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    First map; error: Unable to load expected resource: polygons.txt

    Scheduled Pinned Locked Moved Map Making
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    • H Offline
      Hidde2k @Hidde2k
      last edited by

      @Hidde2k
      ofcourse the map isn't completly finished yet, i still need to add territorynames and pu's
      and i would like to credit the writers of the XML i stole and alterd: Bung, Veqryn

      1 Reply Last reply Reply Quote 1
      • redrumR Offline
        redrum Admin @Hidde2k
        last edited by

        @Hidde2k Welcome to the world of map making! I downloaded your map and placed the unzipped folder into "downloadedMaps" directory. I see the below error which indicates that you have the polygon for Vliegenbos defined twice (line 21 and 63) which causes the map to fail to read the polygons file and then fail to load:

        Mar 23, 2020 11:19:50 AM games.strategy.triplea.ui.mapdata.MapData <init>
        SEVERE: Failed to initialize map data
        java.io.IOException: java.lang.IllegalArgumentException: name found twice:Vliegenbos
        	at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:265)
        	at games.strategy.util.PointFileReaderWriter.readOneToManyPolygons(PointFileReaderWriter.java:214)
        	at games.strategy.triplea.ui.mapdata.MapData.runWithInputStream(MapData.java:225)
        	at games.strategy.triplea.ui.mapdata.MapData.readPolygonsOneToMany(MapData.java:218)
        	at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:162)
        	at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
        	at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
        	at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
        	at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
        	at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
        	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
        	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
        	at java.lang.Thread.run(Unknown Source)
        Caused by: java.lang.IllegalArgumentException: name found twice:Vliegenbos
        	at games.strategy.util.PointFileReaderWriter.readMultiplePolygons(PointFileReaderWriter.java:221)
        	at games.strategy.util.PointFileReaderWriter.lambda$readOneToManyPolygons$7(PointFileReaderWriter.java:214)
        	at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
        	at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
        	at java.util.Iterator.forEachRemaining(Unknown Source)
        	at java.util.Spliterators$IteratorSpliterator.forEachRemaining(Unknown Source)
        	at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
        	at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
        	at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
        	at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
        	at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
        	at java.util.stream.ReferencePipeline.forEachOrdered(Unknown Source)
        	at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:263)
        	... 12 more
        
        Mar 23, 2020 11:19:50 AM games.strategy.triplea.util.Stopwatch done
        INFO: Loading UI Context took 176 ms
        Mar 23, 2020 11:19:50 AM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
        SEVERE: Failed to start game
        java.lang.IllegalStateException: No data of type centers for territory: 1
        No data of type centers for territory: 2
        No data of type centers for territory: 3
        No data of type centers for territory: 4
        No data of type centers for territory: 5
        No data of type centers for territory: 6
        No data of type centers for territory: 7
        No data of type centers for territory: 8
        No data of type centers for territory: 9
        No data of type centers for territory: 10
        No data of type centers for territory: 11
        No data of type centers for territory: 12
        No data of type centers for territory: 13
        No data of type centers for territory: 14
        No data of type centers for territory: 15
        No data of type centers for territory: 16
        No data of type centers for territory: 17
        No data of type centers for territory: 18
        No data of type centers for territory: 19
        No data of type centers for territory: 20
        No data of type centers for territory: 21
        No data of type centers for territory: 22
        No data of type centers for territory: 23
        No data of type centers for territory: 24
        No data of type centers for territory: 25
        No data of type centers for territory: 26
        No data of type centers for territory: 27
        No data of type centers for territory: 28
        No data of type centers for territory: 29
        No data of type centers for territory: Aalsmeer centrum
        No data of type centers for territory: Aalsmeer west
        No data of type centers for territory: Abcoude
        No data of type centers for territory: Abcoudermeer
        No data of type centers for territory: Adam-Rijn K.
        No data of type centers for territory: Adam-Rijn K. 2
        No data of type centers for territory: Adam-Rijn K. 3
        No data of type centers for territory: Adam-Rijn K. 4
        No data of type centers for territory: Adam-Rijn K. 5
        No data of type centers for territory: Afrikahaven
        No data of type centers for territory: Almere
        No data of type centers for territory: Amstel 1
        No data of type centers for territory: Amstel 2
        No data of type centers for territory: Amstel 3
        No data of type centers for territory: Amstel 4
        No data of type centers for territory: Amstel 5
        No data of type centers for territory: Amstel 6
        No data of type centers for territory: Amstel 7
        No data of type centers for territory: Amstelpark
        No data of type centers for territory: Amstelveen Oude Dorp
        No data of type centers for territory: Amstelveen Stadshart
        No data of type centers for territory: Amsterdamse Bos zuid
        No data of type centers for territory: Amsterdamse bos noord
        No data of type centers for territory: ArenA Park
        No data of type centers for territory: Baan 04
        No data of type centers for territory: Baan 27
        No data of type centers for territory: Baan 36 C
        No data of type centers for territory: Baan 36 en 06
        No data of type centers for territory: Badhoevedorp
        No data of type centers for territory: Badhoever Wei
        No data of type centers for territory: Bedrijventerrein Sloterdijk
        No data of type centers for territory: Bedrijventerrein de Omval
        No data of type centers for territory: Bellamybuurt
        No data of type centers for territory: Betondorp-Middenmeer
        No data of type centers for territory: Beukenhorst
        No data of type centers for territory: Bijlmer centrum
        No data of type centers for territory: Bijlmermeer
        No data of type centers for territory: Bloemenbuurt
        No data of type centers for territory: Boeslingheliede
        No data of type centers for territory: Bovendiep
        No data of type centers for territory: Bovenkerk
        No data of type centers for territory: Bovenste Blik
        No data of type centers for territory: Broek in Waterland
        No data of type centers for territory: Buiksloot
        No data of type centers for territory: Buikslotermeer
        No data of type centers for territory: Buitenveldert
        No data of type centers for territory: Bullewijk
        No data of type centers for territory: Centraal Station
        No data of type centers for territory: Dapper-Indische buurt
        No data of type centers for territory: De Horn
        No data of type centers for territory: Diemen
        No data of type centers for territory: Diemen noord
        No data of type centers for territory: Diemen zuid
        No data of type centers for territory: Diemerpark
        No data of type centers for territory: Duivendrecht
        No data of type centers for territory: Durgerdam
        No data of type centers for territory: Elzenhagen
        No data of type centers for territory: Flevoland
        No data of type centers for territory: Fredrik Hendrikbuurt
        No data of type centers for territory: Gaasperpark
        No data of type centers for territory: Gaasperplas
        No data of type centers for territory: Geiner Wei
        No data of type centers for territory: Gooimeer
        No data of type centers for territory: Gouwzee
        No data of type centers for territory: Grachten N
        No data of type centers for territory: Haarlem Zuid
        No data of type centers for territory: Haarlem centrum
        No data of type centers for territory: Haarlem noord
        No data of type centers for territory: Hakkelaarsbrug
        No data of type centers for territory: Han plas
        No data of type centers for territory: Haven Noord
        No data of type centers for territory: Haven noord noord
        No data of type centers for territory: Havenbuurt
        No data of type centers for territory: Havenwater 1
        No data of type centers for territory: Havenwater 2
        No data of type centers for territory: Helmersbuurt
        No data of type centers for territory: Holendrecht
        No data of type centers for territory: Holysloot
        No data of type centers for territory: Holysloter Die
