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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin another big one

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut I'm in the lobby

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Finland round 37

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 37
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 6 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 12 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 7 PUs
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  2 units repaired.
                      2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                      2 germanHeavyTanks owned by the Germany added in Stalingrad
                      Some non-combat units are destroyed: 
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanInfantry moved from Southern Caucasus to Northern Iran
                        Germany take Northern Iran from Russia
                  1 germanInfantry moved from Eastern Karelia to Archangel
                        Germany take Archangel from Russia
                  2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow
                  2 germanInfantrys moved from Tula to Moscow
                  1 germanInfantry moved from Smolensk to Moscow
                  1 germanHeavyTank moved from Orel Kursk to Moscow
                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                  1 germanAdvancedTacticalBomber moved from Leningrad to Moscow
                  2 germanAdvancedNavalFighters moved from Leningrad to Moscow
                  2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow
          
              Combat - Germany
                  Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow
                  Battle in Moscow
                      Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 5 germanHeavyTanks, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers
                      Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 ResearchCenter, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianBarracks, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFactory, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys
                          HvyTankFS fire in Moscow : 1/5 hits, 1.25 expected hits
                          AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                          AntiTankGun fire in Moscow : 1/2 hits, 0.67 expected hits
                      Units damaged: 1 germanHeavyTank owned by the Germany
                          1 russianArtillery owned by the Russia lost in Moscow
                          1 germanHeavyTank owned by the Germany lost in Moscow
                      1 germanHeavyTank-damaged owned by the Germany added in Moscow
                          Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 4 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 2 : 14/31 hits, 12.92 expected hits
                      Units damaged: 2 russianFortifications owned by the Russia
                          Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 12/19 hits, 10.17 expected hits
                      Units damaged: 4 germanHeavyTanks owned by the Germany
                          8 russianInfantrys owned by the Russia, 8 germanInfantrys owned by the Germany, 1 russianEntrenchment owned by the Russia and 2 russianFighters owned by the Russia lost in Moscow
                          4 germanHeavyTanks owned by the Germany lost in Moscow
                      4 germanHeavyTank-damageds owned by the Germany added in Moscow
                          HvyTankFS fire in Moscow : 0/5 hits, 0.42 expected hits
                          AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                          AntiTankGun fire in Moscow : 2/2 hits, 0.67 expected hits
                      2 germanHeavyTank-damageds owned by the Germany lost in Moscow
                          Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 3 germanHeavyTank-damageds, 2 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 3 : 6/21 hits, 9.50 expected hits
                          Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers and 2 russianFortifications in Moscow, round 3 : 5/8 hits, 4.67 expected hits
                          2 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Moscow
                      3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Novgorod
                      Russia win with 2 russianFortifications remaining. Battle score for attacker is -26
                      Casualties for Russia: 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters and 8 russianInfantrys
                      Casualties for Germany: 2 germanArtillerys, 5 germanHeavyTanks, 2 germanHeavyTank-damageds, 10 germanInfantrys and 1 germanParatrooper
                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  6 germanAdvancedSubmarines moved from 27 Sea Zone to 29 Sea Zone
                  2 Trucks and 2 germanAntiAirGuns moved from Poland to Eastern Germany
                  2 germanInfantrys moved from Berlin to Eastern Germany
                  2 Trucks moved from Eastern Germany to Berlin
                  1 Material and 1 Truck moved from Berlin to Eastern Germany
                  1 Material and 1 Truck moved from Berlin to Northern Germany
                  2 germanInfantrys moved from Denmark to Northern Germany
                  1 germanInfantry moved from Western Germany to Northern Germany
                  1 Truck and 1 germanCombatEngineer moved from Low Countries to Eastern Germany
                  1 Truck moved from Eastern Germany to Berlin
                  1 germanInfantry moved from Northern France to Low Countries
                  1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern Germany
                  1 Train moved from Northern Germany to Berlin
                  1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany
                  8 germanInfantrys moved from Northern Germany to Eastern Germany
                  2 germanAirTransports and 4 germanInfantrys moved from Romania to Eastern Germany
                  2 germanAdvancedNavalFighters moved from Moscow to Finland
                  2 germanAdvancedTacticalBombers moved from Moscow to Finland
                  2 germanAdvancedFighters moved from Moscow to Stalingrad
                  1 germanInfantry moved from Western Karelia to Leningrad
                  2 germanInfantrys moved from Eastern Finland to Leningrad
                  1 Truck and 1 germanInfantry moved from Finland to Novgorod
                  1 germanAirTransport moved from Moscow to Kharkov
                  1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Stalingrad
                  1 germanInfantry moved from Southern Caucasus to Caucasus
                  2 Trucks and 2 germanInfantrys moved from Stalingrad to Novgorod
                  1 germanInfantry moved from Western Ukraine to Kharkov
                  2 germanMech.Infantrys moved from Kharkov to Stalingrad
                  2 Trucks moved from Stalingrad to Kharkov
                  2 Trucks moved from Anglo Egyptian Sudan to Sinai
                  1 germanAirTransport moved from Eastern Germany to Romania
                  1 germanAirTransport moved from Eastern Germany to Hungary Slovakia
                  1 germanAirTransport moved from Southern Germany to Berlin
                  1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                  2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                  1 germanAirTransport moved from Southern Germany to Berlin
                  3 germanAlpineInfantrys and 1 germanMarine moved from Northern Spain to Vichy France
                  1 Train moved from Berlin to Eastern Germany
                  3 germanAlpineInfantrys and 3 germanInfantrys moved from Northern Spain to Vichy France
                  1 Train moved from Vichy France to Southern Spain
                  1 Train and 3 germanInfantrys moved from Southern Spain to Vichy France
                  1 Train moved from Vichy France to Austria
                  2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Vichy France
                  2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Western Germany
          
