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    • S Offline
      Spelladrekka2019
      last edited by

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 21:16:00
      Savegame

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      • S Offline
        Spelladrekka2019
        last edited by

        TripleA Turn Summary: Mordor round 1

        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

        Game History

        Round: 1
        
            Purchase Units - Mordor
                Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; 
        
            Combat Move - Mordor
                    Mordor loses 0 PUs for violating Dagorlads neutrality.
                1 orcs moved from Udun to Dagorlad
                      Mordor take Dagorlad from Neutral
                1 orcs moved from Udun to Dagorlad
                1 orcs moved from Minas Morgul to N. Ithilien
                      Mordor take N. Ithilien from Gondor
                1 orcs moved from Minas Morgul to S. Ithilien
                      Mordor take S. Ithilien from Gondor
                2 orcss moved from Minas Morgul to S. Ithilien
                1 orcs moved from Minas Morgul to N. Ithilien
                4 orcss moved from Gorgoroth to Minas Morgul
                2 orcss moved from Gorgoroth to Minas Morgul
        
            Combat - Mordor
        
            Non Combat Move - Mordor
        
            Place Units - Mordor
                3 orcss and 2 siegeTowers placed in Minas Morgul
                1 orcs placed in Udun
        
            Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • G Offline
          gijoe
          last edited by

          TripleA Turn Summary: Rohan round 1

          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

          Game History

          Round: 1
          
              Purchase Units - Rohan
                  Rohan buy 1 castle and 3 spearInfantrys; Remaining resources: 1 PUs; 
          
              Combat Move - Rohan
                  1 spearInfantry moved from Helms Deep to Westfold
                  1 spearInfantry moved from Eastfold to Westfold
                  1 spearInfantry moved from Eastfold to Westfold
                  1 heavyCavalry moved from Eastfold to Westfold
                  2 heavyCavalrys moved from E. Emnet to Westfold
                  4 lightCavalrys moved from E. Emnet to Westfold
                  2 spearInfantrys moved from Eastfold to Westfold
                  1 lightCavalry moved from E. Emnet to Wold
                  3 lightCavalrys moved from E. Emnet to Westfold
          
              Combat - Rohan
                  Battle in Westfold
                      Rohan attack with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys
                      Saruman defend with 2 orcss and 1 raiders
                          Rohan roll dice for 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 4/1 hits, 4.67 expected hits
                          Saruman roll dice for 2 orcss and 1 raiders in Westfold, round 2 : 0/1 hits, 0.50 expected hits
                          1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Westfold
                      Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 10
                      Casualties for Saruman: 2 orcss and 1 raiders
          
              Non Combat Move - Rohan
          
              Place Units - Rohan
                  1 castle placed in E. Emnet
                  3 spearInfantrys placed in Eastfold
          
              Turn Complete - Rohan
                  Rohan collect 18 PUs; end with 19 PUs
          

          Combat Hit Differential Summary :

          Saruman : -0.50
          Rohan : -0.67
          

          Savegame

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          • T Offline
            tomtodabone
            last edited by

            TripleA Turn Summary: Goblins round 1

            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

            Game History

            Round: 1
            
                Purchase Units - Goblins
                    Goblins buy 3 stabberss and 1 trolls; Remaining resources: 0 PUs; 
            
                Combat Move - Goblins
                        Goblins loses 0 PUs for violating Enedwaiths neutrality.
                        Goblins loses 0 PUs for violating Celebrans neutrality.
                        Goblins loses 0 PUs for violating Eregions neutrality.
                        Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                        Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                    1 wargs moved from Isengard to Enedwaith
                          Goblins take Enedwaith from Neutral
                    1 wargs moved from Isengard to N. Dunland
                    1 stabbers moved from S. Caves to N. Dunland
                    1 shooters moved from S. Caves to Celebran
                          Goblins take Celebran from Neutral
                    2 wargss moved from Isengard to N. Dunland
                    1 shooters moved from Moria to Eregion
                          Goblins take Eregion from Neutral
                    1 shooters moved from Moria to Drimrill Dale
                          Goblins take Drimrill Dale from Neutral
                    1 shooters moved from N. Caves to Anduin West Bank
                          Goblins take Anduin West Bank from Neutral
            
                Combat - Goblins
                    Battle in N. Dunland
                        Goblins attack with 1 stabbers and 3 wargss
                        Neutral defend with 1 spearInfantry
                            Goblins roll dice for 1 stabbers and 3 wargss in N. Dunland, round 2 : 1/1 hits, 1,17 expected hits
                            Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0,33 expected hits
                            1 stabbers owned by the Goblins and 1 spearInfantry owned by the Neutral lost in N. Dunland
                        Goblins loses 0 PUs for violating N. Dunlands neutrality.
                        Goblins win, taking N. Dunland from Neutral with 3 wargss remaining. Battle score for attacker is 1
                        Casualties for Goblins: 1 stabbers
                        Casualties for Neutral: 1 spearInfantry
            
                Non Combat Move - Goblins
            
                Place Units - Goblins
                    3 stabberss and 1 trolls placed in Moria
            
                Turn Complete - Goblins
                    Goblins collect 18 PUs; end with 18 PUs
            

            Combat Hit Differential Summary :

            Goblins : -0,17
            Neutral : 0,67
            

            Savegame

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            • J Offline
              Jokke
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 22:26:28
              Savegame

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              • J Offline
                Jokke
                last edited by

                TripleA Turn Summary: Elves round 1

                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                Game History

                Round: 1
                
                    Purchase Units - Elves
                        Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs; 
                
                    Combat Move - Elves
                            Elves loses 0 PUs for violating Withered Heaths neutrality.
                            Elves loses 0 PUs for violating Carrocks neutrality.
                            Elves loses 0 PUs for violating Gladdens neutrality.
                            Elves loses 0 PUs for violating Anduin East Banks neutrality.
                        1 ents moved from High Mirkwood to Withered Heath
                              Elves take Withered Heath from Neutral
                        1 hunters moved from High Mirkwood to Carrock
                              Elves take Carrock from Neutral
                        1 wizard moved from High Mirkwood to Carrock
                        5 hunterss moved from High Mirkwood to Withered Heath
                        1 wizard moved from High Mirkwood to Withered Heath
                        1 ents moved from W. Mirkwood to Gladden
                              Elves take Gladden from Neutral
                        2 entss moved from S. Mirkwood to Gladden
                        1 hunters moved from Lorien to Anduin East Bank
                              Elves take Anduin East Bank from Neutral
                        7 entss moved from Fangorn to Celebran
                        1 hunters moved from Lorien to Celebran
                        1 eagles moved from Lorien to Celebran
                        2 wizards moved from Lorien to Drimrill Dale
                        4 hunterss moved from Lorien to Drimrill Dale
                        1 eagles moved from Lorien to Drimrill Dale
                        6 hunterss moved from Rivendell to Eregion
                        2 wizards moved from Rivendell to Eregion
                        1 hobbits moved from Rivendell to Eregion
                
                    Combat - Elves
                        Battle in Celebran
                            Elves attack with 1 eagles, 7 entss and 1 hunters
                            Goblins defend with 1 shooters
                                Elves roll dice for 1 eagles, 7 entss and 1 hunters in Celebran, round 2 : 4/1 hits, 4,17 expected hits
                                Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0,33 expected hits
                                1 shooters owned by the Goblins lost in Celebran
                            Elves win, taking Celebran from Goblins with 1 eagles, 7 entss and 1 hunters remaining. Battle score for attacker is 2
                            Casualties for Goblins: 1 shooters
                        Battle in Drimrill Dale
                            Elves attack with 1 eagles, 4 hunterss and 2 wizards
                            Goblins defend with 1 shooters
                                Elves roll dice for 1 eagles, 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/0 hits, 3,00 expected hits
                                Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits
                                1 shooters owned by the Goblins lost in Drimrill Dale
                            Elves win, taking Drimrill Dale from Goblins with 1 eagles, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2
                            Casualties for Goblins: 1 shooters
                        Battle in Eregion
                            Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                            Goblins defend with 1 shooters
                                Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/1 hits, 3,50 expected hits
                                Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0,33 expected hits
                                1 shooters owned by the Goblins lost in Eregion
                            Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                            Casualties for Goblins: 1 shooters
                
