TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut I'm in the lobby
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TripleA Turn Summary: Thailand round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTAA: Japan gains access to AdvancedArtillery Japan spend 0 on tech rolls Japan roll 7,6,10,6,11,7,2,11,10 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Irkutsk to Kansk 1 japaneseInfantry moved from Western Evenki to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kansk 1 japaneseAdvancedFighter and 1 japaneseInfantry moved from Manchuria to Chahar 1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 2 japaneseAdvancedNavalFighters moved from Japan to Shantung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 2 japaneseInfantrys moved from Peking to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Peking to Shantung Combat - Japan Battle in Chahar Japan attack with 1 japaneseAdvancedFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAdvancedFighter and 1 japaneseInfantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits China roll dice for 1 chineseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Chahar Japan win with 1 japaneseAdvancedFighter remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Shantung Japan attack with 6 japaneseAdvancedNavalFighters and 6 japaneseInfantrys China defend with 1 Flagpole, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys Japan roll dice for 6 japaneseAdvancedNavalFighters and 6 japaneseInfantrys in Shantung, round 2 : 7/12 hits, 4.50 expected hits China roll dice for 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys in Shantung, round 2 : 3/6 hits, 1.83 expected hits 2 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung Japan win, taking Shantung from China with 6 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 12 Casualties for Japan: 3 japaneseInfantrys Casualties for China: 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys Battle in Kansk Japan attack with 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers Russia defend with 1 Flagpole, 1 Rail, 1 russianArtillery and 2 russianInfantrys Japan roll dice for 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers in Kansk, round 2 : 1/4 hits, 0.92 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Kansk, round 2 : 0/3 hits, 1.00 expected hits 1 russianInfantry owned by the Russia lost in Kansk Japan roll dice for 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers in Kansk, round 3 : 3/4 hits, 0.92 expected hits Russia roll dice for 1 russianArtillery and 1 russianInfantry in Kansk, round 3 : 1/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Kansk Some non-combat units are destroyed: Japan win, taking Kansk from Russia with 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 7 Casualties for Russia: 1 russianArtillery and 2 russianInfantrys Casualties for Japan: 1 japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAdvancedFighter moved from Chahar to Manchuria 1 japaneseAlpineInfantry moved from Kamchatka to Soviet Far East 1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki 1 japaneseAirTransport moved from Kansk to Northern Manchuria 2 japaneseParatroopers moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Korea 1 japaneseAdvancedNavalFighter moved from Shantung to Korea 1 japaneseAdvancedNavalFighter moved from Shantung to Peking 1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria 1 japaneseAdvancedNavalFighter moved from Shantung to Japan 1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Japan 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 Truck moved from Japan to Tokyo 2 Materials and 1 japaneseAirTransport moved from Tokyo to Korea 1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Manchuria 1 japaneseAirTransport moved from Korea to Tokyo 2 japaneseInfantrys moved from Vladivostok to Eastern Manchuria Purchase Units - Japan Japan buy 1 Truck, 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment and 1 japaneseFortification placed in Korea Units in Japan being upgraded or consumed: 1 Material 1 Truck, 1 japaneseAdvancedNavalFighter and 1 japaneseEntrenchment placed in Japan 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Peking 1 japaneseInfantry placed in Tokyo Turn Complete - Japan Japan collect 32 PUs; end with 32 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 35 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 38 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 Material, 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - ThailandCombat Hit Differential Summary :
Japan : 4.83 China : 1.92 Russia : -0.67 -
@colin china/uk
