TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    270BC - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    32 Posts 3 Posters 9.7k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • redrumR Offline
      redrum Admin @Cernel
      last edited by

      @Cernel Legionnaire is definitely a term: https://en.wikipedia.org/wiki/Legionnaire_(disambiguation). But I believe the correct term for a Roman infantry was legionary.

      Yeah, I don't really understand why there are slingers and peltasts when they are identical. Maybe previous versions had different stats or something?

      If we do make unit stats changes then we'd either have to update the legend image or remove it like you did in your mod.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      HeppsH C 2 Replies Last reply Reply Quote 1
      • HeppsH Offline
        Hepps Lobby Moderators @redrum
        last edited by

        @redrum I have the Legend image in a layered format. So changes are possible if wanted. It may take me some time due to real life demands... I would be happy to make any changes when time becomes more available.

        "A joyous heart sours with the burden of expectation"
        Hepster

        redrumR 1 Reply Last reply Reply Quote 3
        • redrumR Offline
          redrum Admin @Hepps
          last edited by

          @Hepps Great. I know you are busy so if you can post it here or send it to me that would be helpful. Whether I can figure out what to do with it is another matter entirely 🙂

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators Lobby Moderators @redrum
            last edited by

            @redrum "Legionnaire" is a French word (in a map where there is not a single another French word, by the way), bu "Legionaire" (with one "n") is not a French, nor an English, nor a Latin word.

            But actually, the number 1 problem I have with units names is that there is not the quinquereme.

            Slingers and peltasts are the same thing in 300BC, that is the early (and very unbalanced in favour of AntiRomans) version of 270BC, so I guess they have always been the same unit. Side note, they and "velites" are the only plural names, where everything else is singular. Also in 300BC there were other cases of differently named units being exactly the same.

            Also for other reasons, my new names I used in the variants are much better than the ones of original, but of course this means breaking compatibility and likely trashing the bottom-left legend on the board. Also having the same names in all cases for both the original and the variants would be good in itself.

            Talking about redundant units, I also think I'm going to remove barbarian in my variants, next time I update it, substituting them all with swordmen. Practically, the Neutrals could be reduced to 3 units only, from the current 6, but I guess it is good to keep some pseudo variety, for flavour, but rather only if not unique.

            1 Reply Last reply Reply Quote 0
            • C Offline
              Cernel Moderators Lobby Moderators
              last edited by Cernel

              To be clear, renaming both "slingers" and "peltasts" to just "psilos", as in the Cernel variant, is more than just a rename, as it implies to refactor the xml to have only one of these two. Also totally removing the barbarian, as I intend to do at my next release (that I'll try to get done fairly soon, as I'm certainly happy to import those skin changes), would imply a similar work.

              On top of that that that would require cutting two units out of the legend in bottom left, that would look a bit strange with the current format, as you would remain with only 1 unit entry in the fourth column of it.

              Going back to changes, I'm not sure it is possible doing any gameplay changes at all to 270BC, as it looks to me that really nobody likes, or at least plays, this game, at least when I'm online. I don't remember the last time I saw anyone playing 270BC in lobby, and I'm pretty sure I've not seen any known experienced players playing it for many years, by now, since me and ice stopped.

              EDIT: Also me and ice (and actually many good players (soulfein, ajmdemen, guerrilla_J...) played the version before Veqryn did any changes, that, if I recall correctly was the 1.3.1 (Elephants 4/4 no support, etc.). Then, after Veqryn (and me, but in a minor role) did the changes, I don't think the new (now old) versions, after 1.3.1 were ever seriously playtested by any experienced players at all. On the side of ice, he mostly stopped caring about 270BC because he got his Rome Total War map done. Then, eventually, I got my variants done; so from them on really 270BC was not played by anyone known at all (unless I'm missing something).

              1 Reply Last reply Reply Quote 0
              • C Offline
                Cernel Moderators Lobby Moderators
                last edited by

                Also, I've seen you have decreased the units zoom to 75%. I believe it is better as it was at 87.5%, for the new units, as well. There is indeed some excessive overlapping in a few places (that maybe can be solved by redefining the placement coordinates), but the units look really way too small and indistinctive at anything less than 87.5%. Of course, this is just my personal preference.

