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    Map error help

    Map Making
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    • G
      gabegolfer last edited by

      2 things. 1) the map-connections error
      2) Is there I way to skip the "production" step?
      (there is no unit production in my map)
      Thanks!

      May 21, 2020 12:31:46 PM games.strategy.engine.data.GameParser parseGameLoader
      INFO: Loader tag is being ignored
      May 21, 2020 12:31:46 PM games.strategy.engine.data.GameParser parseGameLoader
      INFO: Loader tag is being ignored
      May 21, 2020 12:31:47 PM games.strategy.engine.data.GameParser parseGameLoader
      INFO: Loader tag is being ignored
      May 21, 2020 12:31:47 PM games.strategy.engine.data.GameParser parseMapProperties
      SEVERE: SAXParseException: game: This_Is_Berk, line: 2354, column: 9, error: The content of element type "map" must match "((grid|territory)+,connection*,remove-connection*)".
      May 21, 2020 12:31:47 PM games.strategy.engine.data.GameParser parseMapProperties
      SEVERE: SAXParseException: game: This_Is_Berk, line: 2553, column: 16, error: The content of element type "unitList" must match "(unit)+".
      May 21, 2020 12:31:47 PM games.strategy.engine.data.GameParser parseMapProperties
      SEVERE: SAXParseException: game: This_Is_Berk, line: 4256, column: 8, error: An element with the identifier "purchase" must appear in the document.
      May 21, 2020 12:31:48 PM games.strategy.engine.framework.startup.mc.GameSelectorModel load
      SEVERE: Error loading game file: C:\Users\Olivia\triplea\downloadedMaps\This_Is_Berk-master\games\This_is_Berk.xml, map name: 'C:\Users\Olivia\triplea\downloadedMaps\This_Is_Berk-master\games\This_is_Berk.xml', game name: 'This_Is_Berk', Could not find delegate. name:purchase
      games.strategy.engine.data.GameParseException: map name: 'C:\Users\Olivia\triplea\downloadedMaps\This_Is_Berk-master\games\This_is_Berk.xml', game name: 'This_Is_Berk', Could not find delegate. name:purchase
      at games.strategy.engine.data.GameParser.newGameParseException(GameParser.java:108)
      at games.strategy.engine.data.GameParser.newGameParseException(GameParser.java:102)
      at games.strategy.engine.data.GameParser.getValidatedObject(GameParser.java:335)
      at games.strategy.engine.data.GameParser.getDelegate(GameParser.java:421)
      at games.strategy.engine.data.GameParser.parseSteps(GameParser.java:979)
      at games.strategy.engine.data.GameParser.parseSequence(GameParser.java:974)
      at games.strategy.engine.data.GameParser.parseGamePlay(GameParser.java:830)
      at games.strategy.engine.data.GameParser.parseMapDetails(GameParser.java:187)
      at games.strategy.engine.data.GameParser.parse(GameParser.java:97)
      at games.strategy.engine.data.GameParser.parse(GameParser.java:91)
      at games.strategy.engine.framework.startup.mc.GameSelectorModel.load(GameSelectorModel.java:77)
      at games.strategy.engine.framework.GameRunner.loadGame(GameRunner.java:293)
      at games.strategy.engine.framework.GameRunner.showMainFrame(GameRunner.java:277)
      at java.lang.Thread.run(Unknown Source)

      RogerCooper Hepps 2 Replies Last reply Reply Quote 0
      • RogerCooper
        RogerCooper @gabegolfer last edited by

        @gabegolfer You can have maps without production. I am guessing that you have productionFrontier referencing a non-existent unit. Post the xml.

        1 Reply Last reply Reply Quote 1
        • Hepps
          Hepps Moderators @gabegolfer last edited by

          @gabegolfer Looks like there are multiple things causing errors.

          1 Reply Last reply Reply Quote 0
          • G
            gabegolfer last edited by

            Here is the XML This_is_Berk.xml

            RogerCooper 1 Reply Last reply Reply Quote 0
            • G
              gabegolfer last edited by

              But what is with the "The content of element type "map" must match "((grid|territory)+,connection*,remove-connection*)"."?

              1 Reply Last reply Reply Quote 0
              • RogerCooper
                RogerCooper @gabegolfer last edited by

                @gabegolfer I am wondering whether the "Neutral" player is causing some problems. "Neutral" has specific meaning in TripleA, you should try renaming it "Unaligned" or something.

                G 1 Reply Last reply Reply Quote 0
                • G
                  gabegolfer @RogerCooper last edited by

                  @RogerCooper Ok thanks, I'll try that

                  1 Reply Last reply Reply Quote 0
                  • G
                    gabegolfer last edited by

                    Ok, so I'm systematically ironing out the errors, all except for the ((grid|territory)+,connection*,remove-connection*)". I changed the "Neutral" to "Wild_Dragons" but the error remained.

                    RogerCooper 1 Reply Last reply Reply Quote 0
                    • RogerCooper
                      RogerCooper @gabegolfer last edited by

                      @gabegolfer I think this is a bad character in this section:

                              <territory name="sea273"/> water="true"/>
                              <territory name="sea 258"/> water="true"/>
                              <territory name="sea 267"/> water="true"/>
                              <territory name="sea 284"/> water="true"/>
                              <territory name="sea 324"/> water="true"/>
                      
                      

                      My xml copy editor program flagged column 9 on the line with sea 258 but I don't see the issue. You should find the game.dtd file and use it to validate. For information on game.dtd see forum post

                      Hepps C 2 Replies Last reply Reply Quote 0
                      • G
                        gabegolfer last edited by

                        Sorry, this is my first map, I'm not quite sure what you mean my "use game.dtd file to validate" I opened the GitHub file but I wasn't sure where to go from there.

