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    • S Offline
      Spelladrekka2019
      last edited by

      TripleA Turn Summary: Mordor round 1

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1
      
          Purchase Units - Mordor
              Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; 
      
          Combat Move - Mordor
                  Mordor loses 0 PUs for violating Dagorlads neutrality.
              1 orcs moved from Udun to Dagorlad
                    Mordor take Dagorlad from Neutral
              1 orcs moved from Udun to Dagorlad
              1 orcs moved from Minas Morgul to N. Ithilien
                    Mordor take N. Ithilien from Gondor
              1 orcs moved from Minas Morgul to S. Ithilien
                    Mordor take S. Ithilien from Gondor
              2 orcss moved from Minas Morgul to S. Ithilien
              1 orcs moved from Minas Morgul to N. Ithilien
              4 orcss moved from Gorgoroth to Minas Morgul
              2 orcss moved from Gorgoroth to Minas Morgul
      
          Combat - Mordor
      
          Non Combat Move - Mordor
      
          Place Units - Mordor
              3 orcss and 2 siegeTowers placed in Minas Morgul
              1 orcs placed in Udun
      
          Turn Complete - Mordor
              Mordor collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • G Offline
        gijoe
        last edited by

        TripleA Turn Summary: Rohan round 1

        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

        Game History

        Round: 1
        
            Purchase Units - Rohan
                Rohan buy 1 castle and 3 spearInfantrys; Remaining resources: 1 PUs; 
        
            Combat Move - Rohan
                1 spearInfantry moved from Helms Deep to Westfold
                1 spearInfantry moved from Eastfold to Westfold
                1 spearInfantry moved from Eastfold to Westfold
                1 heavyCavalry moved from Eastfold to Westfold
                2 heavyCavalrys moved from E. Emnet to Westfold
                4 lightCavalrys moved from E. Emnet to Westfold
                2 spearInfantrys moved from Eastfold to Westfold
                1 lightCavalry moved from E. Emnet to Wold
                3 lightCavalrys moved from E. Emnet to Westfold
        
            Combat - Rohan
                Battle in Westfold
                    Rohan attack with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys
                    Saruman defend with 2 orcss and 1 raiders
                        Rohan roll dice for 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 4/1 hits, 4.67 expected hits
                        Saruman roll dice for 2 orcss and 1 raiders in Westfold, round 2 : 0/1 hits, 0.50 expected hits
                        1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Westfold
                    Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 10
                    Casualties for Saruman: 2 orcss and 1 raiders
        
            Non Combat Move - Rohan
        
            Place Units - Rohan
                1 castle placed in E. Emnet
                3 spearInfantrys placed in Eastfold
        
            Turn Complete - Rohan
                Rohan collect 18 PUs; end with 19 PUs
        

        Combat Hit Differential Summary :

        Saruman : -0.50
        Rohan : -0.67
        

        Savegame

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        • T Offline
          tomtodabone
          last edited by

          TripleA Turn Summary: Goblins round 1

          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

          Game History

          Round: 1
          
              Purchase Units - Goblins
                  Goblins buy 3 stabberss and 1 trolls; Remaining resources: 0 PUs; 
          
              Combat Move - Goblins
                      Goblins loses 0 PUs for violating Enedwaiths neutrality.
                      Goblins loses 0 PUs for violating Celebrans neutrality.
                      Goblins loses 0 PUs for violating Eregions neutrality.
                      Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                      Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                  1 wargs moved from Isengard to Enedwaith
                        Goblins take Enedwaith from Neutral
                  1 wargs moved from Isengard to N. Dunland
                  1 stabbers moved from S. Caves to N. Dunland
                  1 shooters moved from S. Caves to Celebran
                        Goblins take Celebran from Neutral
                  2 wargss moved from Isengard to N. Dunland
                  1 shooters moved from Moria to Eregion
                        Goblins take Eregion from Neutral
                  1 shooters moved from Moria to Drimrill Dale
                        Goblins take Drimrill Dale from Neutral
                  1 shooters moved from N. Caves to Anduin West Bank
                        Goblins take Anduin West Bank from Neutral
          