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TripleA Turn Summary: Australia round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 41 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 24 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,11,7,10,3,2,5,1,1 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishDestroyer moved from 87 Sea Zone to 84 Sea Zone 2 britishDestroyers moved from 61 Sea Zone to 41 Sea Zone 1 britishInfantry moved from Northern Finland to Eastern Finland Britain take Eastern Finland from Finland 1 britishArtillery and 10 britishInfantrys moved from Western Bengal to Eastern Madras Combat - Britain Battle in Eastern Madras Britain attack with 1 britishArtillery and 10 britishInfantrys Italy defend with 1 Flagpole and 2 italianInfantrys Britain roll dice for 1 britishArtillery and 10 britishInfantrys in Eastern Madras, round 2 : 2/11 hits, 2.00 expected hits Italy roll dice for 2 italianInfantrys in Eastern Madras, round 2 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Eastern Madras Britain win, taking Eastern Madras from Italy with 1 britishArtillery and 9 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Italy: 2 italianInfantrys Battle in 84 Sea Zone Britain attack with 1 britishDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 84 Sea Zone : 0/1 hits, 0.25 expected hits 1 italianSubmarine owned by the Italy Submerged Battle in 41 Sea Zone Britain attack with 2 britishDestroyers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 41 Sea Zone : 1/2 hits, 0.50 expected hits 1 germanSubmarine owned by the Germany lost in 41 Sea Zone Britain winBritain win with 1 britishDestroyer remaining with 2 britishDestroyers remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishArtillery and 4 britishInfantrys moved from Southern Algeria to Tripolitania 1 britishInfantry moved from Algeria to Tripolitania 1 Truck and 1 britishArtillery moved from Morrocco to Tripolitania 1 Truck moved from Tripolitania to Algeria 2 britishCruisers and 1 britishTransport moved from 61 Sea Zone to 41 Sea Zone 3 britishMarines moved from Scotland to Central Britain 1 britishArtillery moved from Northern Finland to Murmansk 1 Train moved from Norway to Northern Finland 1 Train and 2 britishInfantrys moved from Northern Finland to Norway 1 britishNavalFighter moved from Central Britain to 23 Sea Zone 2 britishNavalFighters moved from Ontario to Central Britain 1 Truck moved from Southern Britain to Scotland 2 britishBattleships, 5 britishCruisers and 7 britishTransports moved from 91 Sea Zone to 87 Sea Zone 1 britishDestroyer moved from 92 Sea Zone to 87 Sea Zone 1 britishCruiser and 1 britishDestroyer moved from 93 Sea Zone to 87 Sea Zone 1 britishDestroyer moved from 93 Sea Zone to 87 Sea Zone 1 britishNavalFighter moved from 92 Sea Zone to 87 Sea Zone 1 britishNavalFighter moved from New South Wales to 92 Sea Zone 1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from Thailand to Burma 1 Train and 2 britishCombatEngineers moved from Thailand to Bengal 2 Trains moved from Bengal to Thailand 2 Trucks moved from Norway to Northern Finland Purchase Units - Britain Britain buy 2 britishCruisers, 1 britishDestroyer and 2 britishTransports; Remaining resources: 1 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishDestroyer and 2 britishTransports placed in 24 Sea Zone 2 britishCruisers placed in 24 Sea Zone Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 44 PUs; end with 45 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield, 1 britishAntiAirGun and 3 britishCruisers; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishAntiAirGun placed in Norway Units in Morrocco being upgraded or consumed: 1 Material 1 britishAirfield placed in Morrocco 3 britishCruisers placed in 93 Sea Zone Turn Complete - ExiledAllies ExiledAllies collect 41 PUs; end with 41 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs Units Change Ownership Some Units in 93 Sea Zone change ownership: 3 britishCruisers Some Units in Algeria change ownership: 1 Material Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 1 britishAntiAirGun Purchase Units - Australia Australia buy 2 britishNavalFighters; Remaining resources: 2 PUs; Place Units - Australia 2 britishNavalFighters placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishNavalFighters Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Italy : 0.33 DepthChargeAttack fire in 41 Sea Zone : : 0.50 Britain : 0.00 DepthChargeAttack fire in 84 Sea Zone : : -0.25 -
@ubernaut alright back to you and now I am going to bed
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@colin ok should have something for my morning maybe at least get it back to you before i leave tomorrow.
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TripleA Move Summary: Italy round 35
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedMechanization Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone 1 italianInfantry moved from French Central Africa to Gold Coast VichyFrance take Gold Coast from ExiledAllies 1 italianAlpineInfantry moved from Singkiang to Tsinghai Italy take Tsinghai from China 1 italianParatrooper moved from Singkiang to Altay Italy take Altay from China 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Iran 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Bombay to Northern Iran 1 italianInfantry moved from Kashmir to Uzbek Italy take Uzbek from Russia 3 italianDestroyers moved from 75 Sea Zone to 82 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 2 italianTanks moved from Bombay to Eastern Iran -
@colin not sure if there's a real decision here or not but just to be safe

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@colin up 4 battle if u around
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@ubernaut yep I'm ready
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TripleA Turn Summary: Italy round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,4,8,4,1,4,7,11,6,8,12,3 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedMechanization Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone 1 italianInfantry moved from French Central Africa to Gold Coast VichyFrance take Gold Coast from ExiledAllies 1 italianAlpineInfantry moved from Singkiang to Tsinghai Italy take Tsinghai from China 1 italianParatrooper moved from Singkiang to Altay Italy take Altay from China 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Iran 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Bombay to Northern Iran 1 italianInfantry moved from Kashmir to Uzbek Italy take Uzbek from Russia 3 italianDestroyers moved from 75 Sea Zone to 82 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 2 italianTanks moved from Bombay to Eastern Iran Combat - Italy Battle in Eastern Iran Italy attack with 2 italianTanks Russia defend with 1 Flagpole and 1 russianTank Italy roll dice for 2 italianTanks in Eastern Iran, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 russianTank in Eastern Iran, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 2 italianTanks in Eastern Iran, round 3 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 russianTank in Eastern Iran, round 3 : 0/1 hits, 0.25 expected hits 1 russianTank owned by the Russia lost in Eastern Iran Italy win, taking Eastern Iran from Russia with 2 italianTanks remaining. Battle score for attacker is 6 Casualties for Russia: 1 russianTank Battle in 82 Sea Zone Italy attack with 3 italianDestroyers Usa defend with 1 americanSubmarine DepthChargeAttack fire in 82 Sea Zone : 0/3 hits, 0.75 expected hits 1 americanSubmarine owned by the Usa Submerged Battle in 84 Sea Zone Italy attack with 3 italianAdvancedNavalFighters and 1 italianSubmarine Britain defend with 1 britishDestroyer Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 3 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 84 Sea Zone Italy winItaly win, taking 82 Sea Zone from Neutral with 3 italianDestroyers remaining with 3 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Northern Iran Italy attack with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianMech.Infantry Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Northern Iran, round 2 : 0/4 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry and 1 russianMech.Infantry in Northern Iran, round 2 : 0/2 hits, 0.67 expected hits Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Northern Iran, round 3 : 1/4 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry and 1 russianMech.Infantry in Northern Iran, round 3 : 0/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia lost in Northern Iran Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Northern Iran, round 4 : 0/4 hits, 1.00 expected hits Russia roll dice for 1 russianMech.Infantry in Northern Iran, round 4 : 1/1 hits, 0.33 expected hits 1 italianParatrooper owned by the Italy lost in Northern Iran Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianHeavyStrategicBomber and 1 italianParatrooper in Northern Iran, round 5 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 russianMech.Infantry in Northern Iran, round 5 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianHeavyStrategicBomber and 1 italianParatrooper in Northern Iran, round 6 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 russianMech.Infantry in Northern Iran, round 6 : 1/1 hits, 0.33 expected hits 1 italianParatrooper owned by the Italy lost in Northern Iran retreated to Northern Iran Russia win with 1 russianMech.Infantry remaining. Battle score for attacker is -5 Casualties for Russia: 1 russianInfantry