        No data of type centers for territory: Hoofddorp
        No data of type centers for territory: Ijburg
        No data of type centers for territory: Ijburgbaai midden
        No data of type centers for territory: Ijburgbaai oost
        No data of type centers for territory: Ijburgbaai west
        No data of type centers for territory: Java-Oostelijk Havengebied
        No data of type centers for territory: Jeugdland
        No data of type centers for territory: Jordaan
        No data of type centers for territory: Kabel
        No data of type centers for territory: Keizer Karelpark
        No data of type centers for territory: Kerk AE
        No data of type centers for territory: Kinselmeer
        No data of type centers for territory: Kleine Poel
        No data of type centers for territory: Kleine meer
        No data of type centers for territory: Kostverloren-Bankras
        No data of type centers for territory: Landsmeer
        No data of type centers for territory: Landsmeerder Wei
        No data of type centers for territory: Leek
        No data of type centers for territory: Lustoord
        No data of type centers for territory: Lutkemeer
        No data of type centers for territory: Marken
        No data of type centers for territory: Meerwijkplas
        No data of type centers for territory: Middelpolder
        No data of type centers for territory: Middenhoven
        No data of type centers for territory: Mooie Nel
        No data of type centers for territory: Muiden
        No data of type centers for territory: Muiderberg
        No data of type centers for territory: Museumkwartier
        No data of type centers for territory: Naarden
        No data of type centers for territory: Naarder Wei
        No data of type centers for territory: Naardermeer
        No data of type centers for territory: Natuurreservaat Naardermeer
        No data of type centers for territory: Nes aan de Amstel
        No data of type centers for territory: Nieuwe Zijde
        No data of type centers for territory: Nieuwendammerham
        No data of type centers for territory: Nigtevecht
        No data of type centers for territory: Noorder IJplas
        No data of type centers for territory: Oosteinde
        No data of type centers for territory: Oostelijke Eilanden
        No data of type centers for territory: Oosterdok
        No data of type centers for territory: Oosterparkbuurt
        No data of type centers for territory: Oostzaan Zuidende
        No data of type centers for territory: Oostzaner Werf
        No data of type centers for territory: Oranjewijk
        No data of type centers for territory: Osdorp
        No data of type centers for territory: Oud Zuid
        No data of type centers for territory: Oudekerkerplas
        No data of type centers for territory: Ouderkerk
        No data of type centers for territory: Over Diemen
        No data of type centers for territory: Overhoeks
        No data of type centers for territory: Overtoomse Veld
        No data of type centers for territory: Papaverweg e.o.
        No data of type centers for territory: Petroleumhavens
        No data of type centers for territory: Plantage
        No data of type centers for territory: Polderbaan
        No data of type centers for territory: Ransdorper Die
        No data of type centers for territory: Rivierenbuurt
        No data of type centers for territory: Ronde Hoep oost
        No data of type centers for territory: Ronde Hoep west
        No data of type centers for territory: Schaakwei
        No data of type centers for territory: Scheepsbuurt
        No data of type centers for territory: Schellingwoude
        No data of type centers for territory: Schiphol Terminal
        No data of type centers for territory: Schiphol zuid
        No data of type centers for territory: Sloten
        No data of type centers for territory: Slotermeer
        No data of type centers for territory: Sloterplas
        No data of type centers for territory: Spaarndammerbuurt
        No data of type centers for territory: Spaarnwoude
        No data of type centers for territory: Spieringhorn
        No data of type centers for territory: Staatsliedenbuurt
        No data of type centers for territory: Stokkelaarsbrug
        No data of type centers for territory: Tellegenbuurt
        No data of type centers for territory: Tuindorp Nieuwendam
        No data of type centers for territory: Tuindorp Oostzaan
        No data of type centers for territory: Uitdam
        No data of type centers for territory: Uithoorn
        No data of type centers for territory: Vechtplas
        No data of type centers for territory: Vliegenbos
        No data of type centers for territory: Vijfhuizen
        No data of type centers for territory: Vogelbuurt
        No data of type centers for territory: Vondelpark
        No data of type centers for territory: Vrijschot
        No data of type centers for territory: Watergraafsmeer
        No data of type centers for territory: Waterland
        No data of type centers for territory: Waterlooplein
        No data of type centers for territory: Weesp
        No data of type centers for territory: Weesperbuurt
        No data of type centers for territory: Westhavens Zuid
        No data of type centers for territory: Westwijk
        No data of type centers for territory: Zeeburgereiland
        No data of type centers for territory: Zuid
        No data of type centers for territory: Zuidas
        No data of type centers for territory: Zuiderwolde
        No data of type centers for territory: Zunderdorp
        No data of type centers for territory: Zwanenburg
        No data of type centers for territory: Zwanenburger Wei
        No data of type centers for territory: de Baarsjes
        No data of type centers for territory: de Bongerd
        No data of type centers for territory: de Burgwallen
        No data of type centers for territory: de Grachtengordel
        No data of type centers for territory: de Hoge Dijk
        No data of type centers for territory: de Liede
        No data of type centers for territory: de Nieuwe Meer
        No data of type centers for territory: de Pijp
        No data of type centers for territory: de Poel
        No data of type centers for territory: de Sniep
        No data of type centers for territory: de Wallen
        No data of type centers for territory: het Schouw
        