                    Non Combat Move - Elves
                        1 eagles moved from Drimrill Dale to Lorien
                        1 eagles moved from Celebran to Lorien
                        1 eagles moved from W. Mirkwood to Lorien
                        1 ents moved from E. Mirkwood to W. Mirkwood
                        2 hunterss moved from N. Mirkwood to W. Mirkwood
                        1 ents moved from N. Mirkwood to W. Mirkwood
                        1 eagles moved from E. Mirkwood to W. Mirkwood
                
                    Place Units - Elves
                        1 hunters and 1 wizard placed in Lorien
                        1 hobbits and 1 hunters placed in Rivendell
                        1 hunters placed in Rivendell
                
                    Turn Complete - Elves
                        Elves collect 28 PUs; end with 28 PUs
                

                Combat Hit Differential Summary :

                Goblins : -1,00
                Elves : -0,67
                

                Savegame

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                • S Offline
                  Spelladrekka2019
                  last edited by

                  TripleA Turn Summary: Haradrim round 1

                  TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                  Game History

                  Round: 1
                  
                      Purchase Units - Haradrim
                          Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
                  
                      Combat Move - Haradrim
                              Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                          1 galleon moved from Harnen to Umbar Peninsula Coast
                          4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                          2 spearInfantrys moved from N. Haradwaith to Harad Road
                          1 oliphant moved from N. Haradwaith to Harad Road
                          1 spearInfantry moved from Umbar to Debatable Land
                                Haradrim take Debatable Land from Neutral
                          1 spearInfantry moved from Umbar to Debatable Land
                          1 oliphant moved from Umbar to Harad Road
                          3 spearInfantrys moved from City of Corsairs to Umbar
                          2 corsairss moved from City of Corsairs to Umbar
                          1 corsairs moved from City of Corsairs to Umbar
                          4 corsairss moved from Minas Morgul to S. Ithilien
                  
                      Combat - Haradrim
                  
                      Non Combat Move - Haradrim
                  
                      Place Units - Haradrim
                          3 corsairss and 2 spearInfantrys placed in City of Corsairs
                  
                      Turn Complete - Haradrim
                          Haradrim collect 18 PUs; end with 18 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • G Offline
                    gijoe
                    last edited by

                    TripleA Turn Summary: Gondor round 1

                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                    Game History

                    Round: 1
                    
                        Purchase Units - Gondor
                            Gondor buy 2 fortificationss, 1 galleon, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; 
                    
                        Combat Move - Gondor
                            1 spearInfantry moved from Belfalas to Gilrain
                            1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
                            1 galleon moved from S. Gondor Coast to Gilrain
                            1 galleon moved from Gilrain to Anduin Mouth
                            1 spearInfantry moved from Tolfolas to Anduin Mouth
                            1 trebuche moved from W. Osg. to Anduin Mouth
                            1 caravel moved from S. Gondor Coast to Anduin Mouth
                            1 galleon moved from S. Gondor Coast to Anduin Mouth
                            1 trebuche moved from W. Osg. to Anduin Mouth
                            1 spearInfantry moved from S. Gondor to S. Ithilien
                            2 spearInfantrys moved from Anduin Mouth to S. Ithilien
                            2 trebuches moved from Anduin Mouth to S. Ithilien
                            3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                            3 heavyCavalrys moved from Anfalas to Lebennin
                            3 spearInfantrys moved from Anfalas to Morthond
                            2 galleons and 3 spearInfantrys moved from Morthond to Anduin Mouth
                            3 spearInfantrys moved from Anduin Mouth to E. Osg.
                            2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
                            3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
                            1 galleon moved from Gilrain to Anduin Mouth
                            1 caravel moved from S. Gondor Coast to Anduin Mouth
                            10 undeads moved from Paths of the Dead to Lamedon
                            3 heavyCavalrys moved from Minas Tirith to W. Osg.
                            2 spearInfantrys moved from W. Osg. to E. Osg.
                            3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
                    
