AI Interesting Moves and Points of Improvement on Revised
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when downloading it from git my Chrome called it unknown from someones computer and asked if i wanted to still download it ... but whatever is there anyway to play this with XP operating system
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Given the 32 bit version does not work, I'm sorry to say I don't think you have any options. How long before you get a new system?
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the old release site it was an AI.jar file I could just replace and still play but I guess this is a different upgrade so ya when I can play again I will tell you and not sure when but following the development on the forum for now is fine. I just do this and a sports forum. I still have the older version of this if I want a battle
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Good to hear you won't be without your TripleA fix

I've some concern though for you though when we release 2.0 and everyone must install and play with the latest. With luck we are just weeks away from that. -
With luck we are just weeks away from that.*
I should clarify, hopefully we'll have a beta/soft launch around then. I suspect it'll be plus a month or two after the soft launch when we do a 'hard' cut-over and turn off the 1.9 lobby.
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@Captain-Crunch You have a private message

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@prastle um ya I see the private messages thing. If TripleA will not work on Win XP anymore then I haveto wait to get a newer comp ... you messaged me about testing the new lobby but not until I upgrade my operating system so I think thats what you asked me
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@Captain-Crunch The latest pre-release still has a 32 bit download have you tried that down load?
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@prastle Im pretty sure I downloaded the link at https://github.com/triplea-game/triplea/releases and its been a long time since I even redownloaded the AI and so that git page looks different than the old link I used I think I can't remember. Anyways thats the page with the latest pre-release right? Thats the one I downloaded and it says 32bit on it and has the TripleA icon when it installs so I think its the right one ... the error says "Cannot use bundled JRE" and I'm sure uninstalling my old version won't help
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@Captain-Crunch Update your java. I don't believe TripleA bundles java anymore in the download. You need to update it yourself. @Panther any ideas?
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@prastle yaa that was my first idea I said right away ... I just have this feeling if I update my Java it will screw my comp lol!
Seriously, its between screwing up my computer doing a Java update and playing the latest Triplea AI!
If I was super nerd I'd risk it and update my Java but I just don't wanna cuz I'd be so "agita" if my comp got messed up right now lol
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@Captain-Crunch Well I update my java every few months but im Win 10
I don't recall having a problem with XP but that was a few comps ago 
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@prastle hehe ya I'll think about updating my Java but anyways it was a very long time since the AI was tweeked that effected the WWIICLassic map and the day finally came and ya it could just be a Java update I need but I'll definitely tell yous when I'm gonna battle the latest AI again!
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The TripleA-prereleases come bundled with Java. This Java is installed within the TripleA installation folder and does not interfere in any way with the system. So it would be totally safe to install. The problem here is that TripleA prereleases use Java 11 - which is incompatible with Windows XP.
The current stable works with Java 8 - which has been compatible (but not guaranteed) with XP.
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@Panther ok thanks for clarifying! Not a big deal. Will lets yous know when I'm battling the AI again
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I noticed testing latest triplea that AI is moving its aa guns around quite a lot, leading to ridiculous board states like:

Where Russia's aa's are far away from its capital, germany has 6 aa's on the russian front and italy also brought some along.
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@Alexei-Svitkine I think that is fairly normal for global 40 as AA guns are only used in battles not for defending against SBR.
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@Alexei-Svitkine The characteristics for AAA have changed since Europe/Pacific/Global 1940 2nd Editon as well as for v5 (1942 2nd. edition). Defending against SBR is done by the "self-defense antiaircraft ability" of Industrial Complexes, Naval Bases and Air Bases.
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Noticed another AI problem on a recent prerelease build while trying to test something else.
This was on Global 1942 2nd edition. In this game, the ANZAC declared war on the True Neutrals incorrectly. That turn, it landed units in Brazil, but Brazil was Pro-Allies so declaring war on True Neutrals was not necessary. It's also a horrible move because that allowed Germany to gain 8 infantry in Turkey for free the next turn which is catastrophic for the Allies.
See attached saved game. This was Round 2, ANZAC turn.
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@Alexei-Svitkine I'll take a look but the reason is probably because there is some randomness is political actions for the AI and it probably hit a very small chance to declare war on the neutrals. One thing you can test is reloading the start of ANZAC turn to let the AI play it again to see if they declare war.
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