              Purchase Units - Germany
                  Germany buy 4 germanAdvancedNavalFighters, 1 germanCombatEngineer and 11 germanInfantrys; Remaining resources: 0 PUs; 36 techTokens; 
          
              Place Units - Germany
                  4 germanAdvancedNavalFighters placed in Eastern Germany
                  1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                  4 germanInfantrys placed in Northern Germany
                  2 germanInfantrys placed in Leningrad
                  2 germanInfantrys placed in Stalingrad
          
              Turn Complete - Germany
                  Germany collect 82 PUs; end with 82 PUs
                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                  Units generate 12 techTokens; Germany end with 48 techTokens
                  Some Units in Finland change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
          
              Place Units - VichyFrance
                  1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 5 PUs; end with 5 PUs
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - DanubeAxis
                  2 germanInfantrys placed in Hungary Slovakia
                  2 germanInfantrys placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 12 PUs
                  Units Change Ownership
                      Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                      Some Units in Romania change ownership: 2 germanInfantrys
          
              Purchase Units - Finland
                  Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Finland
                  2 germanInfantrys placed in Finland
          
              Turn Complete - Finland
                  Finland collect 6 PUs; end with 6 PUs
                  Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
          

          Combat Hit Differential Summary :

          HvyTankFS fire in Moscow : : -0.67
          AntiTankGun fire in Moscow : : 1.67
          AntiAircraftGun fire in Moscow : : -1.00
          Germany : -2.42
          Russia : 2.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin go for russia

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Russia round 37

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 37
              
                  Research Technology - Russia
                      Trigger russianaTAF: Russia gains access to AdvancedFighters
                      Russia spend 0 on tech rolls
                          Russia roll 2,6,11,11,1,9 and gets 0 hits
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      3 russianInfantrys moved from Urals to Archangel
                      1 russianInfantry moved from Vologda to Eastern Karelia
                            Russia take Eastern Karelia from Germany
                      4 russianArtillerys moved from Murmansk to Western Karelia
                            Russia take Western Karelia from Finland
                      1 russianInfantry moved from Volgarod to Tula
                            Russia take Tula from Germany
                      1 russianArtillery moved from Vologda to Archangel
              
                  Combat - Russia
                      Battle in Archangel
                          Russia attack with 1 russianArtillery and 3 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                              Germany roll dice for 1 germanInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 1/4 hits, 0.75 expected hits
                              Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Archangel
                          Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
              
                  Non Combat Move - Russia
                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      1 russianCombatEngineer moved from Vologda to Urals
                      1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk
                      1 russianInfantry moved from Omsk to Novosibirsk
                      1 russianInfantry moved from Northern Kazahk to Novosibirsk
                      2 Trucks moved from Novosibirsk to Urals
                      1 Truck and 1 russianAntiAirGun moved from Vologda to Volgarod
                      1 Truck moved from Volgarod to Vologda
                      1 Train moved from Volgarod to Moscow
                      1 Material and 1 Train moved from Moscow to Urals
                      3 russianInfantrys moved from Vologda to Moscow
                      1 russianCombatEngineer and 3 russianInfantrys moved from Volgarod to Moscow
                      1 Truck moved from Vologda to Urals
              