                        Combat - Gondor
                            Battle in S. Ithilien
                                Gondor attack with 3 spearInfantrys and 2 trebuches
                                Mordor defend with 3 orcss; Haradrim defend with 4 corsairss
                                    Gondor roll dice for 3 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 1/1 hits, 1.83 expected hits
                                    Mordor roll dice for 4 corsairss and 3 orcss in S. Ithilien, round 2 : 1/1 hits, 1.17 expected hits
                                    1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien
                                    Gondor roll dice for 2 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 2/1 hits, 1.67 expected hits
                                    Mordor roll dice for 4 corsairss and 2 orcss in S. Ithilien, round 3 : 1/0 hits, 1.00 expected hits
                                    1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in S. Ithilien
                                    Gondor roll dice for 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 1/1 hits, 1.33 expected hits
                                    Mordor roll dice for 4 corsairss in S. Ithilien, round 4 : 1/1 hits, 0.67 expected hits
                                    1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Ithilien
                                    Gondor roll dice for 2 trebuches in S. Ithilien, round 5 : 1/0 hits, 1.00 expected hits
                                    Mordor roll dice for 3 corsairss in S. Ithilien, round 5 : 0/1 hits, 0.50 expected hits
                                    1 corsairs owned by the Haradrim lost in S. Ithilien
                                    Gondor roll dice for 2 trebuches in S. Ithilien, round 6 : 1/0 hits, 1.00 expected hits
                                    Mordor roll dice for 2 corsairss in S. Ithilien, round 6 : 0/1 hits, 0.33 expected hits
                                    1 corsairs owned by the Haradrim lost in S. Ithilien
                                    Gondor roll dice for 2 trebuches in S. Ithilien, round 7 : 1/0 hits, 1.00 expected hits
                                    Mordor roll dice for 1 corsairs in S. Ithilien, round 7 : 0/1 hits, 0.17 expected hits
                                    1 corsairs owned by the Haradrim lost in S. Ithilien
                                Gondor win, taking S. Ithilien from Mordor with 2 trebuches remaining. Battle score for attacker is 16
                                Casualties for Gondor: 3 spearInfantrys
                                Casualties for Mordor: 3 orcss
                                Casualties for Haradrim: 4 corsairss
                    
                        Non Combat Move - Gondor
                    
                        Place Units - Gondor
                            2 towers placed in E. Osg.
                            2 fortificationss placed in W. Osg.
                            3 towerGuards placed in Minas Tirith
                            1 galleon placed in Morthond
                    
                        Turn Complete - Gondor
                            Gondor collect 32 PUs; end with 32 PUs
                    

                    Combat Hit Differential Summary :

                    Mordor : -0.83
                    Gondor : -0.83
                    

                    Savegame

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                    • J Offline
                      Jokke
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 22:31:50
                      Savegame

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                      • J Offline
                        Jokke
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 1.9, time: 21:28:56
                        Savegame

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                        • S Offline
                          Spelladrekka2019
                          last edited by

                          TripleA Turn Summary: Rhun round 1

                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                          Game History

                          Round: 1
                          
                              Purchase Units - Rhun
                                  Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; 
                          
                              Combat Move - Rhun
                                      Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                                      Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                                      Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                                  1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                                        Rhun take S. E. Rhovanion from Neutral
                                  1 chariotArchers moved from S. Rhun to S. E. Rhovanion
                                  1 spearInfantry moved from S. Rhun to S. Rhovanion
                                        Rhun take S. Rhovanion from Neutral
                                  2 warChariots moved from Udun to S. Rhun
                                  2 chariotArcherss moved from S. Rhun to S. E. Rhovanion
                                  1 spearInfantry moved from Rhun to E. Rhovanion
                                        Rhun take E. Rhovanion from Neutral
                                  1 spearInfantry moved from Rhun to Celduin
                                  3 spearInfantrys moved from N. Rhun to S. Dale
                                  2 spearInfantrys moved from N. Rhun to S. Dale
                                  2 warChariots moved from N. Rhun to S. Dale
                                  4 chariotArcherss moved from N. Rhun to S. Dale
                                  1 chariotArchers moved from Rhun to Celduin
                                  1 chariotArchers moved from Rhun to Celduin
                                  1 warWagon moved from Rhun to S. Dale
                                  1 chariotArchers moved from Rhun to S. Dale
                          
                              Combat - Rhun
                                  Battle in Celduin
                                      Rhun attack with 2 chariotArcherss and 1 spearInfantry
                                      Neutral defend with 1 spearInfantry
                                          Rhun roll dice for 2 chariotArcherss and 1 spearInfantry in Celduin, round 2 : 1/0 hits, 1,00 expected hits
                                          Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0,33 expected hits
                                          1 spearInfantry owned by the Neutral lost in Celduin
                                      Rhun loses 0 PUs for violating Celduins neutrality.
                                      Rhun win, taking Celduin from Neutral with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3
                                      Casualties for Neutral: 1 spearInfantry
                                  Battle in S. Dale
                                      Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
                                      Dale defend with 1 archers
                                          Rhun roll dice for 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in S. Dale, round 2 : 5/1 hits, 5,33 expected hits
                                          Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0,33 expected hits
                                          1 archers owned by the Dale lost in S. Dale
                                      Rhun win, taking S. Dale from Dale with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3
                                      Casualties for Dale: 1 archers
                          
                              Non Combat Move - Rhun
                          
                              Place Units - Rhun
                                  4 spearInfantrys placed in Rhun
                          
                              Turn Complete - Rhun
                                  Rhun collect 19 PUs; end with 19 PUs
                          

                          Combat Hit Differential Summary :

                          Neutral : -0,33
                          Dale : -0,33
                          Rhun : -0,33
                          

                          Savegame

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                          • J Offline
                            Jokke
                            last edited by

                            Testing Forum poster

                            Test summary from TripleA, engine version: 1.9, time: 20:29:29
                            Savegame

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                            • J Offline
                              Jokke
                              last edited by

                              TripleA Turn Summary: Dale round 1

                              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                              Game History

                              Round: 1
                              
                                  Purchase Units - Dale
                                      Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Dale
                                      1 heavyCavalry moved from N. Dale to N. Rhun
                                      2 spearInfantrys moved from N. Dale to N. Rhun
                              
                                  Combat - Dale
                                      Battle in N. Rhun
                                          Dale attack with 1 heavyCavalry and 2 spearInfantrys
                                          Rhun defend with 1 spearInfantry
                                              Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/1 hits, 0,83 expected hits
                                              Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0,33 expected hits
                                              1 spearInfantry owned by the Rhun lost in N. Rhun
                                          Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Rhun: 1 spearInfantry
                              
                                  Non Combat Move - Dale
                                      1 spearInfantry moved from Lake Town to N. Dale
                              
                                  Place Units - Dale
                                      1 archers and 2 spearInfantrys placed in Lake Town
                              
                                  Turn Complete - Dale
                                      Dale collect 10 PUs; end with 10 PUs
                              

                              Combat Hit Differential Summary :

                              Dale : 0,17
                              Rhun : -0,33
                              

                              Savegame

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                              • S Offline
                                Spelladrekka2019
                                last edited by

                                TripleA Turn Summary: Khand round 1

                                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                Game History

                                Round: 1
                                
                                    Purchase Units - Khand
                                        Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Khand
                                        2 xbowInfantrys moved from Khand to Harad Road
                                        2 raiderCavalrys, 4 raiderss and 1 warWolves moved from Khand to Harad Road
                                        3 raiderss moved from S. Khand to Khand
                                
                                    Non Combat Move - Khand
                                
                                    Place Units - Khand
                                        2 warWolvess and 1 xbowInfantry placed in Khand
                                
                                    Turn Complete - Khand
                                        Khand collect 10 PUs; end with 10 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • J Offline
                                  Jokke
                                  last edited by

                                  Testing Forum poster

                                  Test summary from TripleA, engine version: 1.9, time: 21:28:10
                                  Savegame

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                                  • J Offline
                                    Jokke
                                    last edited by

                                    TripleA Turn Summary: Dwarves round 1

                                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                    Game History

                                    Round: 1
                                    
                                        Purchase Units - Dwarves
                                            Dwarves buy 1 axeInfantry and 2 phalanxs; Remaining resources: 0 PUs; 
                                    
                                        Non Combat Move - Dwarves
                                            3 axeInfantrys moved from Iron Hills to N. Rhun
                                    
                                        Place Units - Dwarves
                                            1 axeInfantry and 2 phalanxs placed in Iron Hills
                                    
                                        Turn Complete - Dwarves
                                            Dwarves collect 16 PUs; end with 16 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • S Offline
                                      Spelladrekka2019
                                      last edited by

                                      TripleA Turn Summary: Saruman round 2

                                      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Saruman
                                              Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Saruman
                                              2 raiderss moved from S. Dunland to Isengard
                                              4 urukhais moved from Dol Goldur to S. Mirkwood
                                      
                                          Combat - Saruman
                                              Battle in S. Mirkwood
                                                  Saruman attack with 4 urukhais
                                                  Elves defend with 2 hunterss
                                                      Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                      Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                      1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                      Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                      Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                                      1 hunters owned by the Elves lost in S. Mirkwood
                                                  Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                                  Casualties for Saruman: 1 urukhai
                                                  Casualties for Elves: 2 hunterss
                                      
                                          Non Combat Move - Saruman
                                      
                                          Place Units - Saruman
                                              5 orcss placed in Isengard
                                      
                                          Turn Complete - Saruman
                                              Saruman collect 12 PUs; end with 12 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Saruman : -0,33
                                      Elves : -0,50
                                      

                                      Savegame

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                                      • G Offline
                                        gijoe
                                        last edited by

                                        TripleA Turn Summary: Freefolk round 2

                                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - Freefolk
                                                Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Freefolk
                                                    Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                                                1 hobbits moved from Minhiriath to N. Enedwaith
                                                      Freefolk take N. Enedwaith from Neutral
                                                1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to Lond Daer
                                                1 lightCavalry moved from E. Arnor to Lond Daer
                                                2 lightCavalrys moved from Bree to Lond Daer
                                                1 lightCavalry moved from Hobbiton to Lond Daer
                                                2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                                                2 hobbitss moved from Shire to Minhiriath
                                                1 hobbits moved from Bree to S. Downs
                                                1 archers and 2 spearInfantrys moved from Breelands to S. Downs
                                        
                                            Combat - Freefolk
                                                Battle in Cardolan
                                                    Freefolk attack with 2 archerss and 3 spearInfantrys
                                                    Neutral defend with 1 spearInfantry
                                                        Freefolk roll dice for 2 archerss and 3 spearInfantrys in Cardolan, round 2 : 1/1 hits, 1.17 expected hits
                                                        Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Cardolan
                                                    Freefolk loses 0 PUs for violating Cardolans neutrality.
                                                    Freefolk win, taking Cardolan from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
                                                    Casualties for Freefolk: 1 spearInfantry
                                                    Casualties for Neutral: 1 spearInfantry
                                                Battle in Lond Daer
                                                    Freefolk attack with 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry
                                                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                                                        Freefolk roll dice for 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 2/1 hits, 1.83 expected hits
                                                        Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/0 hits, 1.00 expected hits
                                                        1 hobbits owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
                                                        Freefolk roll dice for 1 archers, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 2/1 hits, 1.83 expected hits
                                                        Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/1 hits, 0.67 expected hits
                                                        1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer
                                                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                                                    Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                                                    Casualties for Freefolk: 1 archers and 1 hobbits
                                                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                                        
                                            Non Combat Move - Freefolk
                                        