              Combat - Goblins
                  Battle in N. Dunland
                      Goblins attack with 1 stabbers and 3 wargss
                      Neutral defend with 1 spearInfantry
                          Goblins roll dice for 1 stabbers and 3 wargss in N. Dunland, round 2 : 1/1 hits, 1,17 expected hits
                          Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0,33 expected hits
                          1 stabbers owned by the Goblins and 1 spearInfantry owned by the Neutral lost in N. Dunland
                      Goblins loses 0 PUs for violating N. Dunlands neutrality.
                      Goblins win, taking N. Dunland from Neutral with 3 wargss remaining. Battle score for attacker is 1
                      Casualties for Goblins: 1 stabbers
                      Casualties for Neutral: 1 spearInfantry
          
              Non Combat Move - Goblins
          
              Place Units - Goblins
                  3 stabberss and 1 trolls placed in Moria
          
              Turn Complete - Goblins
                  Goblins collect 18 PUs; end with 18 PUs
          

          Combat Hit Differential Summary :

          Goblins : -0,17
          Neutral : 0,67
          

          Savegame

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          • J Offline
            Jokke
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.9, time: 22:26:28
            Savegame

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            • J Offline
              Jokke
              last edited by

              TripleA Turn Summary: Elves round 1

              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

              Game History

              Round: 1
              
                  Purchase Units - Elves
                      Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs; 
              
                  Combat Move - Elves
                          Elves loses 0 PUs for violating Withered Heaths neutrality.
                          Elves loses 0 PUs for violating Carrocks neutrality.
                          Elves loses 0 PUs for violating Gladdens neutrality.
                          Elves loses 0 PUs for violating Anduin East Banks neutrality.
                      1 ents moved from High Mirkwood to Withered Heath
                            Elves take Withered Heath from Neutral
                      1 hunters moved from High Mirkwood to Carrock
                            Elves take Carrock from Neutral
                      1 wizard moved from High Mirkwood to Carrock
                      5 hunterss moved from High Mirkwood to Withered Heath
                      1 wizard moved from High Mirkwood to Withered Heath
                      1 ents moved from W. Mirkwood to Gladden
                            Elves take Gladden from Neutral
                      2 entss moved from S. Mirkwood to Gladden
                      1 hunters moved from Lorien to Anduin East Bank
                            Elves take Anduin East Bank from Neutral
                      7 entss moved from Fangorn to Celebran
                      1 hunters moved from Lorien to Celebran
                      1 eagles moved from Lorien to Celebran
                      2 wizards moved from Lorien to Drimrill Dale
                      4 hunterss moved from Lorien to Drimrill Dale
                      1 eagles moved from Lorien to Drimrill Dale
                      6 hunterss moved from Rivendell to Eregion
                      2 wizards moved from Rivendell to Eregion
                      1 hobbits moved from Rivendell to Eregion
              
                  Combat - Elves
                      Battle in Celebran
                          Elves attack with 1 eagles, 7 entss and 1 hunters
                          Goblins defend with 1 shooters
                              Elves roll dice for 1 eagles, 7 entss and 1 hunters in Celebran, round 2 : 4/1 hits, 4,17 expected hits
                              Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0,33 expected hits
                              1 shooters owned by the Goblins lost in Celebran
                          Elves win, taking Celebran from Goblins with 1 eagles, 7 entss and 1 hunters remaining. Battle score for attacker is 2
                          Casualties for Goblins: 1 shooters
                      Battle in Drimrill Dale
                          Elves attack with 1 eagles, 4 hunterss and 2 wizards
                          Goblins defend with 1 shooters
                              Elves roll dice for 1 eagles, 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/0 hits, 3,00 expected hits
                              Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits
                              1 shooters owned by the Goblins lost in Drimrill Dale
                          Elves win, taking Drimrill Dale from Goblins with 1 eagles, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2
                          Casualties for Goblins: 1 shooters
                      Battle in Eregion
                          Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                          Goblins defend with 1 shooters
                              Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/1 hits, 3,50 expected hits
                              Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0,33 expected hits
                              1 shooters owned by the Goblins lost in Eregion
                          Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                          Casualties for Goblins: 1 shooters
              
