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    Map error help

    Scheduled Pinned Locked Moved Map Making
    25 Posts 6 Posters 5.2k Views 6 Watching
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    • RogerCooperR Online
      RogerCooper @gabegolfer
      last edited by

      @gabegolfer You can have maps without production. I am guessing that you have productionFrontier referencing a non-existent unit. Post the xml.

      1 Reply Last reply Reply Quote 1
      • HeppsH Offline
        Hepps Moderators @gabegolfer
        last edited by

        @gabegolfer Looks like there are multiple things causing errors.

        "A joyous heart sours with the burden of expectation"
        Hepster

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        • G Offline
          gabegolfer
          last edited by

          Here is the XML This_is_Berk.xml

          RogerCooperR 1 Reply Last reply Reply Quote 0
          • G Offline
            gabegolfer
            last edited by

            But what is with the "The content of element type "map" must match "((grid|territory)+,connection*,remove-connection*)"."?

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            • RogerCooperR Online
              RogerCooper @gabegolfer
              last edited by

              @gabegolfer I am wondering whether the "Neutral" player is causing some problems. "Neutral" has specific meaning in TripleA, you should try renaming it "Unaligned" or something.

              G 1 Reply Last reply Reply Quote 0
              • G Offline
                gabegolfer @RogerCooper
                last edited by

                @RogerCooper Ok thanks, I'll try that

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                • G Offline
                  gabegolfer
                  last edited by

                  Ok, so I'm systematically ironing out the errors, all except for the ((grid|territory)+,connection*,remove-connection*)". I changed the "Neutral" to "Wild_Dragons" but the error remained.

                  RogerCooperR 1 Reply Last reply Reply Quote 0
                  • RogerCooperR Online
                    RogerCooper @gabegolfer
                    last edited by

                    @gabegolfer I think this is a bad character in this section:

                            <territory name="sea273"/> water="true"/>
                            <territory name="sea 258"/> water="true"/>
                            <territory name="sea 267"/> water="true"/>
                            <territory name="sea 284"/> water="true"/>
                            <territory name="sea 324"/> water="true"/>
                    
                    

                    My xml copy editor program flagged column 9 on the line with sea 258 but I don't see the issue. You should find the game.dtd file and use it to validate. For information on game.dtd see forum post

                    HeppsH C 2 Replies Last reply Reply Quote 0
                    • G Offline
                      gabegolfer
                      last edited by

                      Sorry, this is my first map, I'm not quite sure what you mean my "use game.dtd file to validate" I opened the GitHub file but I wasn't sure where to go from there.

                      RogerCooperR 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @RogerCooper
                        last edited by

                        @RogerCooper Look at Sea273 and then all the next lines... the names have spaces between the word and the number...

                        So depending on whether that is continued on in the rest of the XML.... the spaces... then these may be the cause of your issues.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

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                        • RogerCooperR Online
                          RogerCooper @gabegolfer
                          last edited by

                          @gabegolfer I renamed the file game.txt, so I can upload it. game.txt . Rename to game.dtd

                          Download xml copy editor (or some similar program) to use it.

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                          • C Offline
                            Cernel Moderators @RogerCooper
                            last edited by

                            @RogerCooper said in Map error help:

                            @gabegolfer I think this is a bad character in this section:

                                    <territory name="sea273"/> water="true"/>
                                    <territory name="sea 258"/> water="true"/>
                                    <territory name="sea 267"/> water="true"/>
                                    <territory name="sea 284"/> water="true"/>
                                    <territory name="sea 324"/> water="true"/>
                            
                            

                            My xml copy editor program flagged column 9 on the line with sea 258 but I don't see the issue. You should find the game.dtd file and use it to validate. For information on game.dtd see forum post

                            Something like

                            <territory name="sea273"/> water="true"/>
                            

                            should be written as:

                            <territory name="sea273" water="true"/>
                            
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                            • G Offline
                              gabegolfer
                              last edited by

                              OK, thanks to you guys and all your help I think the XML works now. But now I get a "Map name property not set on game" message after I load the map and try to play? Doesn't this have to do with the properties file?

                              map.showComments=true
                              map.useNation_convoyFlags=false
                              map.mapBlendAlpha=0.3
                              map.cursor.hotspot.y=0
                              units.counter.offset.width=20
                              map.mapBlendMode=OVERLAY
                              map.showTerritoryNames=true
                              screenshot.title.x=50
                              map.showSeaZoneNames=false
                              screenshot.title.font.size=20
                              screenshot.title.y=50
                              map.useTerritoryEffectMarkers=false
                              units.counter.offset.height=70
                              map.scrollWrapY=false
                              map.showCapitolMarkers=true
                              map.scrollWrapX=true
                              map.showResources=true
                              screenshot.title.enabled=true
                              screenshot.title.color=000000
                              units.stack.size=8
                              dont_draw_territory_names=
                              map.cursor.hotspot.x=0
                              map.drawNamesFromTopLeft=false
                              map.mapBlends=false
                              map.width=13091
                              units.scale=0.75
                              color.Astrid=1cddff
                              color.Fishlegs=a66505
                              color.Hiccup=000500
                              color.King_of_Dragons=8c8085
                              color.Neutral=ffebf9
                              color.Red_Death=910007
                              color.Snotlout=ff4800
                              color.The_Twins=00ff00
                              map.hasRelief=true
                              units.width=80
                              units.height=70
                              map.height=12461

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                              • RogerCooperR Online
                                RogerCooper
                                last edited by

                                That is not the problem. You need to have code like this:

                                <!-- Map Name: also used for map utils when asked (MUST exactly match the folder or zip name of your map (do not include the .zip of course). May point to another map folder if you are making a mod of that map) -->
                                    <property name="mapName" value="the_pact_of_steel" editable="false">
                                      <string/>
                                    </property>
                                  
                                

                                Check existing XML to see how it used.

                                1 Reply Last reply Reply Quote 1
                                • G Offline
                                  gabegolfer
                                  last edited by

                                  Ok that worked perfectly, but now all I get is an annoying "JAVA heap space" error. If you know how to adjust the memory or whatever the heap space is that would be awesome! Thanks again!

                                  RogerCooperR B C 3 Replies Last reply Reply Quote 0
                                  • RogerCooperR Online
                                    RogerCooper @gabegolfer
                                    last edited by

                                    @gabegolfer I can't help you with JAVA heap space other to suggest to make sure you have an up to date version of Java.

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @gabegolfer
                                      last edited by

                                      @gabegolfer

                                      I think u gotta do something to "Vmotions" boost it from 2 to 4. Unfortunately I don't remember where it is. You could ask @RoiEX or @Panther

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                                      • C Offline
                                        Cernel Moderators @gabegolfer
                                        last edited by

                                        @gabegolfer Is this map enormous? You actually get that right upon starting without any AI involved?

                                        https://forums.triplea-game.org/topic/524/how-to-increase-memory-for-triplea

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                                        • G Offline
                                          gabegolfer
                                          last edited by

                                          Ummmm yeah this map is huge. (13091x12461)

                                          1 Reply Last reply Reply Quote 1
                                          • G Offline
                                            gabegolfer
                                            last edited by

                                            So what do I do with the something.bat file?

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