                  Purchase Units - Russia
                      Russia buy 1 russianAntiAirGun, 2 russianAntiTankGuns, 2 russianEntrenchments and 8 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Russia
                      Units in Moscow being upgraded or consumed: 1 Material
                      1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianEntrenchment and 1 russianInfantry placed in Moscow
                      Units in Urals being upgraded or consumed: 1 Material
                      1 russianEntrenchment placed in Urals
                      2 russianInfantrys placed in Vologda
                      3 russianInfantrys placed in Volgarod
                      2 russianInfantrys placed in Urals
                      Russia undo move 5.
                      1 russianInfantry placed in Omsk
                      1 russianInfantry placed in Urals
              
                  Turn Complete - Russia
                      Russia collect 33 PUs; end with 33 PUs
                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 36 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                      Units generate 6 techTokens; Russia end with 12 techTokens
              

              Combat Hit Differential Summary :

              Germany : -0.67
              Russia : -0.50
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut didn't really have anything to do so you're up again

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Japan round 37

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 37
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                  
                      Combat Move - Japan
                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          1 japaneseInfantry moved from Peking to Shantung
                                Japan take Shantung from China
                          1 japaneseInfantry moved from Northern Siberia to Norilsk
                                Japan take Norilsk from Russia
                          1 japaneseInfantry moved from Chahar to Suiyuan
                                Japan take Suiyuan from China
                          1 japaneseInfantry moved from Shanghai to Anhwei
                                Japan take Anhwei from China
                          2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                          1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                          1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                          1 japaneseInfantry moved from Shanghai to Fo Kien
                          2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                          2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin battle time 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Thailand round 37

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 37
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 7,1,4,6,8,6,9,11,10 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseInfantry moved from Peking to Shantung
                                    Japan take Shantung from China
                              1 japaneseInfantry moved from Northern Siberia to Norilsk
                                    Japan take Norilsk from Russia
                              1 japaneseInfantry moved from Chahar to Suiyuan
                                    Japan take Suiyuan from China
                              1 japaneseInfantry moved from Shanghai to Anhwei
                                    Japan take Anhwei from China
                              2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                              1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                              1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                              1 japaneseInfantry moved from Shanghai to Fo Kien
                              2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                              2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                      
                          Combat - Japan
                              Battle in 100 Sea Zone
                                  Japan attack with 4 japaneseAdvancedNavalFighters
                                  Usa defend with 1 americanTransport; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                      Japan roll dice for 4 japaneseAdvancedNavalFighters in 100 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                      Russia roll dice for 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/3 hits, 0.42 expected hits
                                      1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanTransport owned by the Usa and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone
                                      Japan roll dice for 3 japaneseAdvancedNavalFighters in 100 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                                      Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                      1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone
                                  Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 16
                                  Casualties for Japan: 1 japaneseAdvancedNavalFighter
                                  Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                  Casualties for Usa: 1 americanTransport
                              Battle in Fo Kien
                                  Japan attack with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys in Fo Kien, round 2 : 1/7 hits, 2.83 expected hits
                                      China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                      1 chineseInfantry owned by the China lost in Fo Kien
                                  Japan win, taking Fo Kien from China with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for China: 1 chineseInfantry
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                              1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Peking
                              2 Trucks and 2 japaneseInfantrys moved from Peking to Shanghai
                              2 Trucks moved from Shanghai to Peking
                              1 Material and 1 Truck moved from Tokyo to Japan
                              1 japaneseInfantry and 2 japaneseParatroopers moved from Kansk to Irkutsk
                              1 japaneseAlpineInfantry moved from Eastern Siberia to Irkutsk
                              1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Kyushu Shikoku
                              1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Hokkaido
                              4 japaneseAdvancedNavalFighters moved from Fo Kien to Korea
                              3 japaneseAdvancedNavalFighters moved from 100 Sea Zone to Japan
                              1 japaneseAirTransport moved from Peking to Manchuria
                              1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                              1 japaneseInfantry moved from Manchuria to Peking
                              1 Truck and 1 japaneseInfantry moved from Korea to Peking
                              1 japaneseAdvancedNavalFighter moved from Korea to Japan
                              1 japaneseAdvancedNavalFighter moved from Korea to Japan
                              1 japaneseInfantry moved from Manchuria to Korea
                              1 japaneseInfantry moved from Korea to Manchuria
                      
                          Purchase Units - Japan
                              Trigger japaneseAdvS: buyjapaneseAdvancedSubmarine added to japaneseProduction
                              Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseAirfields, 1 japaneseCombatEngineer, 2 japaneseEntrenchments, 1 japaneseInfantry and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Japan
                              Units in Peking being upgraded or consumed: 1 Material
                              1 japaneseEntrenchment and 1 japaneseInfantry placed in Peking
                              Units in Kyushu Shikoku being upgraded or consumed: 2 Materials
                              1 japaneseAirfield and 1 japaneseEntrenchment placed in Kyushu Shikoku
                              Units in Hokkaido being upgraded or consumed: 1 Material
                              1 japaneseAirfield placed in Hokkaido
                              1 japaneseCombatEngineer placed in Tokyo
                              1 japaneseAdvancedNavalFighter placed in Japan
                              2 japaneseSubmarines placed in 98 Sea Zone
                      