        	at games.strategy.triplea.ui.mapdata.MapData.verifyKeys(MapData.java:584)
        	at games.strategy.triplea.ui.mapdata.MapData.verify(MapData.java:559)
        	at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:233)
        	at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
        	at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
        	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
        	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
        	at java.lang.Thread.run(Unknown Source)
        
        

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        C 1 Reply Last reply Reply Quote 2
        • C Offline
          Cernel Moderators Lobby Moderators @redrum
          last edited by

          @redrum I guess that would be the next error into which he will stumble, but what he posted should mean he's still not even having the file itself being find at all, looks like.

          @Hidde2k To make things easier for yourself, maybe change your map as having only "Adam_met_de_bois" as main path.

          Meaning you have your general folder where all the maps are, then you have a folder called "Adam_met_de_bois", then, directly inside this folder, you have all the folders and files that you currently have in the "map" folder.

          This is the simplest kind of path, so at least we start reducing the chance you are collocating something wrong.

          For example, something like this:
          downloadedMaps/Adam_met_de_bois/games/Adam_met_de_bois.xml

          1 Reply Last reply Reply Quote 0
          • H Offline
            Hidde2k
            last edited by

            thank you very much for you quick responses,
            i changed both problems:
            i deleted one of the versions of Vliegenbos from the polygons file
            and put everything directly into the Adam_met_de_bois.
            the error stil pops up tho:
            mrt 23, 2020 5:47:38 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
            SEVERE: Failed to start game
            java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
            at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
            at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
            at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
            at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
            at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
            at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
            at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
            at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
            at java.lang.Thread.run(Unknown Source)

            https://drive.google.com/open?id=1T8P7v2Qjx8AaxfomgnbNAeW46AzHwI9U

            C 1 Reply Last reply Reply Quote 2
            • C Offline
              Cernel Moderators Lobby Moderators @Hidde2k
              last edited by

              @Hidde2k Be sure you don't have any other folders, zipped or unzipped, called with the same name (beside the "master" suffix).

              H 1 Reply Last reply Reply Quote 0
              • H Offline
                Hidde2k @Cernel
                last edited by

                @Cernel as in anywhere or just the downloadedmaps?
                cuz there is just a Adam_met_de_bois-master
                and i copied other maps having a Adam_met_de_bois-master.zip PROPERTIES file
                so that is in there too
                in other places on the computer there are a bunch of folders called Adam_met_de_bois

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  Cernel Moderators Lobby Moderators @Hidde2k
                  last edited by

                  @Hidde2k Why are you calling it Adam_met_de_bois-master? Just call it "Adam_met_de_bois", as I said.

                  downloadedMaps/Adam_met_de_bois/games/Adam_met_de_bois.xml

                  and, of course:

                  downloadedMaps/Adam_met_de_bois/polygons.txt

                  H 1 Reply Last reply Reply Quote 0
                  • H Offline
                    Hidde2k @Cernel
                    last edited by

                    @Cernel its now called Adam-met_de_bois
                    but i found an issue
                    because every map i downloaded was a zip file i zipped my map every time
                    but when you open a zip file it becomes
                    downloadedMaps/Adam_met_de_bois/Adam_met_de_bois/polygons.txt
                    so i tried it unzipped and the error didnt show up!! (now the flags are giving me issues)
                    but i have a question
                    why are all the downloaded maps zips and remain zips
                    wile my map should be unzipped?

