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    Map/xml with tech system?

    Map Making
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    • Frostion
      Frostion Admin last edited by

      I am looking to implement a tech system in my xml. It would be easy to just look, learn and copy from an already existing map and it's tech system.

      Is there a map that utilizes one of the TripleA engines supported tech systems, and that allows for direct puchase of techs (no dice rolling)? Preferably that also uses custom techs.

      Alternatively, could someone just mention what maps use the engine supported tech systems, besides Star Trek and TWW. I am already familiar with those ☺

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      • C
        Cernel Moderators @Frostion last edited by

        @Frostion Beside, of course, having 1 accessible tech per player, the only basic ruleset that allows targeting techs is v2 (World War II Revised and the LHTR mod), but you can also do it with v3 by having any number of categories of 1 tech each (instead of 2 categories of 6 techs each, as you can find in World War II v3 1941 and the 1942 mod).

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        • Schulz
          Schulz last edited by

          https://axisandallies.fandom.com/wiki/Domination_1914_NML_Navalland

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