TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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TripleA Turn Summary: China round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China roll 7,8,6 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 8 chineseAlpineInfantrys, 7 chineseArtillerys, 14 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh 2 chineseFighters moved from Chungking to Hupeh 1 chineseFighter moved from Eastern Szechwan to Hupeh Combat - China Battle in Hupeh China attack with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks Japan defend with 1 Flagpole and 3 japaneseInfantrys China roll dice for 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks in Hupeh, round 2 : 4/36 hits, 6.67 expected hits Japan roll dice for 3 japaneseInfantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Hupeh China win, taking Hupeh from Japan with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 13 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 6 Casualties for China: 1 chineseInfantry Casualties for Japan: 3 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 Truck and 1 chineseAntiAirGun moved from Altay to Tsinghai 2 Trucks moved from Ningsia to Northern China 2 Trucks and 2 chineseAntiAirGuns moved from Northern China to Ningsia 1 Truck and 1 chineseAntiAirGun moved from Eastern Szechwan to Chungking 1 Truck moved from Chungking to Western Szechwan 1 chineseAntiAirGun, 4 chineseAntiTankGuns, 1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kansu to Hupeh 3 chineseMech.Infantrys moved from Kansu to Chungking 2 chineseAntiAirGuns and 3 chineseMech.Infantrys moved from Chungking to Hupeh 1 chineseArtillery and 1 chineseInfantry moved from Chungking to Hupeh 3 chineseFighters moved from Hupeh to Chungking 1 chineseCombatEngineer moved from Eastern Szechwan to Chungking 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia 1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia 3 chineseInfantrys moved from Singkiang to Ningsia Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material 1 chineseAirfield, 1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking 1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 23 PUs; end with 23 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 26 PUs Units generate 3 techTokens; China end with 6 techTokens
Combat Hit Differential Summary :
China : -2.67 Japan : 0.00
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@colin figured there was no way you'd scramble with all my guys in there anyway just posted for the stats and should have uk battle before too long if you are still around.
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@ubernaut ill be around about 45 minutes
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TripleA Move Summary: Britain round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishArtillery, 4 britishInfantrys and 1 britishMarine moved from Gold Coast to French West Africa 3 britishStrategicBombers moved from Gibraltar to Algeria 2 britishNavalFighters moved from Gibraltar to 45 Sea Zone 1 britishTacticalBomber moved from Cairo to Tobruk
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@colin got a few quickies
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TripleA Turn Summary: Australia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 8 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 1,10,4,8,1,10,4,5,10 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishArtillery, 4 britishInfantrys and 1 britishMarine moved from Gold Coast to French West Africa 3 britishStrategicBombers moved from Gibraltar to Algeria 2 britishNavalFighters moved from Gibraltar to 45 Sea Zone 1 britishTacticalBomber moved from Cairo to Tobruk Combat - Britain Strategic bombing raid in Tobruk AntiAircraftGun fire in Tobruk : 0/1 hits, 0.08 expected hits Bombing raid in Tobruk rolls: 2 and causes: 1 damage to unit: Truck Bombing raid in Tobruk causes 1 damage total. 1 Truck owned by the Italy lost in Tobruk Strategic bombing raid in Algeria AntiAircraftGun fire in Algeria : 0/1 hits, 0.08 expected hits Bombing raid in Algeria rolls: 5,3,4 and causes: 12 damage to unit: germanBarracks Bombing raid in Algeria causes 12 damage total. 