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cernel Moderators Lobby Moderators @Hidde2k
                      last edited by Cernel

                      @Hidde2k The maps are zipped for a number of reasons that may be fully known to the developers (let them answer to this). The maps are supposed to work both zipped and unzipped and, at least for the simplest case I suggested you following, they do, as long as the path is the same (which, of course, it is not the case if you create an additional subfolder when unzipping).

                      Correct, you need having:
                      downloadedMaps/Adam_met_de_bois/polygons.txt

                      not:
                      downloadedMaps/Adam_met_de_bois/Adam_met_de_bois/polygons.txt

                      Glad you figured out, and, actually, you don't need to zip. The zip is created in the moment you download from GitHub, but, when you have the map ready, you would be creating a repository of the same name, then uploading your map named as just "map", instead of "Adam_met_de_bois", inside the thus named repository.

                      Also, you should change "Adam_met_de_bois" to "adam_met_de_bois" at that point, for general policy of using only lower case (also in the xml reference, of course).

                      1 Reply Last reply Reply Quote 2
                      • H Offline
                        Hidde2k
                        last edited by

                        thank you very much
                        i changed the capital A to a lower case a

                        1 Reply Last reply Reply Quote 2
                        • H Offline
                          Hidde2k
                          last edited by

                          thank you all for helping
                          i just got my map to work and i get no more errors
                          you made this map possible
                          I have one last question tho
                          how do you make the territories have the colour of the owner?
                          the background is quite ugly on its own, i expected the territories to be coloured.
                          but again, thank you very much

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @Hidde2k
                            last edited by redrum

                            @Hidde2k You can set player territory ownership color in the map.properties file and an example is here: https://github.com/triplea-maps/the_pact_of_steel/blob/master/map/map.properties#L3

                            EDIT: I just glanced at your relief tiles and some portions are very dark so the player color won't show up very well on those areas. You generally want light colored relief tiles unless you don't want the player colors to show.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            C 1 Reply Last reply Reply Quote 2
                            • C Offline
                              Cernel Moderators Lobby Moderators @redrum
                              last edited by

                              @redrum Well, even if he didn't set any, he would receive some default colours assigned, so I guess the issue is another one.

                              @Hidde2k Assuming not all territories of your map are impassable (which prevails over ownership, as colourization), the colours are underneath the relief tiles, so, if you are not seeing them, I assuming you are using no transparency, there. If you want to see the colour you can set
                              map.hasRelief=false
                              in map.properties.

                              Or you can obtain transparency effects by using blends, for example adding this to map.properties.

                              map.mapBlends=true
                              map.mapBlendMode=NORMAL
                              map.mapBlendAlpha=0.3f
                              
                              redrumR 1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @Cernel
                                last edited by

                                @Cernel Yeah, either reworking the relief tiles or adding some transparency to them is probably the solution.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                1 Reply Last reply Reply Quote 0
                                • H Offline
                                  Hidde2k
                                  last edited by

                                  ok
                                  first i set the the blend to NORMAL, it was in overlay
                                  blend was already on
                                  but i still only saw the relief without any colour
                                  then i put relief on false but i still got to see the relief, maybe i did something wrong elsewhere?
                                  you can check it here
                                  https://drive.google.com/open?id=10hNTHtrmpys6Nj16Rb_3Lw-gTIYMoG4q

                                  H 1 Reply Last reply Reply Quote 0
                                  • H Offline
                                    Hidde2k @Hidde2k
                                    last edited by

                                    @Hidde2k i even tried making the entire properties file again but to no avail

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      Cernel Moderators Lobby Moderators @Hidde2k
                                      last edited by

                                      @Hidde2k You need to have transparent base tiles underneath the coloured polygons, for that particular blend to work the way I assume you want to. Practically, it switches relief and base over, while adding an alpha to the colour ownerships.

                                      H 1 Reply Last reply Reply Quote 0
                                      • H Offline
                                        Hidde2k @Cernel
                                        last edited by

                                        @Cernel thx man, i had to make the reliefTiles map a bit transparent, cut it up with the imagetilebreaker and replaced the old reliefTiles with the new ones.
                                        The map is, apart from some balancing basicly ready thanks to you guy.
                                        you're legends
                                        Hidde2k

                                        1 Reply Last reply Reply Quote 2

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