TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin another big one
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@ubernaut I'm in the lobby
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TripleA Turn Summary: Finland round 37
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 7 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad 2 germanHeavyTanks owned by the Germany added in Stalingrad Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Southern Caucasus to Northern Iran Germany take Northern Iran from Russia 1 germanInfantry moved from Eastern Karelia to Archangel Germany take Archangel from Russia 2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow 2 germanInfantrys moved from Tula to Moscow 1 germanInfantry moved from Smolensk to Moscow 1 germanHeavyTank moved from Orel Kursk to Moscow 1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow 1 germanAdvancedTacticalBomber moved from Leningrad to Moscow 2 germanAdvancedNavalFighters moved from Leningrad to Moscow 2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow Combat - Germany Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow Battle in Moscow Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 5 germanHeavyTanks, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 ResearchCenter, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianBarracks, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFactory, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys HvyTankFS fire in Moscow : 1/5 hits, 1.25 expected hits AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits AntiTankGun fire in Moscow : 1/2 hits, 0.67 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianArtillery owned by the Russia lost in Moscow 1 germanHeavyTank owned by the Germany lost in Moscow 1 germanHeavyTank-damaged owned by the Germany added in Moscow Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 4 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 2 : 14/31 hits, 12.92 expected hits Units damaged: 2 russianFortifications owned by the Russia Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 12/19 hits, 10.17 expected hits Units damaged: 4 germanHeavyTanks owned by the Germany 8 russianInfantrys owned by the Russia, 8 germanInfantrys owned by the Germany, 1 russianEntrenchment owned by the Russia and 2 russianFighters owned by the Russia lost in Moscow 4 germanHeavyTanks owned by the Germany lost in Moscow 4 germanHeavyTank-damageds owned by the Germany added in Moscow HvyTankFS fire in Moscow : 0/5 hits, 0.42 expected hits AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits AntiTankGun fire in Moscow : 2/2 hits, 0.67 expected hits 2 germanHeavyTank-damageds owned by the Germany lost in Moscow Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 3 germanHeavyTank-damageds, 2 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 3 : 6/21 hits, 9.50 expected hits Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers and 2 russianFortifications in Moscow, round 3 : 5/8 hits, 4.67 expected hits 2 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Moscow 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Novgorod Russia win with 2 russianFortifications remaining. Battle score for attacker is -26 Casualties for Russia: 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters and 8 russianInfantrys Casualties for Germany: 2 germanArtillerys, 5 germanHeavyTanks, 2 germanHeavyTank-damageds, 10 germanInfantrys and 1 germanParatrooper Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 6 germanAdvancedSubmarines moved from 27 Sea Zone to 29 Sea Zone 2 Trucks and 2 germanAntiAirGuns moved from Poland to Eastern Germany 2 germanInfantrys moved from Berlin to Eastern Germany 2 Trucks moved from Eastern Germany to Berlin 1 Material and 1 Truck moved from Berlin to Eastern Germany 1 Material and 1 Truck moved from Berlin to Northern Germany 2 germanInfantrys moved from Denmark to Northern Germany 1 germanInfantry moved from Western Germany to Northern Germany 1 Truck and 1 germanCombatEngineer moved from Low Countries to Eastern Germany 1 Truck moved from Eastern Germany to Berlin 1 germanInfantry moved from Northern France to Low Countries 1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern Germany 1 Train moved from Northern Germany to Berlin 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany 8 germanInfantrys moved from Northern Germany to Eastern Germany 2 germanAirTransports and 4 germanInfantrys moved from Romania to Eastern Germany 2 germanAdvancedNavalFighters moved from Moscow to Finland 2 germanAdvancedTacticalBombers moved from Moscow to Finland 2 germanAdvancedFighters moved from Moscow to Stalingrad 1 germanInfantry moved from Western Karelia to Leningrad 2 germanInfantrys moved from Eastern Finland to Leningrad 1 Truck and 1 germanInfantry moved from Finland to Novgorod 1 germanAirTransport moved from Moscow to Kharkov 1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Stalingrad 1 germanInfantry moved from Southern Caucasus to Caucasus 2 Trucks and 2 germanInfantrys moved from Stalingrad to Novgorod 1 germanInfantry moved from Western Ukraine to Kharkov 2 germanMech.Infantrys moved from