                                            Place Units - Freefolk
                                                3 lightCavalrys placed in Bree
                                                1 lightCavalry placed in Hobbiton
                                        
                                            Turn Complete - Freefolk
                                                Freefolk collect 20 PUs; end with 20 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Neutral : 1.00
                                        Freefolk : 0.17
                                        

                                        Savegame

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                                        • T Offline
                                          tomtodabone
                                          last edited by

                                          TripleA Turn Summary: Mordor round 2

                                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Mordor
                                                  Mordor buy 4 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Mordor
                                                      Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                                                  2 orcss moved from Dagorlad to S. Brown Lands
                                                        Mordor take S. Brown Lands from Neutral
                                                  2 orcss moved from Minas Morgul to S. Ithilien
                                                  2 siegeTowers moved from Minas Morgul to S. Ithilien
                                                  1 orcs moved from Minas Morgul to S. Ithilien
                                                  1 siegeTower moved from Minas Morgul to S. Ithilien
                                                  1 nazgul moved from Barad Dur to S. Ithilien
                                                  1 nazgul moved from Barad Dur to S. Ithilien
                                                  9 orcss, 5 siegeTowers and 3 trollss moved from Minas Morgul to S. Ithilien
                                                  1 nazgul moved from Barad Dur to S. Ithilien
                                          
                                              Combat - Mordor
                                                  Battle in S. Ithilien
                                                      Mordor attack with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss
                                                      Gondor defend with 2 trebuches
                                                          Mordor roll dice for 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss in S. Ithilien, round 2 : 10/1 hits, 9.50 expected hits
                                                          Gondor roll dice for 2 trebuches in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                                                          2 trebuches owned by the Gondor lost in S. Ithilien
                                                      Mordor win, taking S. Ithilien from Gondor with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss remaining. Battle score for attacker is 8
                                                      Casualties for Gondor: 2 trebuches
                                          
                                              Non Combat Move - Mordor
                                                  2 nazguls moved from S. Ithilien to Minas Morgul
                                                  1 nazgul moved from S. Ithilien to Minas Morgul
                                                  3 orcss moved from Dol Goldur to S. Mirkwood
                                                  2 trollss moved from Dol Goldur to S. Mirkwood
                                                  1 siegeTower moved from Dol Goldur to S. Mirkwood
                                          
                                              Place Units - Mordor
                                                  3 siegeTowers and 1 trolls placed in Minas Morgul
                                                  1 siegeTower placed in Dol Goldur
                                          
                                              Turn Complete - Mordor
                                                  Mordor collect 22 PUs; end with 22 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Mordor : 0.50
                                          Gondor : -0.33
                                          

                                          Savegame

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                                          • G Offline
                                            gijoe
                                            last edited by

                                            TripleA Turn Summary: Rohan round 2

                                            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - Rohan
                                                    Rohan buy 4 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Rohan
                                                    1 spearInfantry moved from Westfold to S. Dunland
                                                          Rohan take S. Dunland from Saruman
                                                    3 spearInfantrys moved from Eastfold to Westfold
                                                    1 lightCavalry moved from Wold to Westfold
                                            
                                                Combat - Rohan
                                            
                                                Non Combat Move - Rohan
                                            
                                                Place Units - Rohan
                                                    3 fortificationss and 1 tower placed in E. Emnet
                                                    1 fortifications, 1 heavyCavalry and 1 spearInfantry placed in Eastfold
                                            
                                                Turn Complete - Rohan
                                                    Rohan collect 19 PUs; end with 19 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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