1 germanBarracks owned by the VichyFrance lost in Algeria Battle in 45 Sea Zone Britain attack with 2 britishNavalFighters Germany defend with 1 germanTransport Britain roll dice for 2 britishNavalFighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germany roll dice for 1 germanTransport in 45 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 germanTransport owned by the Germany lost in 45 Sea Zone Britain win with 2 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in French West Africa Britain attack with 1 britishArtillery, 4 britishInfantrys and 1 britishMarine VichyFrance defend with 1 Flagpole and 1 Rail; Germany defend with 1 germanInfantry Britain roll dice for 1 britishArtillery, 4 britishInfantrys and 1 britishMarine in French West Africa, round 2 : 1/6 hits, 1.17 expected hits VichyFrance roll dice for 1 germanInfantry in French West Africa, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in French West Africa Britain win, taking French West Africa from VichyFrance with 1 britishArtillery, 4 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 3 britishStrategicBombers moved from Algeria to Gibraltar 2 britishNavalFighters moved from 45 Sea Zone to Gibraltar 1 britishTacticalBomber moved from Tobruk to Cairo 2 britishNavalFighters moved from Scotland to Central Britain 1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Madrid 1 britishAirTransport moved from Madrid to Gibraltar 1 britishNavalFighter moved from Cairo to Bombay 1 britishAirTransport, 1 britishFighter and 1 britishNavalFighter moved from Java to Ceylon 2 britishNavalFighters moved from Java to Southwestern Australia 1 Material and 1 britishAirTransport moved from New South Wales to Southwestern Australia 1 britishAirTransport moved from Southwestern Australia to New South Wales 2 britishInfantrys moved from Iceland to 3 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone 2 britishInfantrys moved from 7 Sea Zone to Scotland 1 britishBattleship and 3 britishCruisers moved from 24 Sea Zone to 7 Sea Zone 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 41 Sea Zone to 21 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 69 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 69 Sea Zone to Gold Coast 1 britishParatrooper moved from Oman to 73 Sea Zone 1 britishArtillery moved from Oman to 75 Sea Zone 1 britishInfantry and 2 britishMarines moved from Bombay to 75 Sea Zone 1 britishBattleship, 1 britishParatrooper and 1 britishTransport moved from 73 Sea Zone to 84 Sea Zone 1 britishArtillery, 1 britishInfantry, 2 britishMarines and 2 britishTransports moved from 75 Sea Zone to 84 Sea Zone 1 britishParatrooper moved from 84 Sea Zone to Ceylon 1 britishArtillery, 1 britishInfantry and 2 britishMarines moved from 84 Sea Zone to Eastern Madras 1 britishCruiser, 4 britishDestroyers and 4 britishSubmarines moved from 88 Sea Zone to 84 Sea Zone 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 2 britishSubmarines and 3 britishTransports moved from 88 Sea Zone to 163 Sea Zone 1 britishDestroyer moved from 160 Sea Zone to 163 Sea Zone 1 britishSubmarine moved from 132 Sea Zone to 152 Sea Zone 1 britishDestroyer moved from 132 Sea Zone to 153 Sea Zone 1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 104 Sea Zone to 111 Sea Zone 1 Train, 1 britishAntiAirGun and 1 britishInfantry moved from London to Scotland 1 Train moved from Scotland to London 1 Train moved from Saskatchewan to British Columbia 1 Material, 1 Train and 1 britishInfantry moved from British Columbia to Ontario 1 Train moved from Western Bengal to Bombay 1 Train, 1 britishCombatEngineer and 1 britishInfantry moved from Bombay to Bengal 1 Truck moved from London to Southern Britain 1 Material and 1 Truck moved from Southern Britain to Central Britain 1 Truck and 1 britishInfantry moved from Cameroon to Gold Coast 1 britishInfantry and 1 britishMech.Infantry moved from Nigeria to French West Africa 2 Trucks moved from Cairo to Anglo Egyptian Sudan 2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Cairo to Western Egypt 2 britishMech.Infantrys moved from Western Egypt to Cairo 2 britishTanks moved from Central Egpyt to Western Egypt 1 Truck moved from Bombay to Eastern Iran 1 Truck moved from Bombay to Eastern Madras 1 Truck moved from New Dehli to Calcutta 1 britishAlpineInfantry and 2 britishInfantrys moved from Central Britain to Scotland 1 britishInfantry moved from Exiled Allies to Central Britain 4 britishInfantrys moved from Southern Britain to Central Britain 1 britishArtillery and 1 britishInfantry moved from Nigeria to Gold Coast 2 britishAntiTankGuns and 4 britishInfantrys moved from Central Egpyt to Western Egypt 5 britishArtillerys, 1 britishCombatEngineer and 8 britishInfantrys moved from Cairo to Western Egypt 1 britishInfantry moved from Sinai to Cairo 2 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry moved from Rangoon to Bengal 2 Materials and 1 Train moved from Southwestern Australia to Southern Australia 1 Train moved from Southern Australia to New South Wales 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to Southern Australia Purchase Units - Britain Britain buy 1 britishAirfield, 1 britishAlpineInfantry, 1 britishArtillery, 1 britishDestroyer, 5 britishInfantrys and 2 britishSubmarines; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Central Britain being upgraded or consumed: 1 Material 1 britishAirfield placed in Central Britain 1 britishDestroyer and 2 britishSubmarines placed in 21 Sea Zone 1 britishArtillery and 3 britishInfantrys placed in London 1 britishAlpineInfantry and 2 britishInfantrys placed in Scotland Turn Complete - Britain Trigger LLbTRI: has removed 1 Truck owned by Britain in Eastern Iran Trigger LLbTRI: Russia has 1 Truck placed in Eastern Iran Britain collect 38 PUs; end with 38 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 41 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Ontario change ownership: 1 Material Some Units in Cairo change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Southern Australia change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Some Units in Ontario change ownership: 1 Material Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Truck and 1 britishTank; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 Truck and 1 britishTank placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 19 PUs; end with 19 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Truck and 1 britishTank Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Cairo change ownership: 1 Material and 3 britishInfantrys Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Purchase Units - India India buy 1 britishAirTransport and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishAirTransport placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishAirTransport Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; Place Units - Australia 2 britishDestroyers placed in 163 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in 163 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 1 Material Some Units in Southern Australia change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
Combat Hit Differential Summary :
VichyFrance : -0.25 AntiAircraftGun fire in Tobruk : : -0.08 Britain : -0.17 AntiAircraftGun fire in Algeria : : -0.08 Germany : -0.08
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@colin go for
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,8,9,6,4,1,7,3,4 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 9 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithTurkey Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Bessarabia to Southern Caucasus Combat - Italy Strategic bombing raid in Southern Caucasus Bombing raid in Southern Caucasus rolls: 4 and causes: 4 damage to unit: Rail Bombing raid in Southern Caucasus causes 4 damage total. Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train 1 italianStrategicBomber moved from Southern Caucasus to Bessarabia 1 italianArtillery and 2 italianMech.Infantrys moved from Southern Ukraine to Romania 5 italianAlpineInfantrys, 1 italianArtillery, 1 italianCombatEngineer, 3 italianMarines and 1 italianTank moved from Northern Spain to Southern Spain 1 italianArtillery moved from Northern Spain to Southern Spain 1 italianAntiAirGun, 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianMech.Infantrys and 3 italianTanks moved from Tobruk to Cyrenaica 2 italianInfantrys moved from Tobruk to Cyrenaica 1 italianInfantry moved from Tobruk to Al Kufrah 1 Train and 2 italianArtillerys moved from Northern Italy to Southern Spain 1 Train moved from Southern Spain to Northern Italy 2 Trucks, 1 italianAntiAirGun and 1 italianArtillery moved from Northern Italy to Southern Spain 1 Truck moved from Northern Spain to Rome 1 Truck moved from Northern Italy to Rome 1 Truck and 1 italianAntiAirGun moved from Rome to Northern Italy 2 italianTransports moved from 44 Sea Zone to 47 Sea Zone 4 italianInfantrys moved from Rome to 47 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 47 Sea Zone to 44 Sea Zone 4 italianInfantrys moved from 44 Sea Zone to Southern Spain 2 italianBattleships and 1 italianCruiser moved from 44 Sea Zone to 45 Sea Zone 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone 2 italianDestroyers moved from 46 Sea Zone to 45 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone 1 italianBattleship moved from 45 Sea Zone to 48 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Greece to 50 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 46 Sea Zone 2 italianTransports moved from 44 Sea Zone to 48 Sea Zone 1 italianCruiser moved from 45 Sea Zone to 48 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Sicily 2 italianFighters moved from Vichy France to Southern Spain 1 italianTacticalBomber moved from Vichy France to Algeria 1 italianArtillery and 1 italianInfantry moved from 46 Sea Zone to Rome Purchase Units - Italy Italy buy 1 italianAirfield, 2 italianArtillerys, 1 italianDestroyer and 2 italianInfantrys; Remaining resources: 2 PUs; 9 techTokens; Place Units - Italy Units in Southern Spain being upgraded or consumed: 1 Material 1 italianAirfield placed in Southern Spain 2 italianInfantrys placed in Rome 2 italianArtillerys placed in Northern Italy 1 italianDestroyer placed in 46 Sea Zone Turn Complete - Italy Italy collect 30 PUs; end with 32 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Usa round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 3 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Northern Spain 9 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 132 Sea Zone to 124 Sea Zone 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 124 Sea Zone to Wake Island
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@colin got a quickie here
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@ubernaut I can do it now if you can
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TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 6,1,5,2,12,4,7,10,8 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 3 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Northern Spain 9 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 132 Sea Zone to 124 Sea Zone 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 124 Sea Zone to Wake Island Combat - Usa Italy scrambles 2 units out of Southern Spain to defend against the attack in Northern Spain Battle in Northern Spain Usa attack with 1 americanInfantry Italy defend with 1 Flagpole, 1 Rail and 2 italianFighters; Germany defend with 2 Trucks, 1 germanArtillery and 3 germanInfantrys Usa roll dice for 1 americanBattleship in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits Usa roll dice for 1 americanInfantry in Northern Spain, round 2 : 0/1 hits, 0.08 expected hits Italy roll dice for 1 germanArtillery, 3 germanInfantrys and 2 italianFighters in Northern Spain, round 2 : 1/6 hits, 2.17 expected hits 1 americanInfantry owned by the Usa lost in Northern Spain Italy win with 1 germanArtillery, 3 germanInfantrys and 2 italianFighters remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanInfantry Battle in Wake Island Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys AntiAircraftGun fire in Wake Island : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 1/1 hits, 0.25 expected hits Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Wake Island, round 2 : 5/14 hits, 3.08 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys in Wake Island, round 2 : 1/4 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Wake Island Usa win, taking Wake Island from Japan with 8 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 11 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys Moving scrambled unit from Northern Spain back to originating territory: Southern Spain Moving scrambled unit from Northern Spain back to originating territory: Southern Spain Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanNavalFighters moved from Wake Island to 124 Sea Zone 1 americanFighter moved from Gilbert Islands to Queensland 1 americanAirTransport moved from Washington to Labrador 3 americanNavalFighters moved from Washington to Azores 1 americanNavalFighter moved from Azores to Gibraltar 1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 1 americanArtillery, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 3 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone 2 americanDestroyers and 2 americanSubmarines moved from 133 Sea Zone to 124 Sea Zone 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 2 Trucks and 2 americanAntiAirGuns moved from New York to Central US Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanBattleship, 1 americanCruiser, 2 americanHulls, 4 americanInfantrys and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Los Angeles Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanCruiser, 1 americanHull and 1 americanTransport placed in 156 Sea Zone 1 americanHull placed in 30 Sea Zone 4 americanInfantrys placed in Washington Activate Technology - Usa Usa activating ImprovedGunLaying Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : 1.75 AntiAircraftGun fire in Wake Island : : -0.08 Japan : -0.17 Italy : -1.17
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@colin R7
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TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 6,1,5,2,12,4,7,10,8 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 3 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Northern Spain 9 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 132 Sea Zone to 124 Sea Zone 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 124 Sea Zone to Wake Island Combat - Usa Italy scrambles 2 units out of Southern Spain to defend against the attack in Northern Spain Battle in Northern Spain Usa attack with 1 americanInfantry Italy defend with 1 Flagpole, 1 Rail and 2 italianFighters; Germany defend with 2 Trucks, 1 germanArtillery and 3 germanInfantrys Usa roll dice for 1 americanBattleship in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits Usa roll