Kharkov to Stalingrad 2 Trucks moved from Stalingrad to Kharkov 2 Trucks moved from Anglo Egyptian Sudan to Sinai 1 germanAirTransport moved from Eastern Germany to Romania 1 germanAirTransport moved from Eastern Germany to Hungary Slovakia 1 germanAirTransport moved from Southern Germany to Berlin 1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Southern Germany to Berlin 3 germanAlpineInfantrys and 1 germanMarine moved from Northern Spain to Vichy France 1 Train moved from Berlin to Eastern Germany 3 germanAlpineInfantrys and 3 germanInfantrys moved from Northern Spain to Vichy France 1 Train moved from Vichy France to Southern Spain 1 Train and 3 germanInfantrys moved from Southern Spain to Vichy France 1 Train moved from Vichy France to Austria 2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Vichy France 2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Western Germany Purchase Units - Germany Germany buy 4 germanAdvancedNavalFighters, 1 germanCombatEngineer and 11 germanInfantrys; Remaining resources: 0 PUs; 36 techTokens; Place Units - Germany 4 germanAdvancedNavalFighters placed in Eastern Germany 1 germanCombatEngineer and 3 germanInfantrys placed in Berlin 4 germanInfantrys placed in Northern Germany 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Stalingrad Turn Complete - Germany Germany collect 82 PUs; end with 82 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs Units generate 12 techTokens; Germany end with 48 techTokens Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
HvyTankFS fire in Moscow : : -0.67 AntiTankGun fire in Moscow : : 1.67 AntiAircraftGun fire in Moscow : : -1.00 Germany : -2.42 Russia : 2.17 -
@colin go for russia
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TripleA Turn Summary: Russia round 37
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Research Technology - Russia Trigger russianaTAF: Russia gains access to AdvancedFighters Russia spend 0 on tech rolls Russia roll 2,6,11,11,1,9 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 3 russianInfantrys moved from Urals to Archangel 1 russianInfantry moved from Vologda to Eastern Karelia Russia take Eastern Karelia from Germany 4 russianArtillerys moved from Murmansk to Western Karelia Russia take Western Karelia from Finland 1 russianInfantry moved from Volgarod to Tula Russia take Tula from Germany 1 russianArtillery moved from Vologda to Archangel Combat - Russia Battle in Archangel Russia attack with 1 russianArtillery and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 1/4 hits, 0.75 expected hits Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Archangel Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianCombatEngineer moved from Vologda to Urals 1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk 1 russianInfantry moved from Omsk to Novosibirsk 1 russianInfantry moved from Northern Kazahk to Novosibirsk 2 Trucks moved from Novosibirsk to Urals 1 Truck and 1 russianAntiAirGun moved from Vologda to Volgarod 1 Truck moved from Volgarod to Vologda 1 Train moved from Volgarod to Moscow 1 Material and 1 Train moved from Moscow to Urals 3 russianInfantrys moved from Vologda to Moscow 1 russianCombatEngineer and 3 russianInfantrys moved from Volgarod to Moscow 1 Truck moved from Vologda to Urals Purchase Units - Russia Russia buy 1 russianAntiAirGun, 2 russianAntiTankGuns, 2 russianEntrenchments and 8 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianEntrenchment and 1 russianInfantry placed in Moscow Units in Urals being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Urals 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Urals Russia undo move 5. 1 russianInfantry placed in Omsk 1 russianInfantry placed in Urals Turn Complete - Russia Russia collect 33 PUs; end with 33 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 36 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 39 PUs Units generate 6 techTokens; Russia end with 12 techTokensCombat Hit Differential Summary :
Germany : -0.67 Russia : -0.50 -
@ubernaut didn't really have anything to do so you're up again
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TripleA Move Summary: Japan round 37
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseInfantry moved from Peking to Shantung Japan take Shantung from China 1 japaneseInfantry moved from Northern Siberia to Norilsk Japan take Norilsk from Russia 1 japaneseInfantry moved from Chahar to Suiyuan Japan take Suiyuan from China 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien 1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien 1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien 1 japaneseInfantry moved from Shanghai to Fo Kien 2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone 2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone -
@colin battle time

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TripleA Turn Summary: Thailand round 37