                          Turn Complete - Japan
                              Japan collect 37 PUs; end with 37 PUs
                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                              Units generate 9 techTokens; Japan end with 18 techTokens
                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 11 PUs; end with 11 PUs
                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                      
                          Turn Complete - Thailand
                      

                      Combat Hit Differential Summary :

                      Japan : -2.50
                      China : -0.25
                      Russia : 0.25
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back over to china/uk

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 37

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 37
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 23 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 44 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 17 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 5,2,4,3,7,3,10,9,7,8,9,11,10,5,11,12,8,9,11,7,2,6,5,3,1,4,1 and gets 1 hit
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover AdvancedLogistics
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  3 britishArtillerys and 3 britishInfantrys moved from Norway to 26 Sea Zone
                                  11 britishMarines moved from Copenhagen to 26 Sea Zone
                                  3 britishArtillerys moved from Copenhagen to 26 Sea Zone
                                  2 britishInfantrys moved from Copenhagen to 26 Sea Zone
                                  6 britishArtillerys, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 5 britishInfantrys, 11 britishMarines, 5 britishNavalFighters and 11 britishTransports moved from 26 Sea Zone to 27 Sea Zone
                                  6 britishArtillerys, 5 britishInfantrys and 11 britishMarines moved from 27 Sea Zone to Lithuania
                                  1 britishInfantry moved from Northern Finland to Eastern Finland
                                        Britain take Eastern Finland from Finland
                                  3 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to 27 Sea Zone
                                  3 britishInfantrys moved from New Dehli to Kashmir
                                        Britain take Kashmir from Italy
                                  6 britishInfantrys moved from New Dehli to Baluchistan
                                        Britain take Baluchistan from Italy
                                  3 britishCruisers moved from 88 Sea Zone to 75 Sea Zone
                                  13 britishMarines moved from Western Madras to 84 Sea Zone
                                  2 britishBattleships, 6 britishCruisers, 11 britishMarines and 6 britishTransports moved from 84 Sea Zone to 75 Sea Zone
                                  2 britishMarines and 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                                  2 britishMarines moved from 75 Sea Zone to Bombay
                                  4 britishNavalFighters moved from 84 Sea Zone to Bombay
                                  11 britishMarines moved from 75 Sea Zone to Bombay
                                  1 britishInfantry moved from Western Madras to 84 Sea Zone
                                  1 britishInfantry and 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                                  1 britishInfantry moved from 75 Sea Zone to Oman
                                  2 britishArtillerys and 11 britishInfantrys moved from Western Madras to Bombay
                          