dice for 1 americanInfantry in Northern Spain, round 2 : 0/1 hits, 0.08 expected hits Italy roll dice for 1 germanArtillery, 3 germanInfantrys and 2 italianFighters in Northern Spain, round 2 : 1/6 hits, 2.17 expected hits 1 americanInfantry owned by the Usa lost in Northern Spain Italy win with 1 germanArtillery, 3 germanInfantrys and 2 italianFighters remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanInfantry Battle in Wake Island Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys AntiAircraftGun fire in Wake Island : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 1/1 hits, 0.25 expected hits Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Wake Island, round 2 : 5/14 hits, 3.08 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys in Wake Island, round 2 : 1/4 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Wake Island Usa win, taking Wake Island from Japan with 8 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 11 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys Moving scrambled unit from Northern Spain back to originating territory: Southern Spain Moving scrambled unit from Northern Spain back to originating territory: Southern Spain Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanNavalFighters moved from Wake Island to 124 Sea Zone 1 americanFighter moved from Gilbert Islands to Queensland 1 americanAirTransport moved from Washington to Labrador 1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 1 americanArtillery, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 3 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone 2 americanDestroyers and 2 americanSubmarines moved from 133 Sea Zone to 124 Sea Zone 2 Trucks and 2 americanAntiAirGuns moved from New York to Central US 1 americanNavalFighter moved from Washington to Azores 2 americanNavalFighters moved from Washington to Los Angeles 1 Material and 1 Train moved from Los Angeles to San Francisco 1 Train moved from San Francisco to Washington 1 Material and 1 Train moved from Washington to San Francisco 1 americanCombatEngineer moved from Los Angeles to San Francisco Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanBattleship, 1 americanCruiser, 2 americanHulls, 4 americanInfantrys and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in San Francisco being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in San Francisco Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanCruiser, 1 americanHull and 1 americanTransport placed in 156 Sea Zone 1 americanHull placed in 30 Sea Zone 4 americanInfantrys placed in Washington Activate Technology - Usa Usa activating ImprovedGunLaying Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : 1.75 AntiAircraftGun fire in Wake Island : : -0.08 Japan : -0.17 Italy : -1.17
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@colin two small adjustments if you don't mind
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TripleA Move Summary: Germany round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone 2 germanBattleships owned by the Germany added in 25 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from West Africa to 64 Sea Zone 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 64 Sea Zone to 71 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from 71 Sea Zone to Cape Town 1 germanArtillery and 3 germanInfantrys moved from Northern Spain to Madrid 2 germanAlpineInfantrys, 2 germanArtillerys and 6 germanInfantrys moved from Southern Spain to Madrid 1 germanInfantry moved from Eastern Finland to Leningrad Germany take Leningrad from Russia 1 germanInfantry moved from Murmansk to Western Karelia 1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Belorussia to Pskov Germany take Pskov from Russia 3 germanArtillerys moved from Belorussia to Lativa Estonia 3 germanInfantrys moved from Western Ukraine to Kharkov 1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov 2 germanStrategicBombers moved from Northern Germany to Scotland 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanInfantry moved from Finland to 29 Sea Zone 1 germanInfantry moved from Eastern Finland to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia 1 germanParatrooper moved from Morrocco to Western Sahara 1 germanFighter moved from Morrocco to Western Sahara 1 germanAntiTankGun moved from Morrocco to Western Sahara
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@ubernaut some battles for later
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@ubernaut actually I think I'm gonna change it and I can just run it myself
