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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut ready again

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Usa round 33

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 33
        
            Research Technology - Usa
                Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers
                Trigger americanaTATB: Usa gains access to AdvancedTacticalBombers
                Usa spend 0 on tech rolls
                    Usa roll 2,7,1,6,5,11,2,6,5 and gets 0 hits
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield
                Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield
                Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                10 americanArtillerys and 19 americanInfantrys moved from Morrocco to Algeria
                2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from French West Africa to Gold Coast
                3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 61 Sea Zone to 44 Sea Zone
                4 americanMarines moved from Morrocco to Algeria
                8 americanMarines moved from Morrocco to Algeria
                1 americanArtillery and 2 americanMarines moved from Iwo Jima to 121 Sea Zone
                2 americanAdvancedNavalFighters, 1 americanArtillery, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanMarines, 1 americanNavalFighter and 2 americanTransports moved from 121 Sea Zone to 122 Sea Zone
                3 americanInfantrys moved from Okinawa to 122 Sea Zone
                1 americanTransport moved from 122 Sea Zone to 96 Sea Zone
                1 americanArtillery, 1 americanCombatEngineer and 1 americanMarine moved from Luzon to 96 Sea Zone
                1 americanArtillery, 1 americanCombatEngineer, 1 americanMarine and 1 americanTransport moved from 96 Sea Zone to 98 Sea Zone
                2 americanAdvancedNavalFighters, 1 americanArtillery, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 3 americanInfantrys, 2 americanMarines, 1 americanNavalFighter and 2 americanTransports moved from 122 Sea Zone to 98 Sea Zone
                2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines and 1 americanNavalFighter moved from 98 Sea Zone to Korea
                4 americanTanks moved from Western Sahara to Algeria
        
            Combat - Usa
                Japan scrambles 1 units out of Manchuria to defend against the attack in Korea
                Battle in Gold Coast
                    Usa attack with 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks
                    VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry
                        Usa roll dice for 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Gold Coast, round 2 : 0/6 hits, 1.83 expected hits
                        VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                        Usa roll dice for 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Gold Coast, round 3 : 2/6 hits, 1.83 expected hits
                        VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                        1 italianInfantry owned by the Italy lost in Gold Coast
                    Usa win, taking Gold Coast from VichyFrance with 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks remaining. Battle score for attacker is 3
                    Casualties for Italy: 1 italianInfantry
                Battle in 44 Sea Zone
                    Usa attack with 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                    Germany defend with 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports
                    1 germanSubmarine owned by the Germany Submerged
                        Usa roll dice for 3 americanAdvancedNavalFighters and 1 americanNavalFighter in 44 Sea Zone, round 2 : 4/4 hits, 2.58 expected hits
                        Germany roll dice for 1 germanDestroyer and 3 germanTransports in 44 Sea Zone, round 2 : 2/4 hits, 0.50 expected hits
                        1 germanDestroyer owned by the Germany, 1 americanAdvancedNavalFighter owned by the Usa, 1 americanNavalFighter owned by the Usa and 3 germanTransports owned by the Germany lost in 44 Sea Zone
                    Usa win with 2 americanAdvancedNavalFighters remaining. Battle score for attacker is 5
                    Casualties for Usa: 1 americanAdvancedNavalFighter and 1 americanNavalFighter
                    Casualties for Germany: 1 germanDestroyer and 3 germanTransports
                Battle in Algeria
                    Usa attack with 10 americanArtillerys, 19 americanInfantrys, 12 americanMarines and 4 americanTanks
                    VichyFrance defend with 1 Rail and 1 germanAirfield; Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanBarracks, 1 germanFactory, 3 germanFortifications and 9 germanInfantrys
                        Usa roll dice for 10 americanArtillerys, 19 americanInfantrys, 12 americanMarines and 4 americanTanks in Algeria, round 2 : 10/45 hits, 10.83 expected hits
                    Units damaged: 3 germanFortifications owned by the Germany
                        Germany roll dice for 3 germanFortifications and 9 germanInfantrys in Algeria, round 2 : 5/12 hits, 8.25 expected hits
                        7 germanInfantrys owned by the Germany and 5 americanInfantrys owned by the Usa lost in Algeria
                        Usa roll dice for 10 americanArtillerys, 14 americanInfantrys, 12 americanMarines and 4 americanTanks in Algeria, round 3 : 12/40 hits, 10.00 expected hits
                        Germany roll dice for 3 germanFortifications and 2 germanInfantrys in Algeria, round 3 : 4/5 hits, 4.17 expected hits
                        2 germanInfantrys owned by the Germany, 4 americanInfantrys owned by the Usa and 3 germanFortifications owned by the Germany lost in Algeria
                    Some non-combat units are destroyed: 
                    Usa converts germanBarracks into different units
                    Usa converts germanFactory into different units
                    Usa win, taking Algeria from Germany with 10 americanArtillerys, 10 americanInfantrys, 12 americanMarines and 4 americanTanks remaining. Battle score for attacker is 36
                    Casualties for Usa: 9 americanInfantrys
                    Casualties for Germany: 3 germanFortifications and 9 germanInfantrys
                Battle in Korea
                    Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines and 1 americanNavalFighter
                    Japan defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseFactory, 1 japaneseFortification and 5 japaneseInfantrys
                        AntiAircraftGun fire in Korea : 0/1 hits, 0.25 expected hits
                        Usa roll dice for 1 americanCruiser, 2 americanDestroyers and 1 americanHeavyDestroyer in Korea, round 2 : 2/4 hits, 0.83 expected hits
                    Units damaged: 1 japaneseFortification owned by the Japan
                        Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines and 1 americanNavalFighter in Korea, round 2 : 3/12 hits, 4.00 expected hits
                        Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseFortification and 5 japaneseInfantrys in Korea, round 2 : 6/10 hits, 4.75 expected hits
                        1 japaneseArtillery owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 1 americanMarine owned by the Usa, 3 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa, 2 japaneseInfantrys owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Korea
                    2 americanAdvancedNavalFighters owned by the Usa and 1 americanNavalFighter owned by the Usa retreated
                        Usa roll dice for 1 americanArtillery and 2 americanMarines in Korea, round 3 : 0/3 hits, 1.00 expected hits
                        Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseFortification and 3 japaneseInfantrys in Korea, round 3 : 3/6 hits, 3.67 expected hits
                        2 americanMarines owned by the Usa and 1 americanArtillery owned by the Usa lost in Korea
                    Japan win with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseFortification and 3 japaneseInfantrys remaining. Battle score for attacker is -19
                    Casualties for Usa: 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines
                    Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseArtillery and 2 japaneseInfantrys
                Moving scrambled unit from Korea back to originating territory: Manchuria
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger UnitsEAAlgeria: ExiledAllies has 1 britishInfantry placed in Algeria
                Trigger americanProd1: Usa has 1 Material placed in Washington
                Trigger americanAP2: Usa has 1 Material placed in Washington
                6 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                1 americanArtillery and 5 americanInfantrys moved from Azores to 40 Sea Zone
                2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                1 americanArtillery, 5 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                1 americanArtillery, 5 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
                2 americanArtillerys, 1 americanCombatEngineer and 3 americanInfantrys moved from Azores to 40 Sea Zone
                2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                2 americanArtillerys, 1 americanCombatEngineer and 3 americanInfantrys moved from 61 Sea Zone to Morrocco
                2 americanAdvancedNavalFighters moved from 44 Sea Zone to Northern France
                2 americanInfantrys moved from Northeastern US to 30 Sea Zone
                2 americanMech.Infantrys and 2 americanTanks moved from New York to 30 Sea Zone
                2 americanArtillerys and 2 americanInfantrys moved from Washington to 30 Sea Zone
                2 americanInfantrys moved from Eastern US to 36 Sea Zone
                1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                3 americanInfantrys moved from Southeastern US to 36 Sea Zone
                6 americanInfantrys and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                2 americanArtillerys, 4 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                2 americanTransports moved from 39 Sea Zone to 36 Sea Zone
                2 americanArtillerys, 10 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                1 americanNavalFighter moved from Northeastern US to 61 Sea Zone
                1 americanSubmarine moved from 88 Sea Zone to 82 Sea Zone
                2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Korea to 98 Sea Zone
                1 americanArtillery and 1 americanInfantry moved from Wake Island to 124 Sea Zone
                1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                1 americanInfantry moved from Phillippines to 127 Sea Zone
                1 americanArtillery and 2 americanInfantrys moved from 127 Sea Zone to Luzon
                2 Trains moved from Central US to Washington
                1 americanAirTransport moved from Southeastern US to Los Angeles
        
            Purchase Units - Usa
                Usa buy 1 americanAdvancedNavalFighter, 5 americanArtillerys, 1 americanCombatEngineer, 7 americanInfantrys and 8 americanMarines; Remaining resources: 0 PUs; 9 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                1 americanAdvancedNavalFighter and 3 americanArtillerys placed in New York
                4 americanInfantrys placed in Washington
                3 americanInfantrys placed in Northeastern US
                2 americanMarines placed in Eastern US
                3 americanMarines placed in Southeastern US
                1 americanArtillery and 1 americanMarine placed in Florida Peninsula
                1 americanArtillery and 1 americanCombatEngineer placed in Luzon
                2 americanMarines placed in Phillippines
        
            Turn Complete - Usa
                Usa collect 84 PUs; end with 84 PUs
                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 87 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 90 PUs
                Units generate 9 techTokens; Usa end with 18 techTokens
        

        Combat Hit Differential Summary :

        Usa : 0.08
        VichyFrance : -0.67
        AntiAircraftGun fire in Korea : : -0.25
        Japan : 0.58
        Germany : -1.92
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Germany round 34

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 34
            
                Research Technology - Germany
                    Trigger germanaTAC: Germany gains access to AdvancedCarriers
                    Germany spend 0 on tech rolls
                    Germany removing all Technology Tokens after successful research.
                    Germany discover AdvancedCarriers
            
                Combat Move - Germany
                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    1 unit repaired.
                    2 germanInfantrys moved from Finland to Eastern Finland
                    1 germanInfantry moved from Smolensk to Tula
                    1 germanAdvancedFighter moved from Stalingrad to Tula
                    2 germanAdvancedFighters moved from Stalingrad to Sverdlovsk
                    2 germanInfantrys moved from Western Kazahk to Sverdlovsk
                    1 germanInfantry moved from Western France to Northern France
                    1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 5 germanInfantrys moved from Paris to Northern France
                    1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                    2 germanTanks moved from Western Germany to Northern France
                    1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France
                    2 germanInfantrys moved from Low Countries to Northern France
                    1 germanAdvancedNavalFighter moved from Finland to Northern France
                    1 germanInfantry moved from Eastern France to Northern France
                    1 germanAdvancedNavalFighter moved from Stalingrad to Eastern Finland
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle for northern france part 6 or something 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Finland round 34

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 34
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 5 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 8 PUs
                
                    Research Technology - Germany
                        Trigger germanaTAC: Germany gains access to AdvancedCarriers
                        Germany spend 0 on tech rolls
                            Germany roll 4,7,4,4,4,6,10,10,12,10,3,12 and gets 2 hits
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedCarriers
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        1 unit repaired.
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        2 germanInfantrys moved from Finland to Eastern Finland
                        1 germanInfantry moved from Smolensk to Tula
                        1 germanAdvancedFighter moved from Stalingrad to Tula
                        2 germanAdvancedFighters moved from Stalingrad to Sverdlovsk
                        2 germanInfantrys moved from Western Kazahk to Sverdlovsk
                        1 germanInfantry moved from Western France to Northern France
                        1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 5 germanInfantrys moved from Paris to Northern France
                        1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                        2 germanTanks moved from Western Germany to Northern France
                        1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France
                        2 germanInfantrys moved from Low Countries to Northern France
                        1 germanAdvancedNavalFighter moved from Finland to Northern France
                        1 germanInfantry moved from Eastern France to Northern France
                        1 germanAdvancedNavalFighter moved from Stalingrad to Eastern Finland
                
                    Combat - Germany
                        ExiledAllies scrambles 1 units out of 23 Sea Zone to defend against the attack in Northern France
                        Russia scrambles 1 units out of Urals to defend against the attack in Sverdlovsk
                        Battle in Northern France
                            Germany attack with 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanHeavyStrategicBombers, 9 germanInfantrys, 2 germanParatroopers and 2 germanTanks
                            ExiledAllies defend with 1 Flagpole and 1 britishEntrenchment; Usa defend with 2 americanAdvancedNavalFighters; Britain defend with 1 britishAntiAirGun, 4 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 3 britishParatroopers
                                AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits
                                Germany roll dice for 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanHeavyStrategicBombers, 9 germanInfantrys, 2 germanParatroopers and 2 germanTanks in Northern France, round 2 : 7/23 hits, 8.67 expected hits
                            Units damaged: 1 britishEntrenchment owned by the ExiledAllies
                                ExiledAllies roll dice for 2 americanAdvancedNavalFighters, 1 britishAntiAirGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 3 britishParatroopers in Northern France, round 2 : 10/20 hits, 7.50 expected hits
                                6 britishInfantrys owned by the Britain, 9 germanInfantrys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Northern France
                                AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits
                                Germany roll dice for 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanHeavyStrategicBombers, 1 germanParatrooper and 2 germanTanks in Northern France, round 3 : 8/13 hits, 6.92 expected hits
                                ExiledAllies roll dice for 2 americanAdvancedNavalFighters, 1 britishAntiAirGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishMarine, 1 britishNavalFighter and 3 britishParatroopers in Northern France, round 3 : 4/14 hits, 6.00 expected hits
                                1 britishMarine owned by the Britain, 1 britishAntiAirGun owned by the Britain, 2 germanTanks owned by the Germany, 3 britishArtillerys owned by the Britain, 3 britishParatroopers owned by the Britain, 1 germanParatrooper owned by the Germany and 1 germanAirTransport owned by the Germany lost in Northern France
                                Germany roll dice for 1 germanAdvancedFighter, 3 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers and 2 germanHeavyStrategicBombers in Northern France, round 4 : 6/9 hits, 5.33 expected hits
                                ExiledAllies roll dice for 2 americanAdvancedNavalFighters, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishNavalFighter in Northern France, round 4 : 3/6 hits, 3.08 expected hits
                                1 britishEntrenchment owned by the ExiledAllies, 1 britishNavalFighter owned by the Britain, 2 germanAdvancedNavalFighters owned by the Germany, 1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain, 2 americanAdvancedNavalFighters owned by the Usa and 1 germanAdvancedFighter owned by the Germany lost in Northern France
                            Germany win with 1 germanAdvancedNavalFighter, 3 germanAdvancedTacticalBombers and 2 germanHeavyStrategicBombers remaining. Battle score for attacker is 8
                            Casualties for Germany: 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanAirTransport, 9 germanInfantrys, 2 germanParatroopers and 2 germanTanks
                            Casualties for Britain: 1 britishAntiAirGun, 4 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys, 1 britishMarine, 1 britishNavalFighter and 3 britishParatroopers
                            Casualties for Usa: 2 americanAdvancedNavalFighters
                            Casualties for ExiledAllies: 1 britishEntrenchment
                        Battle in Tula
                            Germany attack with 1 germanAdvancedFighter and 1 germanInfantry
                            Russia defend with 1 Flagpole and 1 russianCombatEngineer
                                Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Tula, round 2 : 2/2 hits, 0.83 expected hits
                                Russia roll dice for 1 russianCombatEngineer in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                1 russianCombatEngineer owned by the Russia lost in Tula
                            Germany win, taking Tula from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 4
                            Casualties for Russia: 1 russianCombatEngineer
                        Battle in Sverdlovsk
                            Germany attack with 2 germanAdvancedFighters and 2 germanInfantrys
                            Russia defend with 1 Flagpole, 1 Rail, 1 russianFighter and 2 russianInfantrys
                                Germany roll dice for 2 germanAdvancedFighters and 2 germanInfantrys in Sverdlovsk, round 2 : 1/4 hits, 1.33 expected hits