                              Combat - Britain
                                  Battle in Bombay
                                      Britain attack with 2 britishArtillerys, 11 britishInfantrys, 13 britishMarines and 4 britishNavalFighters
                                      Italy defend with 1 Flagpole, 1 Rail, 2 italianAirfields, 1 italianBarracks, 1 italianEntrenchment and 1 italianFortification
                                          Britain roll dice for 2 britishBattleships and 9 britishCruisers in Bombay, round 2 : 2/13 hits, 5.00 expected hits
                                      Units damaged: 1 italianEntrenchment owned by the Italy and 1 italianFortification owned by the Italy
                                          Britain roll dice for 2 britishArtillerys, 11 britishInfantrys, 13 britishMarines and 4 britishNavalFighters in Bombay, round 2 : 9/30 hits, 8.75 expected hits
                                          Italy roll dice for 1 italianEntrenchment and 1 italianFortification in Bombay, round 2 : 1/2 hits, 1.58 expected hits
                                          1 italianEntrenchment owned by the Italy, 1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Bombay
                                      Some non-combat units are destroyed: 
                                      Britain converts italianBarracks into different units
                                      Britain win, taking Bombay from Italy, taking Baluchistan from Britain, taking Kashmir from Britain with 2 britishArtillerys, 10 britishInfantrys, 13 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 15
                                      Casualties for Britain: 1 britishInfantry
                                      Casualties for Italy: 1 italianEntrenchment and 1 italianFortification
                                  Battle in Oman
                                  Battle in 27 Sea Zone
                                      Britain attack with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports
                                      Germany defend with 1 germanHeavyDestroyer
                                          Britain roll dice for 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports in 27 Sea Zone, round 2 : 14/31 hits, 13.92 expected hits
                                          Germany roll dice for 1 germanHeavyDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits
                                          1 germanHeavyDestroyer owned by the Germany lost in 27 Sea Zone
                                      Britain win, taking Oman from Italy, taking 27 Sea Zone from Neutral with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports remaining. Battle score for attacker is 10
                                      Casualties for Germany: 1 germanHeavyDestroyer
                                  Battle in Lithuania
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishAirTransport moved from Northern Finland to Copenhagen
                                  1 britishAirTransport moved from Northern Finland to Copenhagen
                                  1 britishAirTransport moved from Northern Finland to London
                                  1 britishArtillery and 3 britishInfantrys moved from Algeria to Tripolitania
                                  3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 42 Sea Zone to 43 Sea Zone
                                  2 britishCombatEngineers moved from Bengal to Western Bengal
                                  1 britishCarrier and 3 britishNavalFighters moved from 89 Sea Zone to 84 Sea Zone
                                  2 britishCarriers and 5 britishDestroyers moved from 84 Sea Zone to 75 Sea Zone
                                  4 britishNavalFighters moved from Bombay to 75 Sea Zone
                                  1 britishDestroyer moved from 75 Sea Zone to 73 Sea Zone
                                  1 britishDestroyer moved from 149 Sea Zone to 88 Sea Zone
                                  5 britishTransports moved from 84 Sea Zone to 148 Sea Zone
                                  1 Material and 1 Truck moved from Bengal to Western Bengal
                                  1 Truck moved from Western Bengal to Bengal
                                  1 Material and 1 Truck moved from Bengal to Western Bengal
                                  1 britishNavalFighter moved from New South Wales to 84 Sea Zone
                                  1 britishNavalFighter moved from 84 Sea Zone to 75 Sea Zone
                                  1 britishNavalFighter moved from Ontario to Azores
                                  1 Truck moved from Scotland to London
                                  2 Trucks moved from Northern Finland to Central Norway
                          
                              Purchase Units - Britain
                                  Britain buy 3 britishAdvancedFighters, 2 britishArtillerys, 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  3 britishAdvancedFighters placed in Central Britain
                                  1 britishCombatEngineer and 1 britishInfantry placed in London
                                  2 britishArtillerys placed in Northern Finland
                          
                              Activate Technology - Britain
                                  Britain activating AdvancedLogistics
                                  Trigger britishAL1: Setting transportCapacity to 7 for unitAttachment attached to britishTransport
                                  Trigger britishAL2: Setting transportCapacity to 4 for unitAttachment attached to britishAirTransport
                                  Trigger britishAL3: Setting maxScrambleCount to 4 for unitAttachment attached to britishAirfield
                          
                              Turn Complete - Britain
                                  Britain collect 45 PUs; end with 45 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                      Some Units in Western Bengal change ownership: 2 Materials and 2 britishCombatEngineers
                          
                              Purchase Units - Canada
                                  Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                          
                              Place Units - Canada
                                  2 britishNavalFighters placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 16 PUs
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 2 britishNavalFighters
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 4 britishArtillerys, 4 britishInfantrys and 4 britishMarines; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  1 britishArtillery and 2 britishMarines placed in Java
                                  1 britishArtillery and 2 britishMarines placed in Borneo
                                  2 britishInfantrys placed in Morrocco
                                  2 britishArtillerys placed in Norway
                                  2 britishInfantrys placed in Central Norway
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 45 PUs; end with 45 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs
                                  Units Change Ownership
                                      Some Units in Borneo change ownership: 1 britishArtillery and 2 britishMarines
                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                      Some Units in Java change ownership: 1 britishArtillery and 2 britishMarines
                                      Some Units in Morrocco change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                                      Some Units in Norway change ownership: 2 britishArtillerys
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 Material
                                      Some Units in Western Bengal change ownership: 2 Materials and 2 britishCombatEngineers
                          
                              Purchase Units - Australia
                                  Australia buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  2 britishInfantrys placed in Southwestern Australia
                                  1 britishNavalFighter placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in New South Wales change ownership: 1 britishNavalFighter
                                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                          

                          Combat Hit Differential Summary :

                          Italy : -0.58
                          Britain : -2.67
                          Germany : -0.42
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you if you're still here

                            ubernautU 3 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin yup not in much of a rush to get to the store today 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin accidentally started the battle

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Italy round 37

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 37
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover AdvancedAntiAircraft
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania
                                          1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                          1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania
                                          2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania
                                          2 italianAdvancedNavalFighters moved from Cairo to Tripolitania
                                          1 italianAdvancedFighter moved from Cairo to Tripolitania
                                          2 italianMarines moved from Cyrenaica to Tripolitania
                                          2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania
                                          2 italianAdvancedFighters moved from Abyssinia to Tripolitania
                                          1 italianHeavyStrategicBomber moved from Cairo to Tripolitania
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Italy round 37