                  Non Combat Move - Elves
                      1 eagles moved from Drimrill Dale to Lorien
                      1 eagles moved from Celebran to Lorien
                      1 eagles moved from W. Mirkwood to Lorien
                      1 ents moved from E. Mirkwood to W. Mirkwood
                      2 hunterss moved from N. Mirkwood to W. Mirkwood
                      1 ents moved from N. Mirkwood to W. Mirkwood
                      1 eagles moved from E. Mirkwood to W. Mirkwood
              
                  Place Units - Elves
                      1 hunters and 1 wizard placed in Lorien
                      1 hobbits and 1 hunters placed in Rivendell
                      1 hunters placed in Rivendell
              
                  Turn Complete - Elves
                      Elves collect 28 PUs; end with 28 PUs
              

              Combat Hit Differential Summary :

              Goblins : -1,00
              Elves : -0,67
              

              Savegame

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              • S Offline
                Spelladrekka2019
                last edited by

                TripleA Turn Summary: Haradrim round 1

                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                Game History

                Round: 1
                
                    Purchase Units - Haradrim
                        Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
                
                    Combat Move - Haradrim
                            Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                        1 galleon moved from Harnen to Umbar Peninsula Coast
                        4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                        2 spearInfantrys moved from N. Haradwaith to Harad Road
                        1 oliphant moved from N. Haradwaith to Harad Road
                        1 spearInfantry moved from Umbar to Debatable Land
                              Haradrim take Debatable Land from Neutral
                        1 spearInfantry moved from Umbar to Debatable Land
                        1 oliphant moved from Umbar to Harad Road
                        3 spearInfantrys moved from City of Corsairs to Umbar
                        2 corsairss moved from City of Corsairs to Umbar
                        1 corsairs moved from City of Corsairs to Umbar
                        4 corsairss moved from Minas Morgul to S. Ithilien
                
                    Combat - Haradrim
                
                    Non Combat Move - Haradrim
                
                    Place Units - Haradrim
                        3 corsairss and 2 spearInfantrys placed in City of Corsairs
                
                    Turn Complete - Haradrim
                        Haradrim collect 18 PUs; end with 18 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • G Offline
                  gijoe
                  last edited by

                  TripleA Turn Summary: Gondor round 1

                  TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                  Game History

                  Round: 1
                  
                      Purchase Units - Gondor
                          Gondor buy 2 fortificationss, 1 galleon, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; 
                  
                      Combat Move - Gondor
                          1 spearInfantry moved from Belfalas to Gilrain
                          1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
                          1 galleon moved from S. Gondor Coast to Gilrain
                          1 galleon moved from Gilrain to Anduin Mouth
                          1 spearInfantry moved from Tolfolas to Anduin Mouth
                          1 trebuche moved from W. Osg. to Anduin Mouth
                          1 caravel moved from S. Gondor Coast to Anduin Mouth
                          1 galleon moved from S. Gondor Coast to Anduin Mouth
                          1 trebuche moved from W. Osg. to Anduin Mouth
                          1 spearInfantry moved from S. Gondor to S. Ithilien
                          2 spearInfantrys moved from Anduin Mouth to S. Ithilien
                          2 trebuches moved from Anduin Mouth to S. Ithilien
                          3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                          3 heavyCavalrys moved from Anfalas to Lebennin
                          3 spearInfantrys moved from Anfalas to Morthond
                          2 galleons and 3 spearInfantrys moved from Morthond to Anduin Mouth
                          3 spearInfantrys moved from Anduin Mouth to E. Osg.
                          2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
                          3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
                          1 galleon moved from Gilrain to Anduin Mouth
                          1 caravel moved from S. Gondor Coast to Anduin Mouth
                          10 undeads moved from Paths of the Dead to Lamedon
                          3 heavyCavalrys moved from Minas Tirith to W. Osg.
                          2 spearInfantrys moved from W. Osg. to E. Osg.
                          3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
                  
                      Combat - Gondor
                          Battle in S. Ithilien
                              Gondor attack with 3 spearInfantrys and 2 trebuches
                              Mordor defend with 3 orcss; Haradrim defend with 4 corsairss
                                  Gondor roll dice for 3 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 1/1 hits, 1.83 expected hits
                                  Mordor roll dice for 4 corsairss and 3 orcss in S. Ithilien, round 2 : 1/1 hits, 1.17 expected hits
                                  1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien
                                  Gondor roll dice for 2 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 2/1 hits, 1.67 expected hits
                                  Mordor roll dice for 4 corsairss and 2 orcss in S. Ithilien, round 3 : 1/0 hits, 1.00 expected hits
                                  1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in S. Ithilien
                                  Gondor roll dice for 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 1/1 hits, 1.33 expected hits
                                  Mordor roll dice for 4 corsairss in S. Ithilien, round 4 : 1/1 hits, 0.67 expected hits
                                  1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Ithilien
                                  Gondor roll dice for 2 trebuches in S. Ithilien, round 5 : 1/0 hits, 1.00 expected hits
                                  Mordor roll dice for 3 corsairss in S. Ithilien, round 5 : 0/1 hits, 0.50 expected hits
                                  1 corsairs owned by the Haradrim lost in S. Ithilien
                                  Gondor roll dice for 2 trebuches in S. Ithilien, round 6 : 1/0 hits, 1.00 expected hits
                                  Mordor roll dice for 2 corsairss in S. Ithilien, round 6 : 0/1 hits, 0.33 expected hits
                                  1 corsairs owned by the Haradrim lost in S. Ithilien
                                  Gondor roll dice for 2 trebuches in S. Ithilien, round 7 : 1/0 hits, 1.00 expected hits
                                  Mordor roll dice for 1 corsairs in S. Ithilien, round 7 : 0/1 hits, 0.17 expected hits
                                  1 corsairs owned by the Haradrim lost in S. Ithilien
                              Gondor win, taking S. Ithilien from Mordor with 2 trebuches remaining. Battle score for attacker is 16
                              Casualties for Gondor: 3 spearInfantrys
                              Casualties for Mordor: 3 orcss
                              Casualties for Haradrim: 4 corsairss
                  
                      Non Combat Move - Gondor
                  
                      Place Units - Gondor
                          2 towers placed in E. Osg.
                          2 fortificationss placed in W. Osg.
                          3 towerGuards placed in Minas Tirith
                          1 galleon placed in Morthond
                  
                      Turn Complete - Gondor
                          Gondor collect 32 PUs; end with 32 PUs
                  

                  Combat Hit Differential Summary :

                  Mordor : -0.83
                  Gondor : -0.83
                  

                  Savegame

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                  • J Offline
                    Jokke
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 1.9, time: 22:31:50
                    Savegame

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                    • J Offline
                      Jokke
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 21:28:56
                      Savegame

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                      • S Offline
                        Spelladrekka2019
                        last edited by

                        TripleA Turn Summary: Rhun round 1

                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                        Game History

                        Round: 1
                        
                            Purchase Units - Rhun
                                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; 
                        
                            Combat Move - Rhun
                                    Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                                    Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                                      Rhun take S. E. Rhovanion from Neutral
                                1 chariotArchers moved from S. Rhun to S. E. Rhovanion
                                1 spearInfantry moved from S. Rhun to S. Rhovanion
                                      Rhun take S. Rhovanion from Neutral
                                2 warChariots moved from Udun to S. Rhun
                                2 chariotArcherss moved from S. Rhun to S. E. Rhovanion
                                1 spearInfantry moved from Rhun to E. Rhovanion
                                      Rhun take E. Rhovanion from Neutral
                                1 spearInfantry moved from Rhun to Celduin
                                3 spearInfantrys moved from N. Rhun to S. Dale
                                2 spearInfantrys moved from N. Rhun to S. Dale
                                2 warChariots moved from N. Rhun to S. Dale
                                4 chariotArcherss moved from N. Rhun to S. Dale
                                1 chariotArchers moved from Rhun to Celduin
                                1 chariotArchers moved from Rhun to Celduin
                                1 warWagon moved from Rhun to S. Dale
                                1 chariotArchers moved from Rhun to S. Dale
                        