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,1,4,6,8,6,9,11,10 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Peking to Shantung Japan take Shantung from China 1 japaneseInfantry moved from Northern Siberia to Norilsk Japan take Norilsk from Russia 1 japaneseInfantry moved from Chahar to Suiyuan Japan take Suiyuan from China 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien 1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien 1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien 1 japaneseInfantry moved from Shanghai to Fo Kien 2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone 2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone Combat - Japan Battle in 100 Sea Zone Japan attack with 4 japaneseAdvancedNavalFighters Usa defend with 1 americanTransport; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Japan roll dice for 4 japaneseAdvancedNavalFighters in 100 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Russia roll dice for 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/3 hits, 0.42 expected hits 1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanTransport owned by the Usa and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone Japan roll dice for 3 japaneseAdvancedNavalFighters in 100 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 16 Casualties for Japan: 1 japaneseAdvancedNavalFighter Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Casualties for Usa: 1 americanTransport Battle in Fo Kien Japan attack with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys in Fo Kien, round 2 : 1/7 hits, 2.83 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Peking 2 Trucks and 2 japaneseInfantrys moved from Peking to Shanghai 2 Trucks moved from Shanghai to Peking 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseInfantry and 2 japaneseParatroopers moved from Kansk to Irkutsk 1 japaneseAlpineInfantry moved from Eastern Siberia to Irkutsk 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Kyushu Shikoku 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Hokkaido 4 japaneseAdvancedNavalFighters moved from Fo Kien to Korea 3 japaneseAdvancedNavalFighters moved from 100 Sea Zone to Japan 1 japaneseAirTransport moved from Peking to Manchuria 1 japaneseInfantry moved from Eastern Manchuria to Manchuria 1 japaneseInfantry moved from Manchuria to Peking 1 Truck and 1 japaneseInfantry moved from Korea to Peking 1 japaneseAdvancedNavalFighter moved from Korea to Japan 1 japaneseAdvancedNavalFighter moved from Korea to Japan 1 japaneseInfantry moved from Manchuria to Korea 1 japaneseInfantry moved from Korea to Manchuria Purchase Units - Japan Trigger japaneseAdvS: buyjapaneseAdvancedSubmarine added to japaneseProduction Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseAirfields, 1 japaneseCombatEngineer, 2 japaneseEntrenchments, 1 japaneseInfantry and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Peking being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 1 japaneseInfantry placed in Peking Units in Kyushu Shikoku being upgraded or consumed: 2 Materials 1 japaneseAirfield and 1 japaneseEntrenchment placed in Kyushu Shikoku Units in Hokkaido being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Hokkaido 1 japaneseCombatEngineer placed in Tokyo 1 japaneseAdvancedNavalFighter placed in Japan 2 japaneseSubmarines placed in 98 Sea Zone Turn Complete - Japan Japan collect 37 PUs; end with 37 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - ThailandCombat Hit Differential Summary :
Japan : -2.50 China : -0.25 Russia : 0.25 -
@colin back over to china/uk
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TripleA Turn Summary: Australia round 37
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Supporting Britain - Canada Canada collect 0 PUs; end with 23 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 44 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 5,2,4,3,7,3,10,9,7,8,9,11,10,5,11,12,8,9,11,7,2,6,5,3,1,4,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover AdvancedLogistics Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishArtillerys and 3 britishInfantrys moved from Norway to 26 Sea Zone 11 britishMarines moved from Copenhagen to 26 Sea Zone 3 britishArtillerys moved from Copenhagen to 26 Sea Zone 2 britishInfantrys moved from Copenhagen to 26 Sea Zone 6 britishArtillerys, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 5 britishInfantrys, 11 britishMarines, 5 britishNavalFighters and 11 britishTransports moved from 26 Sea Zone to 27 Sea Zone 6 britishArtillerys, 5 britishInfantrys and 11 britishMarines moved from 27 Sea Zone to Lithuania 1 britishInfantry moved from Northern Finland to Eastern Finland Britain take Eastern Finland from Finland 3 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to 27 Sea Zone 3 britishInfantrys moved from New Dehli to Kashmir Britain take Kashmir from Italy 6 britishInfantrys moved from New Dehli to Baluchistan Britain take Baluchistan from Italy 3 britishCruisers moved from 88 Sea Zone to 75 Sea Zone 13 britishMarines moved from Western Madras to 84 Sea Zone 2 britishBattleships, 6 britishCruisers, 11 britishMarines and 6 britishTransports moved from 84 Sea Zone to 75 Sea Zone 2 britishMarines and 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone 2 britishMarines moved from 75 Sea Zone to Bombay 4 britishNavalFighters moved from 84 Sea Zone to Bombay 11 britishMarines moved from 75 Sea Zone to Bombay 