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 37
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 5,10,8,4,7,10,5,5,11,12,1,2,10,3,2,2,5,8,11,8,8,2,1,4 and gets 1 hit
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover AdvancedAntiAircraft
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania
                                            1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                            1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania
                                            2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania
                                            2 italianAdvancedNavalFighters moved from Cairo to Tripolitania
                                            1 italianAdvancedFighter moved from Cairo to Tripolitania
                                            2 italianMarines moved from Cyrenaica to Tripolitania
                                            2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania
                                            2 italianAdvancedFighters moved from Abyssinia to Tripolitania
                                            1 italianHeavyStrategicBomber moved from Cairo to Tripolitania
                                    
                                        Combat - Italy
                                            Battle in Tripolitania
                                                Italy attack with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers
                                                Usa defend with 1 Flagpole, 2 Materials, 1 americanArtillery, 1 americanInfantry and 1 americanMarine; Britain defend with 1 britishArtillery and 3 britishInfantrys
                                                    Italy roll dice for 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers in Tripolitania, round 2 : 7/18 hits, 6.58 expected hits
                                                    Usa roll dice for 1 americanArtillery, 1 americanInfantry, 1 americanMarine, 1 britishArtillery and 3 britishInfantrys in Tripolitania, round 2 : 1/7 hits, 2.75 expected hits
                                                    3 britishInfantrys owned by the Britain, 1 americanMarine owned by the Usa, 1 americanInfantry owned by the Usa, 1 britishArtillery owned by the Britain, 1 americanArtillery owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                                Italy win, taking Tripolitania from Usa with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 20
                                                Casualties for Italy: 1 italianParatrooper
                                                Casualties for Usa: 1 americanArtillery, 1 americanInfantry and 1 americanMarine
                                                Casualties for Britain: 1 britishArtillery and 3 britishInfantrys
                                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                            Trigger italianAP2: Italy has 1 Material placed in Rome
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 italianInfantry moved from Kazahk to Singkiang
                                            2 Materials and 1 italianAirTransport moved from Trans Jordan to Southern Caucasus
                                            2 Materials and 1 italianAirTransport moved from Trans Jordan to Singkiang
                                            1 Truck and 1 italianCombatEngineer moved from Eastern Iran to Southern Caucasus
                                            3 italianAirTransports and 2 italianMarines moved from Eastern Iran to Southern Caucasus
                                            1 italianAdvancedTacticalBomber moved from Eastern Iran to Southern Caucasus
                                            2 italianTanks moved from Eastern Iran to Northern Iran
                                            1 Truck moved from Eastern Iran to Singkiang
                                            1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia
                                            1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Belgian Congo
                                            3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Southern Anglo Egyptian Sudan to Belgian Congo
                                            1 italianCombatEngineer and 2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo
                                            1 Truck, 1 italianInfantry and 1 italianMech.Infantry moved from Trans Jordan to Cairo
                                            3 Materials, 2 italianAirTransports and 1 italianInfantry moved from Southern Italy to Cairo
                                            1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Cairo
                                            1 italianAirTransport moved from Tripolitania to Rome
                                            1 italianHeavyStrategicBomber moved from Tripolitania to Cairo
                                            1 Truck moved from Cairo to Cyrenaica
                                            1 italianAirTransport moved from Cyrenaica to Southern Italy
                                            1 italianAdvancedFighter, 3 italianAdvancedNavalFighters and 2 italianAdvancedTacticalBombers moved from Tripolitania to Al Kufrah
                                            2 italianAdvancedFighters and 2 italianAdvancedNavalFighters moved from Tripolitania to Cyrenaica
                                            1 italianSubmarine moved from 49 Sea Zone to 51 Sea Zone
                                            3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
                                            1 italianBattleship, 6 italianCruisers, 3 italianInfantrys, 2 italianSubmarines and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
                                            3 italianInfantrys moved from 53 Sea Zone to Cairo
                                            1 italianBattleship, 6 italianCruisers, 2 italianSubmarines and 6 italianTransports moved from 53 Sea Zone to 51 Sea Zone
                                            1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Rome
                                            1 italianCombatEngineer moved from Rome to Northern Italy
                                            1 Train moved from Northern Italy to Rome
                                            1 Material and 1 Train moved from Rome to Northern Italy
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianAdvancedNavalFighter, 2 italianAirfields, 1 italianCombatEngineer, 2 italianDestroyers, 1 italianEntrenchment, 1 italianFortification, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            Units in Northern Italy being upgraded or consumed: 1 Material
                                            1 italianAdvancedNavalFighter and 1 italianEntrenchment placed in Northern Italy
                                            1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome
                                            1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                                            Units in Southern Caucasus being upgraded or consumed: 1 Material
                                            1 italianAirfield placed in Southern Caucasus
                                            Units in Singkiang being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                            1 italianAirfield, 1 italianFortification and 3 italianInfantrys placed in Singkiang
                                            1 italianDestroyer placed in 47 Sea Zone
                                            Italy undo move 3.
                                            1 italianDestroyer placed in 46 Sea Zone
                                            2 italianParatroopers placed in Southern Italy
                                            1 italianInfantry and 2 italianParatroopers placed in Cairo
                                            1 italianInfantry placed in Belgian Congo
                                    