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TripleA Turn Summary: Finland round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 12 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 14 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 9,6,9,8,10,9,12,5,11,9,1,4,9,4,7,11,2,8 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone 2 germanBattleships owned by the Germany added in 25 Sea Zone Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanCombatEngineer and 1 germanInfantry moved from West Africa to 64 Sea Zone 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 64 Sea Zone to 71 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from 71 Sea Zone to Cape Town 1 germanInfantry moved from Eastern Finland to Leningrad Germany take Leningrad from Russia 1 germanInfantry moved from Murmansk to Western Karelia 1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Belorussia to Pskov Germany take Pskov from Russia 3 germanArtillerys moved from Belorussia to Lativa Estonia 3 germanInfantrys moved from Western Ukraine to Kharkov 1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov 2 germanStrategicBombers moved from Northern Germany to Scotland 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanInfantry moved from Finland to 29 Sea Zone 1 germanInfantry moved from Eastern Finland to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia 1 germanParatrooper moved from Morrocco to Western Sahara 1 germanFighter moved from Morrocco to Western Sahara 1 germanAntiTankGun moved from Morrocco to Western Sahara Combat - Germany Strategic bombing raid in Scotland AntiAircraftGun fire in Scotland : 0/1 hits, 0.17 expected hits Bombing raid in Scotland rolls: 2,4 and causes: 6 damage to unit: britishAirfield Bombing raid in Scotland causes 6 damage total. Battle in Cape Town Germany destroys 7PUs while taking SouthAfrica capital Some non-combat units are destroyed: Germany converts britishBarracks into different units Germany converts britishDocks into different units Germany converts britishFactory into different units Battle in Western Sahara Germany attack with 1 germanAntiTankGun, 1 germanFighter and 1 germanParatrooper Spain defend with 1 Flagpole, 1 Rail and 1 spanishInfantry Germany roll dice for 1 germanAntiTankGun, 1 germanFighter and 1 germanParatrooper in Western Sahara, round 2 : 1/3 hits, 0.67 expected hits Spain roll dice for 1 spanishInfantry in Western Sahara, round 2 : 1/1 hits, 0.25 expected hits 1 spanishInfantry owned by the Spain and 1 germanAntiTankGun owned by the Germany lost in Western Sahara Germany win, taking Cape Town from SouthAfrica, taking Western Sahara from Spain with 1 germanFighter and 1 germanParatrooper remaining. Battle score for attacker is -1 Casualties for Germany: 1 germanAntiTankGun Casualties for Spain: 1 spanishInfantry Battle in Kharkov Germany attack with 1 germanFighter, 3 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanFighter, 3 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 2 : 1/5 hits, 1.67 expected hits Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 3 : 1/4 hits, 1.42 expected hits Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov Germany win, taking Kharkov from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 2 russianInfantrys Battle in Western Karelia Germany attack with 1 germanArtillery and 4 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Western Karelia, round 2 : 0/5 hits, 0.92 expected hits Russia roll dice for 2 russianInfantrys in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Western Karelia, round 3 : 3/5 hits, 0.92 expected hits Russia roll dice for 2 russianInfantrys in Western Karelia, round 3 : 0/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanArtillery and 4 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Lativa Estonia Germany attack with 3 germanArtillerys and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 3 germanArtillerys and 2 germanInfantrys in Lativa Estonia, round 2 : 2/5 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Lativa Estonia Germany win, taking Lativa Estonia from Russia with 3 germanArtillerys and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 Truck and 1 germanCombatEngineer moved from Algeria to West Africa 1 Material and 1 germanAirTransport moved from Vichy France to West Africa 1 germanAirTransport and 1 germanParatrooper moved from Morrocco to West Africa 1 germanAirTransport moved from West Africa to Morrocco 1 germanFighter moved from Western Sahara to Algeria 2 germanInfantrys moved from Southern Spain to 44 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 2 germanInfantrys moved from 45 Sea Zone to Algeria 3 germanInfantrys moved from Algeria to Morrocco 1 germanAlpineInfantry moved from Morrocco to Algeria 1 germanInfantry moved from Vichy France to Northern Spain 2 germanAlpineInfantrys, 1 germanArtillery and 2 germanInfantrys moved from Southern Spain to Northern Spain 1 germanArtillery moved from Southern Spain to Northern Spain 1 Truck moved from Southern Spain to Western France 1 Truck and 1 germanAntiAirGun moved from Western