Casualties for Italy: 2 italianParatroopers Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 Material, 2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 1 italianParatrooper moved from Southern Italy to Cyrenaica 2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Rome to Cyrenaica 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Northern Italy to Cyrenaica 1 italianAirTransport and 2 italianInfantrys moved from Cairo to Cyrenaica 2 italianAirTransports, 3 italianInfantrys and 1 italianMarine moved from Kashmir to Singkiang 4 italianInfantrys moved from Belgian Congo to Cameroon 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Southern Anglo Egyptian Sudan to Cameroon 1 italianAdvancedFighter moved from Cairo to Cyrenaica 1 italianCombatEngineer, 1 italianInfantry, 4 italianMech.Infantrys and 5 italianTanks moved from Western Egypt to Cyrenaica 1 Truck moved from Western Egypt to Cairo 1 italianAirTransport moved from Cyrenaica to Southern Italy 1 italianAirTransport moved from Cyrenaica to Southern Italy 1 italianAirTransport moved from Cyrenaica to Rome 1 italianAirTransport moved from Cyrenaica to Southern Italy 3 Materials and 1 Train moved from Northern Italy to Southern Italy 1 Train moved from Southern Italy to Northern Italy 1 Material and 1 Train moved from Northern Italy to Rome 1 Train moved from Rome to Northern Italy 1 italianAirTransport moved from Cyrenaica to Rome 1 italianAirTransport moved from Cyrenaica to Rome 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Northern Iran to Cyrenaica 1 italianAirTransport moved from Northern Iran to Bombay 1 italianAirTransport and 2 italianInfantrys moved from Bombay to Singkiang 1 italianAdvancedTacticalBomber moved from Kashmir to Singkiang 2 Trucks, 1 italianAntiAirGun and 1 italianInfantry moved from Bombay to Kashi 3 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay 2 italianMech.Infantrys moved from Kashmir to Bombay 2 italianMarines moved from Bombay to Southern Iran 1 italianMech.Infantry moved from Cairo to Trans Jordan 1 italianTransport moved from 72 Sea Zone to 75 Sea Zone Purchase Units - Italy Trigger italianAdvArt1: buyitalianHeavyArtillery added to italianProduction Italy buy 1 italianAdvancedFighter, 2 italianArtillerys, 1 italianBarracks, 2 italianEntrenchments, 6 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry, 7 italianParatroopers and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Cyrenaica being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Cyrenaica Units in Singkiang being upgraded or consumed: 4 Materials 1 italianBarracks and 1 italianEntrenchment placed in Singkiang 3 italianParatroopers placed in Southern Italy 4 italianParatroopers placed in Rome 2 italianArtillerys placed in Cairo 3 italianInfantrys placed in Bombay 2 italianInfantrys placed in Belgian Congo 1 italianMarine, 1 italianMech.Infantry and 1 italianTank placed in Cape Town 1 italianInfantry placed in Cairo 1 italianAdvancedFighter placed in Northern Italy Activate Technology - Italy Italy activating ImprovedMechanization Trigger italianImpMech: Setting defense to 4 for unitAttachment attached to italianMech.Infantry Trigger italianImpMech: Setting receivesAbilityWhenWith to canBlitz:italianTank for unitAttachment attached to italianMech.Infantry Turn Complete - Italy Italy collect 78 PUs; end with 78 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 81 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 84 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
DepthChargeAttack fire in 82 Sea Zone : : -0.75 Italy : -3.00 Britain : -0.25 Russia : -0.83 -
@colin go for usa
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TripleA Move Summary: Usa round 35
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Research Technology - Usa Usa spend 0 on tech rolls Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 4 americanArtillerys, 10 americanInfantrys and 4 americanMarines moved from Morrocco to 61 Sea Zone 1 americanAdvancedNavalFighter, 4 americanArtillerys, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 10 americanInfantrys, 4 americanMarines, 1 americanNavalFighter and 6 americanTransports moved from 61 Sea Zone to 41 Sea Zone 4 americanArtillerys, 7 americanInfantrys and 6 americanMarines moved from Azores to 39 Sea Zone 4 americanArtillerys, 7 americanInfantrys, 6 americanMarines and 6 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanAdvancedNavalFighter, 8 americanArtillerys, 17 americanInfantrys, 10 americanMarines and 1 americanNavalFighter moved from 41 Sea Zone to Gibraltar 2 americanTanks moved from French West Africa to Gold Coast 1 americanInfantry and 1 americanMech.Infantry moved from French West Africa to Gold Coast 1 americanArtillery and 1 americanMech.Infantry moved from French West Africa to Gold Coast 1 americanArtillery and 2 americanMarines moved from Luzon to 96 Sea Zone 1 americanArtillery and 2 americanInfantrys moved from Luzon to 96 Sea Zone 2 americanArtillerys, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 96 Sea Zone to 100 Sea Zone 1 americanArtillery and 2 americanMarines moved from 100 Sea Zone to Soviet Far East 1 americanArtillery and 2 americanInfantrys moved from 100 Sea Zone to Kamchatka 1 americanMech.Infantry and 2 americanTanks moved from Nigeria to Western Anglo Egyptian Sudan ExiledAllies take French Equatorial Africa from VichyFrance Usa take Western Anglo Egyptian Sudan from Italy 1 americanInfantry moved from French West Africa to Gold Coast 1 americanMech.Infantry moved from French West Africa to French Central Africa Usa take French Central Africa from VichyFrance -
@ubernaut ready for battle
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TripleA Turn Summary: Usa round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 4,4,6,10,1,10,9,1,3 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 4 americanArtillerys, 10 americanInfantrys and 4 americanMarines moved from Morrocco to 61 Sea Zone 1 americanAdvancedNavalFighter, 4 americanArtillerys, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 10 americanInfantrys, 4 americanMarines, 1 americanNavalFighter and 6 americanTransports moved from 61 Sea Zone to 41 Sea Zone 4 americanArtillerys, 7 americanInfantrys and 6 americanMarines moved from Azores to 39 Sea Zone 4 americanArtillerys, 7 americanInfantrys, 6 americanMarines and 6 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanAdvancedNavalFighter, 8 americanArtillerys, 17 americanInfantrys, 10 americanMarines and 1 americanNavalFighter moved from 41 Sea Zone to Gibraltar 2 americanTanks moved from French West Africa to Gold Coast 1 americanInfantry and 1 americanMech.Infantry moved from French West Africa to Gold Coast 1 americanArtillery and 1 americanMech.Infantry moved from French West Africa to Gold Coast 1 americanArtillery and 2 americanMarines moved from Luzon to 96 Sea Zone 1 americanArtillery and 2 americanInfantrys moved from Luzon to 96 Sea Zone 2 americanArtillerys, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 96 Sea Zone to 100 Sea Zone 1 americanArtillery and 2 americanMarines moved from 100 Sea Zone to Soviet Far East 1 americanArtillery and 2 americanInfantrys moved from 100 Sea Zone to Kamchatka 1 americanMech.Infantry and 2 americanTanks moved from Nigeria to Western Anglo Egyptian Sudan ExiledAllies take French Equatorial Africa from VichyFrance Usa take Western Anglo Egyptian Sudan from Italy 1 americanInfantry moved from French West Africa to Gold Coast 1 americanMech.Infantry moved from French West Africa to French Central Africa Usa take French Central Africa from VichyFrance Combat - Usa Usa creates battle in territory 82 Sea Zone Battle in Kamchatka Battle in 82 Sea Zone Usa attack with 1 americanSubmarine Italy defend with 3 italianDestroyers 1 americanSubmarine owned by the Usa Submerged Battle in Gold Coast Usa attack with 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry Usa roll dice for 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Gold Coast, round 2 : 4/7 hits, 2.08 expected hits VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Gold Coast Usa winItaly win, taking Kamchatka from Japan with 3 italianDestroyers remaining, taking Gold Coast from VichyFrance with 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Soviet Far East Usa attack with 1 americanArtillery and 2 americanMarines Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry Usa roll dice for 1 americanArtillery and 2 americanMarines in Soviet Far East, round 2 : 0/3 hits, 0.92 expected hits Japan roll dice for 1 japaneseAlpineInfantry in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits 1 americanArtillery owned by the Usa lost in Soviet Far East Usa roll dice for 2 americanMarines in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits Japan roll dice for 1 japaneseAlpineInfantry in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits 1 americanMarine owned by the Usa lost in Soviet Far East Usa roll dice for 1 americanMarine in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseAlpineInfantry in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits Usa roll dice for 1 americanMarine in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseAlpineInfantry in Soviet Far East, round 5 : 1/1 hits, 0.50 expected hits 1 americanMarine owned by the Usa lost in Soviet Far East Japan win with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -12 Casualties for Usa: 1 americanArtillery and 2 americanMarines Battle in Gibraltar Usa attack with 1 americanAdvancedNavalFighter, 8 americanArtillerys, 17 americanInfantrys, 10 americanMarines and 1 americanNavalFighter Italy defend with 1 Flagpole, 6 italianAlpineInfantrys, 1 