normal battles to have Escort aircraft and also be Intercepted by the defender -->
        <property name="Battles May Be Preceeded By Air Battles" value="true"

        Might wanna reread POS and search all air battle stuff. That's probably about all triplea can do for now.

        I've tried this in the past but it didn't seem quite right as air superiority basically kills everything.

        It would be nice if you could use a different die value for air battles as the standard 6 sided is too limiting imo.

        I guess you could go 12 sided with everything but I think a lot of people are just used to the 6

        1 Reply Last reply Reply Quote 1
        • SchulzS Offline
          Schulz
          last edited by

          I've done exactly the same thing in POS but air battles do occur only when a factory present in the territory.

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Schulz
            last edited by

            @Schulz As long as you have these properties set and there are units in the territory that can participate in air battles then to my knowledge they should occur:

            Game properties

                <property name="Battles May Be Preceeded By Air Battles" value="true" editable="true">
                  <boolean/>
                </property>
            
                <property name="Air Battle Rounds" value="1" editable="false">
                  <number min="-1" max="100"/>
                </property>
            

            Unit properties

                  <option name="canAirBattle" value="true"/>
                  <option name="airDefense" value="2"/>
                  <option name="airAttack" value="2"/>
            

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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            • SchulzS Offline
              Schulz
              last edited by

              It works well now thanks.

              1 Reply Last reply Reply Quote 0
              • FrostionF Offline
                Frostion Admin
                last edited by

                I moved this topic to the "Map Making" category since it concerns map making.

                Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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