France to Northern Spain 2 germanTransports moved from 25 Sea Zone to 13 Sea Zone 2 germanArtillerys moved from Norway to 25 Sea Zone 1 germanSubmarine moved from 44 Sea Zone to 45 Sea Zone 2 germanInfantrys moved from Romania to Eastern Poland 4 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys moved from Western Ukraine to Eastern Poland 2 germanAntiTankGuns moved from Western Ukraine to Eastern Poland 1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train, 1 germanArtillery and 1 germanInfantry moved from Eastern Germany to Eastern Poland 1 Train moved from Vichy France to Berlin 1 Material, 1 Train and 1 germanInfantry moved from Berlin to Eastern Poland 2 germanFighters moved from Northern Germany to Eastern Poland 1 germanFighter moved from Kharkov to Eastern Poland 1 germanFighter moved from Southern Germany to Eastern Poland 1 germanTacticalBomber moved from Kharkov to Eastern Poland 2 germanStrategicBombers moved from Scotland to Northern Germany 3 germanNavalFighters moved from Northern Germany to Northern France 2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 25 Sea Zone to 23 Sea Zone 1 germanSubmarine moved from 22 Sea Zone to 23 Sea Zone 1 germanSubmarine moved from 34 Sea Zone to 23 Sea Zone 3 germanArtillerys, 2 germanMech.Infantrys and 2 germanTanks moved from Belorussia to Eastern Poland 1 germanCombatEngineer moved from Belorussia to Eastern Poland 5 germanTanks moved from Eastern Finland to Lativa Estonia 2 germanInfantrys moved from Lithuania to Belorussia 1 germanInfantry moved from Eastern Poland to Belorussia 2 Trucks, 1 germanAntiAirGun and 1 germanAntiTankGun moved from Hungary Slovakia to Belorussia 2 Trucks moved from Belorussia to Eastern Poland 1 germanInfantry moved from Berlin to Northern Germany 1 germanCombatEngineer moved from Low Countries to Northern France 1 germanInfantry moved from Northern France to Western France 1 germanArtillery moved from Western France to Northern Spain 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Al Kufrah to Tripolitania 1 germanAntiTankGun moved from Finland to Eastern Finland 1 germanInfantry moved from Kola Penninsula to Murmansk 4 germanInfantrys moved from Norway to 25 Sea Zone 2 germanArtillerys, 4 germanInfantrys and 3 germanTransports moved from 25 Sea Zone to 27 Sea Zone 2 germanArtillerys and 4 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanInfantry moved from Northern Germany to Low Countries 2 germanMarines moved from Norway to Central Norway 1 germanInfantry moved from Western France to Northern France 2 germanInfantrys moved from Northern Spain to Western France 2 Trucks moved from Northern Spain to Western Germany 2 Trucks, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry and 3 germanMech.Infantrys moved from Eastern Finland to Lativa Estonia 1 germanAntiTankGun, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Finland to Leningrad 1 germanDestroyer moved from 23 Sea Zone to 22 Sea Zone Purchase Units - Germany Germany repair damage of 3x Rail; Remaining resources: 58 PUs; 0 techTokens; Germany buy 1 germanAntiAirGun, 1 germanCruiser, 1 germanFighter, 4 germanInfantrys, 1 germanSubmarine and 1 germanTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanCruiser placed in 27 Sea Zone 1 germanSubmarine placed in 34 Sea Zone 1 germanFighter and 1 germanTacticalBomber placed in Eastern Germany 1 germanAntiAirGun placed in Western Germany 4 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating ImprovedAntiAircraft triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 69 PUs; end with 69 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 72 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Finland change ownership: 1 Material Some Units in West Africa change ownership: 1 Material and 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 Material and 1 germanTransport; Remaining resources: 2 PUs; Place Units - VichyFrance 2 Materials placed in Vichy France 1 germanTransport placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 16 PUs; end with 18 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Vichy France change ownership: 2 Materials Some Units in West Africa change ownership: 1 Material and 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 2 germanTanks; Remaining resources: 2 PUs; Place Units - DanubeAxis 2 germanTanks placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Some Units in Hungary Slovakia change ownership: 2 germanTanks Purchase Units - Finland Finland buy 1 germanFighter; Remaining resources: 1 PUs; Place Units - Finland 1 germanFighter placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 11 PUs Some Units in Finland change ownership: 1 Material and 1 germanFighter
Combat Hit Differential Summary :
AntiAircraftGun fire in Scotland : : -0.17 Germany : 1.42 Spain : 0.75 Russia : -0.67