                            Combat - Rhun
                                Battle in Celduin
                                    Rhun attack with 2 chariotArcherss and 1 spearInfantry
                                    Neutral defend with 1 spearInfantry
                                        Rhun roll dice for 2 chariotArcherss and 1 spearInfantry in Celduin, round 2 : 1/0 hits, 1,00 expected hits
                                        Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0,33 expected hits
                                        1 spearInfantry owned by the Neutral lost in Celduin
                                    Rhun loses 0 PUs for violating Celduins neutrality.
                                    Rhun win, taking Celduin from Neutral with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3
                                    Casualties for Neutral: 1 spearInfantry
                                Battle in S. Dale
                                    Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
                                    Dale defend with 1 archers
                                        Rhun roll dice for 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in S. Dale, round 2 : 5/1 hits, 5,33 expected hits
                                        Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0,33 expected hits
                                        1 archers owned by the Dale lost in S. Dale
                                    Rhun win, taking S. Dale from Dale with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3
                                    Casualties for Dale: 1 archers
                        
                            Non Combat Move - Rhun
                        
                            Place Units - Rhun
                                4 spearInfantrys placed in Rhun
                        
                            Turn Complete - Rhun
                                Rhun collect 19 PUs; end with 19 PUs
                        

                        Combat Hit Differential Summary :

                        Neutral : -0,33
                        Dale : -0,33
                        Rhun : -0,33
                        

                        Savegame

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                        • J Offline
                          Jokke
                          last edited by

                          Testing Forum poster

                          Test summary from TripleA, engine version: 1.9, time: 20:29:29
                          Savegame

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                          • J Offline
                            Jokke
                            last edited by

                            TripleA Turn Summary: Dale round 1

                            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                            Game History

                            Round: 1
                            
                                Purchase Units - Dale
                                    Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
                            
                                Combat Move - Dale
                                    1 heavyCavalry moved from N. Dale to N. Rhun
                                    2 spearInfantrys moved from N. Dale to N. Rhun
                            
                                Combat - Dale
                                    Battle in N. Rhun
                                        Dale attack with 1 heavyCavalry and 2 spearInfantrys
                                        Rhun defend with 1 spearInfantry
                                            Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/1 hits, 0,83 expected hits
                                            Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0,33 expected hits
                                            1 spearInfantry owned by the Rhun lost in N. Rhun
                                        Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Rhun: 1 spearInfantry
                            
                                Non Combat Move - Dale
                                    1 spearInfantry moved from Lake Town to N. Dale
                            
                                Place Units - Dale
                                    1 archers and 2 spearInfantrys placed in Lake Town
                            
                                Turn Complete - Dale
                                    Dale collect 10 PUs; end with 10 PUs
                            

                            Combat Hit Differential Summary :

                            Dale : 0,17
                            Rhun : -0,33
                            

                            Savegame

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                            • S Offline
                              Spelladrekka2019
                              last edited by

                              TripleA Turn Summary: Khand round 1

                              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                              Game History

                              Round: 1
                              
                                  Purchase Units - Khand
                                      Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Khand
                                      2 xbowInfantrys moved from Khand to Harad Road
                                      2 raiderCavalrys, 4 raiderss and 1 warWolves moved from Khand to Harad Road
                                      3 raiderss moved from S. Khand to Khand
                              
                                  Non Combat Move - Khand
                              
                                  Place Units - Khand
                                      2 warWolvess and 1 xbowInfantry placed in Khand
                              
                                  Turn Complete - Khand
                                      Khand collect 10 PUs; end with 10 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • J Offline
                                Jokke
                                last edited by

                                Testing Forum poster

                                Test summary from TripleA, engine version: 1.9, time: 21:28:10
                                Savegame

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                                • J Offline
                                  Jokke
                                  last edited by

                                  TripleA Turn Summary: Dwarves round 1

                                  TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                  Game History