                        RogerCooper 1 Reply Last reply Reply Quote 0
                        • Hepps
                          Hepps Moderators @RogerCooper last edited by

                          @RogerCooper Look at Sea273 and then all the next lines... the names have spaces between the word and the number...

                          So depending on whether that is continued on in the rest of the XML.... the spaces... then these may be the cause of your issues.

                          1 Reply Last reply Reply Quote 0
                          • RogerCooper
                            RogerCooper @gabegolfer last edited by

                            @gabegolfer I renamed the file game.txt, so I can upload it. game.txt . Rename to game.dtd

                            Download xml copy editor (or some similar program) to use it.

                            1 Reply Last reply Reply Quote 0
                            • C
                              Cernel Moderators @RogerCooper last edited by

                              @RogerCooper said in Map error help:

                              @gabegolfer I think this is a bad character in this section:

                                      <territory name="sea273"/> water="true"/>
                                      <territory name="sea 258"/> water="true"/>
                                      <territory name="sea 267"/> water="true"/>
                                      <territory name="sea 284"/> water="true"/>
                                      <territory name="sea 324"/> water="true"/>
                              
                              

                              My xml copy editor program flagged column 9 on the line with sea 258 but I don't see the issue. You should find the game.dtd file and use it to validate. For information on game.dtd see forum post

                              Something like

                              <territory name="sea273"/> water="true"/>
                              

                              should be written as:

                              <territory name="sea273" water="true"/>
                              
                              1 Reply Last reply Reply Quote 0
                              • G
                                gabegolfer last edited by

                                OK, thanks to you guys and all your help I think the XML works now. But now I get a "Map name property not set on game" message after I load the map and try to play? Doesn't this have to do with the properties file?

                                map.showComments=true
                                map.useNation_convoyFlags=false
                                map.mapBlendAlpha=0.3
                                map.cursor.hotspot.y=0
                                units.counter.offset.width=20
                                map.mapBlendMode=OVERLAY
                                map.showTerritoryNames=true
                                screenshot.title.x=50
                                map.showSeaZoneNames=false
                                screenshot.title.font.size=20
                                screenshot.title.y=50
                                map.useTerritoryEffectMarkers=false
                                units.counter.offset.height=70
                                map.scrollWrapY=false
                                map.showCapitolMarkers=true
                                map.scrollWrapX=true
                                map.showResources=true
                                screenshot.title.enabled=true
                                screenshot.title.color=000000
                                units.stack.size=8
                                dont_draw_territory_names=
                                map.cursor.hotspot.x=0
                                map.drawNamesFromTopLeft=false
                                map.mapBlends=false
                                map.width=13091
                                units.scale=0.75
                                color.Astrid=1cddff
                                color.Fishlegs=a66505
                                color.Hiccup=000500
                                color.King_of_Dragons=8c8085
                                color.Neutral=ffebf9
                                color.Red_Death=910007
                                color.Snotlout=ff4800
                                color.The_Twins=00ff00
                                map.hasRelief=true
                                units.width=80
                                units.height=70
                                map.height=12461

                                1 Reply Last reply Reply Quote 0
                                • RogerCooper
                                  RogerCooper last edited by

                                  That is not the problem. You need to have code like this:

                                  <!-- Map Name: also used for map utils when asked (MUST exactly match the folder or zip name of your map (do not include the .zip of course). May point to another map folder if you are making a mod of that map) -->
                                      <property name="mapName" value="the_pact_of_steel" editable="false">
                                        <string/>
                                      </property>
                                    
                                  

                                  Check existing XML to see how it used.

                                  1 Reply Last reply Reply Quote 1
                                  • G
                                    gabegolfer last edited by

                                    Ok that worked perfectly, but now all I get is an annoying "JAVA heap space" error. If you know how to adjust the memory or whatever the heap space is that would be awesome! Thanks again!

                                    RogerCooper B C 3 Replies Last reply Reply Quote 0
                                    • RogerCooper
                                      RogerCooper @gabegolfer last edited by

                                      @gabegolfer I can't help you with JAVA heap space other to suggest to make sure you have an up to date version of Java.

                                      1 Reply Last reply Reply Quote 0
                                      • B
                                        beelee @gabegolfer last edited by

                                        @gabegolfer

                                        I think u gotta do something to "Vmotions" boost it from 2 to 4. Unfortunately I don't remember where it is. You could ask @RoiEX or @Panther

                                        1 Reply Last reply Reply Quote 0
                                        • C
                                          Cernel Moderators @gabegolfer last edited by

                                          @gabegolfer Is this map enormous? You actually get that right upon starting without any AI involved?

                                          https://forums.triplea-game.org/topic/524/how-to-increase-memory-for-triplea

                                          1 Reply Last reply Reply Quote 0
                                          • G
                                            gabegolfer last edited by

                                            Ummmm yeah this map is huge. (13091x12461)

                                            1 Reply Last reply Reply Quote 1
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