                                Russia roll dice for 1 russianFighter and 2 russianInfantrys in Sverdlovsk, round 2 : 1/3 hits, 1.25 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                Germany roll dice for 2 germanAdvancedFighters and 1 germanInfantry in Sverdlovsk, round 3 : 2/3 hits, 1.17 expected hits
                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Sverdlovsk, round 3 : 1/2 hits, 0.92 expected hits
                                1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianFighter owned by the Russia lost in Sverdlovsk
                            Germany win with 2 germanAdvancedFighters remaining. Battle score for attacker is 11
                            Casualties for Germany: 2 germanInfantrys
                            Casualties for Russia: 1 russianFighter and 2 russianInfantrys
                        Battle in Eastern Finland
                            Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys
                            Britain defend with 1 Flagpole and 1 britishInfantry
                                Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Eastern Finland, round 2 : 0/3 hits, 0.75 expected hits
                                Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 1/1 hits, 0.33 expected hits
                                1 germanInfantry owned by the Germany lost in Eastern Finland
                                Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Eastern Finland, round 3 : 1/2 hits, 0.58 expected hits
                                Britain roll dice for 1 britishInfantry in Eastern Finland, round 3 : 0/1 hits, 0.33 expected hits
                                1 britishInfantry owned by the Britain lost in Eastern Finland
                            Germany win, taking Eastern Finland from Britain with 1 germanAdvancedNavalFighter and 1 germanInfantry remaining. Battle score for attacker is 0
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Britain: 1 britishInfantry
                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                        Turning on Edit Mode
                        EDIT: Removing units owned by Germany from Northern France: 1 germanAdvancedNavalFighter
                        EDIT: Adding units owned by Germany to Berlin: 1 germanAirTransport
                        EDIT: Turning off Edit Mode
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Poland to Leningrad
                        2 Trucks and 2 germanAntiAirGuns moved from Finland to Leningrad
                        2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Finland to Leningrad
                        2 germanAdvancedFighters moved from Sverdlovsk to Stalingrad
                        1 germanInfantry moved from Western Kazahk to Stalingrad
                        1 germanAdvancedFighter moved from Tula to Stalingrad
                        2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad
                        1 Material and 1 Truck moved from Kharkov to Stalingrad
                        1 germanAirTransport moved from Stalingrad to Northern Germany
                        1 germanAirTransport moved from Stalingrad to Romania
                        1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                        1 germanAirTransport moved from Stalingrad to Kharkov
                        1 germanArtillery and 2 germanInfantrys moved from Kharkov to Voronezh
                        2 germanInfantrys moved from Kharkov to Orel Kursk
                        1 germanInfantry moved from Kharkov to Voronezh
                        1 Train moved from Kharkov to Hungary Slovakia
                        1 Train and 2 germanInfantrys moved from Hungary Slovakia to Western Germany
                        2 germanInfantrys moved from Vichy France to Western France
                        7 germanAlpineInfantrys, 1 germanArtillery and 1 germanCombatEngineer moved from Vichy France to Paris
                        2 Materials, 1 Train and 1 germanInfantry moved from Berlin to Kharkov
                        1 germanHeavyTank moved from Eastern Poland to Orel Kursk
                        1 Train moved from Leningrad to Austria
                        1 Train and 3 germanInfantrys moved from Northern Germany to Eastern France
                        1 Train moved from Eastern France to Berlin
                        1 Truck moved from Eastern Poland to Berlin
                        3 germanAdvancedTacticalBombers and 2 germanHeavyStrategicBombers moved from Northern France to Eastern Germany
                        2 germanInfantrys moved from Northern Germany to Low Countries
                        3 germanInfantrys moved from Berlin to Northern Germany
                        1 germanSubmarine moved from 44 Sea Zone to 43 Sea Zone
                        1 germanInfantry moved from Western Karelia to Leningrad
                        1 germanAdvancedNavalFighter moved from Eastern Finland to Finland
                