                                  Round: 1
                                  
                                      Purchase Units - Dwarves
                                          Dwarves buy 1 axeInfantry and 2 phalanxs; Remaining resources: 0 PUs; 
                                  
                                      Non Combat Move - Dwarves
                                          3 axeInfantrys moved from Iron Hills to N. Rhun
                                  
                                      Place Units - Dwarves
                                          1 axeInfantry and 2 phalanxs placed in Iron Hills
                                  
                                      Turn Complete - Dwarves
                                          Dwarves collect 16 PUs; end with 16 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • S Offline
                                    Spelladrekka2019
                                    last edited by

                                    TripleA Turn Summary: Saruman round 2

                                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Saruman
                                            Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Saruman
                                            2 raiderss moved from S. Dunland to Isengard
                                            4 urukhais moved from Dol Goldur to S. Mirkwood
                                    
                                        Combat - Saruman
                                            Battle in S. Mirkwood
                                                Saruman attack with 4 urukhais
                                                Elves defend with 2 hunterss
                                                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                    Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                    1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                    Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                    Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                                    1 hunters owned by the Elves lost in S. Mirkwood
                                                Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                                Casualties for Saruman: 1 urukhai
                                                Casualties for Elves: 2 hunterss
                                    
                                        Non Combat Move - Saruman
                                    
                                        Place Units - Saruman
                                            5 orcss placed in Isengard
                                    
                                        Turn Complete - Saruman
                                            Saruman collect 12 PUs; end with 12 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Saruman : -0,33
                                    Elves : -0,50
                                    

                                    Savegame

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                                    • G Offline
                                      gijoe
                                      last edited by

                                      TripleA Turn Summary: Freefolk round 2

                                      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Freefolk
                                              Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Freefolk
                                                  Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                                              1 hobbits moved from Minhiriath to N. Enedwaith
                                                    Freefolk take N. Enedwaith from Neutral
                                              1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to Lond Daer
                                              1 lightCavalry moved from E. Arnor to Lond Daer
                                              2 lightCavalrys moved from Bree to Lond Daer
                                              1 lightCavalry moved from Hobbiton to Lond Daer
                                              2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                                              2 hobbitss moved from Shire to Minhiriath
                                              1 hobbits moved from Bree to S. Downs
                                              1 archers and 2 spearInfantrys moved from Breelands to S. Downs
                                      
                                          Combat - Freefolk
                                              Battle in Cardolan
                                                  Freefolk attack with 2 archerss and 3 spearInfantrys
                                                  Neutral defend with 1 spearInfantry
                                                      Freefolk roll dice for 2 archerss and 3 spearInfantrys in Cardolan, round 2 : 1/1 hits, 1.17 expected hits
                                                      Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Cardolan
                                                  Freefolk loses 0 PUs for violating Cardolans neutrality.
                                                  Freefolk win, taking Cardolan from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
                                                  Casualties for Freefolk: 1 spearInfantry
                                                  Casualties for Neutral: 1 spearInfantry
                                              Battle in Lond Daer
                                                  Freefolk attack with 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry
                                                  Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                                                      Freefolk roll dice for 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 2/1 hits, 1.83 expected hits
                                                      Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/0 hits, 1.00 expected hits
                                                      1 hobbits owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
                                                      Freefolk roll dice for 1 archers, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 2/1 hits, 1.83 expected hits
                                                      Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/1 hits, 0.67 expected hits
                                                      1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer
                                                  Freefolk loses 0 PUs for violating Lond Daers neutrality.
                                                  Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                                                  Casualties for Freefolk: 1 archers and 1 hobbits
                                                  Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                                      
                                          Non Combat Move - Freefolk
                                      
                                          Place Units - Freefolk
                                              3 lightCavalrys placed in Bree
                                              1 lightCavalry placed in Hobbiton
                                      
                                          Turn Complete - Freefolk
                                              Freefolk collect 20 PUs; end with 20 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : 1.00
                                      Freefolk : 0.17
                                      

                                      Savegame

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                                      • T Offline
                                        tomtodabone
                                        last edited by