                                        Activate Technology - Italy
                                            Italy activating AdvancedAntiAircraft
                                            Trigger italianAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to italianFighter
                                            Trigger italianAdvAA1: Setting defense to 3 for unitAttachment attached to italianAntiAirGun
                                            Trigger italianAdvAA1: Setting attackAA to 3 for unitAttachment attached to italianAntiAirGun
                                    
                                        Turn Complete - Italy
                                            Italy collect 65 PUs; end with 65 PUs
                                            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 68 PUs
                                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 71 PUs
                                            Units generate 12 techTokens; Italy end with 12 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Usa : -1.75
                                    Italy : 0.42
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin back to the usa

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Move Summary: Usa round 37

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 37
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                                Usa removing all Technology Tokens after successful research.
                                                Usa discover AdvancedStrategicBombers
                                        
                                            Combat Move - Usa
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                                                2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                                                3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                                                1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                                                      Usa take Southern Anglo Egyptian Sudan from Italy
                                                      Usa take Anglo Egyptian Sudan from Italy
                                                2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                                                6 americanMarines moved from Tangier to 43 Sea Zone
                                                2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                                                5 americanArtillerys moved from Gibraltar to Southern Spain
                                                1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                                                2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                                                2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                                                      Russia take Eastern Evenki from Japan
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut got a couple little weird things here

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 37

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 37
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 12,5,11,11,4,5,7,4,4 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover AdvancedStrategicBombers
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                        Some non-combat units are destroyed: 
                                                        Some non-combat units are destroyed: 
                                                        Some non-combat units are destroyed: 
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                                                    2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                                                    3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                                                    1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                                                          Usa take Southern Anglo Egyptian Sudan from Italy
                                                          Usa take Anglo Egyptian Sudan from Italy
                                                    2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                                                    6 americanMarines moved from Tangier to 43 Sea Zone
                                                    2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                                                    5 americanArtillerys moved from Gibraltar to Southern Spain
                                                    1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                                                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                                                    2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                                                          Russia take Eastern Evenki from Japan
                                            