                    Purchase Units - Germany
                        Germany buy 1 germanAdvancedNavalFighter, 2 germanArtillerys, 1 germanFactory, 1 germanFortification, 1 germanHeavyTank, 11 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery, 2 germanParatroopers and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Germany
                        Units in Stalingrad being upgraded or consumed: 4 Materials and 1 germanEntrenchment
                        1 germanFactory and 1 germanFortification placed in Stalingrad
                        1 germanArtillery and 1 germanMobileArtillery placed in Leningrad
                        2 germanInfantrys placed in Kharkov
                        1 germanArtillery, 1 germanMech.Infantry and 1 germanTank placed in Western Germany
                        2 germanInfantrys and 2 germanParatroopers placed in Northern Germany
                        3 germanInfantrys placed in Austria
                        4 germanInfantrys placed in Berlin
                        1 germanAdvancedNavalFighter and 1 germanHeavyTank placed in Eastern Germany
                
                    Activate Technology - Germany
                        Germany activating AdvancedCarriers
                        Trigger germanIC1: Setting attack to 2 for unitAttachment attached to germanCarrier
                        Trigger germanIC1: Setting defense to 4 for unitAttachment attached to germanCarrier
                        Trigger germanIC1: Setting carrierCapacity to 3 for unitAttachment attached to germanCarrier
                        Trigger germanIC2: Setting attack to 1 for unitAttachment attached to germanCarrier-damaged
                        Trigger germanIC2: Setting defense to 2 for unitAttachment attached to germanCarrier-damaged
                        Trigger germanIC2: Setting carrierCapacity to 3 for unitAttachment attached to germanCarrier-damaged
                
                    Turn Complete - Germany
                        Germany collect 78 PUs; end with 78 PUs
                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                        Units generate 12 techTokens; Germany end with 12 techTokens
                        Some Units in Finland change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        VichyFrance buy 1 germanArtillery and 1 germanMarine; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 germanArtillery and 1 germanMarine placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 9 PUs; end with 9 PUs
                        Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanMarine
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        1 germanInfantry and 1 germanParatrooper placed in Romania
                        1 germanMech.Infantry placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
                            Some Units in Romania change ownership: 1 germanInfantry and 1 germanParatrooper
                
                    Purchase Units - Finland
                        Finland buy 1 Truck and 1 germanInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - Finland
                        1 Truck and 1 germanInfantry placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 6 PUs; end with 6 PUs
                        Some Units in Finland change ownership: 1 Truck, 1 germanCombatEngineer and 1 germanInfantry
                

                Combat Hit Differential Summary :

                ExiledAllies : 0.42
                Britain : 0.33
                AntiAircraftGun fire in Northern France : : -0.50
                Germany : 1.42
                Russia : -0.42
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin go for russia

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Russia round 34

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 34
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                                Russia roll 7,4,9,2,9,5,7,10,9,1,1,12,5,1,10,8,11,9 and gets 1 hit
                            Russia removing all Technology Tokens after successful research.
                            Russia discover AdvancedLogistics
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            1 russianMech.Infantry and 1 russianTank moved from Kazahk to Western Kazahk
                                  Russia take Uzbek from Italy
                                  Russia take Western Kazahk from Germany
                            2 russianInfantrys moved from Northern Kazahk to Western Kazahk
                            3 russianInfantrys moved from Novgorod to Smolensk
                                  Russia take Smolensk from Germany
                            1 russianAntiTankGun moved from Moscow to Smolensk
                            1 russianArtillery moved from Murmansk to Western Karelia
                                  Russia take Western Karelia from Finland
                    