italianAntiAirGun, 1 italianCombatEngineer, 1 italianEntrenchment, 3 italianFortifications and 7 italianInfantrys AntiAircraftGun fire in Gibraltar : 0/1 hits, 0.17 expected hits Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Gibraltar, round 2 : 6/10 hits, 4.00 expected hits Units damaged: 1 italianEntrenchment owned by the Italy and 3 italianFortifications owned by the Italy Usa roll dice for 1 americanAdvancedNavalFighter, 8 americanArtillerys, 17 americanInfantrys, 10 americanMarines and 1 americanNavalFighter in Gibraltar, round 2 : 9/37 hits, 6.50 expected hits Italy roll dice for 6 italianAlpineInfantrys, 1 italianAntiAirGun, 1 italianCombatEngineer, 1 italianEntrenchment, 3 italianFortifications and 7 italianInfantrys in Gibraltar, round 2 : 13/19 hits, 12.17 expected hits 1 italianEntrenchment owned by the Italy, 1 italianAntiAirGun owned by the Italy, 13 americanInfantrys owned by the Usa, 2 italianAlpineInfantrys owned by the Italy and 7 italianInfantrys owned by the Italy lost in Gibraltar Usa roll dice for 1 americanAdvancedNavalFighter, 8 americanArtillerys, 4 americanInfantrys, 10 americanMarines and 1 americanNavalFighter in Gibraltar, round 3 : 5/24 hits, 5.42 expected hits Italy roll dice for 4 italianAlpineInfantrys, 1 italianCombatEngineer and 3 italianFortifications in Gibraltar, round 3 : 6/8 hits, 6.58 expected hits 2 americanMarines owned by the Usa, 4 americanInfantrys owned by the Usa, 1 italianCombatEngineer owned by the Italy and 4 italianAlpineInfantrys owned by the Italy lost in Gibraltar Usa roll dice for 1 americanAdvancedNavalFighter, 8 americanArtillerys, 8 americanMarines and 1 americanNavalFighter in Gibraltar, round 4 : 6/18 hits, 4.58 expected hits Italy roll dice for 3 italianFortifications in Gibraltar, round 4 : 3/3 hits, 3.00 expected hits 3 italianFortifications owned by the Italy, 1 americanMarine owned by the Usa and 2 americanArtillerys owned by the Usa lost in Gibraltar Usa win, taking Gibraltar from Italy with 1 americanAdvancedNavalFighter, 6 americanArtillerys, 7 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 24 Casualties for Usa: 2 americanArtillerys, 17 americanInfantrys and 3 americanMarines Casualties for Italy: 6 italianAlpineInfantrys, 1 italianAntiAirGun, 1 italianCombatEngineer, 1 italianEntrenchment, 3 italianFortifications and 7 italianInfantrys Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedNavalFighter and 1 americanNavalFighter moved from Gibraltar to 41 Sea Zone 1 americanAdvancedNavalFighter moved from New York to 41 Sea Zone 2 americanInfantrys moved from Eastern US to 36 Sea Zone 2 americanInfantrys moved from Southeastern US to 36 Sea Zone 2 americanInfantrys moved from Florida Peninsula to 36 Sea Zone 6 americanInfantrys and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 3 americanInfantrys and 3 americanMech.Infantrys moved from French West Africa to Nigeria 1 americanInfantry and 1 americanMech.Infantry moved from Nigeria to Western Anglo Egyptian Sudan 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa 2 Materials and 1 americanAirTransport moved from Hawaiian Islands to Luzon 2 americanInfantrys moved from Phillippines to 127 Sea Zone 2 americanInfantrys moved from 127 Sea Zone to Luzon 1 americanInfantry moved from Morrocco to Algeria 1 americanCombatEngineer moved from Algeria to Tripolitania 1 americanMech.Infantry and 2 americanTanks moved from New York to 30 Sea Zone 3 americanMech.Infantrys moved from Washington to 30 Sea Zone 1 americanArtillery moved from Washington to 30 Sea Zone 2 americanInfantrys moved from Northeastern US to 30 Sea Zone 1 americanArtillery, 2 americanInfantrys, 4 americanMech.Infantrys, 2 americanTanks and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery, 8 americanInfantrys, 4 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Central US Purchase Units - Usa Trigger americanAdvTanks1: buyamericanHeavyTank added to americanProduction Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 4 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 4 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Luzon being upgraded or consumed: 1 Material 1 americanAirfield and 2 americanArtillerys placed in Luzon 2 americanMarines placed in Phillippines 3 americanInfantrys placed in Northeastern US 4 americanTransports placed in 30 Sea Zone Usa undo move 4. 1 americanAdvancedNavalFighter placed in New York 1 americanAdvancedNavalFighter placed in Los Angeles 4 americanTransports placed in 30 Sea Zone 2 americanArtillerys and 1 americanMarine placed in New York Turn Complete - Usa Usa collect 88 PUs; end with 88 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Gibraltar : : -0.17 Usa : 5.17 VichyFrance : -0.33 Japan : 1.00 Italy : 0.25 -
@ubernaut back to you
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TripleA Move Summary: Germany round 36