                                        TripleA Turn Summary: Mordor round 2

                                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - Mordor
                                                Mordor buy 4 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Mordor
                                                    Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                                                2 orcss moved from Dagorlad to S. Brown Lands
                                                      Mordor take S. Brown Lands from Neutral
                                                2 orcss moved from Minas Morgul to S. Ithilien
                                                2 siegeTowers moved from Minas Morgul to S. Ithilien
                                                1 orcs moved from Minas Morgul to S. Ithilien
                                                1 siegeTower moved from Minas Morgul to S. Ithilien
                                                1 nazgul moved from Barad Dur to S. Ithilien
                                                1 nazgul moved from Barad Dur to S. Ithilien
                                                9 orcss, 5 siegeTowers and 3 trollss moved from Minas Morgul to S. Ithilien
                                                1 nazgul moved from Barad Dur to S. Ithilien
                                        
                                            Combat - Mordor
                                                Battle in S. Ithilien
                                                    Mordor attack with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss
                                                    Gondor defend with 2 trebuches
                                                        Mordor roll dice for 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss in S. Ithilien, round 2 : 10/1 hits, 9.50 expected hits
                                                        Gondor roll dice for 2 trebuches in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                                                        2 trebuches owned by the Gondor lost in S. Ithilien
                                                    Mordor win, taking S. Ithilien from Gondor with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss remaining. Battle score for attacker is 8
                                                    Casualties for Gondor: 2 trebuches
                                        
                                            Non Combat Move - Mordor
                                                2 nazguls moved from S. Ithilien to Minas Morgul
                                                1 nazgul moved from S. Ithilien to Minas Morgul
                                                3 orcss moved from Dol Goldur to S. Mirkwood
                                                2 trollss moved from Dol Goldur to S. Mirkwood
                                                1 siegeTower moved from Dol Goldur to S. Mirkwood
                                        
                                            Place Units - Mordor
                                                3 siegeTowers and 1 trolls placed in Minas Morgul
                                                1 siegeTower placed in Dol Goldur
                                        
                                            Turn Complete - Mordor
                                                Mordor collect 22 PUs; end with 22 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Mordor : 0.50
                                        Gondor : -0.33
                                        

                                        Savegame

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                                        • G Offline
                                          gijoe
                                          last edited by

                                          TripleA Turn Summary: Rohan round 2

                                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Rohan
                                                  Rohan buy 4 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Rohan
                                                  1 spearInfantry moved from Westfold to S. Dunland
                                                        Rohan take S. Dunland from Saruman
                                                  3 spearInfantrys moved from Eastfold to Westfold
                                                  1 lightCavalry moved from Wold to Westfold
                                          
                                              Combat - Rohan
                                          
                                              Non Combat Move - Rohan
                                          
                                              Place Units - Rohan
                                                  3 fortificationss and 1 tower placed in E. Emnet
                                                  1 fortifications, 1 heavyCavalry and 1 spearInfantry placed in Eastfold
                                          
                                              Turn Complete - Rohan
                                                  Rohan collect 19 PUs; end with 19 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • S Offline
                                            Spelladrekka2019
                                            last edited by

                                            TripleA Turn Summary: Saruman round 2

                                            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - Saruman
                                                    Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Saruman
                                                    4 urukhais moved from Dol Goldur to S. Mirkwood
                                            
                                                Combat - Saruman
                                                    Battle in S. Mirkwood
                                                        Saruman attack with 4 urukhais
                                                        Elves defend with 2 hunterss
                                                            Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                            Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                            1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                            Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                            Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                                            1 hunters owned by the Elves lost in S. Mirkwood
                                                        Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                                        Casualties for Saruman: 1 urukhai
                                                        Casualties for Elves: 2 hunterss
                                            
                                                Non Combat Move - Saruman
                                                    2 raiderss moved from S. Dunland to Isengard
                                            
                                                Place Units - Saruman
                                                    5 orcss placed in Isengard
                                            
                                                Turn Complete - Saruman
                                                    Saruman collect 12 PUs; end with 12 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Saruman : -0,33
                                            Elves : -0,50
                                            

                                            Savegame

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