TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    AI Interesting Moves and Points of Improvement on Revised

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    53 Posts 8 Posters 12.7k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Captain CrunchC Offline
      Captain Crunch Banned @prastle
      last edited by Captain Crunch

      @prastle hehe ya I'll think about updating my Java but anyways it was a very long time since the AI was tweeked that effected the WWIICLassic map and the day finally came and ya it could just be a Java update I need but I'll definitely tell yous when I'm gonna battle the latest AI again!

      1 Reply Last reply Reply Quote 2
      • PantherP Offline
        Panther Admin Moderators
        last edited by Panther

        @prastle @Captain-Crunch

        The TripleA-prereleases come bundled with Java. This Java is installed within the TripleA installation folder and does not interfere in any way with the system. So it would be totally safe to install. The problem here is that TripleA prereleases use Java 11 - which is incompatible with Windows XP.

        The current stable works with Java 8 - which has been compatible (but not guaranteed) with XP.

        Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

        Captain CrunchC 1 Reply Last reply Reply Quote 3
        • Captain CrunchC Offline
          Captain Crunch Banned @Panther
          last edited by

          @Panther ok thanks for clarifying! Not a big deal. Will lets yous know when I'm battling the AI again

          1 Reply Last reply Reply Quote 1
          • Alexei SvitkineA Offline
            Alexei Svitkine
            last edited by

            I noticed testing latest triplea that AI is moving its aa guns around quite a lot, leading to ridiculous board states like:

            Screen Shot 2019-12-04 at 1.10.07 AM.png

            Where Russia's aa's are far away from its capital, germany has 6 aa's on the russian front and italy also brought some along.

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Alexei Svitkine
              last edited by

              @Alexei-Svitkine I think that is fairly normal for global 40 as AA guns are only used in battles not for defending against SBR.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              PantherP 1 Reply Last reply Reply Quote 1
              • PantherP Offline
                Panther Admin Moderators @redrum
                last edited by

                @Alexei-Svitkine The characteristics for AAA have changed since Europe/Pacific/Global 1940 2nd Editon as well as for v5 (1942 2nd. edition). Defending against SBR is done by the "self-defense antiaircraft ability" of Industrial Complexes, Naval Bases and Air Bases.

                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                1 Reply Last reply Reply Quote 1
                • Alexei SvitkineA Offline
                  Alexei Svitkine
                  last edited by

                  Noticed another AI problem on a recent prerelease build while trying to test something else.

                  This was on Global 1942 2nd edition. In this game, the ANZAC declared war on the True Neutrals incorrectly. That turn, it landed units in Brazil, but Brazil was Pro-Allies so declaring war on True Neutrals was not necessary. It's also a horrible move because that allowed Germany to gain 8 infantry in Turkey for free the next turn which is catastrophic for the Allies.

                  See attached saved game. This was Round 2, ANZAC turn.

                  GLOBAL1942_selftest.tsvg.zip

                  redrumR C 2 Replies Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Alexei Svitkine
                    last edited by redrum

                    @Alexei-Svitkine I'll take a look but the reason is probably because there is some randomness is political actions for the AI and it probably hit a very small chance to declare war on the neutrals. One thing you can test is reloading the start of ANZAC turn to let the AI play it again to see if they declare war.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 2
                    • C Offline
                      Cernel Moderators @Alexei Svitkine
                      last edited by

                      @Alexei-Svitkine I'm not a Global player, but isn't this an issue with the map? Are there actually any conditions in a well played game in which anyone wants to declare war on true neutrals, ever, I wonder? If not, I would say it is a bad thing to give an option you should never take, but I'm not sure, since I don't like Global and never play it.

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Cernel
                        last edited by

                        @Cernel There are rare occasions when it makes sense to declare war on true neutrals. Mostly late in the game in order to move through a specific area. But its probably done in less than 5% of games if I had to guess.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 1

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1
                        • 2
                        • 3
                        • 2 / 3
                        • First post
                          Last post
                        Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums