Hunters
-
Pbf thread for The hunters
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:55:25 PM
Savegame -
TripleA Turn Summary: Saruman round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Saruman Saruman buy 2 urukhais; Remaining resources: 0 PUs; Combat Move - Saruman 2 orcss moved from Isengard to Westfold 1 raiders moved from Isengard to Westfold 1 raiders moved from Isengard to S. Dunland 1 raiders moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 2 raiderss Neutral defend with 1 spearInfantry Saruman roll dice for 2 raiderss in S. Dunland, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in S. Dunland Saruman loses 0 PUs for violating S. Dunlands neutrality. Saruman win, taking S. Dunland from Neutral with 2 raiderss remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Westfold Saruman attack with 2 orcss and 1 raiders Rohan defend with 1 spearInfantry Saruman roll dice for 2 orcss and 1 raiders in Westfold, round 2 : 1/1 hits, 0.67 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 2 orcss and 1 raiders remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Saruman : 0.67 Neutral : -0.33 Rohan : -0.33 -
TripleA Turn Summary: Freefolk round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Freefolk Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers moved from Breelands to E. Arnor 1 lightCavalry moved from Breelands to E. Arnor 1 archers and 2 spearInfantrys moved from Fornost to Breelands 2 archerss and 3 spearInfantrys moved from Bree to S. Downs 2 hobbitss moved from Shire to Minhiriath 1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath 2 hobbitss moved from Hobbiton to Shire Combat - Freefolk Battle in E. Arnor Freefolk attack with 1 archers and 1 lightCavalry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor Freefolk loses 0 PUs for violating E. Arnors neutrality. Freefolk win, taking E. Arnor from Neutral with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Freefolk: 1 archers Casualties for Neutral: 1 spearInfantry Battle in Minhiriath Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Minhiriath Freefolk loses 0 PUs for violating Minhiriaths neutrality. Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 2 lightCavalrys placed in Bree 1 lightCavalry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Neutral : 0.33 Freefolk : 1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:16:00
Savegame -
TripleA Turn Summary: Mordor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Mordor Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating Dagorlads neutrality. 1 orcs moved from Udun to Dagorlad Mordor take Dagorlad from Neutral 1 orcs moved from Udun to Dagorlad 1 orcs moved from Minas Morgul to N. Ithilien Mordor take N. Ithilien from Gondor 1 orcs moved from Minas Morgul to S. Ithilien Mordor take S. Ithilien from Gondor 2 orcss moved from Minas Morgul to S. Ithilien 1 orcs moved from Minas Morgul to N. Ithilien 4 orcss moved from Gorgoroth to Minas Morgul 2 orcss moved from Gorgoroth to Minas Morgul Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 3 orcss and 2 siegeTowers placed in Minas Morgul 1 orcs placed in Udun Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Rohan round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rohan Rohan buy 1 castle and 3 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Westfold 1 spearInfantry moved from Eastfold to Westfold 1 spearInfantry moved from Eastfold to Westfold 1 heavyCavalry moved from Eastfold to Westfold 2 heavyCavalrys moved from E. Emnet to Westfold 4 lightCavalrys moved from E. Emnet to Westfold 2 spearInfantrys moved from Eastfold to Westfold 1 lightCavalry moved from E. Emnet to Wold 3 lightCavalrys moved from E. Emnet to Westfold Combat - Rohan Battle in Westfold Rohan attack with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys Saruman defend with 2 orcss and 1 raiders Rohan roll dice for 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 4/1 hits, 4.67 expected hits Saruman roll dice for 2 orcss and 1 raiders in Westfold, round 2 : 0/1 hits, 0.50 expected hits 1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 10 Casualties for Saruman: 2 orcss and 1 raiders Non Combat Move - Rohan Place Units - Rohan 1 castle placed in E. Emnet 3 spearInfantrys placed in Eastfold Turn Complete - Rohan Rohan collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Saruman : -0.50 Rohan : -0.67 -
TripleA Turn Summary: Goblins round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Goblins Goblins buy 3 stabberss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Enedwaiths neutrality. Goblins loses 0 PUs for violating Celebrans neutrality. Goblins loses 0 PUs for violating Eregions neutrality. Goblins loses 0 PUs for violating Drimrill Dales neutrality. Goblins loses 0 PUs for violating Anduin West Banks neutrality. 1 wargs moved from Isengard to Enedwaith Goblins take Enedwaith from Neutral 1 wargs moved from Isengard to N. Dunland 1 stabbers moved from S. Caves to N. Dunland 1 shooters moved from S. Caves to Celebran Goblins take Celebran from Neutral 2 wargss moved from Isengard to N. Dunland 1 shooters moved from Moria to Eregion Goblins take Eregion from Neutral 1 shooters moved from Moria to Drimrill Dale Goblins take Drimrill Dale from Neutral 1 shooters moved from N. Caves to Anduin West Bank Goblins take Anduin West Bank from Neutral Combat - Goblins Battle in N. Dunland Goblins attack with 1 stabbers and 3 wargss Neutral defend with 1 spearInfantry Goblins roll dice for 1 stabbers and 3 wargss in N. Dunland, round 2 : 1/1 hits, 1,17 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0,33 expected hits 1 stabbers owned by the Goblins and 1 spearInfantry owned by the Neutral lost in N. Dunland Goblins loses 0 PUs for violating N. Dunlands neutrality. Goblins win, taking N. Dunland from Neutral with 3 wargss remaining. Battle score for attacker is 1 Casualties for Goblins: 1 stabbers Casualties for Neutral: 1 spearInfantry Non Combat Move - Goblins Place Units - Goblins 3 stabberss and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Goblins : -0,17 Neutral : 0,67 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 22:26:28
Savegame -
TripleA Turn Summary: Elves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Elves Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating Withered Heaths neutrality. Elves loses 0 PUs for violating Carrocks neutrality. Elves loses 0 PUs for violating Gladdens neutrality. Elves loses 0 PUs for violating Anduin East Banks neutrality. 1 ents moved from High Mirkwood to Withered Heath Elves take Withered Heath from Neutral 1 hunters moved from High Mirkwood to Carrock Elves take Carrock from Neutral 1 wizard moved from High Mirkwood to Carrock 5 hunterss moved from High Mirkwood to Withered Heath 1 wizard moved from High Mirkwood to Withered Heath 1 ents moved from W. Mirkwood to Gladden Elves take Gladden from Neutral 2 entss moved from S. Mirkwood to Gladden 1 hunters moved from Lorien to Anduin East Bank Elves take Anduin East Bank from Neutral 7 entss moved from Fangorn to Celebran 1 hunters moved from Lorien to Celebran 1 eagles moved from Lorien to Celebran 2 wizards moved from Lorien to Drimrill Dale 4 hunterss moved from Lorien to Drimrill Dale 1 eagles moved from Lorien to Drimrill Dale 6 hunterss moved from Rivendell to Eregion 2 wizards moved from Rivendell to Eregion 1 hobbits moved from Rivendell to Eregion Combat - Elves Battle in Celebran Elves attack with 1 eagles, 7 entss and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 eagles, 7 entss and 1 hunters in Celebran, round 2 : 4/1 hits, 4,17 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0,33 expected hits 1 shooters owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 1 eagles, 7 entss and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Drimrill Dale Elves attack with 1 eagles, 4 hunterss and 2 wizards Goblins defend with 1 shooters Elves roll dice for 1 eagles, 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/0 hits, 3,00 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 eagles, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Eregion Elves attack with 1 hobbits, 6 hunterss and 2 wizards Goblins defend with 1 shooters Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/1 hits, 3,50 expected hits Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0,33 expected hits 1 shooters owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Non Combat Move - Elves 1 eagles moved from Drimrill Dale to Lorien 1 eagles moved from Celebran to Lorien 1 eagles moved from W. Mirkwood to Lorien 1 ents moved from E. Mirkwood to W. Mirkwood 2 hunterss moved from N. Mirkwood to W. Mirkwood 1 ents moved from N. Mirkwood to W. Mirkwood 1 eagles moved from E. Mirkwood to W. Mirkwood Place Units - Elves 1 hunters and 1 wizard placed in Lorien 1 hobbits and 1 hunters placed in Rivendell 1 hunters placed in Rivendell Turn Complete - Elves Elves collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Goblins : -1,00 Elves : -0,67 -
TripleA Turn Summary: Haradrim round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim Haradrim loses 0 PUs for violating Debatable Lands neutrality. 1 galleon moved from Harnen to Umbar Peninsula Coast 4 galleons moved from Bay of Harad to Umbar Peninsula Coast 2 spearInfantrys moved from N. Haradwaith to Harad Road 1 oliphant moved from N. Haradwaith to Harad Road 1 spearInfantry moved from Umbar to Debatable Land Haradrim take Debatable Land from Neutral 1 spearInfantry moved from Umbar to Debatable Land 1 oliphant moved from Umbar to Harad Road 3 spearInfantrys moved from City of Corsairs to Umbar 2 corsairss moved from City of Corsairs to Umbar 1 corsairs moved from City of Corsairs to Umbar 4 corsairss moved from Minas Morgul to S. Ithilien Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Gondor Gondor buy 2 fortificationss, 1 galleon, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry moved from Belfalas to Gilrain 1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth 1 galleon moved from S. Gondor Coast to Gilrain 1 galleon moved from Gilrain to Anduin Mouth 1 spearInfantry moved from Tolfolas to Anduin Mouth 1 trebuche moved from W. Osg. to Anduin Mouth 1 caravel moved from S. Gondor Coast to Anduin Mouth 1 galleon moved from S. Gondor Coast to Anduin Mouth 1 trebuche moved from W. Osg. to Anduin Mouth 1 spearInfantry moved from S. Gondor to S. Ithilien 2 spearInfantrys moved from Anduin Mouth to S. Ithilien 2 trebuches moved from Anduin Mouth to S. Ithilien 3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui 3 heavyCavalrys moved from Anfalas to Lebennin 3 spearInfantrys moved from Anfalas to Morthond 2 galleons and 3 spearInfantrys moved from Morthond to Anduin Mouth 3 spearInfantrys moved from Anduin Mouth to E. Osg. 2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond 3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin 1 galleon moved from Gilrain to Anduin Mouth 1 caravel moved from S. Gondor Coast to Anduin Mouth 10 undeads moved from Paths of the Dead to Lamedon 3 heavyCavalrys moved from Minas Tirith to W. Osg. 2 spearInfantrys moved from W. Osg. to E. Osg. 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien Combat - Gondor Battle in S. Ithilien Gondor attack with 3 spearInfantrys and 2 trebuches Mordor defend with 3 orcss; Haradrim defend with 4 corsairss Gondor roll dice for 3 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 1/1 hits, 1.83 expected hits Mordor roll dice for 4 corsairss and 3 orcss in S. Ithilien, round 2 : 1/1 hits, 1.17 expected hits 1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien Gondor roll dice for 2 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 2/1 hits, 1.67 expected hits Mordor roll dice for 4 corsairss and 2 orcss in S. Ithilien, round 3 : 1/0 hits, 1.00 expected hits 1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in S. Ithilien Gondor roll dice for 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 1/1 hits, 1.33 expected hits Mordor roll dice for 4 corsairss in S. Ithilien, round 4 : 1/1 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Ithilien Gondor roll dice for 2 trebuches in S. Ithilien, round 5 : 1/0 hits, 1.00 expected hits Mordor roll dice for 3 corsairss in S. Ithilien, round 5 : 0/1 hits, 0.50 expected hits 1 corsairs owned by the Haradrim lost in S. Ithilien Gondor roll dice for 2 trebuches in S. Ithilien, round 6 : 1/0 hits, 1.00 expected hits Mordor roll dice for 2 corsairss in S. Ithilien, round 6 : 0/1 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in S. Ithilien Gondor roll dice for 2 trebuches in S. Ithilien, round 7 : 1/0 hits, 1.00 expected hits Mordor roll dice for 1 corsairs in S. Ithilien, round 7 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in S. Ithilien Gondor win, taking S. Ithilien from Mordor with 2 trebuches remaining. Battle score for attacker is 16 Casualties for Gondor: 3 spearInfantrys Casualties for Mordor: 3 orcss Casualties for Haradrim: 4 corsairss Non Combat Move - Gondor Place Units - Gondor 2 towers placed in E. Osg. 2 fortificationss placed in W. Osg. 3 towerGuards placed in Minas Tirith 1 galleon placed in Morthond Turn Complete - Gondor Gondor collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Mordor : -0.83 Gondor : -0.83 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 22:31:50
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:28:56
Savegame -
TripleA Turn Summary: Rhun round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rhun Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating S. E. Rhovanions neutrality. Rhun loses 0 PUs for violating S. Rhovanions neutrality. Rhun loses 0 PUs for violating E. Rhovanions neutrality. 1 spearInfantry moved from S. Rhun to S. E. Rhovanion Rhun take S. E. Rhovanion from Neutral 1 chariotArchers moved from S. Rhun to S. E. Rhovanion 1 spearInfantry moved from S. Rhun to S. Rhovanion Rhun take S. Rhovanion from Neutral 2 warChariots moved from Udun to S. Rhun 2 chariotArcherss moved from S. Rhun to S. E. Rhovanion 1 spearInfantry moved from Rhun to E. Rhovanion Rhun take E. Rhovanion from Neutral 1 spearInfantry moved from Rhun to Celduin 3 spearInfantrys moved from N. Rhun to S. Dale 2 spearInfantrys moved from N. Rhun to S. Dale 2 warChariots moved from N. Rhun to S. Dale 4 chariotArcherss moved from N. Rhun to S. Dale 1 chariotArchers moved from Rhun to Celduin 1 chariotArchers moved from Rhun to Celduin 1 warWagon moved from Rhun to S. Dale 1 chariotArchers moved from Rhun to S. Dale Combat - Rhun Battle in Celduin Rhun attack with 2 chariotArcherss and 1 spearInfantry Neutral defend with 1 spearInfantry Rhun roll dice for 2 chariotArcherss and 1 spearInfantry in Celduin, round 2 : 1/0 hits, 1,00 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0,33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Rhun loses 0 PUs for violating Celduins neutrality. Rhun win, taking Celduin from Neutral with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in S. Dale Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon Dale defend with 1 archers Rhun roll dice for 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in S. Dale, round 2 : 5/1 hits, 5,33 expected hits Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0,33 expected hits 1 archers owned by the Dale lost in S. Dale Rhun win, taking S. Dale from Dale with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3 Casualties for Dale: 1 archers Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Neutral : -0,33 Dale : -0,33 Rhun : -0,33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 20:29:29
Savegame -
TripleA Turn Summary: Dale round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dale Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from N. Dale to N. Rhun 2 spearInfantrys moved from N. Dale to N. Rhun Combat - Dale Battle in N. Rhun Dale attack with 1 heavyCavalry and 2 spearInfantrys Rhun defend with 1 spearInfantry Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/1 hits, 0,83 expected hits Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0,33 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale 1 spearInfantry moved from Lake Town to N. Dale Place Units - Dale 1 archers and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Dale : 0,17 Rhun : -0,33 -
TripleA Turn Summary: Khand round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 2 xbowInfantrys moved from Khand to Harad Road 2 raiderCavalrys, 4 raiderss and 1 warWolves moved from Khand to Harad Road 3 raiderss moved from S. Khand to Khand Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:28:10
Savegame -
TripleA Turn Summary: Dwarves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 2 phalanxs; Remaining resources: 0 PUs; Non Combat Move - Dwarves 3 axeInfantrys moved from Iron Hills to N. Rhun Place Units - Dwarves 1 axeInfantry and 2 phalanxs placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login