1 britishInfantry moved from Western Madras to 84 Sea Zone 1 britishInfantry and 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone 1 britishInfantry moved from 75 Sea Zone to Oman 2 britishArtillerys and 11 britishInfantrys moved from Western Madras to Bombay Combat - Britain Battle in Bombay Britain attack with 2 britishArtillerys, 11 britishInfantrys, 13 britishMarines and 4 britishNavalFighters Italy defend with 1 Flagpole, 1 Rail, 2 italianAirfields, 1 italianBarracks, 1 italianEntrenchment and 1 italianFortification Britain roll dice for 2 britishBattleships and 9 britishCruisers in Bombay, round 2 : 2/13 hits, 5.00 expected hits Units damaged: 1 italianEntrenchment owned by the Italy and 1 italianFortification owned by the Italy Britain roll dice for 2 britishArtillerys, 11 britishInfantrys, 13 britishMarines and 4 britishNavalFighters in Bombay, round 2 : 9/30 hits, 8.75 expected hits Italy roll dice for 1 italianEntrenchment and 1 italianFortification in Bombay, round 2 : 1/2 hits, 1.58 expected hits 1 italianEntrenchment owned by the Italy, 1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Bombay Some non-combat units are destroyed: Britain converts italianBarracks into different units Britain win, taking Bombay from Italy, taking Baluchistan from Britain, taking Kashmir from Britain with 2 britishArtillerys, 10 britishInfantrys, 13 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 15 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianEntrenchment and 1 italianFortification Battle in Oman Battle in 27 Sea Zone Britain attack with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports Germany defend with 1 germanHeavyDestroyer Britain roll dice for 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports in 27 Sea Zone, round 2 : 14/31 hits, 13.92 expected hits Germany roll dice for 1 germanHeavyDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits 1 germanHeavyDestroyer owned by the Germany lost in 27 Sea Zone Britain win, taking Oman from Italy, taking 27 Sea Zone from Neutral with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports remaining. Battle score for attacker is 10 Casualties for Germany: 1 germanHeavyDestroyer Battle in Lithuania Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishAirTransport moved from Northern Finland to Copenhagen 1 britishAirTransport moved from Northern Finland to Copenhagen 1 britishAirTransport moved from Northern Finland to London 1 britishArtillery and 3 britishInfantrys moved from Algeria to Tripolitania 3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 42 Sea Zone to 43 Sea Zone 2 britishCombatEngineers moved from Bengal to Western Bengal 1 britishCarrier and 3 britishNavalFighters moved from 89 Sea Zone to 84 Sea Zone 2 britishCarriers and 5 britishDestroyers moved from 84 Sea Zone to 75 Sea Zone 4 britishNavalFighters moved from Bombay to 75 Sea Zone 1 britishDestroyer moved from 75 Sea Zone to 73 Sea Zone 1 britishDestroyer moved from 149 Sea Zone to 88 Sea Zone 5 britishTransports moved from 84 Sea Zone to 148 Sea Zone 1 Material and 1 Truck moved from Bengal to Western Bengal 1 Truck moved from Western Bengal to Bengal 1 Material and 1 Truck moved from Bengal to Western Bengal 1 britishNavalFighter moved from New South Wales to 84 Sea Zone 1 britishNavalFighter moved from 84 Sea Zone to 75 Sea Zone 1 britishNavalFighter moved from Ontario to Azores 1 Truck moved from Scotland to London 2 Trucks moved from Northern Finland to Central Norway Purchase Units - Britain Britain buy 3 britishAdvancedFighters, 2 britishArtillerys, 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishAdvancedFighters placed in Central Britain 1 britishCombatEngineer and 1 britishInfantry placed in London 2 britishArtillerys placed in Northern Finland Activate Technology - Britain Britain activating AdvancedLogistics Trigger britishAL1: Setting transportCapacity to 7 for unitAttachment attached to britishTransport Trigger britishAL2: Setting transportCapacity to 4 for unitAttachment attached to britishAirTransport Trigger britishAL3: Setting maxScrambleCount to 4 for unitAttachment attached to britishAirfield Turn Complete - Britain Britain collect 45 PUs; end with 45 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Some Units in Western Bengal change ownership: 2 Materials and 2 britishCombatEngineers Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 4 britishArtillerys, 4 britishInfantrys and 4 britishMarines; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishArtillery and 2 britishMarines placed in Java 1 britishArtillery and 2 britishMarines placed in Borneo 2 britishInfantrys placed in Morrocco 2 britishArtillerys placed in Norway 2 britishInfantrys placed in Central Norway Turn Complete - ExiledAllies ExiledAllies collect 45 PUs; end with 45 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs Units Change Ownership Some Units in Borneo change ownership: 1 britishArtillery and 2 britishMarines Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishArtillery and 2 britishMarines Some Units in Morrocco change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys Some Units in Norway change ownership: 2 britishArtillerys Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material Some Units in Western Bengal change ownership: 2 Materials and 2 britishCombatEngineers Purchase Units - Australia Australia buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia 2 britishInfantrys placed in Southwestern Australia 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 2 britishInfantrysCombat Hit Differential Summary :