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 36 Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad 1 germanHeavyTank owned by the Germany added in Stalingrad 2 germanInfantrys moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Smolensk to Tula 1 germanInfantry moved from Smolensk to Novgorod 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Voronezh to Tula 1 germanAdvancedTacticalBomber and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Stalingrad to Tula 2 germanInfantrys moved from Finland to Eastern Finland 1 germanAdvancedTacticalBomber moved from Leningrad to Novgorod 1 germanAdvancedFighter moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter moved from Leningrad to Western Karelia 1 germanAdvancedFighter, 3 germanArtillerys, 2 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Stalingrad to Sverdlovsk 1 germanCombatEngineer and 1 germanParatrooper moved from Stalingrad to Sverdlovsk 1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland 1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Finland -
@colin battle time again
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TripleA Turn Summary: Finland round 36
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 36 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad 1 germanHeavyTank owned by the Germany added in Stalingrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Smolensk to Tula 1 germanInfantry moved from Smolensk to Novgorod 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Voronezh to Tula 1 germanAdvancedTacticalBomber and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Stalingrad to Tula 2 germanInfantrys moved from Finland to Eastern Finland 1 germanAdvancedTacticalBomber moved from Leningrad to Novgorod 1 germanAdvancedFighter moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter moved from Leningrad to Western Karelia 1 germanAdvancedFighter, 3 germanArtillerys, 2 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Stalingrad to Sverdlovsk 1 germanCombatEngineer and 1 germanParatrooper moved from Stalingrad to Sverdlovsk 1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland 1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Finland Combat - Germany Russia scrambles 2 units out of Urals to defend against the attack in Sverdlovsk Battle in Novgorod Germany attack with 1 germanAdvancedTacticalBomber and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Novgorod, round 3 : 2/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Novgorod Germany win, taking Novgorod from Russia with 1 germanAdvancedTacticalBomber and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Tula Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Tula, round 2 : 2/3 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Tula Germany win, taking Tula from Russia with 1 germanAdvancedFighter and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Sverdlovsk Germany attack with 1 germanAdvancedFighter, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanParatrooper Russia defend with 1 Flagpole, 1 Rail, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters and 7 russianInfantrys HvyTankFS fire in Sverdlovsk : 0/2 hits, 0.50 expected hits AntiAircraftGun fire in Sverdlovsk : 1/1 hits, 0.25 expected hits AntiTankGun fire in Sverdlovsk : 1/1 hits, 0.33 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 germanAdvancedFighter owned by the Germany lost in Sverdlovsk 1 germanHeavyTank owned by the Germany lost in Sverdlovsk 1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk Germany roll dice for 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanParatrooper in Sverdlovsk, round 2 : 3/13 hits, 3.42 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters and 7 russianInfantrys in Sverdlovsk, round 2 : 5/14 hits, 5.58 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 2 russianInfantrys owned by the Russia and 4 germanInfantrys owned by the Germany lost in Sverdlovsk 1 germanHeavyTank owned by the Germany lost in Sverdlovsk 1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk 1 germanInfantry owned by the Germany, 2 germanHeavyTank-damageds owned by the Germany, 1 germanCombatEngineer owned by the Germany, 3 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Stalingrad Russia win with 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters and 5 russianInfantrys remaining. Battle score for attacker is -39 Casualties for Germany: 1 germanAdvancedFighter, 2 germanHeavyTanks and 4 germanInfantrys Casualties for Russia: 2 russianInfantrys Battle in Western Kazahk Germany attack with 1 germanAdvancedTacticalBomber and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Western Kazahk, round 2 : 0/3 hits, 1.08 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 1/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Western Kazahk Germany roll dice