                        Combat - Russia
                    
                        Non Combat Move - Russia
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            1 russianInfantry moved from Omsk to Sverdlovsk
                            3 russianInfantrys moved from Urals to Sverdlovsk
                            1 russianCombatEngineer and 1 russianInfantry moved from Vologda to Volgarod
                            1 russianInfantry moved from Eastern Karelia to Novgorod
                            1 russianInfantry moved from Eastern Karelia to Vologda
                            1 russianArtillery moved from Moscow to Volgarod
                            1 russianCombatEngineer moved from Moscow to Volgarod
                            1 russianAntiTankGun moved from Moscow to Volgarod
                    
                        Purchase Units - Russia
                            Russia repair damage of 8x russianBarracks; Remaining resources: 38 PUs; 0 techTokens; 
                            Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianEntrenchment and 7 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Russia
                            Units in Moscow being upgraded or consumed: 1 Material
                            1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment and 1 russianInfantry placed in Moscow
                            3 russianInfantrys placed in Volgarod
                            1 russianInfantry placed in Urals
                            1 russianInfantry placed in Vologda
                            1 russianInfantry placed in Urals
                            1 russianArtillery placed in Novosibirsk
                    
                        Activate Technology - Russia
                            Russia activating AdvancedLogistics
                            Trigger russianAL3: Setting maxScrambleCount to 4 for unitAttachment attached to russianAirfield
                            Trigger russianAL2: Setting transportCapacity to 4 for unitAttachment attached to russianAirTransport
                            Trigger russianAL1: Setting transportCapacity to 7 for unitAttachment attached to russianTransport
                    
                        Turn Complete - Russia
                            Russia collect 43 PUs; end with 43 PUs
                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 46 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 49 PUs
                            Units generate 6 techTokens; Russia end with 6 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut no combat so you're up

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Japan round 34

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 34
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedArtillery
                        
                            Combat Move - Japan
                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys moved from Shanghai to Shantung
                                1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Peking to Shantung
                                1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                2 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                2 japaneseInfantrys moved from Chahar to Shansi
                                2 japaneseMech.Infantrys moved from Manchuria to Shantung
                                1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
                                      Japan take Kamchatka from Russia
                                1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                                      Japan take Eastern Evenki from Russia
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin battle on deck

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin i noticed that my thailand engineer hasn't repaired the trench/forts its been a long time too pretty sure that's a bug going to edit to fix if that's alright with you

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut sure, good timing too

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin yeah wont make much of a difference i think tho 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 34

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 34
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 3 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 12,7,1,3,9,7,9,4,11 and gets 1 hit
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedArtillery
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys moved from Shanghai to Shantung
                                          1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                          1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Peking to Shantung
                                          1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                          2 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                          2 japaneseMech.Infantrys moved from Manchuria to Shantung
                                          1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
                                                Japan take Kamchatka from Russia
                                          1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                                                Japan take Eastern Evenki from Russia
                                  