                                                Combat - Usa
                                                    Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                                    Battle in 72 Sea Zone
                                                        Usa attack with 1 americanSubmarine
                                                        Italy defend with 1 italianDestroyer
                                                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                            Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                                            Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 5 : 1/1 hits, 0.25 expected hits
                                                            1 americanSubmarine owned by the Usa lost in 72 Sea Zone
                                                        Italy win with 1 italianDestroyer remaining. Battle score for attacker is -7
                                                        Casualties for Usa: 1 americanSubmarine
                                                    Battle in 46 Sea Zone
                                                        Usa attack with 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                                                        Italy defend with 1 italianDestroyer
                                                            Usa roll dice for 3 americanAdvancedNavalFighters and 1 americanNavalFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.58 expected hits
                                                            Italy roll dice for 1 italianDestroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                            1 italianDestroyer owned by the Italy and 1 americanNavalFighter owned by the Usa lost in 46 Sea Zone
                                                        Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is -3
                                                        Casualties for Usa: 1 americanNavalFighter
                                                        Casualties for Italy: 1 italianDestroyer
                                                    Battle in Southern Spain
                                                        Usa attack with 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines
                                                        Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishDocks, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                                                            Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Southern Spain, round 2 : 5/10 hits, 4.00 expected hits
                                                        Units damaged: 1 spanishEntrenchment owned by the Spain
                                                            Usa roll dice for 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines in Southern Spain, round 2 : 4/13 hits, 4.00 expected hits
                                                            Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank in Southern Spain, round 2 : 3/7 hits, 2.67 expected hits
                                                            1 spanishEntrenchment owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 spanishFighter owned by the Spain, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Southern Spain
                                                        Some non-combat units are destroyed: 
                                                        Usa converts spanishDocks into different units
                                                        Usa win, taking Southern Spain from Spain with 4 americanArtillerys and 6 americanMarines remaining. Battle score for attacker is 27
                                                        Casualties for Usa: 1 americanArtillery and 2 americanInfantrys
                                                        Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                                                    Battle in Fo Kien
                                                        Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
                                                        Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                            Usa roll dice for 1 americanCruiser, 3 americanDestroyers and 1 americanHeavyDestroyer in Fo Kien, round 2 : 0/5 hits, 0.92 expected hits
                                                            Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 2 : 1/9 hits, 3.33 expected hits
                                                            Japan roll dice for 3 japaneseInfantrys in Fo Kien, round 2 : 2/3 hits, 0.75 expected hits
                                                            1 americanInfantry owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Fo Kien
                                                            Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 3 : 3/7 hits, 2.92 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 1/2 hits, 0.50 expected hits
                                                            1 americanArtillery owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Fo Kien
                                                        Usa win, taking Fo Kien from Japan with 2 americanAdvancedNavalFighters, 1 americanArtillery, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is -2
                                                        Casualties for Usa: 1 americanArtillery, 1 americanCombatEngineer and 1 americanInfantry
                                                        Casualties for Japan: 3 japaneseInfantrys
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    3 americanAdvancedNavalFighters moved from 46 Sea Zone to 43 Sea Zone
                                                    2 americanCarriers moved from 42 Sea Zone to 43 Sea Zone
                                                    3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                                    1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from Azores to 40 Sea Zone
                                                    1 Truck, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys, 3 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Congo
                                                    2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Cameroon to Congo
                                                    4 Materials, 1 americanAntiAirGun and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                                                    4 Materials, 1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco
                                                    2 americanArtillerys moved from Tangier to Morrocco
                                                    1 americanAntiAirGun moved from 61 Sea Zone to Morrocco
                                                    2 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa
                                                    2 americanMech.Infantrys moved from Western Sahara to Morrocco
                                                    3 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                                    3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                    4 americanInfantrys moved from New York to 30 Sea Zone
                                                    3 americanArtillerys and 1 americanInfantry moved from Washington to 30 Sea Zone
                                                    2 americanCombatEngineers moved from Eastern US to 36 Sea Zone
                                                    3 americanMarines moved from Southeastern US to 36 Sea Zone
                                                    1 americanMarine moved from Florida Peninsula to 36 Sea Zone
                                                    3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    2 americanCombatEngineers, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                                                    3 americanArtillerys, 2 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                                                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    3 Materials, 2 americanAirTransports and 1 americanCombatEngineer moved from Los Angeles to Alaska
                                                    1 Material and 1 Truck moved from Northwestern US to Alaska
                                                    1 Truck moved from Alaska to British Columbia
                                                    1 Train moved from Alberta to Washington
                                                    1 americanTransport moved from 127 Sea Zone to 96 Sea Zone
                                                    1 americanAirTransport moved from Luzon to Hawaiian Islands
                                                    1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                                                    2 americanAdvancedNavalFighters moved from Fo Kien to 96 Sea Zone
                                                    1 americanNavalFighter moved from Fo Kien to Luzon
                                                    2 americanAirTransports moved from Hawaiian Islands to Los Angeles
                                                    2 Materials and 1 Train moved from Washington to Los Angeles
                                                    1 Train moved from Los Angeles to Western US
                                            
                                                Purchase Units - Usa
                                                    Trigger americanAdvArt1: buyamericanHeavyArtillery added to americanProduction
                                                    Usa buy 1 Rail, 1 americanAdvancedNavalFighter, 4 americanArtillerys, 1 americanHull, 7 americanInfantrys, 5 americanMarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Alaska being upgraded or consumed: 1 Material
                                                    1 Rail placed in Alaska
                                                    2 americanArtillerys placed in Luzon
                                                    2 americanMarines placed in Phillippines
                                                    1 americanTransport placed in 30 Sea Zone
                                                    1 americanTransport placed in 36 Sea Zone
                                                    2 americanInfantrys placed in Eastern US
                                                    4 americanInfantrys placed in Washington
                                                    1 americanInfantry and 2 americanMarines placed in Northeastern US
                                                    2 americanArtillerys placed in New York
                                                    1 americanMarine placed in Florida Peninsula
                                                    1 americanAdvancedNavalFighter placed in New York
                                                    1 americanHull placed in 156 Sea Zone
                                            
                                                Activate Technology - Usa
                                                    Usa activating AdvancedStrategicBombers
                                            
                                                Turn Complete - Usa
                                                    Usa collect 89 PUs; end with 89 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 92 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : -4.08
                                            Japan : 1.75
                                            Italy : 0.75
                                            Spain : 0.33
                                            

                                            Savegame

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