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @Cernel
                  last edited by

                  @Cernel I had played around with the unit zoom but had decided the same thing that 87.5% was still the best and I think that is what I left it as: https://github.com/triplea-maps/270bc/blob/master/map/map.properties

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    Cernel Moderators Lobby Moderators
                    last edited by Cernel

                    Posting here the units folder of the planned future 270bc_variants map, once I'll eventually update it (not sure when that will happen):

                    units.zip

                    Meaning, these are the players and units names changes that I'm suggesting here for the original 270BC too (so that both maps would have the same units folder), and, until I don't update the variants, people playing them can have the new 270BC units by unzipping the 270bc_variants folder and unzipping, renaming to "units" and adding this folder in substitution of the one currently in the map folder.

                    To know where your maps are, click on Game/Engine Settings/Folders.

                    EDIT: units folder updated 2019/07/07

                    1 Reply Last reply Reply Quote 1
                    • C Offline
                      Cernel Moderators Lobby Moderators
                      last edited by

                      @Hepps I think you have unintentionally inverted the colours of GreekCityStates and Egypt for the big ships, on the sails, at least.

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • C Offline
                        Cernel Moderators Lobby Moderators
                        last edited by

                        After playing a couple games with the new stuff (with my 270BC 40% with the added stuff, actually) have to say that the new units are definitely a blast. Now this is definitely one of the best looking TripleA map, and really feels like a full fledged game on its own. Kinda sad all might be for nothing, if nobody plays it anyways, but could be that now it looks so good people will get hooked.

                        1 Reply Last reply Reply Quote 2
                        • HeppsH Offline
                          Hepps Lobby Moderators @Cernel
                          last edited by

                          @Cernel I'm sure renaming a couple of units is well within the skill-set of you fine folk.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            Cernel Moderators Lobby Moderators @Hepps
                            last edited by Cernel

                            @Hepps For the small ships, maybe yes, except that one would also need to cut and swap the roundels they have between the two, but, for the big ones, the Egypt ship has the Egypt symbol on the sail of the main mast, but it has the colour of GreekCityStates, vice versa for GreekCityStates.

                            Here it is a screenshot of the "270BC 40%" game I'm playing; look at those ships in the Aegean sea.

                            20190704.png

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Lobby Moderators @Cernel
                              last edited by Hepps

                              @Cernel Don't hold your breath, this is so minor. I am hard pressed for time right now and that does not crack the top 50 of what I am wanting to work on ATM.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                Cernel Moderators Lobby Moderators
                                last edited by

                                @Hepps You didn't give flag assets to the neutrals. This means that you see the (inconsistent) default neutral flag (that currently is the Swiss flag) in places like the territory tab, the battlecalculator and when enabling unit flags (there should really not be that option available for this map).

                                @redrum You haven't fixed all the skin elements related to the removed connection Larissa - SZ 70. I've already detailed the matter in that pull request (guess you didn't notice).

                                1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Lobby Moderators
                                  last edited by

                                  Neutral_small.png

                                  Just add that to the game file.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  C 1 Reply Last reply Reply Quote 1
                                  • C Offline
                                    Cernel Moderators Lobby Moderators @Hepps
                                    last edited by

                                    @Hepps Actually, you can also see the medium (Swiss) flag wit the unit flags setting enabled.

                                    HeppsH 1 Reply Last reply Reply Quote 0
                                    • HeppsH Offline
                                      Hepps Lobby Moderators @Cernel
                                      last edited by

                                      @Cernel Why would you enable the unit flags when the unit images already have flags in them?

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        Cernel Moderators Lobby Moderators @Hepps
                                        last edited by

                                        @Hepps That's a good question for the developers.:grinning_face_with_sweat:

                                        Anyways, I'd just provide all the 3 flags, even if currently useless.

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Lobby Moderators @Cernel
                                          last edited by

                                          @Cernel I don't really think its necessary since there is 0.00000000% chance anyone would ever turn on this feature in this map the way it is currently designed.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            Cernel Moderators Lobby Moderators
                                            last edited by

                                            @redrum My 270BC Cernel Variant, if you look at the notes while you are in game selection, only the title has the custom coloured background and the stuff that follows is not centred, while it should.
                                            Instead, if you load the game and look at the notes after loading the game all looks fine (all have the background and is centred).
                                            Instead, the current 270BC looks the same before and after loading the game (as I'm sure it should).
                                            Why is that?
                                            I'm not figuring out what is the problem there. You have any ideas how to fix this? I don't recall if the old 270BC was like that too or only my variant.
                                            If you think it is off topic here, I'll open a thread, but I wonder if maybe this was an old 270BC problem that you fixed, since I don't recall I changed layout stuff and such, but only what's written and the tables?

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums