TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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TripleA Turn Summary: Thailand round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Training Troops - Manchuria Manchuria collect 0 PUs; end with 13 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,5,11,10,1,9,8,3,11,7,7,7,3,10,9,7,1,5 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train AntiAircraftGun fire in Kansu : 1/1 hits, 0.08 expected hits 1 japaneseTacticalBomber lost in Kansu Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseMarines moved from Luzon to 128 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone 2 japaneseMarines moved from 148 Sea Zone to Java 4 japaneseNavalFighters moved from 93 Sea Zone to Java 1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 148 Sea Zone 1 japaneseBattleship and 2 japaneseCruisers moved from 129 Sea Zone to 148 Sea Zone 1 japaneseInfantry moved from Inner Mongolia to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Brunei to 93 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone 1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies 7 japaneseInfantrys and 5 japaneseMarines moved from Brunei to 93 Sea Zone 1 japaneseInfantry moved from Malay to 91 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 8 japaneseInfantrys, 6 japaneseMarines and 7 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone 8 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Java 1 japaneseStrategicBomber moved from Inner Mongolia to Eastern Szechwan 1 japaneseTacticalBomber moved from Inner Mongolia to Western Szechwan Combat - Japan Strategic bombing raid in Eastern Szechwan Bombing raid in Eastern Szechwan rolls: 2 and causes: 2 damage to unit: chineseAirfield Bombing raid in Eastern Szechwan causes 2 damage total. Battle in Dutch East Indies Some non-combat units are destroyed: Battle in Java Japan attack with 8 japaneseInfantrys, 8 japaneseMarines and 4 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 3 britishEntrenchments; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseBattleships and 3 japaneseCruisers in Java, round 2 : 1/7 hits, 2.42 expected hits Japan roll dice for 8 japaneseInfantrys, 8 japaneseMarines and 4 japaneseNavalFighters in Java, round 2 : 5/20 hits, 4.67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 3 britishEntrenchments, 4 britishInfantrys and 1 britishMarine in Java, round 2 : 6/10 hits, 5.83 expected hits 4 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 japaneseInfantrys owned by the Japan lost in Java Japan roll dice for 2 japaneseInfantrys, 8 japaneseMarines and 4 japaneseNavalFighters in Java, round 3 : 4/14 hits, 4.17 expected hits ExiledAllies roll dice for 3 britishEntrenchments and 1 britishMarine in Java, round 3 : 3/4 hits, 2.67 expected hits 3 britishEntrenchments owned by the ExiledAllies, 1 britishMarine owned by the Britain, 1 japaneseMarine owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Java Some non-combat units are destroyed: Japan win, taking Dutch East Indies from ExiledAllies, taking Java from ExiledAllies with 7 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 14 Casualties for Japan: 8 japaneseInfantrys and 1 japaneseMarine Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine Casualties for ExiledAllies: 3 britishEntrenchments Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseStrategicBomber moved from Eastern Szechwan to Thailand 2 japaneseCarriers moved from 93 Sea Zone to 147 Sea Zone 7 japaneseDestroyers moved from 93 Sea Zone to 148 Sea Zone 4 japaneseNavalFighters moved from Java to 147 Sea Zone 2 japaneseCarriers, 6 japaneseDestroyers and 4 japaneseNavalFighters moved from 129 Sea Zone to 122 Sea Zone 1 japaneseDestroyer moved from 121 Sea Zone to 123 Sea Zone 1 japaneseSubmarine moved from 117 Sea Zone to 121 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 122 Sea Zone 1 japaneseDestroyer moved from 100 Sea Zone to 122 Sea Zone 1 japaneseNavalFighter moved from Marianas Island to Okinawa 1 japaneseNavalFighter moved from Japan to Okinawa 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 2 japaneseFighters moved from Inner Mongolia to Manchuria 1 Train moved from Shansi to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia 1 Train moved from Inner Mongolia to Shansi 2 japaneseAlpineInfantrys moved from Shensi to Inner Mongolia 1 japaneseInfantry moved from Inner Mongolia to Shensi 1 Truck and 1 japaneseInfantry moved from Manchuria to Inner Mongolia 2 Trucks moved from Shensi to Manchuria 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Kwangtung to Burma 1 Train moved from Thailand to Peking 1 japaneseInfantry moved from Malay to Southern Thailand 1 japaneseDestroyer moved from 122 Sea Zone to 127 Sea Zone 1 Truck moved from Japan to Tokyo 1 Material and 1 japaneseAirTransport moved from Korea to Northern Manchuria 1 japaneseAirTransport moved from Northern Manchuria to Japan 2 japaneseFighters moved from Inner Mongolia to Eastern Manchuria 1 Truck and 1 japaneseCombatEngineer moved from Peking to Shanghai 1 Material moved from Tokyo to 99 Sea Zone 1 Material moved from Japan to 99 Sea Zone 2 Materials and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone 2 Materials moved from 96 Sea Zone to Shanghai 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone Purchase Units - Japan Japan buy 1 Material, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseFactory and 8 japaneseInfantrys; Remaining resources: 2 PUs; 18 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Shanghai 2 japaneseInfantrys placed in Peking 2 japaneseInfantrys placed in Luzon 3 japaneseInfantrys placed in Kyushu Shikoku Japan undo move 4. 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 1 Material placed in Japan 2 japaneseDestroyers placed in 99 Sea Zone 2 japaneseCruisers placed in 99 Sea Zone Turn Complete - Japan Japan collect 75 PUs; end with 77 PUs Units generate 9 techTokens; Japan end with 27 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 3 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Units in Northern Manchuria being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Northern Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 12 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Java : : -0.17 ExiledAllies : 0.50 Japan : -1.25 AntiAircraftGun fire in Kansu : : 0.92
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@ubernaut back to you
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TripleA Move Summary: Britain round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishNavalFighters moved from London to 22 Sea Zone 2 britishNavalFighters moved from Central Britain to 22 Sea Zone 1 britishSubmarine moved from 21 Sea Zone to 22 Sea Zone 4 britishNavalFighters moved from Central Britain to 34 Sea Zone 1 britishSubmarine moved from 21 Sea Zone to 34 Sea Zone 3 britishStrategicBombers moved from Gibraltar to Vichy France 1 britishTacticalBomber moved from Cairo to Tobruk 1 britishInfantry moved from Western Egypt to Tobruk 2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks moved from Western Egypt to Al Kufrah 1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 4 britishSubmarines moved from 84 Sea Zone to 148 Sea Zone 1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 3 britishSubmarines moved from 163 Sea Zone to 148 Sea Zone 2 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone 1 britishFighter moved from Queensland to 150 Sea Zone 1 britishSubmarine moved from 152 Sea Zone to 150 Sea Zone
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@colin got a few things here
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TripleA Turn Summary: Australia round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 9 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 10,7,5,5,3,11,11,10,3,1,1,1,6,5,3,1,8,4 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishNavalFighters moved from London to 22 Sea Zone 2 britishNavalFighters moved from Central Britain to 22 Sea Zone 1 britishSubmarine moved from 21 Sea Zone to 22 Sea Zone 4 britishNavalFighters moved from Central Britain to 34 Sea Zone 1 britishSubmarine moved from 21 Sea Zone to 34 Sea Zone 3 britishStrategicBombers moved from Gibraltar to Vichy France 1 britishTacticalBomber moved from Cairo to Tobruk 1 britishInfantry moved from Western Egypt to Tobruk 2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks moved from Western Egypt to Al Kufrah 1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 4 britishSubmarines moved from 84 Sea Zone to 148 Sea Zone 1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 3 britishSubmarines moved from 163 Sea Zone to 148 Sea Zone 2 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone 1 britishFighter moved from Queensland to 150 Sea Zone 1 britishSubmarine moved from 152 Sea Zone to 150 Sea Zone Combat - Britain Japan scrambles 4 units out of 147 Sea Zone to defend against the attack in 148 Sea Zone Strategic bombing raid in Vichy France AntiAircraftGun fire in Vichy France : 0/1 hits, 0.17 expected hits Bombing raid in Vichy France rolls: 6,5,0 and causes: 11 damage to unit: germanFactory Bombing raid in Vichy France causes 11 damage total. Battle in 150 Sea Zone Britain attack with 1 britishFighter and 1 britishSubmarine Japan defend with 1 japaneseTransport Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishFighter in 150 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishFighter in 150 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishFighter in 150 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishFighter in 150 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 5 : 1/1 hits, 0.08 expected hits 1 britishSubmarine owned by the Britain lost in 150 Sea Zone Britain roll dice for 1 britishFighter in 150 Sea Zone, round 6 : 1/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan lost in 150 Sea Zone Britain win with 1 britishFighter remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishSubmarine Casualties for Japan: 1 japaneseTransport Battle in Tobruk Britain attack with 1 britishInfantry and 1 britishTacticalBomber Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Tobruk, round 2 : 0/2 hits, 0.67 expected hits Italy roll dice for 1 italianInfantry in Tobruk, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Tobruk, round 3 : 2/2 hits, 0.67 expected hits Italy roll dice for 1 italianInfantry in Tobruk, round 3 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Tobruk Britain win, taking Tobruk from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Al Kufrah Britain attack with 2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry Britain roll dice for 2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks in Al Kufrah, round 2 : 4/16 hits, 3.83 expected hits Italy roll dice for 1 italianInfantry in Al Kufrah, round 2 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Al Kufrah Some non-combat units are destroyed: Britain win, taking Al Kufrah from Italy with 2 britishAntiTankGuns, 4 britishArtillerys, 7 britishInfantrys and 2 britishTanks remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Battle in 22 Sea Zone Britain attack with 4 britishNavalFighters and 1 britishSubmarine Germany defend with 1 germanDestroyer Britain roll dice for 1 britishSubmarine in 22 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 germanDestroyer owned by the Germany lost in 22 Sea Zone Britain win with 4 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Battle in 148 Sea Zone Britain attack with 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 2 britishNavalFighters and 7 britishSubmarines Japan defend with 2 japaneseBattleships, 3 japaneseCruisers, 7 japaneseDestroyers, 4 japaneseNavalFighters and 8 japaneseTransports Britain roll dice for 7 britishSubmarines in 148 Sea Zone, round 2 : 2/7 hits, 1.75 expected hits 2 japaneseTransports owned by the Japan lost in 148 Sea Zone Britain roll dice for 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishNavalFighters in 148 Sea Zone, round 2 : 6/16 hits, 5.83 expected hits Japan roll dice for 2 japaneseBattleships, 3 japaneseCruisers, 7 japaneseDestroyers, 4 japaneseNavalFighters and 6 japaneseTransports in 148 Sea Zone, round 2 : 9/24 hits, 7.08 expected hits Units damaged: 2 britishBattleships owned by the Britain 7 britishSubmarines owned by the Britain and 6 japaneseTransports owned by the Japan lost in 148 Sea Zone 2 britishBattleships owned by the Britain lost in 148 Sea Zone 2 britishBattleship-damageds owned by the Britain added in 148 Sea Zone 2 britishCruisers owned by the Britain, 2 britishBattleship-damageds owned by the Britain and 8 britishDestroyers owned by the Britain retreated to 149 Sea Zone Japan win with 2 japaneseBattleships, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters remaining. Battle score for attacker is -37 Casualties for Japan: 8 japaneseTransports Casualties for Britain: 2 britishBattleships and 7 britishSubmarines Battle in 34 Sea Zone Britain attack with 4 britishNavalFighters and 1 britishSubmarine Germany defend with 1 germanDestroyer Britain roll dice for 1 britishSubmarine in 34 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 germanDestroyer owned by the Germany lost in 34 Sea Zone Britain win with 4 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Moving scrambled unit from 148 Sea Zone to 147 Sea Zone Moving scrambled unit from 148 Sea Zone to 147 Sea Zone Moving scrambled unit from 148 Sea Zone to 147 Sea Zone Moving scrambled unit from 148 Sea Zone to 147 Sea Zone Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 2 britishNavalFighters moved from 22 Sea Zone to London 2 britishNavalFighters moved from 22 Sea Zone to Central Britain 4 britishNavalFighters moved from 34 Sea Zone to Central Britain 3 britishStrategicBombers moved from Vichy France to Gibraltar 1 britishTacticalBomber moved from Tobruk to Cairo 1 britishFighter moved from 150 Sea Zone to Southwestern Australia 2 britishNavalFighters moved from 148 Sea Zone to Southwestern Australia 1 britishAirTransport moved from Labrador to London 1 britishAirTransport moved from Gibraltar to London 1 britishAirTransport moved from Bombay to Cairo 1 britishNavalFighter moved from Bombay to Cairo 1 britishFighter and 1 britishNavalFighter moved from Ceylon to Calcutta 1 britishAirTransport and 1 britishParatrooper moved from Ceylon to Cairo 1 Material and 1 britishAirTransport moved from New South Wales to Southwestern Australia 1 britishCombatEngineer and 3 britishInfantrys moved from Central Britain to 21 Sea Zone 1 britishCombatEngineer, 3 britishInfantrys and 2 britishTransports moved from 21 Sea Zone to 41 Sea Zone 1 britishCombatEngineer and 3 britishInfantrys moved from 41 Sea Zone to Gibraltar 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone 1 britishCruiser and 2 britishDestroyers moved from 21 Sea Zone to 7 Sea Zone 1 britishTransport moved from 69 Sea Zone to 71 Sea Zone 2 britishMarines moved from Eastern Madras to 84 Sea Zone 2 britishMarines and 3 britishTransports moved from 84 Sea Zone to 73 Sea Zone 3 britishTransports moved from 163 Sea Zone to 149 Sea Zone 1 britishDestroyer moved from 153 Sea Zone to 160 Sea Zone 1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 111 Sea Zone to 116 Sea Zone 1 Material and 1 Train moved from Ontario to Quebec 1 Train moved from Quebec to Ontario 1 Train moved from Bengal to Eastern Madras 1 Train, 1 britishArtillery and 1 britishInfantry moved from Eastern Madras to Bengal 1 Train moved from Bengal to Western Bengal 1 Train moved from Southern Australia to New South Wales 1 Truck moved from Central Britain to London 1 Truck moved from Gold Coast to Cameroon 2 Trucks moved from Anglo Egyptian Sudan to Belgian Congo 1 Truck, 1 britishArtillery and 1 britishTank moved from Belgian Congo to Nigeria 2 britishInfantrys and 2 britishMech.Infantrys moved from Cairo to Al Kufrah 2 britishMarines moved from 73 Sea Zone to Abyssinia 1 Truck moved from Calcutta to New Dehli 1 Truck moved from Eastern Madras to Bombay 2 britishInfantrys moved from Scotland to Central Britain 1 britishArtillery and 1 britishInfantry moved from Western Egypt to Al Kufrah 1 britishInfantry moved from Cairo to Western Egypt 2 britishArtillerys and 3 britishInfantrys moved from Gold Coast to French West Africa 1 britishInfantry moved from Ontario to Quebec 1 britishArtillery moved from London to Central Britain 2 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry moved from Bengal to Rangoon Purchase Units - Britain Britain buy 3 britishDestroyers and 3 britishSubmarines; Remaining resources: 1 PUs; 18 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishSubmarines placed in 7 Sea Zone 3 britishDestroyers placed in 7 Sea Zone Turn Complete - Britain Britain collect 39 PUs; end with 40 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs Units generate 9 techTokens; Britain end with 27 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material Some Units in Quebec change ownership: 1 Material Some Units in Southern Australia change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Some Units in Quebec change ownership: 1 Material Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys; Remaining resources: 1 PUs; Place Units - ExiledAllies 2 britishArtillerys placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 14 PUs; end with 15 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs Some Units in Belgian Congo change ownership: 2 britishArtillerys Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Cairo change ownership: 1 Material and 3 britishInfantrys Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Purchase Units - India India buy 2 britishInfantrys and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - India 1 britishSubmarine placed in 85 Sea Zone 2 britishInfantrys placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in 85 Sea Zone change ownership: 1 britishSubmarine Some Units in Bombay change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 1 britishAirfield and 2 britishDestroyers; Remaining resources: 1 PUs; Place Units - Australia Units in Southwestern Australia being upgraded or consumed: 1 Material 1 britishAirfield placed in Southwestern Australia 2 britishDestroyers placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishDestroyers Some Units in Southern Australia change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Turning on Edit Mode EDIT: Removing units owned by Britain from 149 Sea Zone: 2 britishBattleship-damageds and 2 britishDestroyers EDIT: Adding units owned by Britain to 149 Sea Zone: 2 britishBattleships EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japan : 2.50 AntiAircraftGun fire in Vichy France : : -0.17 Italy : 0.25 Britain : 1.50
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@colin ended up switching my casualties, after all, need all the help i can get down there.
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,4,3,12,12,9,7,9,1,9,1,2,1,6,12,11,8,10 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 5 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithTurkey Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Bessarabia to Southern Ukraine Combat - Italy Strategic bombing raid in Southern Ukraine Bombing raid in Southern Ukraine rolls: 5 and causes: 3 damage to unit: Rail Bombing raid in Southern Ukraine causes 3 damage total. 1 Rail owned by the Russia lost in Southern Ukraine Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train 1 italianStrategicBomber moved from Southern Ukraine to Vichy France 1 italianArtillery and 2 italianMech.Infantrys moved from Romania to Northern Italy 1 Train and 2 italianArtillerys moved from Northern Italy to Southern Spain 1 Train moved from Southern Spain to Northern Italy 2 Trucks moved from Southern Spain to Northern Italy 2 italianTransports moved from 44 Sea Zone to 47 Sea Zone 3 italianInfantrys moved from Rome to 47 Sea Zone 1 italianArtillery moved from Rome to 47 Sea Zone 1 italianArtillery, 3 italianInfantrys and 2 italianTransports moved from 47 Sea Zone to 44 Sea Zone 1 italianArtillery and 3 italianInfantrys moved from 44 Sea Zone to Southern Spain 1 Truck moved from Rome to Northern Italy 2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to 48 Sea Zone 2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry and 2 italianTransports moved from 48 Sea Zone to 44 Sea Zone 2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from 44 Sea Zone to Southern Spain 1 italianAntiAirGun and 1 italianMech.Infantry moved from Cyrenaica to Tripolitania 1 italianArtillery and 1 italianMech.Infantry moved from Cyrenaica to Algeria 1 italianAntiTankGun, 1 italianArtillery and 3 italianTanks moved from Cyrenaica to Tripolitania 1 italianNavalFighter moved from Sicily to Morrocco 2 italianFighters moved from Southern Spain to Morrocco 1 italianBattleship moved from 48 Sea Zone to 46 Sea Zone 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 45 Sea Zone Purchase Units - Italy Italy buy 2 Materials, 1 italianArtillery, 1 italianCombatEngineer and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 2 Materials and 1 italianArtillery placed in Northern Italy 1 italianCombatEngineer and 3 italianInfantrys placed in Rome Activate Technology - Italy Italy activating AdvancedSpecialWarfare Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2 Italy giving technology to Germany: AdvancedSpecialWarfare Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Usa round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Usa Trigger americanaTAGL: Usa gains access to AdvancedGunLaying Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedHulls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone 8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone 8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
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@colin scramble gamble on deck
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TripleA Turn Summary: Usa round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Usa Trigger americanaTAGL: Usa gains access to AdvancedGunLaying Usa spend 0 on tech rolls Usa roll 12,4,3,12,11,11,2,5,11 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedHulls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone 8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone 8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands Combat - Usa Battle in Caroline Islands Usa attack with 8 americanInfantrys and 1 americanMarine Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry Usa roll dice for 1 americanCruiser in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 2 : 0/9 hits, 1.00 expected hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/2 hits, 0.50 expected hits Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 3 : 1/9 hits, 1.00 expected hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 3 : 0/2 hits, 0.50 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 4 : 1/9 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Caroline Islands Some non-combat units are destroyed: Usa win, taking Caroline Islands from Japan with 8 americanInfantrys and 1 americanMarine remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry Battle in 127 Sea Zone Usa attack with 4 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone Usa win with 4 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanNavalFighters moved from 127 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from Los Angeles to Johnston Island 1 americanTransport moved from 41 Sea Zone to 21 Sea Zone 2 americanTransports moved from 41 Sea Zone to 40 Sea Zone 1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone 1 americanCombatEngineer, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone 1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from 41 Sea Zone to Gibraltar 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys moved from 39 Sea Zone to Azores 1 americanBattleship, 1 americanCruiser and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 116 Sea Zone to 131 Sea Zone 2 americanCarriers, 9 americanDestroyers and 8 americanSubmarines moved from 124 Sea Zone to 131 Sea Zone 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 Train moved from San Francisco to Washington 1 Material and 1 Train moved from Washington to Los Angeles 1 Material and 1 Truck moved from Scotland to Central Britain Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in San Francisco Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier and 1 americanTransport placed in 30 Sea Zone 2 americanInfantrys placed in Washington Activate Technology - Usa Usa activating AdvancedHulls Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : -0.67 Japan : -1.33
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@colin go for R8
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TripleA Turn Summary: Finland round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Germany roll 10,4,4,8,11,6,7,1,5 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Murmansk to Western Karelia Finland take Western Karelia from Russia 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Finland to Leningrad 2 germanInfantrys moved from Lativa Estonia to Pskov 1 germanInfantry moved from Belorussia to Pskov 1 germanFighter moved from Finland to Pskov 4 germanFighters and 1 germanTacticalBomber moved from Eastern Poland to Pskov 2 germanStrategicBombers moved from Northern Germany to Scotland 1 germanTransport moved from 71 Sea Zone to 64 Sea Zone Combat - Germany Strategic bombing raid in Scotland AntiAircraftGun fire in Scotland : 0/1 hits, 0.17 expected hits Bombing raid in Scotland rolls: 0,2 and causes: 2 damage to unit: britishBarracks Bombing raid in Scotland causes 2 damage total. Battle in Pskov Germany attack with 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber in Pskov, round 2 : 2/9 hits, 2.92 expected hits Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Leningrad Germany attack with 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 2 : 2/6 hits, 1.83 expected hits Russia roll dice for 2 russianInfantrys in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanArtillerys and 4 germanInfantrys moved from Lithuania to Belorussia 6 germanArtillerys, 1 germanCombatEngineer, 3 germanMech.Infantrys and 5 germanTanks moved from Lativa Estonia to Belorussia 1 germanFighter moved from Pskov to Belorussia 1 germanTacticalBomber moved from Pskov to Eastern Poland 3 germanFighters moved from Pskov to Eastern Poland 2 germanAntiTankGuns moved from Eastern Poland to Western Ukraine 1 germanCombatEngineer moved from Eastern Poland to Poland 2 germanTanks moved from Hungary Slovakia to Belorussia 3 germanArtillerys and 5 germanInfantrys moved from Eastern Poland to Western Ukraine 5 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 2 germanMech.Infantrys and 4 germanTanks moved from Eastern Poland to Belorussia 1 Truck moved from Lativa Estonia to Finland 1 germanInfantry moved from Murmansk to Western Karelia 2 germanStrategicBombers moved from Scotland to Northern Germany 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train moved from Belorussia to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland 1 germanTacticalBomber moved from Southern Germany to Eastern Poland 2 germanInfantrys moved from Vichy France to 44 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 2 germanInfantrys moved from 45 Sea Zone to Algeria 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Tripolitania to Morrocco 1 germanAirTransport and 1 germanAlpineInfantry moved from Algeria to West Africa 1 germanAirTransport moved from West Africa to Vichy France 1 germanAirTransport moved from West Africa to Morrocco 1 germanFighter moved from Algeria to West Africa 1 Truck moved from West Africa to Morrocco 1 germanParatrooper moved from Western Sahara to West Africa 1 germanInfantry moved from Morrocco to Western Sahara 1 germanInfantry moved from Morrocco to Western Sahara 1 germanSubmarine moved from 45 Sea Zone to 43 Sea Zone 1 germanSubmarine moved from 43 Sea Zone to 42 Sea Zone 1 Material moved from Finland to 29 Sea Zone 1 Material and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone 1 Truck moved from Western Germany to Berlin 1 Material and 1 Truck moved from Berlin to Poland 1 Material moved from 27 Sea Zone to Poland 1 Truck moved from Western Germany to Southern Germany 1 Truck and 1 germanAntiAirGun moved from Southern Germany to Poland 1 germanFighter moved from Pskov to Eastern Poland 1 Train moved from Eastern Poland to Poland 1 Truck and 1 germanInfantry moved from Eastern Poland to Bessarabia 1 Truck moved from Bessarabia to Romania 1 Train moved from Eastern Poland to Western France 1 Train and 2 germanAntiAirGuns moved from Western France to Vichy France 1 germanTransport moved from 45 Sea Zone to 44 Sea Zone 1 Truck moved from Northern Spain to Northern France 1 Truck and 1 germanAntiAirGun moved from Northern France to Western France 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Leningrad 1 Truck moved from Lativa Estonia to Romania 1 Truck moved from Eastern Poland to Romania 1 germanInfantry moved from Eastern Poland to Belorussia 2 germanMarines moved from Central Norway to Norway 1 Train moved from Belorussia to Romania 1 Train and 1 germanAntiAirGun moved from Romania to Belorussia 1 Train moved from Belorussia to Poland 1 germanInfantry moved from Low Countries to Northern France 1 germanInfantry moved from Northern France to Western France 1 germanSubmarine moved from 23 Sea Zone to 34 Sea Zone 1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone 2 germanBattleships, 2 germanCruisers and 3 germanDestroyers moved from 23 Sea Zone to 25 Sea Zone 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Leningrad 1 germanFighter moved from Eastern Germany to Belorussia 2 germanNavalFighters moved from Northern France to Northern Germany 1 Truck moved from Romania to Bulgaria 1 Truck and 1 germanAntiAirGun moved from Bulgaria to Romania Purchase Units - Germany Germany buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanCruiser, 1 germanDestroyer, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Poland being upgraded or consumed: 2 Materials 1 germanBarracks placed in Poland 1 germanCruiser placed in 27 Sea Zone 1 germanAntiAirGun and 2 germanInfantrys placed in Eastern Germany 1 germanDestroyer and 1 germanTransport placed in 25 Sea Zone 2 germanInfantrys placed in Northern Germany 1 germanNavalFighter placed in Southern Germany 1 germanArtillery placed in Western Germany 2 germanInfantrys placed in Berlin Activate Technology - Germany Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2 Turn Complete - Germany Germany collect 63 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 18 techTokens Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance repair damage of 11x germanFactory; Remaining resources: 1 PUs; VichyFrance buy nothing; Remaining resources: 1 PUs; Place Units - VichyFrance 2 Materials placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 16 PUs; end with 17 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Vichy France change ownership: 2 Materials Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiAirGun and 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 1 germanAntiAirGun placed in Hungary Slovakia 3 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Scotland : : -0.17 Germany : -0.75 Russia : -1.33
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@ubernaut back to you
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TripleA Move Summary: Russia round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Russia Russia spend 0 on tech rolls Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Southern Ukraine to Crimea Russia take Crimea from Italy 1 russianInfantry moved from Khabarovskiy Kray to Vladivostok Russia take Vladivostok from Manchuria 1 russianStrategicBomber and 1 russianTacticalBomber moved from Eastern Karelia to 29 Sea Zone 1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Pskov 2 russianFighters and 3 russianInfantrys moved from Smolensk to Pskov 2 russianFighters moved from Orel Kursk to Pskov
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@colin scramble gamble time again.
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 3,7,9,10,4,1,8,3,4,8,1,10,5,6,11,1,9,5 and gets 0 hits Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Southern Ukraine to Crimea Russia take Crimea from Italy 1 russianInfantry moved from Khabarovskiy Kray to Vladivostok Russia take Vladivostok from Manchuria 1 russianStrategicBomber and 1 russianTacticalBomber moved from Eastern Karelia to 29 Sea Zone 1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Pskov 2 russianFighters and 3 russianInfantrys moved from Smolensk to Pskov 2 russianFighters moved from Orel Kursk to Pskov Combat - Russia Battle in 29 Sea Zone Russia attack with 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 2 germanTransports Russia roll dice for 1 russianStrategicBomber and 1 russianTacticalBomber in 29 Sea Zone, round 2 : 0/2 hits, 0.42 expected hits Germany roll dice for 2 germanTransports in 29 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits 1 russianStrategicBomber owned by the Russia lost in 29 Sea Zone Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanTransports in 29 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanTransports in 29 Sea Zone, round 4 : 0/2 hits, 0.17 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanTransports in 29 Sea Zone, round 5 : 0/2 hits, 0.17 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 6 : 1/1 hits, 0.25 expected hits Germany roll dice for 2 germanTransports in 29 Sea Zone, round 6 : 0/2 hits, 0.17 expected hits 1 germanTransport owned by the Germany lost in 29 Sea Zone Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 8 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 9 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 10 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 10 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 11 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 11 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 12 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 12 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 13 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 13 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 14 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 14 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 15 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 15 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 16 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 16 : 0/1 hits, 0.08 expected hits Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 17 : 1/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 29 Sea Zone, round 17 : 0/1 hits, 0.08 expected hits 1 germanTransport owned by the Germany lost in 29 Sea Zone Russia win with 1 russianTacticalBomber remaining. Battle score for attacker is 1 Casualties for Russia: 1 russianStrategicBomber Casualties for Germany: 2 germanTransports Battle in Pskov Russia attack with 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 3 germanInfantrys Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 1/9 hits, 2.50 expected hits Germany roll dice for 3 germanInfantrys in Pskov, round 2 : 0/3 hits, 1.00 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 3 : 1/9 hits, 2.50 expected hits Germany roll dice for 2 germanInfantrys in Pskov, round 3 : 0/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 4 : 2/9 hits, 2.50 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 9 Casualties for Germany: 3 germanInfantrys Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianTacticalBomber moved from 29 Sea Zone to Moscow 2 russianFighters moved from Pskov to Vologda 1 russianFighter and 1 russianTacticalBomber moved from Pskov to Moscow 2 russianFighters moved from Pskov to Smolensk 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk 1 russianAirTransport moved from Orel Kursk to Moscow 1 russianAlpineInfantry moved from Eastern Evenki to Lake Baikal 1 russianAlpineInfantry moved from Lake Baikal to Yakut 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 116 Sea Zone 1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut 1 Train moved from Yakut to Omsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Kansk 1 Train moved from Yakut to Novosibirsk 1 Truck moved from Vologda to Archangel 1 Truck and 1 russianAntiAirGun moved from Archangel to Moscow 1 Truck moved from Vologda to Eastern Karelia 1 Truck and 1 russianAntiAirGun moved from Eastern Karelia to Novgorod 1 Truck moved from Novgorod to Vologda 1 Truck moved from Smolensk to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod 1 Truck moved from Novgorod to Vologda 1 Material and 1 Truck moved from Tula to Novgorod 1 Truck moved from Novgorod to Moscow 1 Truck and 1 russianInfantry moved from Volgarod to Novgorod 1 Truck moved from Novgorod to Moscow 1 Truck moved from Stalingrad to Caucasus 1 Truck and 1 russianAntiAirGun moved from Caucasus to Smolensk 1 Truck moved from Stalingrad to Southern Caucasus 1 Truck and 1 russianAntiAirGun moved from Southern Caucasus to Caucasus 1 Truck and 1 russianArtillery moved from Novosibirsk to Yakut 1 Material, 2 russianArtillerys, 1 russianInfantry and 4 russianMech.Infantrys moved from Moscow to Orel Kursk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Orel Kursk to Smolensk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk 6 russianTanks moved from Orel Kursk to Smolensk 2 russianInfantrys moved from Vologda to Novgorod 1 russianCombatEngineer moved from Eastern Karelia to Novgorod 1 russianCombatEngineer and 1 russianInfantry moved from Volgarod to Vologda 2 russianAntiTankGuns, 8 russianArtillerys, 5 russianInfantrys and 2 russianParatroopers moved from Smolensk to Orel Kursk 3 russianInfantrys moved from Voronezh to Orel Kursk 1 russianInfantry moved from Kharkov to Orel Kursk 3 russianArtillerys and 4 russianInfantrys moved from Stalingrad to Voronezh 1 russianInfantry moved from Eastern Evenki to Soviet Far East 2 russianInfantrys moved from Irkutsk to Yakut 1 russianInfantry moved from Khabarovskiy Kray to Yakut Purchase Units - Russia Russia buy 1 russianAntiTankGun, 5 russianArtillerys, 2 russianEntrenchments, 1 russianFighter, 5 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank; Remaining resources: 0 PUs; 18 techTokens; Place Units - Russia Units in Novgorod being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Novgorod Units in Orel Kursk being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Orel Kursk 1 russianFighter placed in Urals 1 russianArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad 2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper placed in Moscow 1 russianAntiTankGun and 2 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Irkutsk Turn Complete - Russia Russia collect 71 PUs; end with 71 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs Units generate 9 techTokens; Russia end with 27 techTokens
Combat Hit Differential Summary :
Germany : -2.75 Russia : -5.67
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@colin go for
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TripleA Move Summary: Japan round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseFighters moved from Eastern Manchuria to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone 2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone 7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from Inner Mongolia to Shensi 2 japaneseFighters moved from Manchuria to Shensi
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@ubernaut couple battles for later