for 1 germanAdvancedTacticalBomber and 1 germanInfantry in Western Kazahk, round 3 : 1/2 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Western Kazahk Germany win, taking Western Kazahk from Russia with 1 germanAdvancedTacticalBomber and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Eastern Karelia Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Eastern Finland Germany attack with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 2 germanInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Germany roll dice for 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Eastern Finland, round 2 : 2/4 hits, 1.25 expected hits Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Finland Germany win, taking Eastern Finland from Britain with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Moving scrambled unit from Sverdlovsk back to originating territory: Urals Moving scrambled unit from Sverdlovsk back to originating territory: Urals Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedFighter moved from Tula to Stalingrad 1 germanAdvancedTacticalBomber moved from Western Kazahk to Stalingrad 1 germanAdvancedFighter moved from Eastern Karelia to Stalingrad 3 Materials, 2 germanAirTransports and 1 germanInfantry moved from Kharkov to Stalingrad 5 Trucks, 2 germanAntiAirGuns and 3 germanInfantrys moved from Kharkov to Stalingrad 1 germanInfantry and 1 germanMech.Infantry moved from Romania to Kharkov 1 germanInfantry moved from Romania to Western Ukraine 1 germanAdvancedTacticalBomber moved from Novgorod to Western Germany 2 germanAntiAirGuns, 2 germanArtillerys, 2 germanHeavyTanks, 5 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Leningrad to Novgorod 1 germanAdvancedNavalFighter moved from Western Karelia to Leningrad 1 germanAdvancedNavalFighter moved from Eastern Finland to Leningrad 1 germanAdvancedTacticalBomber moved from Eastern Finland to Leningrad 1 Truck moved from Leningrad to Finland 1 germanHeavyTank moved from Eastern Poland to Orel Kursk 1 Train and 3 germanInfantrys moved from Austria to Southern Spain 1 Train moved from Southern Spain to Vichy France 3 germanInfantrys moved from Vichy France to Northern Spain 1 germanMarine moved from Western France to Northern Spain 1 Train moved from Berlin to Paris 1 Train and 3 germanAlpineInfantrys moved from Paris to Northern Spain 1 Train moved from Northern Spain to Vichy France 1 germanAlpineInfantry moved from Paris to Vichy France 1 Train moved from Northern Germany to Western Germany 1 Train and 3 germanAlpineInfantrys moved from Western Germany to Northern Spain 1 Train moved from Northern Spain to Paris 2 germanArtillerys moved from Paris to Eastern France 1 germanMech.Infantry and 1 germanTank moved from Eastern France to Paris 1 germanArtillery moved from Western Germany to Eastern France 1 Truck moved from Western Germany to Berlin 1 Material and 1 Truck moved from Berlin to Low Countries 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Vichy France 1 germanAirTransport moved from Vichy France to Northern Germany 2 Trucks and 2 germanAntiAirGuns moved from Kharkov to Poland 2 Trucks moved from Cameroon to Anglo Egyptian Sudan 1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Caucasus 1 germanAirTransport moved from Southern Caucasus to Romania 1 germanAirTransport moved from Stalingrad to Romania 1 germanAirTransport moved from Stalingrad to Leningrad 1 germanInfantry moved from Berlin to Western Germany Purchase Units - Germany Germany buy 2 germanAdvancedFighters, 1 germanAdvancedSubmarine, 2 germanAirTransports, 1 germanBarracks, 1 germanFortification, 5 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 24 techTokens; Place Units - Germany Units in Low Countries being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Low Countries 2 germanParatroopers placed in Leningrad 2 germanMech.Infantrys placed in Kharkov Units in Stalingrad being upgraded or consumed: 3 Materials 1 germanBarracks placed in Stalingrad Germany undo move 3. 2 germanMech.Infantrys placed in Kharkov 1 germanAdvancedSubmarine placed in 27 Sea Zone 2 germanAirTransports placed in Southern Germany 2 germanAdvancedFighters placed in Eastern Germany 3 germanInfantrys placed in Northern Germany 2 germanInfantrys placed in Berlin Turn Complete - Germany Germany collect 80 PUs; end with 80 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs Units generate 12 techTokens; Germany end with 36 techTokens Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 7 PUs; end with 7 PUs Some Units in Vichy France change ownership: 3 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
Britain : -0.33 AntiTankGun fire in Sverdlovsk : : 0.67 Germany : 0.83 Russia : -0.33 HvyTankFS fire in Sverdlovsk : : -0.50 AntiAircraftGun fire in Sverdlovsk : : 0.75 -
@colin russia
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