                                      Combat - Japan
                                          Battle in Shantung
                                              Japan attack with 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 5 japaneseInfantrys and 3 japaneseMech.Infantrys
                                              China defend with 1 Flagpole, 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks
                                                  Japan roll dice for 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 5 japaneseInfantrys and 3 japaneseMech.Infantrys in Shantung, round 2 : 6/15 hits, 5.33 expected hits
                                                  China roll dice for 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks in Shantung, round 2 : 5/7 hits, 2.08 expected hits
                                                  1 chineseCombatEngineer owned by the China, 4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 5 japaneseInfantrys owned by the Japan lost in Shantung
                                                  Japan roll dice for 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery and 3 japaneseMech.Infantrys in Shantung, round 3 : 4/10 hits, 4.42 expected hits
                                                  China roll dice for 1 chineseTank in Shantung, round 3 : 0/1 hits, 0.42 expected hits
                                                  1 chineseTank owned by the China lost in Shantung
                                              Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery and 3 japaneseMech.Infantrys remaining. Battle score for attacker is 13
                                              Casualties for Japan: 5 japaneseInfantrys
                                              Casualties for China: 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Thailand from Thailand: 1 japaneseEntrenchment and 1 japaneseFortification
                                          EDIT: Adding units owned by Thailand to Thailand: 1 japaneseEntrenchment and 1 japaneseFortification
                                          EDIT: Turning off Edit Mode
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Korea
                                          1 japaneseAirTransport moved from Korea to Tokyo
                                          1 japaneseAirTransport and 2 japaneseInfantrys moved from Korea to Irkutsk
                                          1 japaneseAirTransport moved from Irkutsk to Northern Manchuria
                                          2 japaneseParatroopers moved from Manchuria to Northern Manchuria
                                          1 japaneseInfantry moved from Manchuria to Korea
                                          1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Korea
                                          1 japaneseAirTransport moved from Korea to Tokyo
                                          1 japaneseCombatEngineer moved from Japan to Tokyo
                                          1 japaneseAdvancedFighter moved from Shantung to Manchuria
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Korea
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Japan
                                          1 japaneseInfantry moved from Chahar to Manchuria
                                          1 Truck moved from Manchuria to Korea
                                          1 Truck moved from Peking to Shanghai
                                          1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria
                                          1 japaneseInfantry moved from Chahar to Peking
                                          1 japaneseInfantry moved from Irkutsk to Western Evenki
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 Truck, 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Korea being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment placed in Korea
                                          1 Truck and 1 japaneseAdvancedNavalFighter placed in Japan
                                          2 japaneseInfantrys placed in Peking
                                          3 japaneseInfantrys placed in Shanghai
                                          1 japaneseInfantry placed in Tokyo
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedArtillery
                                          Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese
                                  
                                      Turn Complete - Japan
                                          Japan collect 30 PUs; end with 30 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 3 PUs; end with 3 PUs
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 0.25
                                  China : 2.50
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin china/uk

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Move Summary: China round 34

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 34
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              2 chineseArtillerys and 4 chineseInfantrys moved from Shensi to Shantung
                                              1 chineseInfantry moved from Shansi to Shantung
                                              1 chineseInfantry moved from Suiyuan to Chahar
                                                    China take Chahar from Manchuria
                                              1 chineseFighter moved from Hunan to Shantung
                                              2 chineseFighters moved from Shensi to Shantung
                                              1 chineseCombatEngineer moved from Shensi to Shantung
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut quick one here

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Britain round 34

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 34
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover AdvancedCarriers
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                      Some non-combat units are destroyed: 
                                                  5 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone
                                                  5 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 93 Sea Zone
                                                  1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone
                                                  1 britishTransport moved from 91 Sea Zone to 93 Sea Zone
                                                  1 britishCombatEngineer and 1 britishInfantry moved from Borneo to 93 Sea Zone
                                                  1 britishCombatEngineer, 7 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 93 Sea Zone to 91 Sea Zone
                                                  2 britishBattleships and 5 britishCruisers moved from 87 Sea Zone to 91 Sea Zone
                                                  1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines moved from 91 Sea Zone to Thailand
                                                  1 britishArtillery and 2 britishMarines moved from Saigon to Thailand
                                                  4 britishInfantrys and 4 britishMarines moved from Southern Thailand to Thailand
                                                  2 britishInfantrys moved from French Indochina to Thailand
                                                  1 britishCombatEngineer, 10 britishInfantrys and 3 britishMarines moved from Burma to Thailand
                                                  3 britishNavalFighters moved from 86 Sea Zone to Thailand
                                                  1 britishArtillery and 4 britishInfantrys moved from Southwestern Algeria to Southern Algeria
                                                        ExiledAllies take Southern Algeria from Germany
                                                  1 britishInfantry moved from Algeria to Tunisia
                                                        ExiledAllies take Tunisia from Germany
                                                  1 britishDestroyer moved from 86 Sea Zone to 84 Sea Zone
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ready for battle again

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