Domination 1914 No Man's Land - Official Thread
@jtmayes1963 I am not looking at the map right now but I think the Serbian cruiser represents the Greek navy since as I remember it Greece is lumped in with the Serbians.
@jtmayes1963 By class I meant BBs, BCs, C, DDs, and subs.
@majesticfeet Since the game doesn't make distinction between class, I don't worry about that. I simply go by battleship, battle cruiser, cruiser, destroyer.... as the game does. As far as land percentage, I'll leave that research to you, What caught my attention when I first started playing this game is Serbia has a cruiser on the board while the US nothing navel. America had the famous White Fleet in the late 19th and early 20th Centuries.
This map is sometimes a bit . . . figurative in how it interprets history.
When WWI began, the U.S. started off as neutral. It gradually became more pro-Entente, and provided Entente nations with weapons. Eventually it entered the war. Based on that track record, America's contribution to the Entente war effort could be viewed as close to zero at the start of the war, but increasing over the war's duration.
The U.S. starts off with no navy, no air force, and only a small army. The small army is not in a position to venture outside Entente borders, unless it wants to invade Mexico. Also, the U.S. starts off with only a small amount of cash. Its initial contribution to the Entente war effort is pretty much zero, just like the real war.
A number of U.S. players, including myself, do a lot of neutral farming. That decreases the U.S.'s short-term contribution to the Entente war effort, because the U.S. is pouring a large share of its resources into farming neutrals instead of fighting against the Centrals. But it increases the U.S.'s long-term contributions, because it will have higher income. That also is a reasonably good proxy for what actually happened: namely escalating levels of American involvement.
Schulz last edited by
CP would lose all its navy very quickly which didn't happen in WW1 despite being outnumbered due to several reasons. I would suggest finding some ways to prevent CP losing all its navy within rounds.
Making some naval units default more defensive, giving Germany a bit bigger navy (their navy was overall newer than the British), introducing sea mines etc... might be solution.
Also there is a lack of the Battle of Atlantic maybe someone would want to address it in their mods.
@schulz I have distributed the US fleet to where it takes at least 7 turns to land an effective ground force in Europe. Also, CP naval units are still on the board, including Germany, after Berlin is taken. I don't think there will be a Battle of the Atlantic because we are looking at it from a hind sight perspective.
I also placed neutral destroyers near Japan.