Italy : -0.58 Britain : -2.67 Germany : -0.42 -
@ubernaut back to you if you're still here
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@colin yup not in much of a rush to get to the store today

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@colin accidentally started the battle
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TripleA Move Summary: Italy round 37
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedAntiAircraft Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania 1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania 1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania 2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania 2 italianAdvancedNavalFighters moved from Cairo to Tripolitania 1 italianAdvancedFighter moved from Cairo to Tripolitania 2 italianMarines moved from Cyrenaica to Tripolitania 2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania 2 italianAdvancedFighters moved from Abyssinia to Tripolitania 1 italianHeavyStrategicBomber moved from Cairo to Tripolitania -
TripleA Turn Summary: Italy round 37
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,10,8,4,7,10,5,5,11,12,1,2,10,3,2,2,5,8,11,8,8,2,1,4 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedAntiAircraft Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania 1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania 1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania 2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania 2 italianAdvancedNavalFighters moved from Cairo to Tripolitania 1 italianAdvancedFighter moved from Cairo to Tripolitania 2 italianMarines moved from Cyrenaica to Tripolitania 2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania 2 italianAdvancedFighters moved from Abyssinia to Tripolitania 1 italianHeavyStrategicBomber moved from Cairo to Tripolitania Combat - Italy Battle in Tripolitania Italy attack with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers Usa defend with 1 Flagpole, 2 Materials, 1 americanArtillery, 1 americanInfantry and 1 americanMarine; Britain defend with 1 britishArtillery and 3 britishInfantrys Italy roll dice for 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers in Tripolitania, round 2 : 7/18 hits, 6.58 expected hits Usa roll dice for 1 americanArtillery, 1 americanInfantry, 1 americanMarine, 1 britishArtillery and 3 britishInfantrys in Tripolitania, round 2 : 1/7 hits, 2.75 expected hits 3 britishInfantrys owned by the Britain, 1 americanMarine owned by the Usa, 1 americanInfantry owned by the Usa, 1 britishArtillery owned by the Britain, 1 americanArtillery owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania Italy win, taking Tripolitania from Usa with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 20 Casualties for Italy: 1 italianParatrooper Casualties for Usa: 1 americanArtillery, 1 americanInfantry and 1 americanMarine Casualties for Britain: 1 britishArtillery and 3 britishInfantrys Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianInfantry moved from Kazahk to Singkiang 2 Materials and 1 italianAirTransport moved from Trans Jordan to Southern Caucasus 2 Materials and 1 italianAirTransport moved from Trans Jordan to Singkiang 1 Truck and 1 italianCombatEngineer moved from Eastern Iran to Southern Caucasus 3 italianAirTransports and 2 italianMarines moved from Eastern Iran to Southern Caucasus 1 italianAdvancedTacticalBomber moved from Eastern Iran to Southern Caucasus 2 italianTanks moved from Eastern Iran to Northern Iran 1 Truck moved from Eastern Iran to Singkiang 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia 1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Belgian Congo 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Southern Anglo Egyptian Sudan to Belgian Congo 1 italianCombatEngineer and 2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo 1 Truck, 1 italianInfantry and 1 italianMech.Infantry moved from Trans Jordan to Cairo 3 Materials, 2 italianAirTransports and 1 italianInfantry moved from Southern Italy to Cairo 1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Cairo 1 italianAirTransport moved from Tripolitania to Rome 1 italianHeavyStrategicBomber moved from Tripolitania to Cairo 1 Truck moved from Cairo to Cyrenaica 1 italianAirTransport moved from Cyrenaica to Southern Italy 1 italianAdvancedFighter, 3 italianAdvancedNavalFighters and 2 italianAdvancedTacticalBombers moved from Tripolitania to Al Kufrah 2 italianAdvancedFighters and 2 italianAdvancedNavalFighters moved from Tripolitania to Cyrenaica 1 italianSubmarine moved from 49 Sea Zone to 51 Sea Zone 3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone 1 italianBattleship, 6 italianCruisers, 3 italianInfantrys, 2 italianSubmarines and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone 3 italianInfantrys moved from 53 Sea Zone to Cairo 1 italianBattleship, 6 italianCruisers, 2 italianSubmarines and 6 italianTransports moved from 53 Sea Zone to 51 Sea Zone 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Rome 1 italianCombatEngineer moved from Rome to Northern Italy 1 Train moved from Northern Italy to Rome 1 Material and 1 Train moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianAdvancedNavalFighter, 2 italianAirfields, 1 italianCombatEngineer, 2 italianDestroyers, 1 italianEntrenchment, 1 italianFortification, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 1 Material 1 italianAdvancedNavalFighter and 1 italianEntrenchment placed in Northern Italy 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome 1 italianInfantry and 2 italianParatroopers placed in Southern Italy Units in Southern Caucasus being upgraded or consumed: 1 Material 1 italianAirfield placed in Southern Caucasus Units in Singkiang being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianAirfield, 1 italianFortification and 3 italianInfantrys placed in Singkiang 1 italianDestroyer placed in 47 Sea Zone Italy undo move 3. 1 italianDestroyer placed in 46 Sea Zone 2 italianParatroopers placed in Southern Italy 1 italianInfantry and 2 italianParatroopers placed in Cairo 1 italianInfantry placed in Belgian Congo Activate Technology - Italy Italy activating AdvancedAntiAircraft Trigger italianAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to italianFighter Trigger italianAdvAA1: Setting defense to 3 for unitAttachment attached to italianAntiAirGun Trigger italianAdvAA1: Setting attackAA to 3 for unitAttachment attached to italianAntiAirGun Turn Complete - Italy Italy collect 65 PUs; end with 65 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 68 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 71 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
Usa : -1.75 Italy : 0.42 -
@colin back to the usa
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TripleA Move Summary: Usa round 37
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedStrategicBombers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien 3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone 1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan Usa take Southern Anglo Egyptian Sudan from Italy Usa take Anglo Egyptian Sudan from Italy 2 americanInfantrys moved from Gibraltar to 43 Sea Zone 6 americanMarines moved from Tangier to 43 Sea Zone 2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain 5 americanArtillerys moved from Gibraltar to Southern Spain 1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone 2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien 2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki Russia take Eastern Evenki from Japan -
@ubernaut got a couple little weird things here
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TripleA Turn Summary: Usa round 37
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 37 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 12,5,11,11,4,5,7,4,4 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedStrategicBombers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien 3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone 1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan Usa take Southern Anglo Egyptian Sudan from Italy Usa take Anglo Egyptian Sudan from Italy 2 americanInfantrys moved from Gibraltar to 43 Sea Zone 6 americanMarines moved from Tangier to 43 Sea Zone 2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain 5 americanArtillerys moved from Gibraltar to Southern Spain 1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone 2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien 2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki Russia take Eastern Evenki from Japan Combat - Usa Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain Battle in 72 Sea Zone Usa attack with 1 americanSubmarine Italy defend with 1 italianDestroyer Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 5 : 1/1 hits, 0.25 expected hits 1 americanSubmarine owned by the Usa lost in 72 Sea Zone Italy win with 1 italianDestroyer remaining. Battle score for attacker is -7 Casualties for Usa: 1 americanSubmarine Battle in 46 Sea Zone Usa attack with 3 americanAdvancedNavalFighters and 1 americanNavalFighter Italy defend with 1 italianDestroyer Usa roll dice for 3 americanAdvancedNavalFighters and 1 americanNavalFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.58 expected hits Italy roll dice for 1 italianDestroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 italianDestroyer owned by the Italy and 1 americanNavalFighter owned by the Usa lost in 46 Sea Zone Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanNavalFighter Casualties for Italy: 1 italianDestroyer Battle in Southern Spain Usa attack with 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishDocks, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Southern Spain, round 2 : 5/10 hits, 4.00 expected hits Units damaged: 1 spanishEntrenchment owned by the Spain Usa roll dice for 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines in Southern Spain, round 2 : 4/13 hits, 4.00 expected hits Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank in Southern Spain, round 2 : 3/7 hits, 2.67 expected hits 1 spanishEntrenchment owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 spanishFighter owned by the Spain, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Southern Spain Some non-combat units are destroyed: Usa converts spanishDocks into different units Usa win, taking Southern Spain from Spain with 4 americanArtillerys and 6 americanMarines remaining. Battle score for attacker is 27 Casualties for Usa: 1 americanArtillery and 2 americanInfantrys Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank Battle in Fo Kien Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter Japan defend with 1 Flagpole and 3 japaneseInfantrys Usa roll dice for 1 americanCruiser, 3 americanDestroyers and 1 americanHeavyDestroyer in Fo Kien, round 2 : 0/5 hits, 0.92 expected hits Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 2 : 1/9 hits, 3.33 expected hits Japan roll dice for 3 japaneseInfantrys in Fo Kien, round 2 : 2/3 hits, 0.75 expected hits 1 americanInfantry owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Fo Kien Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 3 : 3/7 hits, 2.92 expected hits Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 1/2 hits, 0.50 expected hits 1 americanArtillery owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Fo Kien Usa win, taking Fo Kien from Japan with 2 americanAdvancedNavalFighters, 1 americanArtillery, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is -2 Casualties for Usa: 1 americanArtillery, 1 americanCombatEngineer and 1 americanInfantry Casualties for Japan: 3 japaneseInfantrys Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 3 americanAdvancedNavalFighters moved from 46 Sea Zone to 43 Sea Zone 2 americanCarriers moved from 42 Sea Zone to 43 Sea Zone 3 americanTransports moved from 41 Sea Zone to 40 Sea Zone 1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from Azores to 40 Sea Zone 1 Truck, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 2 americanInfantrys, 3 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Congo 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Cameroon to Congo 4 Materials, 1 americanAntiAirGun and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone 4 Materials, 1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco 2 americanArtillerys moved from Tangier to Morrocco 1 americanAntiAirGun moved from 61 Sea Zone to Morrocco 2 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa 2 americanMech.Infantrys moved from Western Sahara to Morrocco 3 americanTransports moved from 61 Sea Zone to 39 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 4 americanInfantrys moved from New York to 30 Sea Zone 3 americanArtillerys and 1 americanInfantry moved from Washington to 30 Sea Zone 2 americanCombatEngineers moved from Eastern US to 36 Sea Zone 3 americanMarines moved from Southeastern US to 36 Sea Zone 1 americanMarine moved from Florida Peninsula to 36 Sea Zone 3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanCombatEngineers, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 3 americanArtillerys, 2 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 3 Materials, 2 americanAirTransports and 1 americanCombatEngineer moved from Los Angeles to Alaska 1 Material and 1 Truck moved from Northwestern US to Alaska 1 Truck moved from Alaska to British Columbia 1 Train moved from Alberta to Washington 1 americanTransport moved from 127 Sea Zone to 96 Sea Zone 1 americanAirTransport moved from Luzon to Hawaiian Islands 1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone 2 americanAdvancedNavalFighters moved from Fo Kien to 96 Sea Zone 1 americanNavalFighter moved from Fo Kien to Luzon 2 americanAirTransports moved from Hawaiian Islands to Los Angeles 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Western US Purchase Units - Usa Trigger americanAdvArt1: buyamericanHeavyArtillery added to americanProduction Usa buy 1 Rail, 1 americanAdvancedNavalFighter, 4 americanArtillerys, 1 americanHull, 7 americanInfantrys, 5 americanMarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Alaska being upgraded or consumed: 1 Material 1 Rail placed in Alaska 2 americanArtillerys placed in Luzon 2 americanMarines placed in Phillippines 1 americanTransport placed in 30 Sea Zone 1 americanTransport placed in 36 Sea Zone 2 americanInfantrys placed in Eastern US 4 americanInfantrys placed in Washington 1 americanInfantry and 2 americanMarines placed in Northeastern US 2 americanArtillerys placed in New York 1 americanMarine placed in Florida Peninsula 1 americanAdvancedNavalFighter placed in New York 1 americanHull placed in 156 Sea Zone Activate Technology - Usa Usa activating AdvancedStrategicBombers Turn Complete - Usa Usa collect 89 PUs; end with 89 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 92 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 95 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -4.08 Japan : 1.75 Italy : 0.75 Spain : 0.33
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